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authorAlejandro Piñeiro <[email protected]>2016-12-13 08:58:59 -0200
committerAlejandro Piñeiro <[email protected]>2017-01-12 08:21:03 -0200
commitd54bc7e01f3f2e3178adecf53ea243470a3d5d93 (patch)
tree47cc7356f4fe977803808bf779cf85cadfe4b2e0 /src/mesa/main/accum.c
parente33910b0d977071dc715e8d0927ebb63c0b4647c (diff)
main/buffers: update error handling on DrawBuffers for 4.5
Before 4.5, GL_BACK was not allowed as a value of bufs. Since 4.5 it is allowed under some circumstances: From the OpenGL 4.5 specification, Section 17.4.1 "Selecting Buffers for Writing", page 493 (page 515 of the PDF): "An INVALID_ENUM error is generated if any value in bufs is FRONT, LEFT, RIGHT, or FRONT_AND_BACK . This restriction applies to both the de- fault framebuffer and framebuffer objects, and exists because these constants may themselves refer to multiple buffers, as shown in table 17.4." And on page 492 (page 514 of the PDF): "If the default framebuffer is affected, then each of the constants must be one of the values listed in table 17.6 or the special value BACK . When BACK is used, n must be 1 and color values are written into the left buffer for single-buffered contexts, or into the back left buffer for double-buffered contexts." This patch keeps the same behaviour if OpenGL version is < 4. We assume that for 4.x this is the intended behaviour, so a fix, but for 3.x the intended behaviour is the already in place. Part of the fix for: GL45-CTS.direct_state_access.framebuffers_draw_read_buffers_errors v2: remove forgot printf v3: remove spaces before commas on spec quote, split line too long (Anuj) Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/main/accum.c')
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