diff options
author | Keith Whitwell <[email protected]> | 2001-04-28 08:39:17 +0000 |
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committer | Keith Whitwell <[email protected]> | 2001-04-28 08:39:17 +0000 |
commit | 51c0c71811508b6658e0d5dcff8426b618322a73 (patch) | |
tree | 05ccb4905625b200ed1a5de00acb2295e1babec9 /src/mesa/main/api_noop.c | |
parent | 27b0758a940f19ce344f21b8db708d91933ce06d (diff) |
Support for floating point color representation in tnl module.
Diffstat (limited to 'src/mesa/main/api_noop.c')
-rw-r--r-- | src/mesa/main/api_noop.c | 126 |
1 files changed, 61 insertions, 65 deletions
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index b8d191faeae..58a6e7d7712 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -1,4 +1,4 @@ -/* $Id: api_noop.c,v 1.7 2001/03/20 18:35:23 gareth Exp $ */ +/* $Id: api_noop.c,v 1.8 2001/04/28 08:39:17 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -155,85 +155,81 @@ void _mesa_noop_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) void _mesa_noop_Color4ub( GLubyte a, GLubyte b, GLubyte c, GLubyte d ) { GET_CURRENT_CONTEXT(ctx); - GLchan *color = ctx->Current.Color; - color[0] = UBYTE_TO_CHAN(a); - color[1] = UBYTE_TO_CHAN(b); - color[2] = UBYTE_TO_CHAN(c); - color[3] = UBYTE_TO_CHAN(d); + GLfloat *color = ctx->Current.Color; + color[0] = UBYTE_TO_FLOAT(a); + color[1] = UBYTE_TO_FLOAT(b); + color[2] = UBYTE_TO_FLOAT(c); + color[3] = UBYTE_TO_FLOAT(d); } void _mesa_noop_Color4ubv( const GLubyte *v ) { GET_CURRENT_CONTEXT(ctx); - GLchan *color = ctx->Current.Color; -#if CHAN_TYPE == GL_UNSIGNED_BYTE - COPY_4UBV( color, v ); -#else - color[0] = UBYTE_TO_CHAN(v[0]); - color[1] = UBYTE_TO_CHAN(v[1]); - color[2] = UBYTE_TO_CHAN(v[2]); - color[3] = UBYTE_TO_CHAN(v[3]); -#endif + GLfloat *color = ctx->Current.Color; + color[0] = UBYTE_TO_FLOAT(v[0]); + color[1] = UBYTE_TO_FLOAT(v[1]); + color[2] = UBYTE_TO_FLOAT(v[2]); + color[3] = UBYTE_TO_FLOAT(v[3]); } void _mesa_noop_Color4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) { GET_CURRENT_CONTEXT(ctx); - GLchan *color = ctx->Current.Color; - UNCLAMPED_FLOAT_TO_CHAN(color[0], a); - UNCLAMPED_FLOAT_TO_CHAN(color[1], b); - UNCLAMPED_FLOAT_TO_CHAN(color[2], c); - UNCLAMPED_FLOAT_TO_CHAN(color[3], d); + GLfloat *color = ctx->Current.Color; + color[0] = a; + color[1] = b; + color[2] = c; + color[3] = d; } void _mesa_noop_Color4fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - GLchan *color = ctx->Current.Color; - UNCLAMPED_FLOAT_TO_CHAN(color[0], v[0]); - UNCLAMPED_FLOAT_TO_CHAN(color[1], v[1]); - UNCLAMPED_FLOAT_TO_CHAN(color[2], v[2]); - UNCLAMPED_FLOAT_TO_CHAN(color[3], v[3]); + GLfloat *color = ctx->Current.Color; + color[0] = v[0]; + color[1] = v[1]; + color[2] = v[2]; + color[3] = v[3]; } void _mesa_noop_Color3ub( GLubyte a, GLubyte b, GLubyte c ) { GET_CURRENT_CONTEXT(ctx); - GLchan *color = ctx->Current.Color; - color[0] = UBYTE_TO_CHAN(a); - color[1] = UBYTE_TO_CHAN(b); - color[2] = UBYTE_TO_CHAN(c); - color[3] = CHAN_MAX; + GLfloat *color = ctx->Current.Color; + color[0] = UBYTE_TO_FLOAT(a); + color[1] = UBYTE_TO_FLOAT(b); + color[2] = UBYTE_TO_FLOAT(c); + color[3] = 1.0; } void _mesa_noop_Color3ubv( const GLubyte *v ) { GET_CURRENT_CONTEXT(ctx); - GLchan *color = ctx->Current.Color; - color[0] = UBYTE_TO_CHAN(v[0]); - color[1] = UBYTE_TO_CHAN(v[1]); - color[2] = UBYTE_TO_CHAN(v[2]); - color[3] = CHAN_MAX; + GLfloat *color = ctx->Current.Color; + color[0] = UBYTE_TO_FLOAT(v[0]); + color[1] = UBYTE_TO_FLOAT(v[1]); + color[2] = UBYTE_TO_FLOAT(v[2]); + color[3] = 1.0; } void _mesa_noop_Color3f( GLfloat a, GLfloat b, GLfloat c ) { GET_CURRENT_CONTEXT(ctx); - GLchan *color = ctx->Current.Color; - UNCLAMPED_FLOAT_TO_CHAN(color[0], a); - UNCLAMPED_FLOAT_TO_CHAN(color[1], b); - UNCLAMPED_FLOAT_TO_CHAN(color[2], c); - color[3] = CHAN_MAX; + GLfloat *color = ctx->Current.Color; + color[0] = a; + color[1] = b; + color[2] = c; + color[3] = 1.0; } void _mesa_noop_Color3fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - GLchan *color = ctx->Current.Color; - UNCLAMPED_FLOAT_TO_CHAN(color[0], v[0]); - UNCLAMPED_FLOAT_TO_CHAN(color[1], v[1]); - UNCLAMPED_FLOAT_TO_CHAN(color[2], v[2]); - color[3] = CHAN_MAX; + GLfloat *color = ctx->Current.Color; + color[0] = v[0]; + color[1] = v[1]; + color[2] = v[2]; + color[3] = 1.0; } void _mesa_noop_MultiTexCoord1fARB( GLenum target, GLfloat a ) @@ -376,41 +372,41 @@ void _mesa_noop_MultiTexCoord4fvARB( GLenum target, GLfloat *v ) void _mesa_noop_SecondaryColor3ubEXT( GLubyte a, GLubyte b, GLubyte c ) { GET_CURRENT_CONTEXT(ctx); - GLchan *color = ctx->Current.SecondaryColor; - color[0] = UBYTE_TO_CHAN(a); - color[1] = UBYTE_TO_CHAN(b); - color[2] = UBYTE_TO_CHAN(c); - color[3] = CHAN_MAX; + GLfloat *color = ctx->Current.SecondaryColor; + color[0] = UBYTE_TO_FLOAT(a); + color[1] = UBYTE_TO_FLOAT(b); + color[2] = UBYTE_TO_FLOAT(c); + color[3] = 1.0; } void _mesa_noop_SecondaryColor3ubvEXT( const GLubyte *v ) { GET_CURRENT_CONTEXT(ctx); - GLchan *color = ctx->Current.SecondaryColor; - color[0] = UBYTE_TO_CHAN(v[0]); - color[1] = UBYTE_TO_CHAN(v[1]); - color[2] = UBYTE_TO_CHAN(v[2]); - color[3] = CHAN_MAX; + GLfloat *color = ctx->Current.SecondaryColor; + color[0] = UBYTE_TO_FLOAT(v[0]); + color[1] = UBYTE_TO_FLOAT(v[1]); + color[2] = UBYTE_TO_FLOAT(v[2]); + color[3] = 1.0; } void _mesa_noop_SecondaryColor3fEXT( GLfloat a, GLfloat b, GLfloat c ) { GET_CURRENT_CONTEXT(ctx); - GLchan *color = ctx->Current.SecondaryColor; - UNCLAMPED_FLOAT_TO_CHAN(color[0], a); - UNCLAMPED_FLOAT_TO_CHAN(color[1], b); - UNCLAMPED_FLOAT_TO_CHAN(color[2], c); - color[3] = CHAN_MAX; + GLfloat *color = ctx->Current.SecondaryColor; + color[0] = a; + color[1] = b; + color[2] = c; + color[3] = 1.0; } void _mesa_noop_SecondaryColor3fvEXT( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - GLchan *color = ctx->Current.SecondaryColor; - UNCLAMPED_FLOAT_TO_CHAN(color[0], v[0]); - UNCLAMPED_FLOAT_TO_CHAN(color[1], v[1]); - UNCLAMPED_FLOAT_TO_CHAN(color[2], v[2]); - color[3] = CHAN_MAX; + GLfloat *color = ctx->Current.SecondaryColor; + color[0] = v[0]; + color[1] = v[1]; + color[2] = v[2]; + color[3] = 1.0; } void _mesa_noop_TexCoord1f( GLfloat a ) |