diff options
author | Kristian Høgsberg <[email protected]> | 2010-10-12 12:26:10 -0400 |
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committer | Kristian Høgsberg <[email protected]> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/main/api_arrayelt.c | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/main/api_arrayelt.c')
-rw-r--r-- | src/mesa/main/api_arrayelt.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index ffcd194240f..172c33b47bf 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -1031,7 +1031,7 @@ static attrib_func AttribFuncsARB[2][4][8] = { /**********************************************************************/ -GLboolean _ae_create_context( GLcontext *ctx ) +GLboolean _ae_create_context( struct gl_context *ctx ) { if (ctx->aelt_context) return GL_TRUE; @@ -1064,7 +1064,7 @@ GLboolean _ae_create_context( GLcontext *ctx ) } -void _ae_destroy_context( GLcontext *ctx ) +void _ae_destroy_context( struct gl_context *ctx ) { if ( AE_CONTEXT( ctx ) ) { FREE( ctx->aelt_context ); @@ -1092,7 +1092,7 @@ static void check_vbo( AEcontext *actx, * etc). * Note: this may be called during display list construction. */ -static void _ae_update_state( GLcontext *ctx ) +static void _ae_update_state( struct gl_context *ctx ) { AEcontext *actx = AE_CONTEXT(ctx); AEarray *aa = actx->arrays; @@ -1211,7 +1211,7 @@ static void _ae_update_state( GLcontext *ctx ) actx->NewState = 0; } -void _ae_map_vbos( GLcontext *ctx ) +void _ae_map_vbos( struct gl_context *ctx ) { AEcontext *actx = AE_CONTEXT(ctx); GLuint i; @@ -1232,7 +1232,7 @@ void _ae_map_vbos( GLcontext *ctx ) actx->mapped_vbos = GL_TRUE; } -void _ae_unmap_vbos( GLcontext *ctx ) +void _ae_unmap_vbos( struct gl_context *ctx ) { AEcontext *actx = AE_CONTEXT(ctx); GLuint i; @@ -1300,7 +1300,7 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt ) } -void _ae_invalidate_state( GLcontext *ctx, GLuint new_state ) +void _ae_invalidate_state( struct gl_context *ctx, GLuint new_state ) { AEcontext *actx = AE_CONTEXT(ctx); |