diff options
author | Ian Romanick <[email protected]> | 2012-07-27 08:31:12 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2012-08-29 15:09:34 -0700 |
commit | f0c99d0a6a897189dd4b66f508385eb2ecf3f76f (patch) | |
tree | 545e8cdf1ce515ea58e3dfd8d5ab8b7045c27ba9 /src/mesa/main/APIspec.xml | |
parent | ae86ebfcc9fb3e89744c3ee38766a505857b3e7a (diff) |
mesa/es: Validate glRenderbufferStorage internalFormat in Mesa code rather than the ES wrapper
v2: Add proper core-profile and GLES3 filtering.
v3: Allow GL_RGB10_A2UI in GLES3 based on review feedback from Eric
Anholt.
v4: Arg. Reject unsized RED and RG enums on GLES. More feedback from
Eric.
Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/APIspec.xml')
-rw-r--r-- | src/mesa/main/APIspec.xml | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml index 1b9481efebb..1de7014c5bc 100644 --- a/src/mesa/main/APIspec.xml +++ b/src/mesa/main/APIspec.xml @@ -2119,28 +2119,6 @@ <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> </proto> - - <desc name="internalFormat"> - <value name="GL_DEPTH_COMPONENT16_OES" category="OES_framebuffer_object"/> - <value name="GL_RGBA4_OES" category="OES_framebuffer_object"/> - <value name="GL_RGB5_A1_OES" category="OES_framebuffer_object"/> - <value name="GL_RGB565_OES" category="OES_framebuffer_object"/> - <value name="GL_STENCIL_INDEX8_OES" category="OES_stencil8"/> - - <value name="GL_DEPTH_COMPONENT16" category="GLES2.0"/> - <value name="GL_RGBA4" category="GLES2.0"/> - <value name="GL_RGB5_A1" category="GLES2.0"/> - <value name="GL_RGB565" category="GLES2.0"/> - <value name="GL_STENCIL_INDEX8" category="GLES2.0"/> - - <value name="GL_DEPTH_COMPONENT24_OES" category="OES_depth24"/> - <value name="GL_DEPTH_COMPONENT32_OES" category="OES_depth32"/> - <value name="GL_RGB8_OES" category="OES_rgb8_rgba8"/> - <value name="GL_RGBA8_OES" category="OES_rgb8_rgba8"/> - <value name="GL_STENCIL_INDEX1_OES" category="OES_stencil1"/> - <value name="GL_STENCIL_INDEX4_OES" category="OES_stencil4"/> - <value name="GL_DEPTH24_STENCIL8_OES" category="OES_packed_depth_stencil"/> - </desc> </template> <template name="FramebufferRenderbuffer"> |