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authorKenneth Graunke <[email protected]>2011-08-15 14:18:16 -0700
committerKenneth Graunke <[email protected]>2011-08-19 23:30:45 -0700
commit01d81dedc795005ed235856ce762bb1981655716 (patch)
tree8e7922b7ae68f29dc943f569376a38b525f9e3aa /src/mesa/main/APIspecutil.py
parent07e9b9049f94ceb443eac1206cc3f9e1e51ac6c1 (diff)
mesa, glsl_to_tgsi: Add new gl_context::NativeIntegers flag.
Previously, native integer support was based on whether the driver advertised GLSL 1.30 or not. However, drivers that natively support integers may wish to do so for older GLSL versions as well. Adding this new opt-in flag allows them to do so. Currently disabled by default on all drivers, which was the existing behavior (no drivers currently implement GLSL 1.30). Fixes piglit tests on i965 with INTEL_GLSL_VERSION=130 set: - spec/glsl-1.10/fs-uniform-int-110.shader_test - spec/glsl-1.30/fs-uniform-int-130.shader_test (it was doubly converting the data) Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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