diff options
author | Brian Paul <[email protected]> | 2004-11-27 20:07:08 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-11-27 20:07:08 +0000 |
commit | b5b8d22c4ee921dff99b898a5907023b20670a27 (patch) | |
tree | f86cfa06e3fbe8c3d73fc665e79294c0257d53ff /src/mesa/main/api_noop.c | |
parent | 0699b0bb171ffba453222154c4b2c047a30a2a8b (diff) |
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
alias with the corresponding ARB functions.
GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias
with conventional vertex attributes, as GL_NV_vertex_program does.
So, the ARB and NV version of VertexAttrib need to be distinct.
Diffstat (limited to 'src/mesa/main/api_noop.c')
-rw-r--r-- | src/mesa/main/api_noop.c | 113 |
1 files changed, 105 insertions, 8 deletions
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index d09a4496573..661a72008a3 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -394,7 +394,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib1fNV( GLuint index, GLfloat x ) ASSIGN_4V(ctx->Current.Attrib[index], x, 0, 0, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1f" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fNV" ); } void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) @@ -404,7 +404,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) ASSIGN_4V(ctx->Current.Attrib[index], v[0], 0, 0, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fv" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fvNV" ); } void GLAPIENTRY _mesa_noop_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) @@ -414,7 +414,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ASSIGN_4V(ctx->Current.Attrib[index], x, y, 0, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2f" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fNV" ); } void GLAPIENTRY _mesa_noop_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) @@ -424,7 +424,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], 0, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fv" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fvNV" ); } void GLAPIENTRY _mesa_noop_VertexAttrib3fNV( GLuint index, GLfloat x, @@ -435,7 +435,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib3fNV( GLuint index, GLfloat x, ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3f" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fNV" ); } void GLAPIENTRY _mesa_noop_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) @@ -445,7 +445,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fv" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fvNV" ); } void GLAPIENTRY _mesa_noop_VertexAttrib4fNV( GLuint index, GLfloat x, @@ -456,7 +456,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fNV( GLuint index, GLfloat x, ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, w); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4f" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fNV" ); } void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) @@ -466,9 +466,98 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], v[3]); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fv" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fvNV" ); } + +/* + * XXX Un-alias attribs here + */ + +void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x ) +{ + GET_CURRENT_CONTEXT(ctx); + if (index < VERT_ATTRIB_MAX) { + ASSIGN_4V(ctx->Current.Attrib[index], x, 0, 0, 1); + } + else + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fARB" ); +} + +void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v ) +{ + GET_CURRENT_CONTEXT(ctx); + if (index < VERT_ATTRIB_MAX) { + ASSIGN_4V(ctx->Current.Attrib[index], v[0], 0, 0, 1); + } + else + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fvARB" ); +} + +void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) +{ + GET_CURRENT_CONTEXT(ctx); + if (index < VERT_ATTRIB_MAX) { + ASSIGN_4V(ctx->Current.Attrib[index], x, y, 0, 1); + } + else + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fARB" ); +} + +void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v ) +{ + GET_CURRENT_CONTEXT(ctx); + if (index < VERT_ATTRIB_MAX) { + ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], 0, 1); + } + else + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fvARB" ); +} + +void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x, + GLfloat y, GLfloat z ) +{ + GET_CURRENT_CONTEXT(ctx); + if (index < VERT_ATTRIB_MAX) { + ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, 1); + } + else + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fARB" ); +} + +void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v ) +{ + GET_CURRENT_CONTEXT(ctx); + if (index < VERT_ATTRIB_MAX) { + ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], 1); + } + else + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fvARB" ); +} + +void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x, + GLfloat y, GLfloat z, GLfloat w ) +{ + GET_CURRENT_CONTEXT(ctx); + if (index < VERT_ATTRIB_MAX) { + ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, w); + } + else + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fARB" ); +} + +void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v ) +{ + GET_CURRENT_CONTEXT(ctx); + if (index < VERT_ATTRIB_MAX) { + ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], v[3]); + } + else + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fvARB" ); +} + + + /* Material */ void GLAPIENTRY _mesa_noop_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) @@ -855,6 +944,14 @@ void _mesa_noop_vtxfmt_init( GLvertexformat *vfmt ) vfmt->VertexAttrib3fvNV = _mesa_noop_VertexAttrib3fvNV; vfmt->VertexAttrib4fNV = _mesa_noop_VertexAttrib4fNV; vfmt->VertexAttrib4fvNV = _mesa_noop_VertexAttrib4fvNV; + vfmt->VertexAttrib1fARB = _mesa_noop_VertexAttrib1fARB; + vfmt->VertexAttrib1fvARB = _mesa_noop_VertexAttrib1fvARB; + vfmt->VertexAttrib2fARB = _mesa_noop_VertexAttrib2fARB; + vfmt->VertexAttrib2fvARB = _mesa_noop_VertexAttrib2fvARB; + vfmt->VertexAttrib3fARB = _mesa_noop_VertexAttrib3fARB; + vfmt->VertexAttrib3fvARB = _mesa_noop_VertexAttrib3fvARB; + vfmt->VertexAttrib4fARB = _mesa_noop_VertexAttrib4fARB; + vfmt->VertexAttrib4fvARB = _mesa_noop_VertexAttrib4fvARB; vfmt->Rectf = _mesa_noop_Rectf; |