diff options
author | Ian Romanick <[email protected]> | 2005-07-18 12:31:24 +0000 |
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committer | Ian Romanick <[email protected]> | 2005-07-18 12:31:24 +0000 |
commit | 9bdfee3a470a535ebe31074651fbacf680bcea6a (patch) | |
tree | fba4d709fc92d1afafdf77f0e9db9a82e1d52831 /src/mesa/glapi | |
parent | e0e993c5ff090058037875642dcd34727a3d8760 (diff) |
Wrap every place that accesses a dispatch table with a macro. A new script-
generated file, called src/mesa/glapi/dispatch.h, is added. This file
contains three macros for each API function. It contains a GET, a SET, and
a CALL. Each of the macros take a pointer to the context and a pointer to
the dispatch table.
In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint
with a new function called _glapi_add_dispatch. For this discussion, the
important difference between the two is that the caller of _glapi_add_dispatch
does *not* know what the dispatch offset will be at compile time. Because of
this callers need to track the dispatch offset returned by
_glapi_add_dispatch.
http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
The downside is that driver code then has to access the dispatch table two
different ways. It accesses it using structure tags (e.g., exec->Begin) for
functions with fixed offsets and via a remap table (e.g., exec[
remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck!
Using the macros allows both types of functions to be accessed
identically. If a driver needs to set a pointer for Begin, it does
'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer
for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec,
my_NewExtensionFunction_function)'. Furthermore, if at some point in
the future a static offset is assigned for NewExtensionFunction, only
the macros need to change (instead of every single place that accesses a
table for that function).
This code differs slightly from the originally posted patches in that the
CALL, GET, and SET marcos no longer take a context pointer as a parameter.
Brian Paul had suggested that the remap table could be stored as a global
since it would be set at CreateScreen time and would be constant for all
contexts. This change reflects that feedback.
http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2
Diffstat (limited to 'src/mesa/glapi')
-rw-r--r-- | src/mesa/glapi/Makefile | 5 | ||||
-rw-r--r-- | src/mesa/glapi/gl_table.py | 93 | ||||
-rw-r--r-- | src/mesa/glapi/glthread.h | 16 |
3 files changed, 102 insertions, 12 deletions
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index db3d0ca3901..259f3910c5c 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -7,7 +7,7 @@ TOP = ../../.. include $(TOP)/configs/current -OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h \ +OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h dispatch.h \ ../main/enums.c \ ../x86/glapi_x86.S \ ../drivers/dri/common/extension_helper.h \ @@ -34,6 +34,9 @@ glapioffsets.h: $(COMMON) gl_offsets.py glapitable.h: $(COMMON) gl_table.py $(PYTHON2) $(PYTHON_FLAGS) gl_table.py > glapitable.h +dispatch.h: $(COMMON) gl_table.py + $(PYTHON2) $(PYTHON_FLAGS) gl_table.py -m remap_table > dispatch.h + ../main/enums.c: $(COMMON) gl_enums.py $(PYTHON2) $(PYTHON_FLAGS) gl_enums.py > ../main/enums.c diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gl_table.py index a3b49438b70..d585b43cde5 100644 --- a/src/mesa/glapi/gl_table.py +++ b/src/mesa/glapi/gl_table.py @@ -62,23 +62,110 @@ class PrintGlTable(gl_XML.gl_print_base): return +class PrintRemapTable(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.header_tag = '_DISPATCH_H_' + self.name = "gl_table.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def printRealHeader(self): + print """/** + * \\file dispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ +""" + + return + + def printBody(self, api): + print '#define CALL_by_offset(disp, cast, offset, parameters) \\' + print ' (*(cast (((_glapi_proc *)(disp))[offset]))) parameters' + print '#define GET_by_offset(disp, offset) \\' + print ' (((_glapi_proc *)(disp))[offset])' + print '#define SET_by_offset(disp, offset, fn) \\' + print ' ((((_glapi_proc *)(disp))[offset]) = fn)' + print '' + + for f in api.functionIterateByOffset(): + print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name) + print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name) + print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name) + return + + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + + functions = [] + abi_functions = [] + count = 0 + for f in api.functionIterateByOffset(): + [category, num] = api.get_category_for_name( f.name ) + if category not in abi: + functions.append( [f, count] ) + count += 1 + else: + abi_functions.append( f ) + + + print 'struct _mesa_dispatch_remap_table {' + + for [f, index] in functions: + print ' unsigned %s;' % (f.name) + + print '};' + print '' + print '/* %u functions need remapping. */' % (count) + print '' + + for f in abi_functions: + print '#define CALL_%s(disp, parameters) (*disp->%s) parameters' % (f.name, f.name) + + + for [f, index] in functions: + arg_string = gl_XML.create_parameter_string( f.parameters, 0 ) + cast = '%s (GLAPIENTRYP)(%s)' % (f.return_type, arg_string) + + print '#define CALL_%s(disp, parameters) (* (%s) (((_glapi_proc *)disp)[dispatch_remap.%s])) parameters' % (f.name, cast, f.name) + + return + + def show_usage(): - print "Usage: %s [-f input_file_name]" % sys.argv[0] + print "Usage: %s [-f input_file_name] [-m mode]" % sys.argv[0] + print " -m mode Mode can be 'table' or 'remap_table'." sys.exit(1) if __name__ == '__main__': file_name = "gl_API.xml" try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:") + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:") except Exception,e: show_usage() + mode = "table" for (arg,val) in args: if arg == "-f": file_name = val + elif arg == "-m": + mode = val + + if mode == "table": + printer = PrintGlTable() + elif mode == "remap_table": + printer = PrintRemapTable() + else: + show_usage() api = gl_XML.parse_GL_API( file_name ) - printer = PrintGlTable() printer.Print( api ) diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h index 291485dc205..503bb44abdf 100644 --- a/src/mesa/glapi/glthread.h +++ b/src/mesa/glapi/glthread.h @@ -119,9 +119,9 @@ typedef pthread_mutex_t _glthread_Mutex; extern struct _glapi_table * _glapi_DispatchTSD; extern _glthread_TSD _gl_DispatchTSD; -#define GL_CALL(name) \ - (((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \ - ? _glapi_DispatchTSD : (struct _glapi_table *) pthread_getspecific(_gl_DispatchTSD.key))-> name) +#define GET_DISPATCH() \ + ((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \ + ? _glapi_DispatchTSD : (struct _glapi_table *) pthread_getspecific(_gl_DispatchTSD.key)) #endif #endif /* PTHREADS */ @@ -312,16 +312,16 @@ _glthread_SetTSD(_glthread_TSD *, void *); extern __thread struct _glapi_table * _glapi_tls_Dispatch __attribute__((tls_model("initial-exec"))); -# define GL_CALL(name) (*(_glapi_tls_Dispatch-> name)) +#define GET_DISPATCH() _glapi_tls_Dispatch #elif !defined(GL_CALL) # if defined(THREADS) extern struct _glapi_table * _glapi_DispatchTSD; -# define GL_CALL(name) \ - (((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \ - ? _glapi_DispatchTSD : _glapi_get_dispatch())-> name) +# define GET_DISPATCH() \ + ((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \ + ? _glapi_DispatchTSD : _glapi_get_dispatch()) # else -# define GL_CALL(name) (*(_glapi_Dispatch-> name)) +# define GET_DISPATCH() _glapi_Dispatch # endif /* defined(THREADS) */ #endif /* ndef GL_CALL */ |