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authorKarl Schultz <[email protected]>2005-05-24 21:15:52 +0000
committerKarl Schultz <[email protected]>2005-05-24 21:15:52 +0000
commitb4c8b34534b087175d60cd100c8bcde911377818 (patch)
treee6c61580e6beecc6b5a3c25ec5dfe66af6091046 /src/mesa/glapi
parent45ab8cb08aaf641a397c1a30ac19f0942498430b (diff)
moved to windows build dir
Diffstat (limited to 'src/mesa/glapi')
-rw-r--r--src/mesa/glapi/glapi.dsp124
1 files changed, 0 insertions, 124 deletions
diff --git a/src/mesa/glapi/glapi.dsp b/src/mesa/glapi/glapi.dsp
deleted file mode 100644
index 6dd8b6142ab..00000000000
--- a/src/mesa/glapi/glapi.dsp
+++ /dev/null
@@ -1,124 +0,0 @@
-# Microsoft Developer Studio Project File - Name="glapi" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=glapi - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "glapi.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "glapi.mak" CFG="glapi - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "glapi - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "glapi - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "glapi - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "glapi - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "glapi - Win32 Release"
-# Name "glapi - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=.\glapi.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glthread.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# Begin Source File
-
-SOURCE=.\glapi.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\glapioffsets.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\glapitable.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\glapitemp.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\glprocs.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\glthread.h
-# End Source File
-# End Group
-# End Target
-# End Project