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authorPaul Berry <[email protected]>2012-10-19 09:47:11 -0700
committerPaul Berry <[email protected]>2012-11-06 12:57:43 -0800
commitf7fa946d1da96178e63e42dd8d8739d3e0f66e1d (patch)
treee240af31b8c793bbbc965148177523a56e17d500 /src/mesa/main/accum.h
parente41d1a4e746775efa8c5f6bb72b8781417cb0ec0 (diff)
dispatch: Make all API functions non-static.
Some of the functions that we store in the dispatch table are declared as non-static in their .c files and are inserted into the dispatch table directly by _mesa_create_exec_table(). Other functions are declared as static, and are inserted into the dispatch table by a dedicated function that lives in the same .c file (e.g. _mesa_loopback_init_api_table() in api_loopback.c). This patch makes all of these functions non-static, and creates appropriate prototypes for them, so that in future patches we can populate the entire dispatch table using a single code-generated function. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/accum.h')
-rw-r--r--src/mesa/main/accum.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h
index 594a7687db0..be1ef7652d7 100644
--- a/src/mesa/main/accum.h
+++ b/src/mesa/main/accum.h
@@ -46,6 +46,8 @@ struct gl_renderbuffer;
extern void GLAPIENTRY
_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+void GLAPIENTRY
+_mesa_Accum( GLenum op, GLfloat value );
extern void
_mesa_init_accum_dispatch(struct _glapi_table *disp);