diff options
author | Brian Paul <[email protected]> | 2009-03-07 12:33:11 -0700 |
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committer | Brian Paul <[email protected]> | 2009-03-07 12:33:11 -0700 |
commit | 2c3785159574e6c8640b6af3ce2ef561d095f324 (patch) | |
tree | eefb8c30fdfe8c8414733de58cae4f25071bdf16 /src/mesa/main/api_exec.c | |
parent | 4de5abee3938ee1d186629a70b04a98a74f50c97 (diff) |
mesa: move glViewport and glDepthRange functions into new viewport.c file
A bit of refactoring with an eye toward ES2 and GL 3.1
Diffstat (limited to 'src/mesa/main/api_exec.c')
-rw-r--r-- | src/mesa/main/api_exec.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index c2c29c4f3dd..e0715817add 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -116,6 +116,7 @@ #include "texstate.h" #include "mtypes.h" #include "varray.h" +#include "viewport.h" #if FEATURE_NV_vertex_program #include "shader/nvprogram.h" #endif |