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authorPaul Berry <[email protected]>2012-10-31 14:13:16 -0700
committerPaul Berry <[email protected]>2012-11-06 12:57:46 -0800
commit91b828ea740daa0bff6abb7da03dd18594016091 (patch)
tree23092e8f278c403bd0e6af2f680272e8f634aabc /src/mesa/main/accum.c
parent98874ec30b3db83454cc55bbdda910a0ec16ff53 (diff)
dispatch: Delete unused init_dispatch functions.
The new code-generated version of _mesa_create_exec_table() populates the entire dispatch table (except for dynamic functions) by itself; it no longer calls separate functions to initialize parts of the dispatch table. This patch removes those no-longer-needed functions. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/accum.c')
-rw-r--r--src/mesa/main/accum.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c
index 0206c16f76b..6416ee86059 100644
--- a/src/mesa/main/accum.c
+++ b/src/mesa/main/accum.c
@@ -106,14 +106,6 @@ _mesa_Accum( GLenum op, GLfloat value )
}
-void
-_mesa_init_accum_dispatch(struct _glapi_table *disp)
-{
- SET_Accum(disp, _mesa_Accum);
- SET_ClearAccum(disp, _mesa_ClearAccum);
-}
-
-
/**
* Clear the accumulation buffer by mapping the renderbuffer and
* writing the clear color to it. Called by the driver's implementation