diff options
author | Adam Jackson <[email protected]> | 2006-01-19 18:00:38 +0000 |
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committer | Adam Jackson <[email protected]> | 2006-01-19 18:00:38 +0000 |
commit | 37e86254c12c7d7ab844ad772360b7c6bb25b209 (patch) | |
tree | 8a9d846d8dbb55783066ae97b1381d36def978e5 /src/mesa/main/api_arrayelt.c | |
parent | 216f729a9559136c404f83078127876b9810e295 (diff) |
Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn't
filled in a valid pointer for that attribute or vertex array.
Diffstat (limited to 'src/mesa/main/api_arrayelt.c')
-rw-r--r-- | src/mesa/main/api_arrayelt.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 84df98dc89b..e22f4bb75d6 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -699,7 +699,7 @@ static void _ae_update_state( GLcontext *ctx ) aa++; } for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - if (ctx->Array.TexCoord[i].Enabled) { + if (ctx->Array.TexCoord[i].Enabled && ctx->Array.TexCoord[i].Ptr) { /* NOTE: we use generic glVertexAttrib functions here. * If we ever de-alias conventional/generic vertex attribs this * will have to change. @@ -714,7 +714,8 @@ static void _ae_update_state( GLcontext *ctx ) /* generic vertex attribute arrays */ for (i = 1; i < VERT_ATTRIB_MAX; i++) { /* skip zero! */ - if (ctx->Array.VertexAttrib[i].Enabled) { + if (ctx->Array.VertexAttrib[i].Enabled && + ctx->Array.VertexAttrib[i].Ptr) { struct gl_client_array *attribArray = &ctx->Array.VertexAttrib[i]; at->array = attribArray; /* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV |