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authorBrian Paul <[email protected]>2003-05-01 22:44:02 +0000
committerBrian Paul <[email protected]>2003-05-01 22:44:02 +0000
commit92f9785c727ea10ff5f8dc9770f0e8f388fcea70 (patch)
tree10335899a8205128723f6b459d827e918bbc2d86 /src/mesa/main/api_arrayelt.c
parent09b00c5ded8e6211c9c79be600bb8c8ecad0d8fc (diff)
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Misc vertex array / vertex program changes.
Diffstat (limited to 'src/mesa/main/api_arrayelt.c')
-rw-r--r--src/mesa/main/api_arrayelt.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index 8d64b1edc38..f8269fe61ca 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -1,10 +1,8 @@
-/* $Id: api_arrayelt.c,v 1.12 2003/01/14 04:55:45 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 5.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -277,7 +275,7 @@ static void _ae_update_state( GLcontext *ctx )
AEarray *aa = actx->arrays;
GLuint i;
- for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
+ for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++)
if (ctx->Array.TexCoord[i].Enabled) {
ta->unit = i;
ta->array = &ctx->Array.TexCoord[i];