diff options
author | Brian Paul <[email protected]> | 2006-11-02 23:58:27 +0000 |
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committer | Brian Paul <[email protected]> | 2006-11-02 23:58:27 +0000 |
commit | 83a5c2bf63ef285dea096612f4d84236e9c8d543 (patch) | |
tree | f5c9c2b4bdc0d2447d7ff8bf6bfaa30956db61d6 /src/mesa/glapi | |
parent | 7a28779b2e85bc346f0f3f4cda0d4f4e77d3719f (diff) |
Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.
Diffstat (limited to 'src/mesa/glapi')
-rw-r--r-- | src/mesa/glapi/dispatch.h | 783 | ||||
-rw-r--r-- | src/mesa/glapi/gl_API.xml | 628 | ||||
-rw-r--r-- | src/mesa/glapi/glapioffsets.h | 718 | ||||
-rw-r--r-- | src/mesa/glapi/glapitable.h | 703 | ||||
-rw-r--r-- | src/mesa/glapi/glapitemp.h | 748 | ||||
-rw-r--r-- | src/mesa/glapi/glprocs.h | 1312 |
6 files changed, 3133 insertions, 1759 deletions
diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index 1179ac463cf..e57ca002e10 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -1282,6 +1282,45 @@ #if !defined(IN_DRI_DRIVER) +#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters +#define GET_AttachShader(disp) ((disp)->AttachShader) +#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn) +#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters +#define GET_CreateProgram(disp) ((disp)->CreateProgram) +#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn) +#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters +#define GET_CreateShader(disp) ((disp)->CreateShader) +#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn) +#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters +#define GET_DeleteProgram(disp) ((disp)->DeleteProgram) +#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn) +#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters +#define GET_DeleteShader(disp) ((disp)->DeleteShader) +#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn) +#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters +#define GET_DetachShader(disp) ((disp)->DetachShader) +#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) +#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters +#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders) +#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn) +#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters +#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog) +#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn) +#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters +#define GET_GetProgramiv(disp) ((disp)->GetProgramiv) +#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn) +#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters +#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog) +#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn) +#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters +#define GET_GetShaderiv(disp) ((disp)->GetShaderiv) +#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn) +#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters +#define GET_IsProgram(disp) ((disp)->IsProgram) +#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn) +#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters +#define GET_IsShader(disp) ((disp)->IsShader) +#define SET_IsShader(disp, fn) ((disp)->IsShader = fn) #define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters #define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) #define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) @@ -2320,355 +2359,407 @@ #else -#define driDispatchRemapTable_size 345 +#define driDispatchRemapTable_size 358 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; -#define StencilFuncSeparate_remap_index 0 -#define StencilMaskSeparate_remap_index 1 -#define StencilOpSeparate_remap_index 2 -#define LoadTransposeMatrixdARB_remap_index 3 -#define LoadTransposeMatrixfARB_remap_index 4 -#define MultTransposeMatrixdARB_remap_index 5 -#define MultTransposeMatrixfARB_remap_index 6 -#define SampleCoverageARB_remap_index 7 -#define CompressedTexImage1DARB_remap_index 8 -#define CompressedTexImage2DARB_remap_index 9 -#define CompressedTexImage3DARB_remap_index 10 -#define CompressedTexSubImage1DARB_remap_index 11 -#define CompressedTexSubImage2DARB_remap_index 12 -#define CompressedTexSubImage3DARB_remap_index 13 -#define GetCompressedTexImageARB_remap_index 14 -#define DisableVertexAttribArrayARB_remap_index 15 -#define EnableVertexAttribArrayARB_remap_index 16 -#define GetProgramEnvParameterdvARB_remap_index 17 -#define GetProgramEnvParameterfvARB_remap_index 18 -#define GetProgramLocalParameterdvARB_remap_index 19 -#define GetProgramLocalParameterfvARB_remap_index 20 -#define GetProgramStringARB_remap_index 21 -#define GetProgramivARB_remap_index 22 -#define GetVertexAttribdvARB_remap_index 23 -#define GetVertexAttribfvARB_remap_index 24 -#define GetVertexAttribivARB_remap_index 25 -#define ProgramEnvParameter4dARB_remap_index 26 -#define ProgramEnvParameter4dvARB_remap_index 27 -#define ProgramEnvParameter4fARB_remap_index 28 -#define ProgramEnvParameter4fvARB_remap_index 29 -#define ProgramLocalParameter4dARB_remap_index 30 -#define ProgramLocalParameter4dvARB_remap_index 31 -#define ProgramLocalParameter4fARB_remap_index 32 -#define ProgramLocalParameter4fvARB_remap_index 33 -#define ProgramStringARB_remap_index 34 -#define VertexAttrib1dARB_remap_index 35 -#define VertexAttrib1dvARB_remap_index 36 -#define VertexAttrib1fARB_remap_index 37 -#define VertexAttrib1fvARB_remap_index 38 -#define VertexAttrib1sARB_remap_index 39 -#define VertexAttrib1svARB_remap_index 40 -#define VertexAttrib2dARB_remap_index 41 -#define VertexAttrib2dvARB_remap_index 42 -#define VertexAttrib2fARB_remap_index 43 -#define VertexAttrib2fvARB_remap_index 44 -#define VertexAttrib2sARB_remap_index 45 -#define VertexAttrib2svARB_remap_index 46 -#define VertexAttrib3dARB_remap_index 47 -#define VertexAttrib3dvARB_remap_index 48 -#define VertexAttrib3fARB_remap_index 49 -#define VertexAttrib3fvARB_remap_index 50 -#define VertexAttrib3sARB_remap_index 51 -#define VertexAttrib3svARB_remap_index 52 -#define VertexAttrib4NbvARB_remap_index 53 -#define VertexAttrib4NivARB_remap_index 54 -#define VertexAttrib4NsvARB_remap_index 55 -#define VertexAttrib4NubARB_remap_index 56 -#define VertexAttrib4NubvARB_remap_index 57 -#define VertexAttrib4NuivARB_remap_index 58 -#define VertexAttrib4NusvARB_remap_index 59 -#define VertexAttrib4bvARB_remap_index 60 -#define VertexAttrib4dARB_remap_index 61 -#define VertexAttrib4dvARB_remap_index 62 -#define VertexAttrib4fARB_remap_index 63 -#define VertexAttrib4fvARB_remap_index 64 -#define VertexAttrib4ivARB_remap_index 65 -#define VertexAttrib4sARB_remap_index 66 -#define VertexAttrib4svARB_remap_index 67 -#define VertexAttrib4ubvARB_remap_index 68 -#define VertexAttrib4uivARB_remap_index 69 -#define VertexAttrib4usvARB_remap_index 70 -#define VertexAttribPointerARB_remap_index 71 -#define BindBufferARB_remap_index 72 -#define BufferDataARB_remap_index 73 -#define BufferSubDataARB_remap_index 74 -#define DeleteBuffersARB_remap_index 75 -#define GenBuffersARB_remap_index 76 -#define GetBufferParameterivARB_remap_index 77 -#define GetBufferPointervARB_remap_index 78 -#define GetBufferSubDataARB_remap_index 79 -#define IsBufferARB_remap_index 80 -#define MapBufferARB_remap_index 81 -#define UnmapBufferARB_remap_index 82 -#define BeginQueryARB_remap_index 83 -#define DeleteQueriesARB_remap_index 84 -#define EndQueryARB_remap_index 85 -#define GenQueriesARB_remap_index 86 -#define GetQueryObjectivARB_remap_index 87 -#define GetQueryObjectuivARB_remap_index 88 -#define GetQueryivARB_remap_index 89 -#define IsQueryARB_remap_index 90 -#define AttachObjectARB_remap_index 91 -#define CompileShaderARB_remap_index 92 -#define CreateProgramObjectARB_remap_index 93 -#define CreateShaderObjectARB_remap_index 94 -#define DeleteObjectARB_remap_index 95 -#define DetachObjectARB_remap_index 96 -#define GetActiveUniformARB_remap_index 97 -#define GetAttachedObjectsARB_remap_index 98 -#define GetHandleARB_remap_index 99 -#define GetInfoLogARB_remap_index 100 -#define GetObjectParameterfvARB_remap_index 101 -#define GetObjectParameterivARB_remap_index 102 -#define GetShaderSourceARB_remap_index 103 -#define GetUniformLocationARB_remap_index 104 -#define GetUniformfvARB_remap_index 105 -#define GetUniformivARB_remap_index 106 -#define LinkProgramARB_remap_index 107 -#define ShaderSourceARB_remap_index 108 -#define Uniform1fARB_remap_index 109 -#define Uniform1fvARB_remap_index 110 -#define Uniform1iARB_remap_index 111 -#define Uniform1ivARB_remap_index 112 -#define Uniform2fARB_remap_index 113 -#define Uniform2fvARB_remap_index 114 -#define Uniform2iARB_remap_index 115 -#define Uniform2ivARB_remap_index 116 -#define Uniform3fARB_remap_index 117 -#define Uniform3fvARB_remap_index 118 -#define Uniform3iARB_remap_index 119 -#define Uniform3ivARB_remap_index 120 -#define Uniform4fARB_remap_index 121 -#define Uniform4fvARB_remap_index 122 -#define Uniform4iARB_remap_index 123 -#define Uniform4ivARB_remap_index 124 -#define UniformMatrix2fvARB_remap_index 125 -#define UniformMatrix3fvARB_remap_index 126 -#define UniformMatrix4fvARB_remap_index 127 -#define UseProgramObjectARB_remap_index 128 -#define ValidateProgramARB_remap_index 129 -#define BindAttribLocationARB_remap_index 130 -#define GetActiveAttribARB_remap_index 131 -#define GetAttribLocationARB_remap_index 132 -#define DrawBuffersARB_remap_index 133 -#define PolygonOffsetEXT_remap_index 134 -#define GetPixelTexGenParameterfvSGIS_remap_index 135 -#define GetPixelTexGenParameterivSGIS_remap_index 136 -#define PixelTexGenParameterfSGIS_remap_index 137 -#define PixelTexGenParameterfvSGIS_remap_index 138 -#define PixelTexGenParameteriSGIS_remap_index 139 -#define PixelTexGenParameterivSGIS_remap_index 140 -#define SampleMaskSGIS_remap_index 141 -#define SamplePatternSGIS_remap_index 142 -#define ColorPointerEXT_remap_index 143 -#define EdgeFlagPointerEXT_remap_index 144 -#define IndexPointerEXT_remap_index 145 -#define NormalPointerEXT_remap_index 146 -#define TexCoordPointerEXT_remap_index 147 -#define VertexPointerEXT_remap_index 148 -#define PointParameterfEXT_remap_index 149 -#define PointParameterfvEXT_remap_index 150 -#define LockArraysEXT_remap_index 151 -#define UnlockArraysEXT_remap_index 152 -#define CullParameterdvEXT_remap_index 153 -#define CullParameterfvEXT_remap_index 154 -#define SecondaryColor3bEXT_remap_index 155 -#define SecondaryColor3bvEXT_remap_index 156 -#define SecondaryColor3dEXT_remap_index 157 -#define SecondaryColor3dvEXT_remap_index 158 -#define SecondaryColor3fEXT_remap_index 159 -#define SecondaryColor3fvEXT_remap_index 160 -#define SecondaryColor3iEXT_remap_index 161 -#define SecondaryColor3ivEXT_remap_index 162 -#define SecondaryColor3sEXT_remap_index 163 -#define SecondaryColor3svEXT_remap_index 164 -#define SecondaryColor3ubEXT_remap_index 165 -#define SecondaryColor3ubvEXT_remap_index 166 -#define SecondaryColor3uiEXT_remap_index 167 -#define SecondaryColor3uivEXT_remap_index 168 -#define SecondaryColor3usEXT_remap_index 169 -#define SecondaryColor3usvEXT_remap_index 170 -#define SecondaryColorPointerEXT_remap_index 171 -#define MultiDrawArraysEXT_remap_index 172 -#define MultiDrawElementsEXT_remap_index 173 -#define FogCoordPointerEXT_remap_index 174 -#define FogCoorddEXT_remap_index 175 -#define FogCoorddvEXT_remap_index 176 -#define FogCoordfEXT_remap_index 177 -#define FogCoordfvEXT_remap_index 178 -#define PixelTexGenSGIX_remap_index 179 -#define BlendFuncSeparateEXT_remap_index 180 -#define FlushVertexArrayRangeNV_remap_index 181 -#define VertexArrayRangeNV_remap_index 182 -#define CombinerInputNV_remap_index 183 -#define CombinerOutputNV_remap_index 184 -#define CombinerParameterfNV_remap_index 185 -#define CombinerParameterfvNV_remap_index 186 -#define CombinerParameteriNV_remap_index 187 -#define CombinerParameterivNV_remap_index 188 -#define FinalCombinerInputNV_remap_index 189 -#define GetCombinerInputParameterfvNV_remap_index 190 -#define GetCombinerInputParameterivNV_remap_index 191 -#define GetCombinerOutputParameterfvNV_remap_index 192 -#define GetCombinerOutputParameterivNV_remap_index 193 -#define GetFinalCombinerInputParameterfvNV_remap_index 194 -#define GetFinalCombinerInputParameterivNV_remap_index 195 -#define ResizeBuffersMESA_remap_index 196 -#define WindowPos2dMESA_remap_index 197 -#define WindowPos2dvMESA_remap_index 198 -#define WindowPos2fMESA_remap_index 199 -#define WindowPos2fvMESA_remap_index 200 -#define WindowPos2iMESA_remap_index 201 -#define WindowPos2ivMESA_remap_index 202 -#define WindowPos2sMESA_remap_index 203 -#define WindowPos2svMESA_remap_index 204 -#define WindowPos3dMESA_remap_index 205 -#define WindowPos3dvMESA_remap_index 206 -#define WindowPos3fMESA_remap_index 207 -#define WindowPos3fvMESA_remap_index 208 -#define WindowPos3iMESA_remap_index 209 -#define WindowPos3ivMESA_remap_index 210 -#define WindowPos3sMESA_remap_index 211 -#define WindowPos3svMESA_remap_index 212 -#define WindowPos4dMESA_remap_index 213 -#define WindowPos4dvMESA_remap_index 214 -#define WindowPos4fMESA_remap_index 215 -#define WindowPos4fvMESA_remap_index 216 -#define WindowPos4iMESA_remap_index 217 -#define WindowPos4ivMESA_remap_index 218 -#define WindowPos4sMESA_remap_index 219 -#define WindowPos4svMESA_remap_index 220 -#define MultiModeDrawArraysIBM_remap_index 221 -#define MultiModeDrawElementsIBM_remap_index 222 -#define DeleteFencesNV_remap_index 223 -#define FinishFenceNV_remap_index 224 -#define GenFencesNV_remap_index 225 -#define GetFenceivNV_remap_index 226 -#define IsFenceNV_remap_index 227 -#define SetFenceNV_remap_index 228 -#define TestFenceNV_remap_index 229 -#define AreProgramsResidentNV_remap_index 230 -#define BindProgramNV_remap_index 231 -#define DeleteProgramsNV_remap_index 232 -#define ExecuteProgramNV_remap_index 233 -#define GenProgramsNV_remap_index 234 -#define GetProgramParameterdvNV_remap_index 235 -#define GetProgramParameterfvNV_remap_index 236 -#define GetProgramStringNV_remap_index 237 -#define GetProgramivNV_remap_index 238 -#define GetTrackMatrixivNV_remap_index 239 -#define GetVertexAttribPointervNV_remap_index 240 -#define GetVertexAttribdvNV_remap_index 241 -#define GetVertexAttribfvNV_remap_index 242 -#define GetVertexAttribivNV_remap_index 243 -#define IsProgramNV_remap_index 244 -#define LoadProgramNV_remap_index 245 -#define ProgramParameter4dNV_remap_index 246 -#define ProgramParameter4dvNV_remap_index 247 -#define ProgramParameter4fNV_remap_index 248 -#define ProgramParameter4fvNV_remap_index 249 -#define ProgramParameters4dvNV_remap_index 250 -#define ProgramParameters4fvNV_remap_index 251 -#define RequestResidentProgramsNV_remap_index 252 -#define TrackMatrixNV_remap_index 253 -#define VertexAttrib1dNV_remap_index 254 -#define VertexAttrib1dvNV_remap_index 255 -#define VertexAttrib1fNV_remap_index 256 -#define VertexAttrib1fvNV_remap_index 257 -#define VertexAttrib1sNV_remap_index 258 -#define VertexAttrib1svNV_remap_index 259 -#define VertexAttrib2dNV_remap_index 260 -#define VertexAttrib2dvNV_remap_index 261 -#define VertexAttrib2fNV_remap_index 262 -#define VertexAttrib2fvNV_remap_index 263 -#define VertexAttrib2sNV_remap_index 264 -#define VertexAttrib2svNV_remap_index 265 -#define VertexAttrib3dNV_remap_index 266 -#define VertexAttrib3dvNV_remap_index 267 -#define VertexAttrib3fNV_remap_index 268 -#define VertexAttrib3fvNV_remap_index 269 -#define VertexAttrib3sNV_remap_index 270 -#define VertexAttrib3svNV_remap_index 271 -#define VertexAttrib4dNV_remap_index 272 -#define VertexAttrib4dvNV_remap_index 273 -#define VertexAttrib4fNV_remap_index 274 -#define VertexAttrib4fvNV_remap_index 275 -#define VertexAttrib4sNV_remap_index 276 -#define VertexAttrib4svNV_remap_index 277 -#define VertexAttrib4ubNV_remap_index 278 -#define VertexAttrib4ubvNV_remap_index 279 -#define VertexAttribPointerNV_remap_index 280 -#define VertexAttribs1dvNV_remap_index 281 -#define VertexAttribs1fvNV_remap_index 282 -#define VertexAttribs1svNV_remap_index 283 -#define VertexAttribs2dvNV_remap_index 284 -#define VertexAttribs2fvNV_remap_index 285 -#define VertexAttribs2svNV_remap_index 286 -#define VertexAttribs3dvNV_remap_index 287 -#define VertexAttribs3fvNV_remap_index 288 -#define VertexAttribs3svNV_remap_index 289 -#define VertexAttribs4dvNV_remap_index 290 -#define VertexAttribs4fvNV_remap_index 291 -#define VertexAttribs4svNV_remap_index 292 -#define VertexAttribs4ubvNV_remap_index 293 -#define AlphaFragmentOp1ATI_remap_index 294 -#define AlphaFragmentOp2ATI_remap_index 295 -#define AlphaFragmentOp3ATI_remap_index 296 -#define BeginFragmentShaderATI_remap_index 297 -#define BindFragmentShaderATI_remap_index 298 -#define ColorFragmentOp1ATI_remap_index 299 -#define ColorFragmentOp2ATI_remap_index 300 -#define ColorFragmentOp3ATI_remap_index 301 -#define DeleteFragmentShaderATI_remap_index 302 -#define EndFragmentShaderATI_remap_index 303 -#define GenFragmentShadersATI_remap_index 304 -#define PassTexCoordATI_remap_index 305 -#define SampleMapATI_remap_index 306 -#define SetFragmentShaderConstantATI_remap_index 307 -#define PointParameteriNV_remap_index 308 -#define PointParameterivNV_remap_index 309 -#define ActiveStencilFaceEXT_remap_index 310 -#define BindVertexArrayAPPLE_remap_index 311 -#define DeleteVertexArraysAPPLE_remap_index 312 -#define GenVertexArraysAPPLE_remap_index 313 -#define IsVertexArrayAPPLE_remap_index 314 -#define GetProgramNamedParameterdvNV_remap_index 315 -#define GetProgramNamedParameterfvNV_remap_index 316 -#define ProgramNamedParameter4dNV_remap_index 317 -#define ProgramNamedParameter4dvNV_remap_index 318 -#define ProgramNamedParameter4fNV_remap_index 319 -#define ProgramNamedParameter4fvNV_remap_index 320 -#define DepthBoundsEXT_remap_index 321 -#define BlendEquationSeparateEXT_remap_index 322 -#define BindFramebufferEXT_remap_index 323 -#define BindRenderbufferEXT_remap_index 324 -#define CheckFramebufferStatusEXT_remap_index 325 -#define DeleteFramebuffersEXT_remap_index 326 -#define DeleteRenderbuffersEXT_remap_index 327 -#define FramebufferRenderbufferEXT_remap_index 328 -#define FramebufferTexture1DEXT_remap_index 329 -#define FramebufferTexture2DEXT_remap_index 330 -#define FramebufferTexture3DEXT_remap_index 331 -#define GenFramebuffersEXT_remap_index 332 -#define GenRenderbuffersEXT_remap_index 333 -#define GenerateMipmapEXT_remap_index 334 -#define GetFramebufferAttachmentParameterivEXT_remap_index 335 -#define GetRenderbufferParameterivEXT_remap_index 336 -#define IsFramebufferEXT_remap_index 337 -#define IsRenderbufferEXT_remap_index 338 -#define RenderbufferStorageEXT_remap_index 339 -#define BlitFramebufferEXT_remap_index 340 -#define ProgramEnvParameters4fvEXT_remap_index 341 -#define ProgramLocalParameters4fvEXT_remap_index 342 -#define GetQueryObjecti64vEXT_remap_index 343 -#define GetQueryObjectui64vEXT_remap_index 344 +#define AttachShader_remap_index 0 +#define CreateProgram_remap_index 1 +#define CreateShader_remap_index 2 +#define DeleteProgram_remap_index 3 +#define DeleteShader_remap_index 4 +#define DetachShader_remap_index 5 +#define GetAttachedShaders_remap_index 6 +#define GetProgramInfoLog_remap_index 7 +#define GetProgramiv_remap_index 8 +#define GetShaderInfoLog_remap_index 9 +#define GetShaderiv_remap_index 10 +#define IsProgram_remap_index 11 +#define IsShader_remap_index 12 +#define StencilFuncSeparate_remap_index 13 +#define StencilMaskSeparate_remap_index 14 +#define StencilOpSeparate_remap_index 15 +#define LoadTransposeMatrixdARB_remap_index 16 +#define LoadTransposeMatrixfARB_remap_index 17 +#define MultTransposeMatrixdARB_remap_index 18 +#define MultTransposeMatrixfARB_remap_index 19 +#define SampleCoverageARB_remap_index 20 +#define CompressedTexImage1DARB_remap_index 21 +#define CompressedTexImage2DARB_remap_index 22 +#define CompressedTexImage3DARB_remap_index 23 +#define CompressedTexSubImage1DARB_remap_index 24 +#define CompressedTexSubImage2DARB_remap_index 25 +#define CompressedTexSubImage3DARB_remap_index 26 +#define GetCompressedTexImageARB_remap_index 27 +#define DisableVertexAttribArrayARB_remap_index 28 +#define EnableVertexAttribArrayARB_remap_index 29 +#define GetProgramEnvParameterdvARB_remap_index 30 +#define GetProgramEnvParameterfvARB_remap_index 31 +#define GetProgramLocalParameterdvARB_remap_index 32 +#define GetProgramLocalParameterfvARB_remap_index 33 +#define GetProgramStringARB_remap_index 34 +#define GetProgramivARB_remap_index 35 +#define GetVertexAttribdvARB_remap_index 36 +#define GetVertexAttribfvARB_remap_index 37 +#define GetVertexAttribivARB_remap_index 38 +#define ProgramEnvParameter4dARB_remap_index 39 +#define ProgramEnvParameter4dvARB_remap_index 40 +#define ProgramEnvParameter4fARB_remap_index 41 +#define ProgramEnvParameter4fvARB_remap_index 42 +#define ProgramLocalParameter4dARB_remap_index 43 +#define ProgramLocalParameter4dvARB_remap_index 44 +#define ProgramLocalParameter4fARB_remap_index 45 +#define ProgramLocalParameter4fvARB_remap_index 46 +#define ProgramStringARB_remap_index 47 +#define VertexAttrib1dARB_remap_index 48 +#define VertexAttrib1dvARB_remap_index 49 +#define VertexAttrib1fARB_remap_index 50 +#define VertexAttrib1fvARB_remap_index 51 +#define VertexAttrib1sARB_remap_index 52 +#define VertexAttrib1svARB_remap_index 53 +#define VertexAttrib2dARB_remap_index 54 +#define VertexAttrib2dvARB_remap_index 55 +#define VertexAttrib2fARB_remap_index 56 +#define VertexAttrib2fvARB_remap_index 57 +#define VertexAttrib2sARB_remap_index 58 +#define VertexAttrib2svARB_remap_index 59 +#define VertexAttrib3dARB_remap_index 60 +#define VertexAttrib3dvARB_remap_index 61 +#define VertexAttrib3fARB_remap_index 62 +#define VertexAttrib3fvARB_remap_index 63 +#define VertexAttrib3sARB_remap_index 64 +#define VertexAttrib3svARB_remap_index 65 +#define VertexAttrib4NbvARB_remap_index 66 +#define VertexAttrib4NivARB_remap_index 67 +#define VertexAttrib4NsvARB_remap_index 68 +#define VertexAttrib4NubARB_remap_index 69 +#define VertexAttrib4NubvARB_remap_index 70 +#define VertexAttrib4NuivARB_remap_index 71 +#define VertexAttrib4NusvARB_remap_index 72 +#define VertexAttrib4bvARB_remap_index 73 +#define VertexAttrib4dARB_remap_index 74 +#define VertexAttrib4dvARB_remap_index 75 +#define VertexAttrib4fARB_remap_index 76 +#define VertexAttrib4fvARB_remap_index 77 +#define VertexAttrib4ivARB_remap_index 78 +#define VertexAttrib4sARB_remap_index 79 +#define VertexAttrib4svARB_remap_index 80 +#define VertexAttrib4ubvARB_remap_index 81 +#define VertexAttrib4uivARB_remap_index 82 +#define VertexAttrib4usvARB_remap_index 83 +#define VertexAttribPointerARB_remap_index 84 +#define BindBufferARB_remap_index 85 +#define BufferDataARB_remap_index 86 +#define BufferSubDataARB_remap_index 87 +#define DeleteBuffersARB_remap_index 88 +#define GenBuffersARB_remap_index 89 +#define GetBufferParameterivARB_remap_index 90 +#define GetBufferPointervARB_remap_index 91 +#define GetBufferSubDataARB_remap_index 92 +#define IsBufferARB_remap_index 93 +#define MapBufferARB_remap_index 94 +#define UnmapBufferARB_remap_index 95 +#define BeginQueryARB_remap_index 96 +#define DeleteQueriesARB_remap_index 97 +#define EndQueryARB_remap_index 98 +#define GenQueriesARB_remap_index 99 +#define GetQueryObjectivARB_remap_index 100 +#define GetQueryObjectuivARB_remap_index 101 +#define GetQueryivARB_remap_index 102 +#define IsQueryARB_remap_index 103 +#define AttachObjectARB_remap_index 104 +#define CompileShaderARB_remap_index 105 +#define CreateProgramObjectARB_remap_index 106 +#define CreateShaderObjectARB_remap_index 107 +#define DeleteObjectARB_remap_index 108 +#define DetachObjectARB_remap_index 109 +#define GetActiveUniformARB_remap_index 110 +#define GetAttachedObjectsARB_remap_index 111 +#define GetHandleARB_remap_index 112 +#define GetInfoLogARB_remap_index 113 +#define GetObjectParameterfvARB_remap_index 114 +#define GetObjectParameterivARB_remap_index 115 +#define GetShaderSourceARB_remap_index 116 +#define GetUniformLocationARB_remap_index 117 +#define GetUniformfvARB_remap_index 118 +#define GetUniformivARB_remap_index 119 +#define LinkProgramARB_remap_index 120 +#define ShaderSourceARB_remap_index 121 +#define Uniform1fARB_remap_index 122 +#define Uniform1fvARB_remap_index 123 +#define Uniform1iARB_remap_index 124 +#define Uniform1ivARB_remap_index 125 +#define Uniform2fARB_remap_index 126 +#define Uniform2fvARB_remap_index 127 +#define Uniform2iARB_remap_index 128 +#define Uniform2ivARB_remap_index 129 +#define Uniform3fARB_remap_index 130 +#define Uniform3fvARB_remap_index 131 +#define Uniform3iARB_remap_index 132 +#define Uniform3ivARB_remap_index 133 +#define Uniform4fARB_remap_index 134 +#define Uniform4fvARB_remap_index 135 +#define Uniform4iARB_remap_index 136 +#define Uniform4ivARB_remap_index 137 +#define UniformMatrix2fvARB_remap_index 138 +#define UniformMatrix3fvARB_remap_index 139 +#define UniformMatrix4fvARB_remap_index 140 +#define UseProgramObjectARB_remap_index 141 +#define ValidateProgramARB_remap_index 142 +#define BindAttribLocationARB_remap_index 143 +#define GetActiveAttribARB_remap_index 144 +#define GetAttribLocationARB_remap_index 145 +#define DrawBuffersARB_remap_index 146 +#define PolygonOffsetEXT_remap_index 147 +#define GetPixelTexGenParameterfvSGIS_remap_index 148 +#define GetPixelTexGenParameterivSGIS_remap_index 149 +#define PixelTexGenParameterfSGIS_remap_index 150 +#define PixelTexGenParameterfvSGIS_remap_index 151 +#define PixelTexGenParameteriSGIS_remap_index 152 +#define PixelTexGenParameterivSGIS_remap_index 153 +#define SampleMaskSGIS_remap_index 154 +#define SamplePatternSGIS_remap_index 155 +#define ColorPointerEXT_remap_index 156 +#define EdgeFlagPointerEXT_remap_index 157 +#define IndexPointerEXT_remap_index 158 +#define NormalPointerEXT_remap_index 159 +#define TexCoordPointerEXT_remap_index 160 +#define VertexPointerEXT_remap_index 161 +#define PointParameterfEXT_remap_index 162 +#define PointParameterfvEXT_remap_index 163 +#define LockArraysEXT_remap_index 164 +#define UnlockArraysEXT_remap_index 165 +#define CullParameterdvEXT_remap_index 166 +#define CullParameterfvEXT_remap_index 167 +#define SecondaryColor3bEXT_remap_index 168 +#define SecondaryColor3bvEXT_remap_index 169 +#define SecondaryColor3dEXT_remap_index 170 +#define SecondaryColor3dvEXT_remap_index 171 +#define SecondaryColor3fEXT_remap_index 172 +#define SecondaryColor3fvEXT_remap_index 173 +#define SecondaryColor3iEXT_remap_index 174 +#define SecondaryColor3ivEXT_remap_index 175 +#define SecondaryColor3sEXT_remap_index 176 +#define SecondaryColor3svEXT_remap_index 177 +#define SecondaryColor3ubEXT_remap_index 178 +#define SecondaryColor3ubvEXT_remap_index 179 +#define SecondaryColor3uiEXT_remap_index 180 +#define SecondaryColor3uivEXT_remap_index 181 +#define SecondaryColor3usEXT_remap_index 182 +#define SecondaryColor3usvEXT_remap_index 183 +#define SecondaryColorPointerEXT_remap_index 184 +#define MultiDrawArraysEXT_remap_index 185 +#define MultiDrawElementsEXT_remap_index 186 +#define FogCoordPointerEXT_remap_index 187 +#define FogCoorddEXT_remap_index 188 +#define FogCoorddvEXT_remap_index 189 +#define FogCoordfEXT_remap_index 190 +#define FogCoordfvEXT_remap_index 191 +#define PixelTexGenSGIX_remap_index 192 +#define BlendFuncSeparateEXT_remap_index 193 +#define FlushVertexArrayRangeNV_remap_index 194 +#define VertexArrayRangeNV_remap_index 195 +#define CombinerInputNV_remap_index 196 +#define CombinerOutputNV_remap_index 197 +#define CombinerParameterfNV_remap_index 198 +#define CombinerParameterfvNV_remap_index 199 +#define CombinerParameteriNV_remap_index 200 +#define CombinerParameterivNV_remap_index 201 +#define FinalCombinerInputNV_remap_index 202 +#define GetCombinerInputParameterfvNV_remap_index 203 +#define GetCombinerInputParameterivNV_remap_index 204 +#define GetCombinerOutputParameterfvNV_remap_index 205 +#define GetCombinerOutputParameterivNV_remap_index 206 +#define GetFinalCombinerInputParameterfvNV_remap_index 207 +#define GetFinalCombinerInputParameterivNV_remap_index 208 +#define ResizeBuffersMESA_remap_index 209 +#define WindowPos2dMESA_remap_index 210 +#define WindowPos2dvMESA_remap_index 211 +#define WindowPos2fMESA_remap_index 212 +#define WindowPos2fvMESA_remap_index 213 +#define WindowPos2iMESA_remap_index 214 +#define WindowPos2ivMESA_remap_index 215 +#define WindowPos2sMESA_remap_index 216 +#define WindowPos2svMESA_remap_index 217 +#define WindowPos3dMESA_remap_index 218 +#define WindowPos3dvMESA_remap_index 219 +#define WindowPos3fMESA_remap_index 220 +#define WindowPos3fvMESA_remap_index 221 +#define WindowPos3iMESA_remap_index 222 +#define WindowPos3ivMESA_remap_index 223 +#define WindowPos3sMESA_remap_index 224 +#define WindowPos3svMESA_remap_index 225 +#define WindowPos4dMESA_remap_index 226 +#define WindowPos4dvMESA_remap_index 227 +#define WindowPos4fMESA_remap_index 228 +#define WindowPos4fvMESA_remap_index 229 +#define WindowPos4iMESA_remap_index 230 +#define WindowPos4ivMESA_remap_index 231 +#define WindowPos4sMESA_remap_index 232 +#define WindowPos4svMESA_remap_index 233 +#define MultiModeDrawArraysIBM_remap_index 234 +#define MultiModeDrawElementsIBM_remap_index 235 +#define DeleteFencesNV_remap_index 236 +#define FinishFenceNV_remap_index 237 +#define GenFencesNV_remap_index 238 +#define GetFenceivNV_remap_index 239 +#define IsFenceNV_remap_index 240 +#define SetFenceNV_remap_index 241 +#define TestFenceNV_remap_index 242 +#define AreProgramsResidentNV_remap_index 243 +#define BindProgramNV_remap_index 244 +#define DeleteProgramsNV_remap_index 245 +#define ExecuteProgramNV_remap_index 246 +#define GenProgramsNV_remap_index 247 +#define GetProgramParameterdvNV_remap_index 248 +#define GetProgramParameterfvNV_remap_index 249 +#define GetProgramStringNV_remap_index 250 +#define GetProgramivNV_remap_index 251 +#define GetTrackMatrixivNV_remap_index 252 +#define GetVertexAttribPointervNV_remap_index 253 +#define GetVertexAttribdvNV_remap_index 254 +#define GetVertexAttribfvNV_remap_index 255 +#define GetVertexAttribivNV_remap_index 256 +#define IsProgramNV_remap_index 257 +#define LoadProgramNV_remap_index 258 +#define ProgramParameter4dNV_remap_index 259 +#define ProgramParameter4dvNV_remap_index 260 +#define ProgramParameter4fNV_remap_index 261 +#define ProgramParameter4fvNV_remap_index 262 +#define ProgramParameters4dvNV_remap_index 263 +#define ProgramParameters4fvNV_remap_index 264 +#define RequestResidentProgramsNV_remap_index 265 +#define TrackMatrixNV_remap_index 266 +#define VertexAttrib1dNV_remap_index 267 +#define VertexAttrib1dvNV_remap_index 268 +#define VertexAttrib1fNV_remap_index 269 +#define VertexAttrib1fvNV_remap_index 270 +#define VertexAttrib1sNV_remap_index 271 +#define VertexAttrib1svNV_remap_index 272 +#define VertexAttrib2dNV_remap_index 273 +#define VertexAttrib2dvNV_remap_index 274 +#define VertexAttrib2fNV_remap_index 275 +#define VertexAttrib2fvNV_remap_index 276 +#define VertexAttrib2sNV_remap_index 277 +#define VertexAttrib2svNV_remap_index 278 +#define VertexAttrib3dNV_remap_index 279 +#define VertexAttrib3dvNV_remap_index 280 +#define VertexAttrib3fNV_remap_index 281 +#define VertexAttrib3fvNV_remap_index 282 +#define VertexAttrib3sNV_remap_index 283 +#define VertexAttrib3svNV_remap_index 284 +#define VertexAttrib4dNV_remap_index 285 +#define VertexAttrib4dvNV_remap_index 286 +#define VertexAttrib4fNV_remap_index 287 +#define VertexAttrib4fvNV_remap_index 288 +#define VertexAttrib4sNV_remap_index 289 +#define VertexAttrib4svNV_remap_index 290 +#define VertexAttrib4ubNV_remap_index 291 +#define VertexAttrib4ubvNV_remap_index 292 +#define VertexAttribPointerNV_remap_index 293 +#define VertexAttribs1dvNV_remap_index 294 +#define VertexAttribs1fvNV_remap_index 295 +#define VertexAttribs1svNV_remap_index 296 +#define VertexAttribs2dvNV_remap_index 297 +#define VertexAttribs2fvNV_remap_index 298 +#define VertexAttribs2svNV_remap_index 299 +#define VertexAttribs3dvNV_remap_index 300 +#define VertexAttribs3fvNV_remap_index 301 +#define VertexAttribs3svNV_remap_index 302 +#define VertexAttribs4dvNV_remap_index 303 +#define VertexAttribs4fvNV_remap_index 304 +#define VertexAttribs4svNV_remap_index 305 +#define VertexAttribs4ubvNV_remap_index 306 +#define AlphaFragmentOp1ATI_remap_index 307 +#define AlphaFragmentOp2ATI_remap_index 308 +#define AlphaFragmentOp3ATI_remap_index 309 +#define BeginFragmentShaderATI_remap_index 310 +#define BindFragmentShaderATI_remap_index 311 +#define ColorFragmentOp1ATI_remap_index 312 +#define ColorFragmentOp2ATI_remap_index 313 +#define ColorFragmentOp3ATI_remap_index 314 +#define DeleteFragmentShaderATI_remap_index 315 +#define EndFragmentShaderATI_remap_index 316 +#define GenFragmentShadersATI_remap_index 317 +#define PassTexCoordATI_remap_index 318 +#define SampleMapATI_remap_index 319 +#define SetFragmentShaderConstantATI_remap_index 320 +#define PointParameteriNV_remap_index 321 +#define PointParameterivNV_remap_index 322 +#define ActiveStencilFaceEXT_remap_index 323 +#define BindVertexArrayAPPLE_remap_index 324 +#define DeleteVertexArraysAPPLE_remap_index 325 +#define GenVertexArraysAPPLE_remap_index 326 +#define IsVertexArrayAPPLE_remap_index 327 +#define GetProgramNamedParameterdvNV_remap_index 328 +#define GetProgramNamedParameterfvNV_remap_index 329 +#define ProgramNamedParameter4dNV_remap_index 330 +#define ProgramNamedParameter4dvNV_remap_index 331 +#define ProgramNamedParameter4fNV_remap_index 332 +#define ProgramNamedParameter4fvNV_remap_index 333 +#define DepthBoundsEXT_remap_index 334 +#define BlendEquationSeparateEXT_remap_index 335 +#define BindFramebufferEXT_remap_index 336 +#define BindRenderbufferEXT_remap_index 337 +#define CheckFramebufferStatusEXT_remap_index 338 +#define DeleteFramebuffersEXT_remap_index 339 +#define DeleteRenderbuffersEXT_remap_index 340 +#define FramebufferRenderbufferEXT_remap_index 341 +#define FramebufferTexture1DEXT_remap_index 342 +#define FramebufferTexture2DEXT_remap_index 343 +#define FramebufferTexture3DEXT_remap_index 344 +#define GenFramebuffersEXT_remap_index 345 +#define GenRenderbuffersEXT_remap_index 346 +#define GenerateMipmapEXT_remap_index 347 +#define GetFramebufferAttachmentParameterivEXT_remap_index 348 +#define GetRenderbufferParameterivEXT_remap_index 349 +#define IsFramebufferEXT_remap_index 350 +#define IsRenderbufferEXT_remap_index 351 +#define RenderbufferStorageEXT_remap_index 352 +#define BlitFramebufferEXT_remap_index 353 +#define ProgramEnvParameters4fvEXT_remap_index 354 +#define ProgramLocalParameters4fvEXT_remap_index 355 +#define GetQueryObjecti64vEXT_remap_index 356 +#define GetQueryObjectui64vEXT_remap_index 357 +#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) +#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) +#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) +#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters) +#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index]) +#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) +#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters) +#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index]) +#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) +#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters) +#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index]) +#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) +#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters) +#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index]) +#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) +#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters) +#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index]) +#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) +#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) +#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index]) +#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) +#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters) +#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index]) +#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn) +#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters) +#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index]) +#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn) +#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters) +#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index]) +#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn) +#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters) +#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index]) +#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn) +#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters) +#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index]) +#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn) +#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters) +#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index]) +#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn) #define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) #define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) #define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index b6169f060d1..7da00d2e3bf 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -5021,13 +5021,98 @@ <category name="2.0"> - <!-- XXX this section is very much incomplete!!! --> - <!-- These function offsets may change too!!! --> - - <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0"> + <!-- XXX some of the enums and functions probably need additional --> + <!-- flags/attributes. --> + + <type name="char" size="1" glx_name="CARD8"/> + + <enum name="GL_BLEND_EQUATION_RGB" value="0x8009"/> + <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" value="0x8622"/> + <enum name="VERTEX_ATTRIB_ARRAY_SIZE" value="0x8623"/> + <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" value="0x8624"/> + <enum name="VERTEX_ATTRIB_ARRAY_TYPE" value="0x8625"/> + <enum name="CURRENT_VERTEX_ATTRIB" value="0x8626"/> + <enum name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642"/> + <enum name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643"/> + <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/> + <enum name="STENCIL_BACK_FUNC" value="0x8800"/> + <enum name="STENCIL_BACK_FAIL" value="0x8801"/> + <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" value="0x8802"/> + <enum name="STENCIL_BACK_PASS_DEPTH_PASS" value="0x8803"/> + <enum name="MAX_DRAW_BUFFERS" value="0x8824"/> + <enum name="DRAW_BUFFER0" value="0x8825"/> + <enum name="DRAW_BUFFER1" value="0x8826"/> + <enum name="DRAW_BUFFER2" value="0x8827"/> + <enum name="DRAW_BUFFER3" value="0x8828"/> + <enum name="DRAW_BUFFER4" value="0x8829"/> + <enum name="DRAW_BUFFER5" value="0x882A"/> + <enum name="DRAW_BUFFER6" value="0x882B"/> + <enum name="DRAW_BUFFER7" value="0x882C"/> + <enum name="DRAW_BUFFER8" value="0x882D"/> + <enum name="DRAW_BUFFER9" value="0x882E"/> + <enum name="DRAW_BUFFER10" value="0x882F"/> + <enum name="DRAW_BUFFER11" value="0x8830"/> + <enum name="DRAW_BUFFER12" value="0x8831"/> + <enum name="DRAW_BUFFER13" value="0x8832"/> + <enum name="DRAW_BUFFER14" value="0x8833"/> + <enum name="DRAW_BUFFER15" value="0x8834"/> + <enum name="BLEND_EQUATION_ALPHA" value="0x883D"/> + <enum name="POINT_SPRITE" value="0x8861"/> + <enum name="COORD_REPLACE" value="0x8862"/> + <enum name="MAX_VERTEX_ATTRIBS" value="0x8869"/> + <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/> + <enum name="MAX_TEXTURE_COORDS" value="0x8871"/> + <enum name="MAX_TEXTURE_IMAGE_UNITS" value="0x8872"/> + <enum name="FRAGMENT_SHADER" value="0x8B30"/> + <enum name="VERTEX_SHADER" value="0x8B31"/> + <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS" value="0x8B49"/> + <enum name="MAX_VERTEX_UNIFORM_COMPONENTS" value="0x8B4A"/> + <enum name="MAX_VARYING_FLOATS" value="0x8B4B"/> + <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/> + <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/> + <enum name="SHADER_TYPE" value="0x8B4F"/> + <enum name="FLOAT_VEC2" value="0x8B50"/> + <enum name="FLOAT_VEC3" value="0x8B51"/> + <enum name="FLOAT_VEC4" value="0x8B52"/> + <enum name="INT_VEC2" value="0x8B53"/> + <enum name="INT_VEC3" value="0x8B54"/> + <enum name="INT_VEC4" value="0x8B55"/> + <enum name="BOOL" value="0x8B56"/> + <enum name="BOOL_VEC2" value="0x8B57"/> + <enum name="BOOL_VEC3" value="0x8B58"/> + <enum name="BOOL_VEC4" value="0x8B59"/> + <enum name="FLOAT_MAT2" value="0x8B5A"/> + <enum name="FLOAT_MAT3" value="0x8B5B"/> + <enum name="FLOAT_MAT4" value="0x8B5C"/> + <enum name="SAMPLER_1D" value="0x8B5D"/> + <enum name="SAMPLER_2D" value="0x8B5E"/> + <enum name="SAMPLER_3D" value="0x8B5F"/> + <enum name="SAMPLER_CUBE" value="0x8B60"/> + <enum name="SAMPLER_1D_SHADOW" value="0x8B61"/> + <enum name="SAMPLER_2D_SHADOW" value="0x8B62"/> + <enum name="DELETE_STATUS" value="0x8B80"/> + <enum name="COMPILE_STATUS" value="0x8B81"/> + <enum name="LINK_STATUS" value="0x8B82"/> + <enum name="VALIDATE_STATUS" value="0x8B83"/> + <enum name="INFO_LOG_LENGTH" value="0x8B84"/> + <enum name="ATTACHED_SHADERS" value="0x8B85"/> + <enum name="ACTIVE_UNIFORMS" value="0x8B86"/> + <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/> + <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/> + <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/> + <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/> + <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT" value="0x8B8B"/> + <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/> + <enum name="CURRENT_PROGRAM" value="0x8B8D"/> + <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0"> <size name="PointParameterfvEXT"/> <size name="PointParameterivNV"/> </enum> + <enum name="LOWER_LEFT" value="0x8CA1"/> + <enum name="UPPER_LEFT" value="0x8CA2"/> + <enum name="STENCIL_BACK_REF" value="0x8CA3"/> + <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/> + <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/> <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT"> <param name="modeRGB" type="GLenum"/> @@ -5044,6 +5129,7 @@ <param name="func" type="GLenum"/> <param name="ref" type="GLint"/> <param name="mask" type="GLuint"/> + <glx ignore="true"/> </function> <function name="StencilOpSeparate" offset="assign"> @@ -5051,12 +5137,514 @@ <param name="fail" type="GLenum"/> <param name="zfail" type="GLenum"/> <param name="zpass" type="GLenum"/> + <glx ignore="true"/> </function> <function name="StencilMaskSeparate" offset="assign"> <param name="face" type="GLenum"/> <param name="mask" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="AttachShader" offset="assign"> + <param name="program" type="GLuint"/> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BindAttribLocation" alias="BindAttribLocationARB"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="CompileShader" alias="CompileShaderARB"> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="CreateProgram" offset="assign"> + <return type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="CreateShader" offset="assign"> + <param name="type" type="GLenum"/> + <return type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteProgram" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteShader" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DetachShader" offset="assign"> + <param name="program" type="GLuint"/> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB"> + <param name="index" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB"> + <param name="index" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveAttrib" alias="GetActiveAttribARB"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei "/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveUniform" alias="GetActiveUniformARB"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttachedShaders" offset="assign"> + <param name="program" type="GLuint"/> + <param name="maxCount" type="GLsizei"/> + <param name="count" type="GLsizei *" output="true"/> + <param name="obj" type="GLuint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttribLocation" alias="GetAttribLocationARB"> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetProgramiv" offset="assign"> + <param name="program" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetProgramInfoLog" offset="assign"> + <param name="program" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderiv" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderInfoLog" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderSource" alias="GetShaderSourceARB"> + <param name="shader" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="source" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformLocation" alias="GetUniformLocationARB"> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformfv" alias="GetUniformfvARB"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLfloat *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformiv" alias="GetUniformivARB"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribdv" alias="GetVertexAttribdvARB"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribiv" alias="GetVertexAttribivARB"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervARB"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="pointer" type="GLvoid **" output="true"/> + <glx ignore="true"/> + </function> + + <function name="IsProgram" offset="assign"> + <param name="program" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="IsShader" offset="assign"> + <param name="shader" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="LinkProgram" alias="LinkProgramARB"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ShaderSource" alias="ShaderSourceARB"> + <param name="shader" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="string" type="const GLchar **"/> + <param name="length" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="UseProgram" alias="UseProgramObjectARB"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1f" alias="Uniform1fARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <glx ignore="true"/> + </function> + <function name="Uniform2f" alias="Uniform2fARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <glx ignore="true"/> + </function> + <function name="Uniform3f" alias="Uniform3fARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <glx ignore="true"/> + </function> + <function name="Uniform4f" alias="Uniform4fARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="v3" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1i" alias="Uniform1iARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <glx ignore="true"/> + </function> + <function name="Uniform2i" alias="Uniform2iARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <glx ignore="true"/> + </function> + <function name="Uniform3i" alias="Uniform3iARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <glx ignore="true"/> + </function> + <function name="Uniform4i" alias="Uniform4iARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <param name="v3" type="GLint"/> + <glx ignore="true"/> </function> + + <function name="Uniform1fv" alias="Uniform1fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="Uniform2fv" alias="Uniform2fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="Uniform3fv" alias="Uniform3fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="Uniform4fv" alias="Uniform4fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1iv" alias="Uniform1ivARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + <function name="Uniform2iv" alias="Uniform2ivARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + <function name="Uniform3iv" alias="Uniform3ivARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + <function name="Uniform4iv" alias="Uniform4ivARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="ValidateProgram" alias="ValidateProgramARB"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="VertexAttrib1d" alias="VertexAttrib1dARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + </function> + <function name="VertexAttrib1dv" alias="VertexAttrib1dvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *"/> + </function> + <function name="VertexAttrib1f" alias="VertexAttrib1fARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + </function> + <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="VertexAttrib1s" alias="VertexAttrib1sARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + </function> + <function name="VertexAttrib1sv" alias="VertexAttrib1svARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttrib2d" alias="VertexAttrib2dARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + <function name="VertexAttrib2dv" alias="VertexAttrib2dvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *"/> + </function> + <function name="VertexAttrib2f" alias="VertexAttrib2fARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="VertexAttrib2s" alias="VertexAttrib2sARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + <function name="VertexAttrib2sv" alias="VertexAttrib2svARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttrib3d" alias="VertexAttrib3dARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + <function name="VertexAttrib3dv" alias="VertexAttrib3dvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *"/> + </function> + <function name="VertexAttrib3f" alias="VertexAttrib3fARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="VertexAttrib3s" alias="VertexAttrib3sARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + <function name="VertexAttrib3sv" alias="VertexAttrib3svARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttrib4Nbv" alias="VertexAttrib4NbvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *"/> + </function> + <function name="VertexAttrib4Niv" alias="VertexAttrib4NivARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + <function name="VertexAttrib4Nsv" alias="VertexAttrib4NsvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + <function name="VertexAttrib4Nub" alias="VertexAttrib4NubARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLubyte"/> + <param name="y" type="GLubyte"/> + <param name="z" type="GLubyte"/> + <param name="w" type="GLubyte"/> + </function> + <function name="VertexAttrib4Nubv" alias="VertexAttrib4NubvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *"/> + </function> + <function name="VertexAttrib4Nuiv" alias="VertexAttrib4NuivARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + <function name="VertexAttrib4Nusv" alias="VertexAttrib4NusvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *"/> + </function> + + <function name="VertexAttrib4d" alias="VertexAttrib4dARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + <function name="VertexAttrib4dv" alias="VertexAttrib4dvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *"/> + </function> + <function name="VertexAttrib4f" alias="VertexAttrib4fARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="VertexAttrib4s" alias="VertexAttrib4sARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + <function name="VertexAttrib4sv" alias="VertexAttrib4svARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttribPointer" alias="VertexAttribPointerARB"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="normalized" type="GLboolean"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + </category> @@ -6834,7 +7422,7 @@ </function> <function name="ShaderSourceARB" offset="assign"> - <param name="shaderObj" type="GLhandleARB"/> + <param name="shader" type="GLhandleARB"/> <param name="count" type="GLsizei"/> <param name="string" type="const GLcharARB **"/> <param name="length" type="const GLint *"/> @@ -6842,7 +7430,7 @@ </function> <function name="CompileShaderARB" offset="assign"> - <param name="shaderObj" type="GLhandleARB"/> + <param name="shader" type="GLhandleARB"/> <glx ignore="true"/> </function> @@ -6858,17 +7446,17 @@ </function> <function name="LinkProgramARB" offset="assign"> - <param name="programObj" type="GLhandleARB"/> + <param name="program" type="GLhandleARB"/> <glx ignore="true"/> </function> <function name="UseProgramObjectARB" offset="assign"> - <param name="programObj" type="GLhandleARB"/> + <param name="program" type="GLhandleARB"/> <glx ignore="true"/> </function> <function name="ValidateProgramARB" offset="assign"> - <param name="programObj" type="GLhandleARB"/> + <param name="program" type="GLhandleARB"/> <glx ignore="true"/> </function> @@ -7043,16 +7631,16 @@ </function> <function name="GetUniformLocationARB" offset="assign"> - <param name="programObj" type="GLhandleARB"/> + <param name="program" type="GLhandleARB"/> <param name="name" type="const GLcharARB *"/> <return type="GLint"/> <glx ignore="true"/> </function> <function name="GetActiveUniformARB" offset="assign"> - <param name="programObj" type="GLhandleARB"/> + <param name="program" type="GLhandleARB"/> <param name="index" type="GLuint"/> - <param name="maxLength" type="GLsizei"/> + <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *" output="true"/> <param name="size" type="GLint *" output="true"/> <param name="type" type="GLenum *" output="true"/> @@ -7061,22 +7649,22 @@ </function> <function name="GetUniformfvARB" offset="assign"> - <param name="programObj" type="GLhandleARB"/> + <param name="program" type="GLhandleARB"/> <param name="location" type="GLint"/> <param name="params" type="GLfloat *" output="true"/> <glx ignore="true"/> </function> <function name="GetUniformivARB" offset="assign"> - <param name="programObj" type="GLhandleARB"/> + <param name="program" type="GLhandleARB"/> <param name="location" type="GLint"/> <param name="params" type="GLint *" output="true"/> <glx ignore="true"/> </function> <function name="GetShaderSourceARB" offset="assign"> - <param name="obj" type="GLhandleARB"/> - <param name="maxLength" type="GLsizei"/> + <param name="shader" type="GLhandleARB"/> + <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *" output="true"/> <param name="source" type="GLcharARB *" output="true"/> <glx ignore="true"/> @@ -7093,16 +7681,16 @@ <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/> <function name="BindAttribLocationARB" offset="assign"> - <param name="programObj" type="GLhandleARB"/> + <param name="program" type="GLhandleARB"/> <param name="index" type="GLuint"/> <param name="name" type="const GLcharARB *"/> <glx ignore="true"/> </function> <function name="GetActiveAttribARB" offset="assign"> - <param name="programObj" type="GLhandleARB"/> + <param name="program" type="GLhandleARB"/> <param name="index" type="GLuint"/> - <param name="maxLength" type="GLsizei"/> + <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *" output="true"/> <param name="size" type="GLint *" output="true"/> <param name="type" type="GLenum *" output="true"/> @@ -7111,7 +7699,7 @@ </function> <function name="GetAttribLocationARB" offset="assign"> - <param name="programObj" type="GLhandleARB"/> + <param name="program" type="GLhandleARB"/> <param name="name" type="const GLcharARB *"/> <return type="GLint"/> <glx ignore="true"/> diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index ef3118911d4..548d58c79c7 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -440,355 +440,381 @@ #if !defined(IN_DRI_DRIVER) -#define _gloffset_StencilFuncSeparate 408 -#define _gloffset_StencilMaskSeparate 409 -#define _gloffset_StencilOpSeparate 410 -#define _gloffset_LoadTransposeMatrixdARB 411 -#define _gloffset_LoadTransposeMatrixfARB 412 -#define _gloffset_MultTransposeMatrixdARB 413 -#define _gloffset_MultTransposeMatrixfARB 414 -#define _gloffset_SampleCoverageARB 415 -#define _gloffset_CompressedTexImage1DARB 416 -#define _gloffset_CompressedTexImage2DARB 417 -#define _gloffset_CompressedTexImage3DARB 418 -#define _gloffset_CompressedTexSubImage1DARB 419 -#define _gloffset_CompressedTexSubImage2DARB 420 -#define _gloffset_CompressedTexSubImage3DARB 421 -#define _gloffset_GetCompressedTexImageARB 422 -#define _gloffset_DisableVertexAttribArrayARB 423 -#define _gloffset_EnableVertexAttribArrayARB 424 -#define _gloffset_GetProgramEnvParameterdvARB 425 -#define _gloffset_GetProgramEnvParameterfvARB 426 -#define _gloffset_GetProgramLocalParameterdvARB 427 -#define _gloffset_GetProgramLocalParameterfvARB 428 -#define _gloffset_GetProgramStringARB 429 -#define _gloffset_GetProgramivARB 430 -#define _gloffset_GetVertexAttribdvARB 431 -#define _gloffset_GetVertexAttribfvARB 432 -#define _gloffset_GetVertexAttribivARB 433 -#define _gloffset_ProgramEnvParameter4dARB 434 -#define _gloffset_ProgramEnvParameter4dvARB 435 -#define _gloffset_ProgramEnvParameter4fARB 436 -#define _gloffset_ProgramEnvParameter4fvARB 437 -#define _gloffset_ProgramLocalParameter4dARB 438 -#define _gloffset_ProgramLocalParameter4dvARB 439 -#define _gloffset_ProgramLocalParameter4fARB 440 -#define _gloffset_ProgramLocalParameter4fvARB 441 -#define _gloffset_ProgramStringARB 442 -#define _gloffset_VertexAttrib1dARB 443 -#define _gloffset_VertexAttrib1dvARB 444 -#define _gloffset_VertexAttrib1fARB 445 -#define _gloffset_VertexAttrib1fvARB 446 -#define _gloffset_VertexAttrib1sARB 447 -#define _gloffset_VertexAttrib1svARB 448 -#define _gloffset_VertexAttrib2dARB 449 -#define _gloffset_VertexAttrib2dvARB 450 -#define _gloffset_VertexAttrib2fARB 451 -#define _gloffset_VertexAttrib2fvARB 452 -#define _gloffset_VertexAttrib2sARB 453 -#define _gloffset_VertexAttrib2svARB 454 -#define _gloffset_VertexAttrib3dARB 455 -#define _gloffset_VertexAttrib3dvARB 456 -#define _gloffset_VertexAttrib3fARB 457 -#define _gloffset_VertexAttrib3fvARB 458 -#define _gloffset_VertexAttrib3sARB 459 -#define _gloffset_VertexAttrib3svARB 460 -#define _gloffset_VertexAttrib4NbvARB 461 -#define _gloffset_VertexAttrib4NivARB 462 -#define _gloffset_VertexAttrib4NsvARB 463 -#define _gloffset_VertexAttrib4NubARB 464 -#define _gloffset_VertexAttrib4NubvARB 465 -#define _gloffset_VertexAttrib4NuivARB 466 -#define _gloffset_VertexAttrib4NusvARB 467 -#define _gloffset_VertexAttrib4bvARB 468 -#define _gloffset_VertexAttrib4dARB 469 -#define _gloffset_VertexAttrib4dvARB 470 -#define _gloffset_VertexAttrib4fARB 471 -#define _gloffset_VertexAttrib4fvARB 472 -#define _gloffset_VertexAttrib4ivARB 473 -#define _gloffset_VertexAttrib4sARB 474 -#define _gloffset_VertexAttrib4svARB 475 -#define _gloffset_VertexAttrib4ubvARB 476 -#define _gloffset_VertexAttrib4uivARB 477 -#define _gloffset_VertexAttrib4usvARB 478 -#define _gloffset_VertexAttribPointerARB 479 -#define _gloffset_BindBufferARB 480 -#define _gloffset_BufferDataARB 481 -#define _gloffset_BufferSubDataARB 482 -#define _gloffset_DeleteBuffersARB 483 -#define _gloffset_GenBuffersARB 484 -#define _gloffset_GetBufferParameterivARB 485 -#define _gloffset_GetBufferPointervARB 486 -#define _gloffset_GetBufferSubDataARB 487 -#define _gloffset_IsBufferARB 488 -#define _gloffset_MapBufferARB 489 -#define _gloffset_UnmapBufferARB 490 -#define _gloffset_BeginQueryARB 491 -#define _gloffset_DeleteQueriesARB 492 -#define _gloffset_EndQueryARB 493 -#define _gloffset_GenQueriesARB 494 -#define _gloffset_GetQueryObjectivARB 495 -#define _gloffset_GetQueryObjectuivARB 496 -#define _gloffset_GetQueryivARB 497 -#define _gloffset_IsQueryARB 498 -#define _gloffset_AttachObjectARB 499 -#define _gloffset_CompileShaderARB 500 -#define _gloffset_CreateProgramObjectARB 501 -#define _gloffset_CreateShaderObjectARB 502 -#define _gloffset_DeleteObjectARB 503 -#define _gloffset_DetachObjectARB 504 -#define _gloffset_GetActiveUniformARB 505 -#define _gloffset_GetAttachedObjectsARB 506 -#define _gloffset_GetHandleARB 507 -#define _gloffset_GetInfoLogARB 508 -#define _gloffset_GetObjectParameterfvARB 509 -#define _gloffset_GetObjectParameterivARB 510 -#define _gloffset_GetShaderSourceARB 511 -#define _gloffset_GetUniformLocationARB 512 -#define _gloffset_GetUniformfvARB 513 -#define _gloffset_GetUniformivARB 514 -#define _gloffset_LinkProgramARB 515 -#define _gloffset_ShaderSourceARB 516 -#define _gloffset_Uniform1fARB 517 -#define _gloffset_Uniform1fvARB 518 -#define _gloffset_Uniform1iARB 519 -#define _gloffset_Uniform1ivARB 520 -#define _gloffset_Uniform2fARB 521 -#define _gloffset_Uniform2fvARB 522 -#define _gloffset_Uniform2iARB 523 -#define _gloffset_Uniform2ivARB 524 -#define _gloffset_Uniform3fARB 525 -#define _gloffset_Uniform3fvARB 526 -#define _gloffset_Uniform3iARB 527 -#define _gloffset_Uniform3ivARB 528 -#define _gloffset_Uniform4fARB 529 -#define _gloffset_Uniform4fvARB 530 -#define _gloffset_Uniform4iARB 531 -#define _gloffset_Uniform4ivARB 532 -#define _gloffset_UniformMatrix2fvARB 533 -#define _gloffset_UniformMatrix3fvARB 534 -#define _gloffset_UniformMatrix4fvARB 535 -#define _gloffset_UseProgramObjectARB 536 -#define _gloffset_ValidateProgramARB 537 -#define _gloffset_BindAttribLocationARB 538 -#define _gloffset_GetActiveAttribARB 539 -#define _gloffset_GetAttribLocationARB 540 -#define _gloffset_DrawBuffersARB 541 -#define _gloffset_PolygonOffsetEXT 542 -#define _gloffset_GetPixelTexGenParameterfvSGIS 543 -#define _gloffset_GetPixelTexGenParameterivSGIS 544 -#define _gloffset_PixelTexGenParameterfSGIS 545 -#define _gloffset_PixelTexGenParameterfvSGIS 546 -#define _gloffset_PixelTexGenParameteriSGIS 547 -#define _gloffset_PixelTexGenParameterivSGIS 548 -#define _gloffset_SampleMaskSGIS 549 -#define _gloffset_SamplePatternSGIS 550 -#define _gloffset_ColorPointerEXT 551 -#define _gloffset_EdgeFlagPointerEXT 552 -#define _gloffset_IndexPointerEXT 553 -#define _gloffset_NormalPointerEXT 554 -#define _gloffset_TexCoordPointerEXT 555 -#define _gloffset_VertexPointerEXT 556 -#define _gloffset_PointParameterfEXT 557 -#define _gloffset_PointParameterfvEXT 558 -#define _gloffset_LockArraysEXT 559 -#define _gloffset_UnlockArraysEXT 560 -#define _gloffset_CullParameterdvEXT 561 -#define _gloffset_CullParameterfvEXT 562 -#define _gloffset_SecondaryColor3bEXT 563 -#define _gloffset_SecondaryColor3bvEXT 564 -#define _gloffset_SecondaryColor3dEXT 565 -#define _gloffset_SecondaryColor3dvEXT 566 -#define _gloffset_SecondaryColor3fEXT 567 -#define _gloffset_SecondaryColor3fvEXT 568 -#define _gloffset_SecondaryColor3iEXT 569 -#define _gloffset_SecondaryColor3ivEXT 570 -#define _gloffset_SecondaryColor3sEXT 571 -#define _gloffset_SecondaryColor3svEXT 572 -#define _gloffset_SecondaryColor3ubEXT 573 -#define _gloffset_SecondaryColor3ubvEXT 574 -#define _gloffset_SecondaryColor3uiEXT 575 -#define _gloffset_SecondaryColor3uivEXT 576 -#define _gloffset_SecondaryColor3usEXT 577 -#define _gloffset_SecondaryColor3usvEXT 578 -#define _gloffset_SecondaryColorPointerEXT 579 -#define _gloffset_MultiDrawArraysEXT 580 -#define _gloffset_MultiDrawElementsEXT 581 -#define _gloffset_FogCoordPointerEXT 582 -#define _gloffset_FogCoorddEXT 583 -#define _gloffset_FogCoorddvEXT 584 -#define _gloffset_FogCoordfEXT 585 -#define _gloffset_FogCoordfvEXT 586 -#define _gloffset_PixelTexGenSGIX 587 -#define _gloffset_BlendFuncSeparateEXT 588 -#define _gloffset_FlushVertexArrayRangeNV 589 -#define _gloffset_VertexArrayRangeNV 590 -#define _gloffset_CombinerInputNV 591 -#define _gloffset_CombinerOutputNV 592 -#define _gloffset_CombinerParameterfNV 593 -#define _gloffset_CombinerParameterfvNV 594 -#define _gloffset_CombinerParameteriNV 595 -#define _gloffset_CombinerParameterivNV 596 -#define _gloffset_FinalCombinerInputNV 597 -#define _gloffset_GetCombinerInputParameterfvNV 598 -#define _gloffset_GetCombinerInputParameterivNV 599 -#define _gloffset_GetCombinerOutputParameterfvNV 600 -#define _gloffset_GetCombinerOutputParameterivNV 601 -#define _gloffset_GetFinalCombinerInputParameterfvNV 602 -#define _gloffset_GetFinalCombinerInputParameterivNV 603 -#define _gloffset_ResizeBuffersMESA 604 -#define _gloffset_WindowPos2dMESA 605 -#define _gloffset_WindowPos2dvMESA 606 -#define _gloffset_WindowPos2fMESA 607 -#define _gloffset_WindowPos2fvMESA 608 -#define _gloffset_WindowPos2iMESA 609 -#define _gloffset_WindowPos2ivMESA 610 -#define _gloffset_WindowPos2sMESA 611 -#define _gloffset_WindowPos2svMESA 612 -#define _gloffset_WindowPos3dMESA 613 -#define _gloffset_WindowPos3dvMESA 614 -#define _gloffset_WindowPos3fMESA 615 -#define _gloffset_WindowPos3fvMESA 616 -#define _gloffset_WindowPos3iMESA 617 -#define _gloffset_WindowPos3ivMESA 618 -#define _gloffset_WindowPos3sMESA 619 -#define _gloffset_WindowPos3svMESA 620 -#define _gloffset_WindowPos4dMESA 621 -#define _gloffset_WindowPos4dvMESA 622 -#define _gloffset_WindowPos4fMESA 623 -#define _gloffset_WindowPos4fvMESA 624 -#define _gloffset_WindowPos4iMESA 625 -#define _gloffset_WindowPos4ivMESA 626 -#define _gloffset_WindowPos4sMESA 627 -#define _gloffset_WindowPos4svMESA 628 -#define _gloffset_MultiModeDrawArraysIBM 629 -#define _gloffset_MultiModeDrawElementsIBM 630 -#define _gloffset_DeleteFencesNV 631 -#define _gloffset_FinishFenceNV 632 -#define _gloffset_GenFencesNV 633 -#define _gloffset_GetFenceivNV 634 -#define _gloffset_IsFenceNV 635 -#define _gloffset_SetFenceNV 636 -#define _gloffset_TestFenceNV 637 -#define _gloffset_AreProgramsResidentNV 638 -#define _gloffset_BindProgramNV 639 -#define _gloffset_DeleteProgramsNV 640 -#define _gloffset_ExecuteProgramNV 641 -#define _gloffset_GenProgramsNV 642 -#define _gloffset_GetProgramParameterdvNV 643 -#define _gloffset_GetProgramParameterfvNV 644 -#define _gloffset_GetProgramStringNV 645 -#define _gloffset_GetProgramivNV 646 -#define _gloffset_GetTrackMatrixivNV 647 -#define _gloffset_GetVertexAttribPointervNV 648 -#define _gloffset_GetVertexAttribdvNV 649 -#define _gloffset_GetVertexAttribfvNV 650 -#define _gloffset_GetVertexAttribivNV 651 -#define _gloffset_IsProgramNV 652 -#define _gloffset_LoadProgramNV 653 -#define _gloffset_ProgramParameter4dNV 654 -#define _gloffset_ProgramParameter4dvNV 655 -#define _gloffset_ProgramParameter4fNV 656 -#define _gloffset_ProgramParameter4fvNV 657 -#define _gloffset_ProgramParameters4dvNV 658 -#define _gloffset_ProgramParameters4fvNV 659 -#define _gloffset_RequestResidentProgramsNV 660 -#define _gloffset_TrackMatrixNV 661 -#define _gloffset_VertexAttrib1dNV 662 -#define _gloffset_VertexAttrib1dvNV 663 -#define _gloffset_VertexAttrib1fNV 664 -#define _gloffset_VertexAttrib1fvNV 665 -#define _gloffset_VertexAttrib1sNV 666 -#define _gloffset_VertexAttrib1svNV 667 -#define _gloffset_VertexAttrib2dNV 668 -#define _gloffset_VertexAttrib2dvNV 669 -#define _gloffset_VertexAttrib2fNV 670 -#define _gloffset_VertexAttrib2fvNV 671 -#define _gloffset_VertexAttrib2sNV 672 -#define _gloffset_VertexAttrib2svNV 673 -#define _gloffset_VertexAttrib3dNV 674 -#define _gloffset_VertexAttrib3dvNV 675 -#define _gloffset_VertexAttrib3fNV 676 -#define _gloffset_VertexAttrib3fvNV 677 -#define _gloffset_VertexAttrib3sNV 678 -#define _gloffset_VertexAttrib3svNV 679 -#define _gloffset_VertexAttrib4dNV 680 -#define _gloffset_VertexAttrib4dvNV 681 -#define _gloffset_VertexAttrib4fNV 682 -#define _gloffset_VertexAttrib4fvNV 683 -#define _gloffset_VertexAttrib4sNV 684 -#define _gloffset_VertexAttrib4svNV 685 -#define _gloffset_VertexAttrib4ubNV 686 -#define _gloffset_VertexAttrib4ubvNV 687 -#define _gloffset_VertexAttribPointerNV 688 -#define _gloffset_VertexAttribs1dvNV 689 -#define _gloffset_VertexAttribs1fvNV 690 -#define _gloffset_VertexAttribs1svNV 691 -#define _gloffset_VertexAttribs2dvNV 692 -#define _gloffset_VertexAttribs2fvNV 693 -#define _gloffset_VertexAttribs2svNV 694 -#define _gloffset_VertexAttribs3dvNV 695 -#define _gloffset_VertexAttribs3fvNV 696 -#define _gloffset_VertexAttribs3svNV 697 -#define _gloffset_VertexAttribs4dvNV 698 -#define _gloffset_VertexAttribs4fvNV 699 -#define _gloffset_VertexAttribs4svNV 700 -#define _gloffset_VertexAttribs4ubvNV 701 -#define _gloffset_AlphaFragmentOp1ATI 702 -#define _gloffset_AlphaFragmentOp2ATI 703 -#define _gloffset_AlphaFragmentOp3ATI 704 -#define _gloffset_BeginFragmentShaderATI 705 -#define _gloffset_BindFragmentShaderATI 706 -#define _gloffset_ColorFragmentOp1ATI 707 -#define _gloffset_ColorFragmentOp2ATI 708 -#define _gloffset_ColorFragmentOp3ATI 709 -#define _gloffset_DeleteFragmentShaderATI 710 -#define _gloffset_EndFragmentShaderATI 711 -#define _gloffset_GenFragmentShadersATI 712 -#define _gloffset_PassTexCoordATI 713 -#define _gloffset_SampleMapATI 714 -#define _gloffset_SetFragmentShaderConstantATI 715 -#define _gloffset_PointParameteriNV 716 -#define _gloffset_PointParameterivNV 717 -#define _gloffset_ActiveStencilFaceEXT 718 -#define _gloffset_BindVertexArrayAPPLE 719 -#define _gloffset_DeleteVertexArraysAPPLE 720 -#define _gloffset_GenVertexArraysAPPLE 721 -#define _gloffset_IsVertexArrayAPPLE 722 -#define _gloffset_GetProgramNamedParameterdvNV 723 -#define _gloffset_GetProgramNamedParameterfvNV 724 -#define _gloffset_ProgramNamedParameter4dNV 725 -#define _gloffset_ProgramNamedParameter4dvNV 726 -#define _gloffset_ProgramNamedParameter4fNV 727 -#define _gloffset_ProgramNamedParameter4fvNV 728 -#define _gloffset_DepthBoundsEXT 729 -#define _gloffset_BlendEquationSeparateEXT 730 -#define _gloffset_BindFramebufferEXT 731 -#define _gloffset_BindRenderbufferEXT 732 -#define _gloffset_CheckFramebufferStatusEXT 733 -#define _gloffset_DeleteFramebuffersEXT 734 -#define _gloffset_DeleteRenderbuffersEXT 735 -#define _gloffset_FramebufferRenderbufferEXT 736 -#define _gloffset_FramebufferTexture1DEXT 737 -#define _gloffset_FramebufferTexture2DEXT 738 -#define _gloffset_FramebufferTexture3DEXT 739 -#define _gloffset_GenFramebuffersEXT 740 -#define _gloffset_GenRenderbuffersEXT 741 -#define _gloffset_GenerateMipmapEXT 742 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 743 -#define _gloffset_GetRenderbufferParameterivEXT 744 -#define _gloffset_IsFramebufferEXT 745 -#define _gloffset_IsRenderbufferEXT 746 -#define _gloffset_RenderbufferStorageEXT 747 -#define _gloffset_BlitFramebufferEXT 748 -#define _gloffset_ProgramEnvParameters4fvEXT 749 -#define _gloffset_ProgramLocalParameters4fvEXT 750 -#define _gloffset_GetQueryObjecti64vEXT 751 -#define _gloffset_GetQueryObjectui64vEXT 752 -#define _gloffset_FIRST_DYNAMIC 753 +#define _gloffset_AttachShader 408 +#define _gloffset_CreateProgram 409 +#define _gloffset_CreateShader 410 +#define _gloffset_DeleteProgram 411 +#define _gloffset_DeleteShader 412 +#define _gloffset_DetachShader 413 +#define _gloffset_GetAttachedShaders 414 +#define _gloffset_GetProgramInfoLog 415 +#define _gloffset_GetProgramiv 416 +#define _gloffset_GetShaderInfoLog 417 +#define _gloffset_GetShaderiv 418 +#define _gloffset_IsProgram 419 +#define _gloffset_IsShader 420 +#define _gloffset_StencilFuncSeparate 421 +#define _gloffset_StencilMaskSeparate 422 +#define _gloffset_StencilOpSeparate 423 +#define _gloffset_LoadTransposeMatrixdARB 424 +#define _gloffset_LoadTransposeMatrixfARB 425 +#define _gloffset_MultTransposeMatrixdARB 426 +#define _gloffset_MultTransposeMatrixfARB 427 +#define _gloffset_SampleCoverageARB 428 +#define _gloffset_CompressedTexImage1DARB 429 +#define _gloffset_CompressedTexImage2DARB 430 +#define _gloffset_CompressedTexImage3DARB 431 +#define _gloffset_CompressedTexSubImage1DARB 432 +#define _gloffset_CompressedTexSubImage2DARB 433 +#define _gloffset_CompressedTexSubImage3DARB 434 +#define _gloffset_GetCompressedTexImageARB 435 +#define _gloffset_DisableVertexAttribArrayARB 436 +#define _gloffset_EnableVertexAttribArrayARB 437 +#define _gloffset_GetProgramEnvParameterdvARB 438 +#define _gloffset_GetProgramEnvParameterfvARB 439 +#define _gloffset_GetProgramLocalParameterdvARB 440 +#define _gloffset_GetProgramLocalParameterfvARB 441 +#define _gloffset_GetProgramStringARB 442 +#define _gloffset_GetProgramivARB 443 +#define _gloffset_GetVertexAttribdvARB 444 +#define _gloffset_GetVertexAttribfvARB 445 +#define _gloffset_GetVertexAttribivARB 446 +#define _gloffset_ProgramEnvParameter4dARB 447 +#define _gloffset_ProgramEnvParameter4dvARB 448 +#define _gloffset_ProgramEnvParameter4fARB 449 +#define _gloffset_ProgramEnvParameter4fvARB 450 +#define _gloffset_ProgramLocalParameter4dARB 451 +#define _gloffset_ProgramLocalParameter4dvARB 452 +#define _gloffset_ProgramLocalParameter4fARB 453 +#define _gloffset_ProgramLocalParameter4fvARB 454 +#define _gloffset_ProgramStringARB 455 +#define _gloffset_VertexAttrib1dARB 456 +#define _gloffset_VertexAttrib1dvARB 457 +#define _gloffset_VertexAttrib1fARB 458 +#define _gloffset_VertexAttrib1fvARB 459 +#define _gloffset_VertexAttrib1sARB 460 +#define _gloffset_VertexAttrib1svARB 461 +#define _gloffset_VertexAttrib2dARB 462 +#define _gloffset_VertexAttrib2dvARB 463 +#define _gloffset_VertexAttrib2fARB 464 +#define _gloffset_VertexAttrib2fvARB 465 +#define _gloffset_VertexAttrib2sARB 466 +#define _gloffset_VertexAttrib2svARB 467 +#define _gloffset_VertexAttrib3dARB 468 +#define _gloffset_VertexAttrib3dvARB 469 +#define _gloffset_VertexAttrib3fARB 470 +#define _gloffset_VertexAttrib3fvARB 471 +#define _gloffset_VertexAttrib3sARB 472 +#define _gloffset_VertexAttrib3svARB 473 +#define _gloffset_VertexAttrib4NbvARB 474 +#define _gloffset_VertexAttrib4NivARB 475 +#define _gloffset_VertexAttrib4NsvARB 476 +#define _gloffset_VertexAttrib4NubARB 477 +#define _gloffset_VertexAttrib4NubvARB 478 +#define _gloffset_VertexAttrib4NuivARB 479 +#define _gloffset_VertexAttrib4NusvARB 480 +#define _gloffset_VertexAttrib4bvARB 481 +#define _gloffset_VertexAttrib4dARB 482 +#define _gloffset_VertexAttrib4dvARB 483 +#define _gloffset_VertexAttrib4fARB 484 +#define _gloffset_VertexAttrib4fvARB 485 +#define _gloffset_VertexAttrib4ivARB 486 +#define _gloffset_VertexAttrib4sARB 487 +#define _gloffset_VertexAttrib4svARB 488 +#define _gloffset_VertexAttrib4ubvARB 489 +#define _gloffset_VertexAttrib4uivARB 490 +#define _gloffset_VertexAttrib4usvARB 491 +#define _gloffset_VertexAttribPointerARB 492 +#define _gloffset_BindBufferARB 493 +#define _gloffset_BufferDataARB 494 +#define _gloffset_BufferSubDataARB 495 +#define _gloffset_DeleteBuffersARB 496 +#define _gloffset_GenBuffersARB 497 +#define _gloffset_GetBufferParameterivARB 498 +#define _gloffset_GetBufferPointervARB 499 +#define _gloffset_GetBufferSubDataARB 500 +#define _gloffset_IsBufferARB 501 +#define _gloffset_MapBufferARB 502 +#define _gloffset_UnmapBufferARB 503 +#define _gloffset_BeginQueryARB 504 +#define _gloffset_DeleteQueriesARB 505 +#define _gloffset_EndQueryARB 506 +#define _gloffset_GenQueriesARB 507 +#define _gloffset_GetQueryObjectivARB 508 +#define _gloffset_GetQueryObjectuivARB 509 +#define _gloffset_GetQueryivARB 510 +#define _gloffset_IsQueryARB 511 +#define _gloffset_AttachObjectARB 512 +#define _gloffset_CompileShaderARB 513 +#define _gloffset_CreateProgramObjectARB 514 +#define _gloffset_CreateShaderObjectARB 515 +#define _gloffset_DeleteObjectARB 516 +#define _gloffset_DetachObjectARB 517 +#define _gloffset_GetActiveUniformARB 518 +#define _gloffset_GetAttachedObjectsARB 519 +#define _gloffset_GetHandleARB 520 +#define _gloffset_GetInfoLogARB 521 +#define _gloffset_GetObjectParameterfvARB 522 +#define _gloffset_GetObjectParameterivARB 523 +#define _gloffset_GetShaderSourceARB 524 +#define _gloffset_GetUniformLocationARB 525 +#define _gloffset_GetUniformfvARB 526 +#define _gloffset_GetUniformivARB 527 +#define _gloffset_LinkProgramARB 528 +#define _gloffset_ShaderSourceARB 529 +#define _gloffset_Uniform1fARB 530 +#define _gloffset_Uniform1fvARB 531 +#define _gloffset_Uniform1iARB 532 +#define _gloffset_Uniform1ivARB 533 +#define _gloffset_Uniform2fARB 534 +#define _gloffset_Uniform2fvARB 535 +#define _gloffset_Uniform2iARB 536 +#define _gloffset_Uniform2ivARB 537 +#define _gloffset_Uniform3fARB 538 +#define _gloffset_Uniform3fvARB 539 +#define _gloffset_Uniform3iARB 540 +#define _gloffset_Uniform3ivARB 541 +#define _gloffset_Uniform4fARB 542 +#define _gloffset_Uniform4fvARB 543 +#define _gloffset_Uniform4iARB 544 +#define _gloffset_Uniform4ivARB 545 +#define _gloffset_UniformMatrix2fvARB 546 +#define _gloffset_UniformMatrix3fvARB 547 +#define _gloffset_UniformMatrix4fvARB 548 +#define _gloffset_UseProgramObjectARB 549 +#define _gloffset_ValidateProgramARB 550 +#define _gloffset_BindAttribLocationARB 551 +#define _gloffset_GetActiveAttribARB 552 +#define _gloffset_GetAttribLocationARB 553 +#define _gloffset_DrawBuffersARB 554 +#define _gloffset_PolygonOffsetEXT 555 +#define _gloffset_GetPixelTexGenParameterfvSGIS 556 +#define _gloffset_GetPixelTexGenParameterivSGIS 557 +#define _gloffset_PixelTexGenParameterfSGIS 558 +#define _gloffset_PixelTexGenParameterfvSGIS 559 +#define _gloffset_PixelTexGenParameteriSGIS 560 +#define _gloffset_PixelTexGenParameterivSGIS 561 +#define _gloffset_SampleMaskSGIS 562 +#define _gloffset_SamplePatternSGIS 563 +#define _gloffset_ColorPointerEXT 564 +#define _gloffset_EdgeFlagPointerEXT 565 +#define _gloffset_IndexPointerEXT 566 +#define _gloffset_NormalPointerEXT 567 +#define _gloffset_TexCoordPointerEXT 568 +#define _gloffset_VertexPointerEXT 569 +#define _gloffset_PointParameterfEXT 570 +#define _gloffset_PointParameterfvEXT 571 +#define _gloffset_LockArraysEXT 572 +#define _gloffset_UnlockArraysEXT 573 +#define _gloffset_CullParameterdvEXT 574 +#define _gloffset_CullParameterfvEXT 575 +#define _gloffset_SecondaryColor3bEXT 576 +#define _gloffset_SecondaryColor3bvEXT 577 +#define _gloffset_SecondaryColor3dEXT 578 +#define _gloffset_SecondaryColor3dvEXT 579 +#define _gloffset_SecondaryColor3fEXT 580 +#define _gloffset_SecondaryColor3fvEXT 581 +#define _gloffset_SecondaryColor3iEXT 582 +#define _gloffset_SecondaryColor3ivEXT 583 +#define _gloffset_SecondaryColor3sEXT 584 +#define _gloffset_SecondaryColor3svEXT 585 +#define _gloffset_SecondaryColor3ubEXT 586 +#define _gloffset_SecondaryColor3ubvEXT 587 +#define _gloffset_SecondaryColor3uiEXT 588 +#define _gloffset_SecondaryColor3uivEXT 589 +#define _gloffset_SecondaryColor3usEXT 590 +#define _gloffset_SecondaryColor3usvEXT 591 +#define _gloffset_SecondaryColorPointerEXT 592 +#define _gloffset_MultiDrawArraysEXT 593 +#define _gloffset_MultiDrawElementsEXT 594 +#define _gloffset_FogCoordPointerEXT 595 +#define _gloffset_FogCoorddEXT 596 +#define _gloffset_FogCoorddvEXT 597 +#define _gloffset_FogCoordfEXT 598 +#define _gloffset_FogCoordfvEXT 599 +#define _gloffset_PixelTexGenSGIX 600 +#define _gloffset_BlendFuncSeparateEXT 601 +#define _gloffset_FlushVertexArrayRangeNV 602 +#define _gloffset_VertexArrayRangeNV 603 +#define _gloffset_CombinerInputNV 604 +#define _gloffset_CombinerOutputNV 605 +#define _gloffset_CombinerParameterfNV 606 +#define _gloffset_CombinerParameterfvNV 607 +#define _gloffset_CombinerParameteriNV 608 +#define _gloffset_CombinerParameterivNV 609 +#define _gloffset_FinalCombinerInputNV 610 +#define _gloffset_GetCombinerInputParameterfvNV 611 +#define _gloffset_GetCombinerInputParameterivNV 612 +#define _gloffset_GetCombinerOutputParameterfvNV 613 +#define _gloffset_GetCombinerOutputParameterivNV 614 +#define _gloffset_GetFinalCombinerInputParameterfvNV 615 +#define _gloffset_GetFinalCombinerInputParameterivNV 616 +#define _gloffset_ResizeBuffersMESA 617 +#define _gloffset_WindowPos2dMESA 618 +#define _gloffset_WindowPos2dvMESA 619 +#define _gloffset_WindowPos2fMESA 620 +#define _gloffset_WindowPos2fvMESA 621 +#define _gloffset_WindowPos2iMESA 622 +#define _gloffset_WindowPos2ivMESA 623 +#define _gloffset_WindowPos2sMESA 624 +#define _gloffset_WindowPos2svMESA 625 +#define _gloffset_WindowPos3dMESA 626 +#define _gloffset_WindowPos3dvMESA 627 +#define _gloffset_WindowPos3fMESA 628 +#define _gloffset_WindowPos3fvMESA 629 +#define _gloffset_WindowPos3iMESA 630 +#define _gloffset_WindowPos3ivMESA 631 +#define _gloffset_WindowPos3sMESA 632 +#define _gloffset_WindowPos3svMESA 633 +#define _gloffset_WindowPos4dMESA 634 +#define _gloffset_WindowPos4dvMESA 635 +#define _gloffset_WindowPos4fMESA 636 +#define _gloffset_WindowPos4fvMESA 637 +#define _gloffset_WindowPos4iMESA 638 +#define _gloffset_WindowPos4ivMESA 639 +#define _gloffset_WindowPos4sMESA 640 +#define _gloffset_WindowPos4svMESA 641 +#define _gloffset_MultiModeDrawArraysIBM 642 +#define _gloffset_MultiModeDrawElementsIBM 643 +#define _gloffset_DeleteFencesNV 644 +#define _gloffset_FinishFenceNV 645 +#define _gloffset_GenFencesNV 646 +#define _gloffset_GetFenceivNV 647 +#define _gloffset_IsFenceNV 648 +#define _gloffset_SetFenceNV 649 +#define _gloffset_TestFenceNV 650 +#define _gloffset_AreProgramsResidentNV 651 +#define _gloffset_BindProgramNV 652 +#define _gloffset_DeleteProgramsNV 653 +#define _gloffset_ExecuteProgramNV 654 +#define _gloffset_GenProgramsNV 655 +#define _gloffset_GetProgramParameterdvNV 656 +#define _gloffset_GetProgramParameterfvNV 657 +#define _gloffset_GetProgramStringNV 658 +#define _gloffset_GetProgramivNV 659 +#define _gloffset_GetTrackMatrixivNV 660 +#define _gloffset_GetVertexAttribPointervNV 661 +#define _gloffset_GetVertexAttribdvNV 662 +#define _gloffset_GetVertexAttribfvNV 663 +#define _gloffset_GetVertexAttribivNV 664 +#define _gloffset_IsProgramNV 665 +#define _gloffset_LoadProgramNV 666 +#define _gloffset_ProgramParameter4dNV 667 +#define _gloffset_ProgramParameter4dvNV 668 +#define _gloffset_ProgramParameter4fNV 669 +#define _gloffset_ProgramParameter4fvNV 670 +#define _gloffset_ProgramParameters4dvNV 671 +#define _gloffset_ProgramParameters4fvNV 672 +#define _gloffset_RequestResidentProgramsNV 673 +#define _gloffset_TrackMatrixNV 674 +#define _gloffset_VertexAttrib1dNV 675 +#define _gloffset_VertexAttrib1dvNV 676 +#define _gloffset_VertexAttrib1fNV 677 +#define _gloffset_VertexAttrib1fvNV 678 +#define _gloffset_VertexAttrib1sNV 679 +#define _gloffset_VertexAttrib1svNV 680 +#define _gloffset_VertexAttrib2dNV 681 +#define _gloffset_VertexAttrib2dvNV 682 +#define _gloffset_VertexAttrib2fNV 683 +#define _gloffset_VertexAttrib2fvNV 684 +#define _gloffset_VertexAttrib2sNV 685 +#define _gloffset_VertexAttrib2svNV 686 +#define _gloffset_VertexAttrib3dNV 687 +#define _gloffset_VertexAttrib3dvNV 688 +#define _gloffset_VertexAttrib3fNV 689 +#define _gloffset_VertexAttrib3fvNV 690 +#define _gloffset_VertexAttrib3sNV 691 +#define _gloffset_VertexAttrib3svNV 692 +#define _gloffset_VertexAttrib4dNV 693 +#define _gloffset_VertexAttrib4dvNV 694 +#define _gloffset_VertexAttrib4fNV 695 +#define _gloffset_VertexAttrib4fvNV 696 +#define _gloffset_VertexAttrib4sNV 697 +#define _gloffset_VertexAttrib4svNV 698 +#define _gloffset_VertexAttrib4ubNV 699 +#define _gloffset_VertexAttrib4ubvNV 700 +#define _gloffset_VertexAttribPointerNV 701 +#define _gloffset_VertexAttribs1dvNV 702 +#define _gloffset_VertexAttribs1fvNV 703 +#define _gloffset_VertexAttribs1svNV 704 +#define _gloffset_VertexAttribs2dvNV 705 +#define _gloffset_VertexAttribs2fvNV 706 +#define _gloffset_VertexAttribs2svNV 707 +#define _gloffset_VertexAttribs3dvNV 708 +#define _gloffset_VertexAttribs3fvNV 709 +#define _gloffset_VertexAttribs3svNV 710 +#define _gloffset_VertexAttribs4dvNV 711 +#define _gloffset_VertexAttribs4fvNV 712 +#define _gloffset_VertexAttribs4svNV 713 +#define _gloffset_VertexAttribs4ubvNV 714 +#define _gloffset_AlphaFragmentOp1ATI 715 +#define _gloffset_AlphaFragmentOp2ATI 716 +#define _gloffset_AlphaFragmentOp3ATI 717 +#define _gloffset_BeginFragmentShaderATI 718 +#define _gloffset_BindFragmentShaderATI 719 +#define _gloffset_ColorFragmentOp1ATI 720 +#define _gloffset_ColorFragmentOp2ATI 721 +#define _gloffset_ColorFragmentOp3ATI 722 +#define _gloffset_DeleteFragmentShaderATI 723 +#define _gloffset_EndFragmentShaderATI 724 +#define _gloffset_GenFragmentShadersATI 725 +#define _gloffset_PassTexCoordATI 726 +#define _gloffset_SampleMapATI 727 +#define _gloffset_SetFragmentShaderConstantATI 728 +#define _gloffset_PointParameteriNV 729 +#define _gloffset_PointParameterivNV 730 +#define _gloffset_ActiveStencilFaceEXT 731 +#define _gloffset_BindVertexArrayAPPLE 732 +#define _gloffset_DeleteVertexArraysAPPLE 733 +#define _gloffset_GenVertexArraysAPPLE 734 +#define _gloffset_IsVertexArrayAPPLE 735 +#define _gloffset_GetProgramNamedParameterdvNV 736 +#define _gloffset_GetProgramNamedParameterfvNV 737 +#define _gloffset_ProgramNamedParameter4dNV 738 +#define _gloffset_ProgramNamedParameter4dvNV 739 +#define _gloffset_ProgramNamedParameter4fNV 740 +#define _gloffset_ProgramNamedParameter4fvNV 741 +#define _gloffset_DepthBoundsEXT 742 +#define _gloffset_BlendEquationSeparateEXT 743 +#define _gloffset_BindFramebufferEXT 744 +#define _gloffset_BindRenderbufferEXT 745 +#define _gloffset_CheckFramebufferStatusEXT 746 +#define _gloffset_DeleteFramebuffersEXT 747 +#define _gloffset_DeleteRenderbuffersEXT 748 +#define _gloffset_FramebufferRenderbufferEXT 749 +#define _gloffset_FramebufferTexture1DEXT 750 +#define _gloffset_FramebufferTexture2DEXT 751 +#define _gloffset_FramebufferTexture3DEXT 752 +#define _gloffset_GenFramebuffersEXT 753 +#define _gloffset_GenRenderbuffersEXT 754 +#define _gloffset_GenerateMipmapEXT 755 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 756 +#define _gloffset_GetRenderbufferParameterivEXT 757 +#define _gloffset_IsFramebufferEXT 758 +#define _gloffset_IsRenderbufferEXT 759 +#define _gloffset_RenderbufferStorageEXT 760 +#define _gloffset_BlitFramebufferEXT 761 +#define _gloffset_ProgramEnvParameters4fvEXT 762 +#define _gloffset_ProgramLocalParameters4fvEXT 763 +#define _gloffset_GetQueryObjecti64vEXT 764 +#define _gloffset_GetQueryObjectui64vEXT 765 +#define _gloffset_FIRST_DYNAMIC 766 #else +#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] +#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] +#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] +#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] +#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] +#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] +#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] +#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] +#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] +#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] +#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] +#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] +#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] #define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] #define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] #define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 576916e9f40..e77fe05d595 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -445,351 +445,364 @@ struct _glapi_table void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ - void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 408 */ - void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 409 */ - void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); /* 410 */ - void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 411 */ - void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 412 */ - void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 413 */ - void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 414 */ - void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 415 */ - void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 416 */ - void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 417 */ - void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 418 */ - void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 419 */ - void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 420 */ - void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 421 */ - void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 422 */ - void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 423 */ - void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 424 */ - void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 425 */ - void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 426 */ - void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 427 */ - void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 428 */ - void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 429 */ - void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 430 */ - void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 431 */ - void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 432 */ - void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 433 */ - void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 434 */ - void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 435 */ - void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 436 */ - void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 437 */ - void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 438 */ - void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 439 */ - void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 440 */ - void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 441 */ - void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 442 */ - void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 443 */ - void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 444 */ - void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 445 */ - void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 446 */ - void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 447 */ - void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 448 */ - void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 449 */ - void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 450 */ - void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 451 */ - void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 452 */ - void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 453 */ - void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 454 */ - void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 455 */ - void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 456 */ - void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 457 */ - void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 458 */ - void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 459 */ - void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 460 */ - void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 461 */ - void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 462 */ - void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 463 */ - void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 464 */ - void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 465 */ - void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 466 */ - void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 467 */ - void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 468 */ - void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 469 */ - void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 470 */ - void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 471 */ - void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 472 */ - void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 473 */ - void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 474 */ - void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 475 */ - void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 476 */ - void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 477 */ - void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 478 */ - void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 479 */ - void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 480 */ - void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 481 */ - void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 482 */ - void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 483 */ - void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 484 */ - void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 485 */ - void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 486 */ - void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 487 */ - GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 488 */ - GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 489 */ - GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 490 */ - void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 491 */ - void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 492 */ - void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 493 */ - void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 494 */ - void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 495 */ - void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 496 */ - void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 497 */ - GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 498 */ - void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 499 */ - void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shaderObj); /* 500 */ - GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 501 */ - GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 502 */ - void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 503 */ - void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 504 */ - void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 505 */ - void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 506 */ - GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 507 */ - void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 508 */ - void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 509 */ - void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 510 */ - void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); /* 511 */ - GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB programObj, const GLcharARB * name); /* 512 */ - void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat * params); /* 513 */ - void (GLAPIENTRYP GetUniformivARB)(GLhandleARB programObj, GLint location, GLint * params); /* 514 */ - void (GLAPIENTRYP LinkProgramARB)(GLhandleARB programObj); /* 515 */ - void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); /* 516 */ - void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 517 */ - void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 518 */ - void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 519 */ - void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 520 */ - void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 521 */ - void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 522 */ - void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 523 */ - void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 524 */ - void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 525 */ - void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 526 */ - void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 527 */ - void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 528 */ - void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 529 */ - void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 530 */ - void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 531 */ - void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 532 */ - void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 533 */ - void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 534 */ - void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 535 */ - void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB programObj); /* 536 */ - void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB programObj); /* 537 */ - void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB * name); /* 538 */ - void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 539 */ - GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB programObj, const GLcharARB * name); /* 540 */ - void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 541 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 542 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 543 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 544 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 545 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 546 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 547 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 548 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 549 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 550 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 551 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 552 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 553 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 554 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 555 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 556 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 557 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 558 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 559 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 560 */ - void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 561 */ - void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 562 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 563 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 564 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 565 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 566 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 567 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 568 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 569 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 570 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 571 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 572 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 573 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 574 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 575 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 576 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 577 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 578 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 579 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 580 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 581 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 582 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 583 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 584 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 585 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 586 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 587 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 588 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 589 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 590 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 591 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 592 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 593 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 594 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 595 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 596 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 597 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 598 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 599 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 600 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 601 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 602 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 603 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 604 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 605 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 606 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 607 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 608 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 609 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 610 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 611 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 612 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 613 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 614 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 615 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 616 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 617 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 618 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 619 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 620 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 621 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 622 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 623 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 624 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 625 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 626 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 627 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 628 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 629 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 630 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 631 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 632 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 633 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 634 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 635 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 636 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 637 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 638 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 639 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 640 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 641 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 642 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 643 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 644 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 645 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 646 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 647 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** params); /* 648 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 649 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 650 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 651 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 652 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 653 */ - void (GLAPIENTRYP ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 654 */ - void (GLAPIENTRYP ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params); /* 655 */ - void (GLAPIENTRYP ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 656 */ - void (GLAPIENTRYP ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params); /* 657 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 658 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 659 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 660 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 661 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 662 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 663 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 664 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 665 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 666 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 667 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 668 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 669 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 670 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 671 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 672 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 673 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 674 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 675 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 676 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 677 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 678 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 679 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 680 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 681 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 682 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 683 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 684 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 685 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 686 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 687 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 688 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 689 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 690 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 691 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 692 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 693 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 694 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 695 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 696 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 697 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 698 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 699 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 700 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 701 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 702 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 703 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 704 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 705 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 706 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 707 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 708 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 709 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 710 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 711 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 712 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 713 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 714 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 715 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 716 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 717 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 718 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 719 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 720 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 721 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 722 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 723 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 724 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 725 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 726 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 727 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 728 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 729 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 730 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 731 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 732 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 733 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 734 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 735 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 736 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 737 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 738 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 739 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 740 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 741 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 742 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 743 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 744 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 745 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 746 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 747 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 748 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 749 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 750 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 751 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 752 */ + void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */ + GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */ + GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */ + void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */ + void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */ + void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */ + void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ + void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ + void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */ + void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ + void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */ + GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */ + GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */ + void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ + void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */ + void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); /* 423 */ + void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 424 */ + void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 425 */ + void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 426 */ + void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 427 */ + void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 428 */ + void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 429 */ + void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 430 */ + void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 431 */ + void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 432 */ + void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 433 */ + void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 434 */ + void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 435 */ + void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 436 */ + void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 437 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 438 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 439 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 440 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 441 */ + void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 442 */ + void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 443 */ + void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 444 */ + void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 445 */ + void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 446 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 447 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 448 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 449 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 450 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 451 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 452 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 453 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 454 */ + void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 455 */ + void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 456 */ + void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 457 */ + void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 458 */ + void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 459 */ + void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 460 */ + void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 461 */ + void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 462 */ + void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 463 */ + void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 464 */ + void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 465 */ + void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 466 */ + void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 467 */ + void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 468 */ + void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 469 */ + void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 470 */ + void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 471 */ + void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 472 */ + void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 473 */ + void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 474 */ + void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 475 */ + void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 476 */ + void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 477 */ + void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 478 */ + void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 479 */ + void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 480 */ + void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 481 */ + void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 482 */ + void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 483 */ + void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 484 */ + void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 485 */ + void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 486 */ + void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 487 */ + void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 488 */ + void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 489 */ + void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 490 */ + void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 491 */ + void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 492 */ + void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 493 */ + void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 494 */ + void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 495 */ + void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 496 */ + void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 497 */ + void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 498 */ + void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 499 */ + void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 500 */ + GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 501 */ + GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 502 */ + GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 503 */ + void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 504 */ + void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 505 */ + void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 506 */ + void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 507 */ + void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 508 */ + void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 509 */ + void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 510 */ + GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 511 */ + void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 512 */ + void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 513 */ + GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 514 */ + GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 515 */ + void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 516 */ + void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 517 */ + void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 518 */ + void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 519 */ + GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 520 */ + void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 521 */ + void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 522 */ + void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 523 */ + void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 524 */ + GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 525 */ + void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 526 */ + void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 527 */ + void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 528 */ + void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 529 */ + void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 530 */ + void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 531 */ + void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 532 */ + void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 533 */ + void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 534 */ + void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 535 */ + void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 536 */ + void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 537 */ + void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 538 */ + void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 539 */ + void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 540 */ + void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 541 */ + void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 542 */ + void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 543 */ + void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 544 */ + void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 545 */ + void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 546 */ + void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 547 */ + void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 548 */ + void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 549 */ + void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 550 */ + void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 551 */ + void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 552 */ + GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 553 */ + void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 554 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 555 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 556 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 557 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 558 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 559 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 560 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 561 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 562 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 563 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 564 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 565 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 566 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 567 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 568 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 569 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 570 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 571 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 572 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 573 */ + void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 574 */ + void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 575 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 576 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 577 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 578 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 579 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 580 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 581 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 582 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 583 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 584 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 585 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 586 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 587 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 588 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 589 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 590 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 591 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 592 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 593 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 594 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 595 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 596 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 597 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 598 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 599 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 600 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 601 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 602 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 603 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 604 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 605 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 606 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 607 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 608 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 609 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 610 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 611 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 612 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 613 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 614 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 615 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 616 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 617 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 618 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 619 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 620 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 621 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 622 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 623 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 624 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 625 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 626 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 627 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 628 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 629 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 630 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 631 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 632 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 633 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 634 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 635 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 636 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 637 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 638 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 639 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 640 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 641 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 642 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 643 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 644 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 645 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 646 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 647 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 648 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 649 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 650 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 651 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 652 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 653 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 654 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 655 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 656 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 657 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 658 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 659 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 660 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** params); /* 661 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 662 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 663 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 664 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 665 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 666 */ + void (GLAPIENTRYP ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 667 */ + void (GLAPIENTRYP ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params); /* 668 */ + void (GLAPIENTRYP ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 669 */ + void (GLAPIENTRYP ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params); /* 670 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 671 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 672 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 673 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 674 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 675 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 676 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 677 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 678 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 679 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 680 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 681 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 682 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 683 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 684 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 685 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 686 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 687 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 688 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 689 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 690 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 691 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 692 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 693 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 694 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 695 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 696 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 697 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 698 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 699 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 700 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 701 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 702 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 703 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 704 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 705 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 706 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 707 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 708 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 709 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 710 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 711 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 712 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 713 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 714 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 715 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 716 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 717 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 718 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 719 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 720 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 721 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 722 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 723 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 724 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 725 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 726 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 727 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 728 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 729 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 730 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 731 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 732 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 733 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 734 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 735 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 736 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 737 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 738 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 739 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 740 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 741 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 742 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 743 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 744 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 745 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 746 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 747 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 748 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 749 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 750 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 751 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 752 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 753 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 754 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 755 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 756 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 757 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 758 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 759 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 760 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 761 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 762 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 763 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 764 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 765 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 6b1f237f975..1b17723b086 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -2679,6 +2679,71 @@ KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) +{ + DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) +{ + RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) +{ + RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) +{ + DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) +{ + DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader) +{ + DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader)); +} + +KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) +{ + DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) +{ + DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) +{ + DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params) +{ + DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) +{ + RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) +{ + RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); +} + KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); @@ -2814,11 +2879,21 @@ KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); } +KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index) +{ + DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index)); +} + KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) { DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); } +KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index) +{ + DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index)); +} + KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) { DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); @@ -2854,16 +2929,31 @@ KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) { DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) { DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) { DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); @@ -2914,126 +3004,251 @@ KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsi DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) { DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) { DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) { DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) { DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) { DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) { DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) { DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) { DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) { DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) { DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) { DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) { DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) { DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) { DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) { DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) { DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) { DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) { DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) { DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) { DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) { DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) { DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) { DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) { DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); @@ -3044,21 +3259,41 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) { DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) { DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); @@ -3069,11 +3304,21 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) { DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); @@ -3094,6 +3339,11 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) { DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); @@ -3294,9 +3544,14 @@ KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleA DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj)); } -KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shaderObj) +KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) +{ + DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); +} + +KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) { - DISPATCH(CompileShaderARB, (shaderObj), (F, "glCompileShaderARB(%d);\n", shaderObj)); + DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)); } KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) @@ -3319,9 +3574,14 @@ KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleA DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj)); } -KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) { - DISPATCH(GetActiveUniformARB, (programObj, index, maxLength, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", programObj, index, maxLength, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); + DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +{ + DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); } KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) @@ -3349,34 +3609,69 @@ KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pna DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); } -KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source) +KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) { - DISPATCH(GetShaderSourceARB, (obj, maxLength, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) source)); + DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); } -KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB programObj, const GLcharARB * name) +KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source) { - RETURN_DISPATCH(GetUniformLocationARB, (programObj, name), (F, "glGetUniformLocationARB(%d, %p);\n", programObj, (const void *) name)); + DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); } -KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat * params) +KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name) { - DISPATCH(GetUniformfvARB, (programObj, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", programObj, location, (const void *) params)); + RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name)); } -KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB programObj, GLint location, GLint * params) +KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name) { - DISPATCH(GetUniformivARB, (programObj, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", programObj, location, (const void *) params)); + RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name)); } -KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB programObj) +KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params) { - DISPATCH(LinkProgramARB, (programObj), (F, "glLinkProgramARB(%d);\n", programObj)); + DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params)); } -KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length) +KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params) { - DISPATCH(ShaderSourceARB, (shaderObj, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shaderObj, count, (const void *) string, (const void *) length)); + DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params) +{ + DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params) +{ + DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program) +{ + DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program) +{ + DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length) +{ + DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length) +{ + DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0) +{ + DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0)); } KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) @@ -3384,119 +3679,234 @@ KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0)); } +KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value) { DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value)); } +KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0) +{ + DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) { DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0)); } +KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value) { DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value)); } +KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) +{ + DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) { DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1)); } +KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value) { DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value)); } +KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1) +{ + DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) { DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1)); } +KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value) { DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value)); } +KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) { DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2)); } +KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value) { DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value)); } +KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) +{ + DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) { DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2)); } +KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value) { DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value)); } +KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) { DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); } +KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value) { DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value)); } +KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) { DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); } +KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value) { DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value)); } +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); } +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); } +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); } -KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB programObj) +KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program) { - DISPATCH(UseProgramObjectARB, (programObj), (F, "glUseProgramObjectARB(%d);\n", programObj)); + DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program)); } -KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB programObj) +KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program) { - DISPATCH(ValidateProgramARB, (programObj), (F, "glValidateProgramARB(%d);\n", programObj)); + DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program)); } -KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB * name) +KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program) { - DISPATCH(BindAttribLocationARB, (programObj, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", programObj, index, (const void *) name)); + DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program)); } -KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program) { - DISPATCH(GetActiveAttribARB, (programObj, index, maxLength, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", programObj, index, maxLength, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); + DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program)); } -KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB programObj, const GLcharARB * name) +KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name) { - RETURN_DISPATCH(GetAttribLocationARB, (programObj, name), (F, "glGetAttribLocationARB(%d, %p);\n", programObj, (const void *) name)); + DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name) +{ + DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +{ + DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name) +{ + RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name)); } KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) @@ -3519,58 +3929,58 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_543)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_556)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_543)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_556)(GLenum pname, GLfloat * params) { DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_544)(GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_557)(GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_544)(GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_557)(GLenum pname, GLint * params) { DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_545)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_558)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_545)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_558)(GLenum pname, GLfloat param) { DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_546)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_559)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_546)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_559)(GLenum pname, const GLfloat * params) { DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_547)(GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_560)(GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_547)(GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_560)(GLenum pname, GLint param) { DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_548)(GLenum pname, const GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_561)(GLenum pname, const GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_548)(GLenum pname, const GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_561)(GLenum pname, const GLint * params) { DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_549)(GLclampf value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_562)(GLclampf value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_549)(GLclampf value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_562)(GLclampf value, GLboolean invert) { DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_550)(GLenum pattern); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pattern); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_550)(GLenum pattern) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pattern) { DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); } @@ -3620,9 +4030,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_557)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_557)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pname, GLfloat param) { DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); } @@ -3642,9 +4052,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_558)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_558)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pname, const GLfloat * params) { DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } @@ -3659,16 +4069,16 @@ KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_561)(GLenum pname, GLdouble * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_574)(GLenum pname, GLdouble * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_561)(GLenum pname, GLdouble * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_574)(GLenum pname, GLdouble * params) { DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_562)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_562)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params) { DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } @@ -3913,9 +4323,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_587)(GLenum mode); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_600)(GLenum mode); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_587)(GLenum mode) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_600)(GLenum mode) { DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); } @@ -3930,9 +4340,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_588)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_588)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } @@ -4297,65 +4707,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_629)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_642)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_629)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_642)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_630)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_630)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_631)(GLsizei n, const GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLsizei n, const GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_631)(GLsizei n, const GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLsizei n, const GLuint * fences) { DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLuint fence); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_645)(GLuint fence); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLuint fence) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_645)(GLuint fence) { DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLsizei n, GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_646)(GLsizei n, GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLsizei n, GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_646)(GLsizei n, GLuint * fences) { DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLuint fence, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_647)(GLuint fence, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLuint fence, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_647)(GLuint fence, GLenum pname, GLint * params) { DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_635)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_648)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_635)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_648)(GLuint fence) { RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_636)(GLuint fence, GLenum condition); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLuint fence, GLenum condition); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_636)(GLuint fence, GLenum condition) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLuint fence, GLenum condition) { DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_637)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_650)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_637)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_650)(GLuint fence) { RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); } @@ -4795,37 +5205,37 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_718)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_731)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_718)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_731)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_719)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_719)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_720)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_720)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_721)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_721)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_722)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_735)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_722)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_735)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -4860,9 +5270,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_742)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_742)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -4872,9 +5282,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_730)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_743)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_730)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_743)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } @@ -4964,37 +5374,37 @@ KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum intern DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_748)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_748)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -5421,6 +5831,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(MultiTexCoord4ivARB), TABLE_ENTRY(MultiTexCoord4sARB), TABLE_ENTRY(MultiTexCoord4svARB), + TABLE_ENTRY(AttachShader), + TABLE_ENTRY(CreateProgram), + TABLE_ENTRY(CreateShader), + TABLE_ENTRY(DeleteProgram), + TABLE_ENTRY(DeleteShader), + TABLE_ENTRY(DetachShader), + TABLE_ENTRY(GetAttachedShaders), + TABLE_ENTRY(GetProgramInfoLog), + TABLE_ENTRY(GetProgramiv), + TABLE_ENTRY(GetShaderInfoLog), + TABLE_ENTRY(GetShaderiv), + TABLE_ENTRY(IsProgram), + TABLE_ENTRY(IsShader), TABLE_ENTRY(StencilFuncSeparate), TABLE_ENTRY(StencilMaskSeparate), TABLE_ENTRY(StencilOpSeparate), @@ -5556,14 +5979,14 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetAttribLocationARB), TABLE_ENTRY(DrawBuffersARB), TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_543), - TABLE_ENTRY(_dispatch_stub_544), - TABLE_ENTRY(_dispatch_stub_545), - TABLE_ENTRY(_dispatch_stub_546), - TABLE_ENTRY(_dispatch_stub_547), - TABLE_ENTRY(_dispatch_stub_548), - TABLE_ENTRY(_dispatch_stub_549), - TABLE_ENTRY(_dispatch_stub_550), + TABLE_ENTRY(_dispatch_stub_556), + TABLE_ENTRY(_dispatch_stub_557), + TABLE_ENTRY(_dispatch_stub_558), + TABLE_ENTRY(_dispatch_stub_559), + TABLE_ENTRY(_dispatch_stub_560), + TABLE_ENTRY(_dispatch_stub_561), + TABLE_ENTRY(_dispatch_stub_562), + TABLE_ENTRY(_dispatch_stub_563), TABLE_ENTRY(ColorPointerEXT), TABLE_ENTRY(EdgeFlagPointerEXT), TABLE_ENTRY(IndexPointerEXT), @@ -5574,8 +5997,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(PointParameterfvEXT), TABLE_ENTRY(LockArraysEXT), TABLE_ENTRY(UnlockArraysEXT), - TABLE_ENTRY(_dispatch_stub_561), - TABLE_ENTRY(_dispatch_stub_562), + TABLE_ENTRY(_dispatch_stub_574), + TABLE_ENTRY(_dispatch_stub_575), TABLE_ENTRY(SecondaryColor3bEXT), TABLE_ENTRY(SecondaryColor3bvEXT), TABLE_ENTRY(SecondaryColor3dEXT), @@ -5600,7 +6023,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT), TABLE_ENTRY(FogCoordfEXT), TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_587), + TABLE_ENTRY(_dispatch_stub_600), TABLE_ENTRY(BlendFuncSeparateEXT), TABLE_ENTRY(FlushVertexArrayRangeNV), TABLE_ENTRY(VertexArrayRangeNV), @@ -5642,15 +6065,15 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA), TABLE_ENTRY(WindowPos4sMESA), TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_629), - TABLE_ENTRY(_dispatch_stub_630), - TABLE_ENTRY(_dispatch_stub_631), - TABLE_ENTRY(_dispatch_stub_632), - TABLE_ENTRY(_dispatch_stub_633), - TABLE_ENTRY(_dispatch_stub_634), - TABLE_ENTRY(_dispatch_stub_635), - TABLE_ENTRY(_dispatch_stub_636), - TABLE_ENTRY(_dispatch_stub_637), + TABLE_ENTRY(_dispatch_stub_642), + TABLE_ENTRY(_dispatch_stub_643), + TABLE_ENTRY(_dispatch_stub_644), + TABLE_ENTRY(_dispatch_stub_645), + TABLE_ENTRY(_dispatch_stub_646), + TABLE_ENTRY(_dispatch_stub_647), + TABLE_ENTRY(_dispatch_stub_648), + TABLE_ENTRY(_dispatch_stub_649), + TABLE_ENTRY(_dispatch_stub_650), TABLE_ENTRY(AreProgramsResidentNV), TABLE_ENTRY(BindProgramNV), TABLE_ENTRY(DeleteProgramsNV), @@ -5731,19 +6154,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_718), - TABLE_ENTRY(_dispatch_stub_719), - TABLE_ENTRY(_dispatch_stub_720), - TABLE_ENTRY(_dispatch_stub_721), - TABLE_ENTRY(_dispatch_stub_722), + TABLE_ENTRY(_dispatch_stub_731), + TABLE_ENTRY(_dispatch_stub_732), + TABLE_ENTRY(_dispatch_stub_733), + TABLE_ENTRY(_dispatch_stub_734), + TABLE_ENTRY(_dispatch_stub_735), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), TABLE_ENTRY(ProgramNamedParameter4dvNV), TABLE_ENTRY(ProgramNamedParameter4fNV), TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_729), - TABLE_ENTRY(_dispatch_stub_730), + TABLE_ENTRY(_dispatch_stub_742), + TABLE_ENTRY(_dispatch_stub_743), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -5761,11 +6184,11 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_748), - TABLE_ENTRY(_dispatch_stub_749), - TABLE_ENTRY(_dispatch_stub_750), - TABLE_ENTRY(_dispatch_stub_751), - TABLE_ENTRY(_dispatch_stub_752), + TABLE_ENTRY(_dispatch_stub_761), + TABLE_ENTRY(_dispatch_stub_762), + TABLE_ENTRY(_dispatch_stub_763), + TABLE_ENTRY(_dispatch_stub_764), + TABLE_ENTRY(_dispatch_stub_765), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. @@ -5964,6 +6387,43 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(CompressedTexSubImage2D), TABLE_ENTRY(CompressedTexSubImage3D), TABLE_ENTRY(GetCompressedTexImage), + TABLE_ENTRY(DisableVertexAttribArray), + TABLE_ENTRY(EnableVertexAttribArray), + TABLE_ENTRY(GetVertexAttribdv), + TABLE_ENTRY(GetVertexAttribfv), + TABLE_ENTRY(GetVertexAttribiv), + TABLE_ENTRY(VertexAttrib1d), + TABLE_ENTRY(VertexAttrib1dv), + TABLE_ENTRY(VertexAttrib1f), + TABLE_ENTRY(VertexAttrib1fv), + TABLE_ENTRY(VertexAttrib1s), + TABLE_ENTRY(VertexAttrib1sv), + TABLE_ENTRY(VertexAttrib2d), + TABLE_ENTRY(VertexAttrib2dv), + TABLE_ENTRY(VertexAttrib2f), + TABLE_ENTRY(VertexAttrib2fv), + TABLE_ENTRY(VertexAttrib2s), + TABLE_ENTRY(VertexAttrib2sv), + TABLE_ENTRY(VertexAttrib3d), + TABLE_ENTRY(VertexAttrib3dv), + TABLE_ENTRY(VertexAttrib3f), + TABLE_ENTRY(VertexAttrib3fv), + TABLE_ENTRY(VertexAttrib3s), + TABLE_ENTRY(VertexAttrib3sv), + TABLE_ENTRY(VertexAttrib4Nbv), + TABLE_ENTRY(VertexAttrib4Niv), + TABLE_ENTRY(VertexAttrib4Nsv), + TABLE_ENTRY(VertexAttrib4Nub), + TABLE_ENTRY(VertexAttrib4Nubv), + TABLE_ENTRY(VertexAttrib4Nuiv), + TABLE_ENTRY(VertexAttrib4Nusv), + TABLE_ENTRY(VertexAttrib4d), + TABLE_ENTRY(VertexAttrib4dv), + TABLE_ENTRY(VertexAttrib4f), + TABLE_ENTRY(VertexAttrib4fv), + TABLE_ENTRY(VertexAttrib4s), + TABLE_ENTRY(VertexAttrib4sv), + TABLE_ENTRY(VertexAttribPointer), TABLE_ENTRY(BindBuffer), TABLE_ENTRY(BufferData), TABLE_ENTRY(BufferSubData), @@ -5983,6 +6443,38 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(GetQueryObjectuiv), TABLE_ENTRY(GetQueryiv), TABLE_ENTRY(IsQuery), + TABLE_ENTRY(CompileShader), + TABLE_ENTRY(GetActiveUniform), + TABLE_ENTRY(GetShaderSource), + TABLE_ENTRY(GetUniformLocation), + TABLE_ENTRY(GetUniformfv), + TABLE_ENTRY(GetUniformiv), + TABLE_ENTRY(LinkProgram), + TABLE_ENTRY(ShaderSource), + TABLE_ENTRY(Uniform1f), + TABLE_ENTRY(Uniform1fv), + TABLE_ENTRY(Uniform1i), + TABLE_ENTRY(Uniform1iv), + TABLE_ENTRY(Uniform2f), + TABLE_ENTRY(Uniform2fv), + TABLE_ENTRY(Uniform2i), + TABLE_ENTRY(Uniform2iv), + TABLE_ENTRY(Uniform3f), + TABLE_ENTRY(Uniform3fv), + TABLE_ENTRY(Uniform3i), + TABLE_ENTRY(Uniform3iv), + TABLE_ENTRY(Uniform4f), + TABLE_ENTRY(Uniform4fv), + TABLE_ENTRY(Uniform4i), + TABLE_ENTRY(Uniform4iv), + TABLE_ENTRY(UniformMatrix2fv), + TABLE_ENTRY(UniformMatrix3fv), + TABLE_ENTRY(UniformMatrix4fv), + TABLE_ENTRY(UseProgram), + TABLE_ENTRY(ValidateProgram), + TABLE_ENTRY(BindAttribLocation), + TABLE_ENTRY(GetActiveAttrib), + TABLE_ENTRY(GetAttribLocation), TABLE_ENTRY(DrawBuffers), TABLE_ENTRY(DrawBuffersATI), TABLE_ENTRY(PointParameterf), diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index cc35138ae8a..32439811a56 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -460,6 +460,19 @@ static const char gl_string_table[] = "glMultiTexCoord4ivARB\0" "glMultiTexCoord4sARB\0" "glMultiTexCoord4svARB\0" + "glAttachShader\0" + "glCreateProgram\0" + "glCreateShader\0" + "glDeleteProgram\0" + "glDeleteShader\0" + "glDetachShader\0" + "glGetAttachedShaders\0" + "glGetProgramInfoLog\0" + "glGetProgramiv\0" + "glGetShaderInfoLog\0" + "glGetShaderiv\0" + "glIsProgram\0" + "glIsShader\0" "glStencilFuncSeparate\0" "glStencilMaskSeparate\0" "glStencilOpSeparate\0" @@ -908,6 +921,43 @@ static const char gl_string_table[] = "glCompressedTexSubImage2D\0" "glCompressedTexSubImage3D\0" "glGetCompressedTexImage\0" + "glDisableVertexAttribArray\0" + "glEnableVertexAttribArray\0" + "glGetVertexAttribdv\0" + "glGetVertexAttribfv\0" + "glGetVertexAttribiv\0" + "glVertexAttrib1d\0" + "glVertexAttrib1dv\0" + "glVertexAttrib1f\0" + "glVertexAttrib1fv\0" + "glVertexAttrib1s\0" + "glVertexAttrib1sv\0" + "glVertexAttrib2d\0" + "glVertexAttrib2dv\0" + "glVertexAttrib2f\0" + "glVertexAttrib2fv\0" + "glVertexAttrib2s\0" + "glVertexAttrib2sv\0" + "glVertexAttrib3d\0" + "glVertexAttrib3dv\0" + "glVertexAttrib3f\0" + "glVertexAttrib3fv\0" + "glVertexAttrib3s\0" + "glVertexAttrib3sv\0" + "glVertexAttrib4Nbv\0" + "glVertexAttrib4Niv\0" + "glVertexAttrib4Nsv\0" + "glVertexAttrib4Nub\0" + "glVertexAttrib4Nubv\0" + "glVertexAttrib4Nuiv\0" + "glVertexAttrib4Nusv\0" + "glVertexAttrib4d\0" + "glVertexAttrib4dv\0" + "glVertexAttrib4f\0" + "glVertexAttrib4fv\0" + "glVertexAttrib4s\0" + "glVertexAttrib4sv\0" + "glVertexAttribPointer\0" "glBindBuffer\0" "glBufferData\0" "glBufferSubData\0" @@ -927,6 +977,38 @@ static const char gl_string_table[] = "glGetQueryObjectuiv\0" "glGetQueryiv\0" "glIsQuery\0" + "glCompileShader\0" + "glGetActiveUniform\0" + "glGetShaderSource\0" + "glGetUniformLocation\0" + "glGetUniformfv\0" + "glGetUniformiv\0" + "glLinkProgram\0" + "glShaderSource\0" + "glUniform1f\0" + "glUniform1fv\0" + "glUniform1i\0" + "glUniform1iv\0" + "glUniform2f\0" + "glUniform2fv\0" + "glUniform2i\0" + "glUniform2iv\0" + "glUniform3f\0" + "glUniform3fv\0" + "glUniform3i\0" + "glUniform3iv\0" + "glUniform4f\0" + "glUniform4fv\0" + "glUniform4i\0" + "glUniform4iv\0" + "glUniformMatrix2fv\0" + "glUniformMatrix3fv\0" + "glUniformMatrix4fv\0" + "glUseProgram\0" + "glValidateProgram\0" + "glBindAttribLocation\0" + "glGetActiveAttrib\0" + "glGetAttribLocation\0" "glDrawBuffers\0" "glDrawBuffersATI\0" "glSampleMaskEXT\0" @@ -1021,38 +1103,38 @@ extern void gl_dispatch_stub_363(void); extern void gl_dispatch_stub_364(void); extern void gl_dispatch_stub_365(void); extern void gl_dispatch_stub_366(void); -extern void gl_dispatch_stub_543(void); -extern void gl_dispatch_stub_544(void); -extern void gl_dispatch_stub_545(void); -extern void gl_dispatch_stub_546(void); -extern void gl_dispatch_stub_547(void); -extern void gl_dispatch_stub_548(void); -extern void gl_dispatch_stub_549(void); -extern void gl_dispatch_stub_550(void); +extern void gl_dispatch_stub_556(void); +extern void gl_dispatch_stub_557(void); +extern void gl_dispatch_stub_558(void); +extern void gl_dispatch_stub_559(void); +extern void gl_dispatch_stub_560(void); extern void gl_dispatch_stub_561(void); extern void gl_dispatch_stub_562(void); -extern void gl_dispatch_stub_587(void); -extern void gl_dispatch_stub_629(void); -extern void gl_dispatch_stub_630(void); -extern void gl_dispatch_stub_631(void); -extern void gl_dispatch_stub_632(void); -extern void gl_dispatch_stub_633(void); -extern void gl_dispatch_stub_634(void); -extern void gl_dispatch_stub_635(void); -extern void gl_dispatch_stub_636(void); -extern void gl_dispatch_stub_637(void); -extern void gl_dispatch_stub_718(void); -extern void gl_dispatch_stub_719(void); -extern void gl_dispatch_stub_720(void); -extern void gl_dispatch_stub_721(void); -extern void gl_dispatch_stub_722(void); -extern void gl_dispatch_stub_729(void); -extern void gl_dispatch_stub_730(void); -extern void gl_dispatch_stub_748(void); -extern void gl_dispatch_stub_749(void); -extern void gl_dispatch_stub_750(void); -extern void gl_dispatch_stub_751(void); -extern void gl_dispatch_stub_752(void); +extern void gl_dispatch_stub_563(void); +extern void gl_dispatch_stub_574(void); +extern void gl_dispatch_stub_575(void); +extern void gl_dispatch_stub_600(void); +extern void gl_dispatch_stub_642(void); +extern void gl_dispatch_stub_643(void); +extern void gl_dispatch_stub_644(void); +extern void gl_dispatch_stub_645(void); +extern void gl_dispatch_stub_646(void); +extern void gl_dispatch_stub_647(void); +extern void gl_dispatch_stub_648(void); +extern void gl_dispatch_stub_649(void); +extern void gl_dispatch_stub_650(void); +extern void gl_dispatch_stub_731(void); +extern void gl_dispatch_stub_732(void); +extern void gl_dispatch_stub_733(void); +extern void gl_dispatch_stub_734(void); +extern void gl_dispatch_stub_735(void); +extern void gl_dispatch_stub_742(void); +extern void gl_dispatch_stub_743(void); +extern void gl_dispatch_stub_761(void); +extern void gl_dispatch_stub_762(void); +extern void gl_dispatch_stub_763(void); +extern void gl_dispatch_stub_764(void); +extern void gl_dispatch_stub_765(void); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1464,550 +1546,632 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET( 5769, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate), - NAME_FUNC_OFFSET( 5791, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate), - NAME_FUNC_OFFSET( 5813, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET( 5833, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET( 5859, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET( 5885, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET( 5911, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET( 5937, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET( 5957, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET( 5983, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET( 6009, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET( 6035, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET( 6064, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET( 6093, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET( 6122, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET( 6149, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6179, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6208, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB), - NAME_FUNC_OFFSET( 6238, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB), - NAME_FUNC_OFFSET( 6268, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB), - NAME_FUNC_OFFSET( 6300, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB), - NAME_FUNC_OFFSET( 6332, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB), - NAME_FUNC_OFFSET( 6354, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB), - NAME_FUNC_OFFSET( 6372, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET( 6395, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET( 6418, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET( 6441, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET( 6468, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET( 6496, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET( 6523, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET( 6551, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB), - NAME_FUNC_OFFSET( 6580, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB), - NAME_FUNC_OFFSET( 6610, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB), - NAME_FUNC_OFFSET( 6639, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB), - NAME_FUNC_OFFSET( 6669, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB), - NAME_FUNC_OFFSET( 6688, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET( 6708, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET( 6729, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET( 6749, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET( 6770, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET( 6790, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET( 6811, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET( 6831, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET( 6852, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET( 6872, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET( 6893, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET( 6913, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET( 6934, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET( 6954, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET( 6975, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET( 6995, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET( 7016, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET( 7036, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET( 7057, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET( 7079, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET( 7101, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET( 7123, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET( 7145, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET( 7168, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET( 7191, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET( 7214, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET( 7235, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET( 7255, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET( 7276, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET( 7296, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET( 7317, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET( 7338, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET( 7358, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET( 7379, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET( 7401, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET( 7423, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET( 7445, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET( 7470, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET( 7486, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET( 7502, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET( 7521, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET( 7540, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET( 7556, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET( 7582, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET( 7605, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET( 7627, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET( 7641, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET( 7656, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET( 7673, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET( 7689, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET( 7708, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET( 7722, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET( 7738, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET( 7760, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET( 7783, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET( 7799, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET( 7812, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB), - NAME_FUNC_OFFSET( 7830, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET( 7849, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB), - NAME_FUNC_OFFSET( 7874, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB), - NAME_FUNC_OFFSET( 7898, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB), - NAME_FUNC_OFFSET( 7916, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB), - NAME_FUNC_OFFSET( 7934, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET( 7956, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB), - NAME_FUNC_OFFSET( 7980, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB), - NAME_FUNC_OFFSET( 7995, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB), - NAME_FUNC_OFFSET( 8011, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB), - NAME_FUNC_OFFSET( 8037, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB), - NAME_FUNC_OFFSET( 8063, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET( 8084, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET( 8108, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET( 8126, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET( 8144, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET( 8161, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET( 8179, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET( 8194, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET( 8210, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET( 8225, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET( 8241, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET( 8256, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET( 8272, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET( 8287, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET( 8303, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET( 8318, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET( 8334, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET( 8349, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET( 8365, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET( 8380, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET( 8396, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET( 8411, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET( 8427, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET( 8449, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET( 8471, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET( 8493, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET( 8515, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET( 8536, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET( 8560, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET( 8581, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET( 8604, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET( 8621, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 8640, gl_dispatch_stub_543, gl_dispatch_stub_543, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 8672, gl_dispatch_stub_544, gl_dispatch_stub_544, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 8704, gl_dispatch_stub_545, gl_dispatch_stub_545, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 8732, gl_dispatch_stub_546, gl_dispatch_stub_546, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 8761, gl_dispatch_stub_547, gl_dispatch_stub_547, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 8789, gl_dispatch_stub_548, gl_dispatch_stub_548, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 8818, gl_dispatch_stub_549, gl_dispatch_stub_549, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 8835, gl_dispatch_stub_550, gl_dispatch_stub_550, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 8855, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 8873, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 8894, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 8912, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 8931, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 8952, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 8971, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 8992, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9014, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9030, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9048, gl_dispatch_stub_561, gl_dispatch_stub_561, NULL, _gloffset_CullParameterdvEXT), - NAME_FUNC_OFFSET( 9069, gl_dispatch_stub_562, gl_dispatch_stub_562, NULL, _gloffset_CullParameterfvEXT), - NAME_FUNC_OFFSET( 9090, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET( 9112, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET( 9135, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET( 9157, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET( 9180, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET( 9202, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET( 9225, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET( 9247, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET( 9270, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET( 9292, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET( 9315, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET( 9338, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET( 9362, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET( 9385, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET( 9409, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET( 9432, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET( 9456, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET( 9483, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET( 9504, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET( 9527, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET( 9548, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET( 9563, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET( 9579, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET( 9594, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET( 9610, gl_dispatch_stub_587, gl_dispatch_stub_587, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET( 9628, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET( 9651, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET( 9677, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET( 9698, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET( 9716, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET( 9735, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET( 9758, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET( 9782, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET( 9805, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET( 9829, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET( 9852, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET( 9884, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET( 9916, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET( 9949, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET( 9982, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10019, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10056, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(10076, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(10094, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(10113, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(10131, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(10150, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(10168, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(10187, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(10205, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(10224, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(10242, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(10261, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(10279, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(10298, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(10316, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(10335, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(10353, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(10372, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(10390, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(10409, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(10427, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(10446, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(10464, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(10483, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(10501, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(10520, gl_dispatch_stub_629, gl_dispatch_stub_629, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(10545, gl_dispatch_stub_630, gl_dispatch_stub_630, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(10572, gl_dispatch_stub_631, gl_dispatch_stub_631, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(10589, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(10605, gl_dispatch_stub_633, gl_dispatch_stub_633, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(10619, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(10634, gl_dispatch_stub_635, gl_dispatch_stub_635, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(10646, gl_dispatch_stub_636, gl_dispatch_stub_636, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(10659, gl_dispatch_stub_637, gl_dispatch_stub_637, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(10673, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(10697, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(10713, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(10732, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(10751, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(10767, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(10793, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(10819, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(10840, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(10857, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(10878, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(10906, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(10928, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(10950, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(10972, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(10986, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11002, glProgramParameter4dNV, glProgramParameter4dNV, NULL, _gloffset_ProgramParameter4dNV), - NAME_FUNC_OFFSET(11025, glProgramParameter4dvNV, glProgramParameter4dvNV, NULL, _gloffset_ProgramParameter4dvNV), - NAME_FUNC_OFFSET(11049, glProgramParameter4fNV, glProgramParameter4fNV, NULL, _gloffset_ProgramParameter4fNV), - NAME_FUNC_OFFSET(11072, glProgramParameter4fvNV, glProgramParameter4fvNV, NULL, _gloffset_ProgramParameter4fvNV), - NAME_FUNC_OFFSET(11096, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11121, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11146, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(11174, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(11190, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(11209, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(11229, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(11248, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(11268, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(11287, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(11307, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(11326, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(11346, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(11365, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(11385, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(11404, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(11424, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(11443, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(11463, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(11482, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(11502, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(11521, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(11541, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(11560, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(11580, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(11599, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(11619, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(11638, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(11658, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(11678, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(11699, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(11723, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(11744, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(11765, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(11786, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(11807, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(11828, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(11849, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(11870, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(11891, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(11912, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(11933, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(11954, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(11975, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(11997, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12019, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12041, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12063, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12088, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(12112, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(12134, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(12156, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(12178, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(12204, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(12227, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(12251, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(12269, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(12284, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(12315, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(12335, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(12356, gl_dispatch_stub_718, gl_dispatch_stub_718, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(12379, gl_dispatch_stub_719, gl_dispatch_stub_719, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(12402, gl_dispatch_stub_720, gl_dispatch_stub_720, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(12428, gl_dispatch_stub_721, gl_dispatch_stub_721, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(12451, gl_dispatch_stub_722, gl_dispatch_stub_722, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(12472, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(12503, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(12534, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(12562, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(12591, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(12619, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(12648, gl_dispatch_stub_729, gl_dispatch_stub_729, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(12665, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(12692, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(12713, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(12735, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(12763, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(12787, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(12812, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(12841, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(12867, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(12893, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(12919, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(12940, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(12962, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(12982, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13023, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13055, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(13074, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(13094, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(13119, gl_dispatch_stub_748, gl_dispatch_stub_748, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13140, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13169, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13200, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13224, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13249, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13267, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13284, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13300, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13325, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13345, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13365, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13388, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13411, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13431, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13448, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13465, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13480, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13504, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(13523, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(13542, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(13558, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(13577, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(13600, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13616, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13632, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(13659, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(13686, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(13706, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(13725, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(13744, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(13774, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(13804, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(13834, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(13864, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(13883, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(13906, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(13931, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(13956, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(13983, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14011, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14038, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14066, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14095, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14124, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14150, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14181, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14212, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14236, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14259, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14277, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14306, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14335, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14350, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14376, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14402, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14417, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14429, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14449, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14466, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14482, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14501, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(14524, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(14540, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(14562, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(14580, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(14599, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(14617, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(14636, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(14654, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(14673, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(14691, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(14710, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(14728, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(14747, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(14765, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(14784, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(14802, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(14821, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(14839, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(14858, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(14876, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(14895, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(14913, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(14932, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(14950, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(14969, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(14987, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15006, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15024, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15043, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15061, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15080, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15098, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15117, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15135, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15154, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15177, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15200, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15223, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15246, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15263, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15286, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15309, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15332, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15358, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15384, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15410, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15434, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(15447, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(15460, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(15476, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(15492, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(15505, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(15528, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(15548, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(15567, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(15578, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(15590, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(15604, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(15617, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(15633, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(15644, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(15657, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(15676, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(15696, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(15709, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(15719, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(15733, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(15750, gl_dispatch_stub_549, gl_dispatch_stub_549, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(15766, gl_dispatch_stub_550, gl_dispatch_stub_550, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(15785, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(15803, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(15824, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(15846, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(15865, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(15887, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(15910, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(15929, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(15949, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(15968, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(15988, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(16007, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(16027, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(16046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(16066, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(16085, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(16105, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(16125, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(16146, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(16166, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(16187, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(16207, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(16228, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(16252, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(16270, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(16290, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(16308, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(16320, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(16333, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(16345, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(16358, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(16378, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(16402, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(16416, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(16433, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(16448, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(16466, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(16480, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(16497, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(16512, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(16530, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(16544, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(16561, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(16576, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(16594, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(16608, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(16625, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(16640, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(16658, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(16672, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(16689, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(16704, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(16722, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(16736, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(16753, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(16768, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(16786, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(16800, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(16817, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(16832, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(16850, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(16864, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(16881, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(16896, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(16914, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(16931, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(16951, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(16968, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(16997, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(17012, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(17030, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(17049, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(17073, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader), + NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram), + NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader), + NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram), + NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader), + NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader), + NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders), + NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog), + NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv), + NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog), + NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv), + NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram), + NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader), + NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate), + NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate), + NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET( 6037, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET( 6063, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET( 6089, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET( 6115, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET( 6141, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET( 6161, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET( 6187, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET( 6213, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET( 6239, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET( 6268, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET( 6297, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET( 6326, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET( 6353, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET( 6383, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET( 6412, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB), + NAME_FUNC_OFFSET( 6442, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB), + NAME_FUNC_OFFSET( 6472, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB), + NAME_FUNC_OFFSET( 6504, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB), + NAME_FUNC_OFFSET( 6536, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB), + NAME_FUNC_OFFSET( 6558, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB), + NAME_FUNC_OFFSET( 6576, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET( 6599, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET( 6622, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET( 6645, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET( 6672, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET( 6700, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET( 6727, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET( 6755, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB), + NAME_FUNC_OFFSET( 6784, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB), + NAME_FUNC_OFFSET( 6814, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB), + NAME_FUNC_OFFSET( 6843, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB), + NAME_FUNC_OFFSET( 6873, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB), + NAME_FUNC_OFFSET( 6892, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET( 6912, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET( 6933, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET( 6953, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET( 6974, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET( 6994, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET( 7015, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET( 7035, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET( 7056, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET( 7076, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET( 7097, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET( 7117, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET( 7138, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET( 7158, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET( 7179, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET( 7199, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET( 7220, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET( 7240, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET( 7261, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET( 7283, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET( 7305, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET( 7327, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET( 7349, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET( 7372, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET( 7395, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET( 7418, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET( 7439, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET( 7459, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET( 7480, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET( 7500, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET( 7521, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET( 7542, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET( 7562, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET( 7583, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET( 7605, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET( 7627, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET( 7649, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET( 7674, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET( 7690, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET( 7706, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET( 7725, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET( 7744, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET( 7760, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET( 7786, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET( 7809, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET( 7831, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET( 7845, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET( 7860, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET( 7877, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET( 7893, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET( 7912, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET( 7926, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET( 7942, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET( 7964, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET( 7987, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET( 8003, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET( 8016, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB), + NAME_FUNC_OFFSET( 8034, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET( 8053, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB), + NAME_FUNC_OFFSET( 8078, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB), + NAME_FUNC_OFFSET( 8102, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB), + NAME_FUNC_OFFSET( 8120, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB), + NAME_FUNC_OFFSET( 8138, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET( 8160, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB), + NAME_FUNC_OFFSET( 8184, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB), + NAME_FUNC_OFFSET( 8199, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB), + NAME_FUNC_OFFSET( 8215, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB), + NAME_FUNC_OFFSET( 8241, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB), + NAME_FUNC_OFFSET( 8267, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET( 8288, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET( 8312, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET( 8330, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET( 8348, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET( 8365, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET( 8383, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET( 8398, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET( 8414, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET( 8429, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET( 8445, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET( 8460, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET( 8476, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET( 8491, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET( 8507, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET( 8522, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET( 8538, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET( 8553, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET( 8569, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET( 8584, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET( 8600, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET( 8615, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET( 8631, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET( 8653, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET( 8675, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET( 8697, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET( 8719, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET( 8740, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET( 8764, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET( 8785, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET( 8808, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET( 8825, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), + NAME_FUNC_OFFSET( 8844, gl_dispatch_stub_556, gl_dispatch_stub_556, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 8876, gl_dispatch_stub_557, gl_dispatch_stub_557, NULL, _gloffset_GetPixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 8908, gl_dispatch_stub_558, gl_dispatch_stub_558, NULL, _gloffset_PixelTexGenParameterfSGIS), + NAME_FUNC_OFFSET( 8936, gl_dispatch_stub_559, gl_dispatch_stub_559, NULL, _gloffset_PixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 8965, gl_dispatch_stub_560, gl_dispatch_stub_560, NULL, _gloffset_PixelTexGenParameteriSGIS), + NAME_FUNC_OFFSET( 8993, gl_dispatch_stub_561, gl_dispatch_stub_561, NULL, _gloffset_PixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9022, gl_dispatch_stub_562, gl_dispatch_stub_562, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET( 9039, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET( 9059, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), + NAME_FUNC_OFFSET( 9077, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), + NAME_FUNC_OFFSET( 9098, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), + NAME_FUNC_OFFSET( 9116, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), + NAME_FUNC_OFFSET( 9135, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), + NAME_FUNC_OFFSET( 9156, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), + NAME_FUNC_OFFSET( 9175, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET( 9196, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET( 9218, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), + NAME_FUNC_OFFSET( 9234, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), + NAME_FUNC_OFFSET( 9252, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_CullParameterdvEXT), + NAME_FUNC_OFFSET( 9273, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_CullParameterfvEXT), + NAME_FUNC_OFFSET( 9294, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET( 9316, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET( 9339, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET( 9361, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET( 9384, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET( 9406, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET( 9429, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET( 9451, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET( 9474, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET( 9496, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET( 9519, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET( 9542, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET( 9566, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET( 9589, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET( 9613, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET( 9636, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET( 9660, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET( 9687, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET( 9708, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET( 9731, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET( 9752, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET( 9767, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET( 9783, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET( 9798, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET( 9814, gl_dispatch_stub_600, gl_dispatch_stub_600, NULL, _gloffset_PixelTexGenSGIX), + NAME_FUNC_OFFSET( 9832, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET( 9855, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), + NAME_FUNC_OFFSET( 9881, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), + NAME_FUNC_OFFSET( 9902, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), + NAME_FUNC_OFFSET( 9920, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), + NAME_FUNC_OFFSET( 9939, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), + NAME_FUNC_OFFSET( 9962, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), + NAME_FUNC_OFFSET( 9986, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), + NAME_FUNC_OFFSET(10009, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), + NAME_FUNC_OFFSET(10033, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), + NAME_FUNC_OFFSET(10056, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10088, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10120, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), + NAME_FUNC_OFFSET(10153, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), + NAME_FUNC_OFFSET(10186, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10223, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10260, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), + NAME_FUNC_OFFSET(10280, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(10298, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(10317, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(10335, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(10354, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(10372, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(10391, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(10409, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(10428, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(10446, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(10465, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(10483, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(10502, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(10520, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(10539, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(10557, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(10576, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), + NAME_FUNC_OFFSET(10594, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), + NAME_FUNC_OFFSET(10613, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), + NAME_FUNC_OFFSET(10631, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), + NAME_FUNC_OFFSET(10650, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), + NAME_FUNC_OFFSET(10668, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), + NAME_FUNC_OFFSET(10687, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), + NAME_FUNC_OFFSET(10705, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), + NAME_FUNC_OFFSET(10724, gl_dispatch_stub_642, gl_dispatch_stub_642, NULL, _gloffset_MultiModeDrawArraysIBM), + NAME_FUNC_OFFSET(10749, gl_dispatch_stub_643, gl_dispatch_stub_643, NULL, _gloffset_MultiModeDrawElementsIBM), + NAME_FUNC_OFFSET(10776, gl_dispatch_stub_644, gl_dispatch_stub_644, NULL, _gloffset_DeleteFencesNV), + NAME_FUNC_OFFSET(10793, gl_dispatch_stub_645, gl_dispatch_stub_645, NULL, _gloffset_FinishFenceNV), + NAME_FUNC_OFFSET(10809, gl_dispatch_stub_646, gl_dispatch_stub_646, NULL, _gloffset_GenFencesNV), + NAME_FUNC_OFFSET(10823, gl_dispatch_stub_647, gl_dispatch_stub_647, NULL, _gloffset_GetFenceivNV), + NAME_FUNC_OFFSET(10838, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, _gloffset_IsFenceNV), + NAME_FUNC_OFFSET(10850, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_SetFenceNV), + NAME_FUNC_OFFSET(10863, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_TestFenceNV), + NAME_FUNC_OFFSET(10877, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), + NAME_FUNC_OFFSET(10901, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(10917, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(10936, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), + NAME_FUNC_OFFSET(10955, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(10971, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), + NAME_FUNC_OFFSET(10997, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), + NAME_FUNC_OFFSET(11023, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), + NAME_FUNC_OFFSET(11044, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), + NAME_FUNC_OFFSET(11061, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), + NAME_FUNC_OFFSET(11082, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(11110, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), + NAME_FUNC_OFFSET(11132, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), + NAME_FUNC_OFFSET(11154, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), + NAME_FUNC_OFFSET(11176, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(11190, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), + NAME_FUNC_OFFSET(11206, glProgramParameter4dNV, glProgramParameter4dNV, NULL, _gloffset_ProgramParameter4dNV), + NAME_FUNC_OFFSET(11229, glProgramParameter4dvNV, glProgramParameter4dvNV, NULL, _gloffset_ProgramParameter4dvNV), + NAME_FUNC_OFFSET(11253, glProgramParameter4fNV, glProgramParameter4fNV, NULL, _gloffset_ProgramParameter4fNV), + NAME_FUNC_OFFSET(11276, glProgramParameter4fvNV, glProgramParameter4fvNV, NULL, _gloffset_ProgramParameter4fvNV), + NAME_FUNC_OFFSET(11300, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), + NAME_FUNC_OFFSET(11325, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), + NAME_FUNC_OFFSET(11350, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), + NAME_FUNC_OFFSET(11378, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), + NAME_FUNC_OFFSET(11394, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), + NAME_FUNC_OFFSET(11413, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), + NAME_FUNC_OFFSET(11433, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), + NAME_FUNC_OFFSET(11452, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), + NAME_FUNC_OFFSET(11472, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), + NAME_FUNC_OFFSET(11491, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), + NAME_FUNC_OFFSET(11511, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), + NAME_FUNC_OFFSET(11530, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), + NAME_FUNC_OFFSET(11550, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), + NAME_FUNC_OFFSET(11569, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), + NAME_FUNC_OFFSET(11589, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), + NAME_FUNC_OFFSET(11608, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), + NAME_FUNC_OFFSET(11628, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), + NAME_FUNC_OFFSET(11647, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), + NAME_FUNC_OFFSET(11667, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), + NAME_FUNC_OFFSET(11686, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), + NAME_FUNC_OFFSET(11706, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), + NAME_FUNC_OFFSET(11725, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), + NAME_FUNC_OFFSET(11745, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), + NAME_FUNC_OFFSET(11764, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), + NAME_FUNC_OFFSET(11784, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), + NAME_FUNC_OFFSET(11803, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), + NAME_FUNC_OFFSET(11823, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), + NAME_FUNC_OFFSET(11842, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), + NAME_FUNC_OFFSET(11862, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), + NAME_FUNC_OFFSET(11882, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), + NAME_FUNC_OFFSET(11903, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), + NAME_FUNC_OFFSET(11927, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), + NAME_FUNC_OFFSET(11948, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), + NAME_FUNC_OFFSET(11969, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), + NAME_FUNC_OFFSET(11990, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), + NAME_FUNC_OFFSET(12011, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), + NAME_FUNC_OFFSET(12032, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), + NAME_FUNC_OFFSET(12053, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), + NAME_FUNC_OFFSET(12074, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), + NAME_FUNC_OFFSET(12095, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), + NAME_FUNC_OFFSET(12116, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), + NAME_FUNC_OFFSET(12137, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), + NAME_FUNC_OFFSET(12158, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), + NAME_FUNC_OFFSET(12179, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), + NAME_FUNC_OFFSET(12201, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12223, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12245, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12267, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12292, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12316, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12338, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12360, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12382, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12408, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12431, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12455, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12473, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12488, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(12519, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(12539, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(12560, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(12583, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(12606, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(12632, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(12655, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(12676, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(12707, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(12738, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(12766, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(12795, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(12823, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(12852, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(12869, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(12896, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(12917, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(12939, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(12967, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(12991, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(13016, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(13045, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(13071, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(13097, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(13123, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(13144, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(13166, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(13186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13227, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13259, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13278, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13298, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13323, gl_dispatch_stub_761, gl_dispatch_stub_761, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13344, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13373, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13404, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13428, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13453, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13471, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13488, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13504, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13529, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13549, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(13569, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(13592, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(13615, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(13635, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(13652, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(13669, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(13684, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(13708, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(13727, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(13746, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(13762, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(13781, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(13804, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(13820, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(13836, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(13863, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(13890, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(13910, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(13929, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(13948, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(13978, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14008, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14038, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14068, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14087, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14110, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14135, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14160, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14187, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14215, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14242, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14270, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14299, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14328, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14354, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14385, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14416, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14440, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14463, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14481, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14510, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14539, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14554, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(14580, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(14606, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(14621, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(14633, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(14653, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(14670, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(14686, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(14705, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(14728, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(14744, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(14766, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(14784, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(14803, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(14821, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(14840, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(14858, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(14877, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(14895, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(14914, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(14932, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(14951, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(14969, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(14988, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15006, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15025, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15043, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15062, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15080, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15099, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15117, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15136, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15154, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15173, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15191, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15210, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15228, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15247, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15265, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15284, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15302, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15321, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15339, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15358, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15381, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15427, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15450, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15467, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15490, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15513, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(15536, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(15562, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(15588, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(15614, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(15638, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15665, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15691, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(15711, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(15731, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(15751, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(15768, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(15786, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(15803, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(15821, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(15838, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(15856, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(15873, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(15891, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(15908, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(15926, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(15943, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(15961, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(15978, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(15996, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16013, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16031, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16048, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16066, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16085, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16104, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16123, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16142, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16162, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16182, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16202, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16219, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16237, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16254, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16272, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16289, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16307, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(16329, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(16342, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(16355, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(16371, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(16387, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(16400, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(16423, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(16443, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(16462, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(16473, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(16485, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(16499, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(16512, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(16528, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(16539, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(16552, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(16571, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(16591, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(16604, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(16614, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(16630, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(16649, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(16667, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(16688, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(16703, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(16718, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(16732, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(16747, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(16759, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(16772, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(16784, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(16797, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(16809, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(16822, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(16834, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(16847, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(16859, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(16872, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(16884, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(16897, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(16909, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(16922, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(16934, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(16947, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(16966, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(16985, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17004, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17017, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17035, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17056, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17074, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17094, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17108, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17125, gl_dispatch_stub_562, gl_dispatch_stub_562, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17141, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17160, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17178, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17199, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17221, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17240, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17262, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17285, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(17304, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(17324, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(17343, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(17363, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(17382, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(17402, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(17421, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(17441, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(17460, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(17480, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(17500, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(17521, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(17541, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(17562, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(17582, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(17603, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(17627, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(17645, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(17665, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(17683, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(17695, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(17708, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(17720, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(17733, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(17753, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(17777, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(17791, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(17808, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(17823, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(17841, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(17855, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(17872, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(17887, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(17905, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(17919, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(17936, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(17951, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(17969, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(17983, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18000, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18015, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18033, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18047, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18064, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18079, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18097, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18111, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18128, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18143, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18161, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18175, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18192, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18207, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18225, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18239, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18256, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18271, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18289, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(18306, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(18326, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(18343, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18372, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(18387, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(18405, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(18424, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18448, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_BlendEquationSeparateEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |