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authorThomas Balling Sørensen <tball@tball-laptop.(none)>2010-10-26 12:49:41 +0200
committerThomas Balling Sørensen <tball@tball-laptop.(none)>2010-10-26 12:49:41 +0200
commitdbf3a15313eed930a3d8fdde12e457259c43651b (patch)
tree78bc54fa866ff1e97e61802f52dabe3f4f3380b1 /src/mesa/main/api_arrayelt.h
parent1dccc4cfaa423f15ab582d2a0253a84a0ae0b9fa (diff)
parent547e7619aac74ae13bdaa7fdf403a4ceb5212467 (diff)
Merge branch 'master' into pipe-video
Conflicts: src/gallium/include/pipe/p_format.h
Diffstat (limited to 'src/mesa/main/api_arrayelt.h')
-rw-r--r--src/mesa/main/api_arrayelt.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/main/api_arrayelt.h b/src/mesa/main/api_arrayelt.h
index d18c0792c35..610e522a943 100644
--- a/src/mesa/main/api_arrayelt.h
+++ b/src/mesa/main/api_arrayelt.h
@@ -37,15 +37,15 @@
(vfmt)->ArrayElement = impl ## ArrayElement; \
} while (0)
-extern GLboolean _ae_create_context( GLcontext *ctx );
-extern void _ae_destroy_context( GLcontext *ctx );
-extern void _ae_invalidate_state( GLcontext *ctx, GLuint new_state );
+extern GLboolean _ae_create_context( struct gl_context *ctx );
+extern void _ae_destroy_context( struct gl_context *ctx );
+extern void _ae_invalidate_state( struct gl_context *ctx, GLuint new_state );
extern void GLAPIENTRY _ae_ArrayElement( GLint elt );
/* May optionally be called before a batch of element calls:
*/
-extern void _ae_map_vbos( GLcontext *ctx );
-extern void _ae_unmap_vbos( GLcontext *ctx );
+extern void _ae_map_vbos( struct gl_context *ctx );
+extern void _ae_unmap_vbos( struct gl_context *ctx );
extern void
_mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp,
@@ -56,18 +56,18 @@ _mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp,
#define _MESA_INIT_ARRAYELT_VTXFMT(vfmt, impl) do { } while (0)
static INLINE GLboolean
-_ae_create_context( GLcontext *ctx )
+_ae_create_context( struct gl_context *ctx )
{
return GL_TRUE;
}
static INLINE void
-_ae_destroy_context( GLcontext *ctx )
+_ae_destroy_context( struct gl_context *ctx )
{
}
static INLINE void
-_ae_invalidate_state( GLcontext *ctx, GLuint new_state )
+_ae_invalidate_state( struct gl_context *ctx, GLuint new_state )
{
}