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authorIan Romanick <[email protected]>2012-09-05 14:10:23 -0700
committerIan Romanick <[email protected]>2012-09-28 08:19:54 -0700
commita13c07f7528c74fc433a7227777351110087b89d (patch)
treeb2bceed03b0dd083b77b274abc930246d9861e95 /src/mesa/main/api_exec.c
parent3ef9e43865f38e9c8c5681768645513ce26e0488 (diff)
mesa: Don't set loopback dispatch pointers for most things in ES2 or core
NOTE: This is a candidate for the 9.0 branch Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/api_exec.c')
-rw-r--r--src/mesa/main/api_exec.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 69b09b80080..87ec0f240c0 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -114,7 +114,7 @@ _mesa_create_exec_table(struct gl_context *ctx)
return NULL;
#if _HAVE_FULL_GL
- _mesa_loopback_init_api_table( exec );
+ _mesa_loopback_init_api_table(ctx, exec);
#endif
/* load the dispatch slots we understand */