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authorIan Romanick <[email protected]>2012-07-26 19:18:58 -0700
committerIan Romanick <[email protected]>2012-08-23 10:15:31 -0700
commit409620e47748479aaef593dc9bec0d6dd520e14a (patch)
treeea178aa35db5e586e0161d1aa094fff3154be351 /src/mesa/main/APIspec.xml
parent0686ccac950bac1a650400b29c47ddaafea22fa9 (diff)
mesa/es: Validate glTexImage format, type, and internalFormat in Mesa code rather than the ES wrapper
v2: Add proper GLES3 filtering. v3: Collapse ALPHA, LUMINANCE, and LUMINANCE_ALPHA cases per review comment from Ken. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa/main/APIspec.xml')
-rw-r--r--src/mesa/main/APIspec.xml203
1 files changed, 0 insertions, 203 deletions
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 1c5be8c2eba..ffc384c8756 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -241,148 +241,6 @@
<param name="type" type="GLenum"/>
<param name="pixels" type="const GLvoid *"/>
</proto>
-
- <desc name="internalFormat">
- <value name="GL_ALPHA"/>
-
- <desc name="format" error="GL_INVALID_VALUE">
- <value name="GL_ALPHA"/>
- </desc>
- </desc>
-
- <desc name="internalFormat">
- <value name="GL_RGB"/>
-
- <desc name="format" error="GL_INVALID_VALUE">
- <value name="GL_RGB"/>
- </desc>
- </desc>
-
- <desc name="internalFormat">
- <value name="GL_RGBA"/>
-
- <desc name="format" error="GL_INVALID_VALUE">
- <value name="GL_RGBA"/>
- </desc>
- </desc>
-
- <desc name="internalFormat">
- <value name="GL_LUMINANCE"/>
-
- <desc name="format" error="GL_INVALID_VALUE">
- <value name="GL_LUMINANCE"/>
- </desc>
- </desc>
-
- <desc name="internalFormat">
- <value name="GL_LUMINANCE_ALPHA"/>
-
- <desc name="format" error="GL_INVALID_VALUE">
- <value name="GL_LUMINANCE_ALPHA"/>
- </desc>
- </desc>
-
- <desc name="internalFormat" category="OES_depth_texture">
- <value name="GL_DEPTH_COMPONENT"/>
-
- <desc name="format" error="GL_INVALID_VALUE">
- <value name="GL_DEPTH_COMPONENT"/>
- </desc>
- </desc>
-
- <desc name="internalFormat" category="OES_packed_depth_stencil">
- <value name="GL_DEPTH_STENCIL_OES"/>
-
- <desc name="format" error="GL_INVALID_VALUE">
- <value name="GL_DEPTH_STENCIL_OES"/>
- </desc>
- </desc>
-
- <desc name="internalFormat" category="EXT_texture_format_BGRA8888">
- <value name="GL_BGRA_EXT"/>
-
- <desc name="format" error="GL_INVALID_VALUE">
- <value name="GL_BGRA_EXT"/>
- </desc>
- </desc>
-
- <desc name="format">
- <value name="GL_ALPHA"/>
-
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_BYTE"/>
- <value name="GL_FLOAT" category="OES_texture_float"/>
- <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
- </desc>
- </desc>
-
- <desc name="format">
- <value name="GL_RGB"/>
-
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_BYTE"/>
- <value name="GL_UNSIGNED_SHORT_5_6_5"/>
- <value name="GL_FLOAT" category="OES_texture_float"/>
- <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
- </desc>
- </desc>
-
- <desc name="format">
- <value name="GL_RGBA"/>
-
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_BYTE"/>
- <value name="GL_UNSIGNED_SHORT_4_4_4_4"/>
- <value name="GL_UNSIGNED_SHORT_5_5_5_1"/>
- <value name="GL_FLOAT" category="OES_texture_float"/>
- <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
- <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/>
- </desc>
- </desc>
-
- <desc name="format">
- <value name="GL_LUMINANCE"/>
-
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_BYTE"/>
- <value name="GL_FLOAT" category="OES_texture_float"/>
- <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
- </desc>
- </desc>
-
- <desc name="format">
- <value name="GL_LUMINANCE_ALPHA"/>
-
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_BYTE"/>
- <value name="GL_FLOAT" category="OES_texture_float"/>
- <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
- </desc>
- </desc>
-
- <desc name="format" category="OES_depth_texture">
- <value name="GL_DEPTH_COMPONENT"/>
-
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_SHORT"/>
- <value name="GL_UNSIGNED_INT"/>
- </desc>
- </desc>
-
- <desc name="format" category="OES_packed_depth_stencil">
- <value name="GL_DEPTH_STENCIL_OES"/>
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_INT_24_8_OES"/>
- </desc>
- </desc>
-
- <desc name="format" category="EXT_texture_format_BGRA8888">
- <value name="GL_BGRA_EXT"/>
-
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_BYTE"/>
- </desc>
- </desc>
</template>
<template name="TexEnv">
@@ -1749,67 +1607,6 @@
<param name="pixels" type="const GLvoid *"/>
</proto>
- <desc name="internalFormat">
- <value name="GL_ALPHA"/>
- <value name="GL_RGB"/>
- <value name="GL_RGBA"/>
- <value name="GL_LUMINANCE"/>
- <value name="GL_LUMINANCE_ALPHA"/>
- </desc>
-
- <desc name="format">
- <value name="GL_ALPHA"/>
-
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_BYTE"/>
- <value name="GL_FLOAT" category="OES_texture_float"/>
- <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
- </desc>
- </desc>
-
- <desc name="format">
- <value name="GL_RGB"/>
-
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_BYTE"/>
- <value name="GL_UNSIGNED_SHORT_5_6_5"/>
- <value name="GL_FLOAT" category="OES_texture_float"/>
- <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
- </desc>
- </desc>
-
- <desc name="format">
- <value name="GL_RGBA"/>
-
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_BYTE"/>
- <value name="GL_UNSIGNED_SHORT_4_4_4_4"/>
- <value name="GL_UNSIGNED_SHORT_5_5_5_1"/>
- <value name="GL_FLOAT" category="OES_texture_float"/>
- <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
- <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/>
- </desc>
- </desc>
-
- <desc name="format">
- <value name="GL_LUMINANCE"/>
-
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_BYTE"/>
- <value name="GL_FLOAT" category="OES_texture_float"/>
- <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
- </desc>
- </desc>
-
- <desc name="format">
- <value name="GL_LUMINANCE_ALPHA"/>
-
- <desc name="type" error="GL_INVALID_OPERATION">
- <value name="GL_UNSIGNED_BYTE"/>
- <value name="GL_FLOAT" category="OES_texture_float"/>
- <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
- </desc>
- </desc>
</template>
<template name="TexSubImage3D">