summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/api_exec.c
diff options
context:
space:
mode:
authorIan Romanick <[email protected]>2012-08-13 09:27:00 -0700
committerIan Romanick <[email protected]>2012-08-14 14:39:33 -0700
commit342be8aa88819446220bba680d8e0b628078156f (patch)
tree0b89a33e4596c2a40d793ca9d18e794062e8b419 /src/mesa/main/api_exec.c
parent12249b9c96da730ea958976908e1bbb88bda9789 (diff)
mesa: Add skeleton implementations of glInvalidate{Sub,}Framebuffer
These are part of GL_ARB_invalidate_subdata and OpenGL ES 3.0. v2: Reject aux buffers in core context, and use _mesa_is_desktop_gl and _mesa_is_gles3. Both suggested by Ken. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/api_exec.c')
-rw-r--r--src/mesa/main/api_exec.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index f366f5f0ead..bdef1098373 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -827,6 +827,10 @@ _mesa_create_exec_table(struct gl_context *ctx)
_mesa_init_sampler_object_dispatch(exec);
#endif
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
+ SET_InvalidateSubFramebuffer(exec, _mesa_InvalidateSubFramebuffer);
+ SET_InvalidateFramebuffer(exec, _mesa_InvalidateFramebuffer);
+ }
return exec;
}