diff options
author | Mathias Fröhlich <[email protected]> | 2018-05-13 09:18:57 +0200 |
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committer | Mathias Fröhlich <[email protected]> | 2018-05-17 20:13:40 +0200 |
commit | 6fac626193a077cba3154acf3820b30fc6f3e874 (patch) | |
tree | fc17833e2679570c8b937ad4f59ce4d7fc37a361 /src/mesa/main/api_arrayelt.c | |
parent | 984cb4e512f47fe6682f51985a0722c95e21f446 (diff) |
mesa: The glArrayElement api is independent of the current program.
All the shader program dependent handling is done on the level
of the gl_Context::Array._DrawVAO/_DrawVAOEnabledAttribs.
So, skip array element invalidation on _NEW_PROGRAM.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main/api_arrayelt.c')
-rw-r--r-- | src/mesa/main/api_arrayelt.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 2dfa74f64b3..afa30120211 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -1823,7 +1823,7 @@ _ae_invalidate_state(struct gl_context *ctx) * Luckily, neither the drivers nor tnl muck with the state that * concerns us here: */ - assert(ctx->NewState & (_NEW_ARRAY | _NEW_PROGRAM)); + assert(ctx->NewState & _NEW_ARRAY); assert(!actx->mapped_vbos); actx->dirty_state = true; |