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authorIan Romanick <[email protected]>2012-07-27 07:24:37 -0700
committerIan Romanick <[email protected]>2012-08-29 15:09:34 -0700
commit5b44a77428863292d49aeed2960afbde5ee8f509 (patch)
tree70a94149b2e36bae7f97d6c96a0a7cf15baef59b /src/mesa/main/APIspec.xml
parent7f991d26ad189bc3c08c04dc248a5b2df5ce9f68 (diff)
mesa/es: Validate glGenerateMipmap target in Mesa code rather than the ES wrapper
v2: Add proper core-profile and GLES3 filtering. v3: Fix a typo in GL_TEXTURE_2D_ARRAY checking. v4: Change !_mesa_is_desktop_gl tests to _mesa_is_gles test. The test around GL_TEXTURE_2D_ARRAY got some other changes because that enum is also available with GLES3 (which uses API_OPENGLES2). Based on review feedback from Eric Anholt. Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/APIspec.xml')
-rw-r--r--src/mesa/main/APIspec.xml7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 9aa38187e59..2b06367282b 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -2061,13 +2061,6 @@
<return type="void"/>
<param name="target" type="GLenum"/>
</proto>
-
- <desc name="target">
- <value name="GL_TEXTURE_2D"/>
- <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
- <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
- <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
- </desc>
</template>
<template name="BindFramebuffer">