diff options
author | Brian Paul <[email protected]> | 2003-03-29 16:36:59 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2003-03-29 16:36:59 +0000 |
commit | c6d030a5972c5b1b2902df76a125febe10d8586b (patch) | |
tree | 30ff992b0886bbdb738d6ef9a77945f4bfa82453 /src/mesa/glapi | |
parent | 861a60fd406aed96d64395646eba1fbebb1ff840 (diff) |
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program entrypoints
Diffstat (limited to 'src/mesa/glapi')
-rw-r--r-- | src/mesa/glapi/glapioffsets.h | 79 | ||||
-rw-r--r-- | src/mesa/glapi/glapitable.h | 79 | ||||
-rw-r--r-- | src/mesa/glapi/glapitemp.h | 474 |
3 files changed, 632 insertions, 0 deletions
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 4223395f3d2..0974e7b5564 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -656,5 +656,84 @@ #define _gloffset_GetFenceivNV 651 #define _gloffset_FinishFenceNV 652 #define _gloffset_SetFenceNV 653 +#define _gloffset_VertexAttrib1sARB 654 +#define _gloffset_VertexAttrib1fARB 655 +#define _gloffset_VertexAttrib1dARB 656 +#define _gloffset_VertexAttrib2sARB 657 +#define _gloffset_VertexAttrib2fARB 658 +#define _gloffset_VertexAttrib2dARB 659 +#define _gloffset_VertexAttrib3sARB 660 +#define _gloffset_VertexAttrib3fARB 661 +#define _gloffset_VertexAttrib3dARB 662 +#define _gloffset_VertexAttrib4sARB 663 +#define _gloffset_VertexAttrib4fARB 664 +#define _gloffset_VertexAttrib4dARB 665 +#define _gloffset_VertexAttrib4NubARB 666 +#define _gloffset_VertexAttrib1svARB 667 +#define _gloffset_VertexAttrib1fvARB 668 +#define _gloffset_VertexAttrib1dvARB 669 +#define _gloffset_VertexAttrib2svARB 670 +#define _gloffset_VertexAttrib2fvARB 671 +#define _gloffset_VertexAttrib2dvARB 672 +#define _gloffset_VertexAttrib3svARB 673 +#define _gloffset_VertexAttrib3fvARB 674 +#define _gloffset_VertexAttrib3dvARB 675 +#define _gloffset_VertexAttrib4bvARB 676 +#define _gloffset_VertexAttrib4svARB 677 +#define _gloffset_VertexAttrib4ivARB 678 +#define _gloffset_VertexAttrib4ubvARB 679 +#define _gloffset_VertexAttrib4usvARB 680 +#define _gloffset_VertexAttrib4uivARB 681 +#define _gloffset_VertexAttrib4fvARB 682 +#define _gloffset_VertexAttrib4dvARB 683 +#define _gloffset_VertexAttrib4NbvARB 684 +#define _gloffset_VertexAttrib4NsvARB 685 +#define _gloffset_VertexAttrib4NivARB 686 +#define _gloffset_VertexAttrib4NubvARB 687 +#define _gloffset_VertexAttrib4NusvARB 688 +#define _gloffset_VertexAttrib4NuivARB 689 +#define _gloffset_VertexAttribPointerARB 690 +#define _gloffset_EnableVertexAttribArrayARB 691 +#define _gloffset_DisableVertexAttribArrayARB 692 +#define _gloffset_ProgramStringARB 693 +#define _gloffset_BindProgramARB 694 +#define _gloffset_DeleteProgramsARB 695 +#define _gloffset_GenProgramsARB 696 +#define _gloffset_ProgramEnvParameter4dARB 697 +#define _gloffset_ProgramEnvParameter4dvARB 698 +#define _gloffset_ProgramEnvParameter4fARB 699 +#define _gloffset_ProgramEnvParameter4fvARB 700 +#define _gloffset_ProgramLocalParameter4dARB 701 +#define _gloffset_ProgramLocalParameter4dvARB 702 +#define _gloffset_ProgramLocalParameter4fARB 703 +#define _gloffset_ProgramLocalParameter4fvARB 704 +#define _gloffset_GetProgramEnvParameterdvARB 705 +#define _gloffset_GetProgramEnvParameterfvARB 706 +#define _gloffset_GetProgramLocalParameterdvARB 707 +#define _gloffset_GetProgramLocalParameterfvARB 708 +#define _gloffset_GetProgramivARB 709 +#define _gloffset_GetProgramStringARB 710 +#define _gloffset_GetVertexAttribdvARB 711 +#define _gloffset_GetVertexAttribfvARB 712 +#define _gloffset_GetVertexAttribivARB 713 +#define _gloffset_GetVertexAttribPointervARB 714 +#define _gloffset_IsProgramARB 715 +#define _gloffset_ProgramNamedParameter4fNV 716 +#define _gloffset_ProgramNamedParameter4dNV 717 +#define _gloffset_ProgramNamedParameter4fvNV 718 +#define _gloffset_ProgramNamedParameter4dvNV 719 +#define _gloffset_GetProgramNamedParameterfvNV 720 +#define _gloffset_GetProgramNamedParameterdvNV 721 +#define _gloffset_BindBufferARB 722 +#define _gloffset_DeleteBuffersARB 723 +#define _gloffset_GenBuffersARB 724 +#define _gloffset_IsBufferARB 725 +#define _gloffset_BufferDataARB 726 +#define _gloffset_BufferSubDataARB 727 +#define _gloffset_GetBufferSubDataARB 728 +#define _gloffset_MapBufferARB 729 +#define _gloffset_UnmapBufferARB 730 +#define _gloffset_GetBufferParameterivARB 731 +#define _gloffset_GetBufferPointervARB 732 #endif diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index f75ee10ca9d..53de09685f8 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -660,6 +660,85 @@ struct _glapi_table void (*GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 651 */ void (*FinishFenceNV)(GLuint fence); /* 652 */ void (*SetFenceNV)(GLuint fence, GLenum condition); /* 653 */ + void (*VertexAttrib1sARB)(GLuint index, GLshort x); /* 654 */ + void (*VertexAttrib1fARB)(GLuint index, GLfloat x); /* 655 */ + void (*VertexAttrib1dARB)(GLuint index, GLdouble x); /* 656 */ + void (*VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 657 */ + void (*VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 658 */ + void (*VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 659 */ + void (*VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 660 */ + void (*VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 661 */ + void (*VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 662 */ + void (*VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 663 */ + void (*VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 664 */ + void (*VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 665 */ + void (*VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 666 */ + void (*VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 667 */ + void (*VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 668 */ + void (*VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 669 */ + void (*VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 670 */ + void (*VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 671 */ + void (*VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 672 */ + void (*VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 673 */ + void (*VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 674 */ + void (*VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 675 */ + void (*VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 676 */ + void (*VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 677 */ + void (*VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 678 */ + void (*VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 679 */ + void (*VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 680 */ + void (*VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 681 */ + void (*VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 682 */ + void (*VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 683 */ + void (*VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 684 */ + void (*VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 685 */ + void (*VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 686 */ + void (*VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 687 */ + void (*VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 688 */ + void (*VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 689 */ + void (*VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 690 */ + void (*EnableVertexAttribArrayARB)(GLuint index); /* 691 */ + void (*DisableVertexAttribArrayARB)(GLuint index); /* 692 */ + void (*ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 693 */ + void (*BindProgramARB)(GLenum target, GLuint program); /* 694 */ + void (*DeleteProgramsARB)(GLsizei n, const GLuint * programs); /* 695 */ + void (*GenProgramsARB)(GLsizei n, GLuint * programs); /* 696 */ + void (*ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 697 */ + void (*ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 698 */ + void (*ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 699 */ + void (*ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 700 */ + void (*ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 701 */ + void (*ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 702 */ + void (*ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 703 */ + void (*ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 704 */ + void (*GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 705 */ + void (*GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 706 */ + void (*GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 707 */ + void (*GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 708 */ + void (*GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 709 */ + void (*GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 710 */ + void (*GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 711 */ + void (*GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 712 */ + void (*GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 713 */ + void (*GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** params); /* 714 */ + GLboolean (*IsProgramARB)(GLuint program); /* 715 */ + void (*ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 716 */ + void (*ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 717 */ + void (*ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 718 */ + void (*ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 719 */ + void (*GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 720 */ + void (*GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 721 */ + void (*BindBufferARB)(GLenum target, GLuint buffer); /* 722 */ + void (*DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 723 */ + void (*GenBuffersARB)(GLsizei n, GLuint * buffer); /* 724 */ + GLboolean (*IsBufferARB)(GLuint buffer); /* 725 */ + void (*BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 726 */ + void (*BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 727 */ + void (*GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); /* 728 */ + void (*MapBufferARB)(GLenum target, GLenum access); /* 729 */ + GLboolean (*UnmapBufferARB)(GLenum target); /* 730 */ + void (*GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 731 */ + void (*GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 732 */ }; #endif diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index d5111c1755f..8841eda95bf 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -4224,6 +4224,401 @@ KEYWORD1 void KEYWORD2 NAME(ActiveStencilFaceEXT)(GLenum face) DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p /* %g, %g */);\n", index, (const void *) v, v[0], v[1])); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p /* %g, %g */);\n", index, (const void *) v, v[0], v[1])); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p /* %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2])); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p /* %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2])); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p /* %g, %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2], v[3])); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p /* %g, %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2], v[3])); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) +{ + DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) +{ + DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string) +{ + DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) +{ + DISPATCH(BindProgramARB, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) +{ + DISPATCH(DeleteProgramsARB, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) +{ + DISPATCH(GenProgramsARB, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p /* %g, %g, %g, %g */);\n", target, index, (const void *) params, params[0], params[1], params[2], params[3])); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p /* %g, %g, %g, %g */);\n", target, index, (const void *) params, params[0], params[1], params[2], params[3])); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p /* %g, %g, %g, %g */);\n", target, index, (const void *) params, params[0], params[1], params[2], params[3])); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p /* %g, %g, %g, %g */);\n", target, index, (const void *) params, params[0], params[1], params[2], params[3])); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params) +{ + DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params) +{ + DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params) +{ + DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params) +{ + DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string) +{ + DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetVertexAttribPointervARB, (index, pname, params), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) +{ + RETURN_DISPATCH(IsProgramARB, (program), (F, "glIsProgramARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) +{ + DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p /* %g, %g, %g, %g */);\n", id, len, (const void *) name, (const void *) v, v[0], v[1], v[2], v[3])); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) +{ + DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p /* %g, %g, %g, %g */);\n", id, len, (const void *) name, (const void *) v, v[0], v[1], v[2], v[3])); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) +{ + DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) +{ + DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) +{ + DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) +{ + DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) +{ + DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) +{ + RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) +{ + DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %p, %p, 0x%x);\n", target, (const void *) size, (const void *) data, usage)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) +{ + DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %p, %p, %p);\n", target, (const void *) offset, (const void *) size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data) +{ + DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %p, %p, %p);\n", target, (const void *) offset, (const void *) size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) +{ + DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) +{ + RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + /* @@ -4891,6 +5286,85 @@ void *DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetFenceivNV), TABLE_ENTRY(FinishFenceNV), TABLE_ENTRY(SetFenceNV), + TABLE_ENTRY(VertexAttrib1sARB), + TABLE_ENTRY(VertexAttrib1fARB), + TABLE_ENTRY(VertexAttrib1dARB), + TABLE_ENTRY(VertexAttrib2sARB), + TABLE_ENTRY(VertexAttrib2fARB), + TABLE_ENTRY(VertexAttrib2dARB), + TABLE_ENTRY(VertexAttrib3sARB), + TABLE_ENTRY(VertexAttrib3fARB), + TABLE_ENTRY(VertexAttrib3dARB), + TABLE_ENTRY(VertexAttrib4sARB), + TABLE_ENTRY(VertexAttrib4fARB), + TABLE_ENTRY(VertexAttrib4dARB), + TABLE_ENTRY(VertexAttrib4NubARB), + TABLE_ENTRY(VertexAttrib1svARB), + TABLE_ENTRY(VertexAttrib1fvARB), + TABLE_ENTRY(VertexAttrib1dvARB), + TABLE_ENTRY(VertexAttrib2svARB), + TABLE_ENTRY(VertexAttrib2fvARB), + TABLE_ENTRY(VertexAttrib2dvARB), + TABLE_ENTRY(VertexAttrib3svARB), + TABLE_ENTRY(VertexAttrib3fvARB), + TABLE_ENTRY(VertexAttrib3dvARB), + TABLE_ENTRY(VertexAttrib4bvARB), + TABLE_ENTRY(VertexAttrib4svARB), + TABLE_ENTRY(VertexAttrib4ivARB), + TABLE_ENTRY(VertexAttrib4ubvARB), + TABLE_ENTRY(VertexAttrib4usvARB), + TABLE_ENTRY(VertexAttrib4uivARB), + TABLE_ENTRY(VertexAttrib4fvARB), + TABLE_ENTRY(VertexAttrib4dvARB), + TABLE_ENTRY(VertexAttrib4NbvARB), + TABLE_ENTRY(VertexAttrib4NsvARB), + TABLE_ENTRY(VertexAttrib4NivARB), + TABLE_ENTRY(VertexAttrib4NubvARB), + TABLE_ENTRY(VertexAttrib4NusvARB), + TABLE_ENTRY(VertexAttrib4NuivARB), + TABLE_ENTRY(VertexAttribPointerARB), + TABLE_ENTRY(EnableVertexAttribArrayARB), + TABLE_ENTRY(DisableVertexAttribArrayARB), + TABLE_ENTRY(ProgramStringARB), + TABLE_ENTRY(BindProgramARB), + TABLE_ENTRY(DeleteProgramsARB), + TABLE_ENTRY(GenProgramsARB), + TABLE_ENTRY(ProgramEnvParameter4dARB), + TABLE_ENTRY(ProgramEnvParameter4dvARB), + TABLE_ENTRY(ProgramEnvParameter4fARB), + TABLE_ENTRY(ProgramEnvParameter4fvARB), + TABLE_ENTRY(ProgramLocalParameter4dARB), + TABLE_ENTRY(ProgramLocalParameter4dvARB), + TABLE_ENTRY(ProgramLocalParameter4fARB), + TABLE_ENTRY(ProgramLocalParameter4fvARB), + TABLE_ENTRY(GetProgramEnvParameterdvARB), + TABLE_ENTRY(GetProgramEnvParameterfvARB), + TABLE_ENTRY(GetProgramLocalParameterdvARB), + TABLE_ENTRY(GetProgramLocalParameterfvARB), + TABLE_ENTRY(GetProgramivARB), + TABLE_ENTRY(GetProgramStringARB), + TABLE_ENTRY(GetVertexAttribdvARB), + TABLE_ENTRY(GetVertexAttribfvARB), + TABLE_ENTRY(GetVertexAttribivARB), + TABLE_ENTRY(GetVertexAttribPointervARB), + TABLE_ENTRY(IsProgramARB), + TABLE_ENTRY(ProgramNamedParameter4fNV), + TABLE_ENTRY(ProgramNamedParameter4dNV), + TABLE_ENTRY(ProgramNamedParameter4fvNV), + TABLE_ENTRY(ProgramNamedParameter4dvNV), + TABLE_ENTRY(GetProgramNamedParameterfvNV), + TABLE_ENTRY(GetProgramNamedParameterdvNV), + TABLE_ENTRY(BindBufferARB), + TABLE_ENTRY(DeleteBuffersARB), + TABLE_ENTRY(GenBuffersARB), + TABLE_ENTRY(IsBufferARB), + TABLE_ENTRY(BufferDataARB), + TABLE_ENTRY(BufferSubDataARB), + TABLE_ENTRY(GetBufferSubDataARB), + TABLE_ENTRY(MapBufferARB), + TABLE_ENTRY(UnmapBufferARB), + TABLE_ENTRY(GetBufferParameterivARB), + TABLE_ENTRY(GetBufferPointervARB), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. |