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authorBrian Paul <[email protected]>2002-09-06 03:19:32 +0000
committerBrian Paul <[email protected]>2002-09-06 03:19:32 +0000
commitfdaa72bc434394755353d2b649950871001e9cbf (patch)
treed960edc371a046a59f633d8fc1d6665620aeb969 /src/mesa/glapi
parent5f60a0b50ada1865d4fc6a724366e8ea0cc9a72f (diff)
added GL_EXT_stencil_two_side and GL_NV_fence
Diffstat (limited to 'src/mesa/glapi')
-rw-r--r--src/mesa/glapi/APIspec53
-rw-r--r--src/mesa/glapi/glapioffsets.h8
-rw-r--r--src/mesa/glapi/glapitable.h8
-rw-r--r--src/mesa/glapi/glapitemp.h55
4 files changed, 96 insertions, 28 deletions
diff --git a/src/mesa/glapi/APIspec b/src/mesa/glapi/APIspec
index 858520621cc..f5b113d0a74 100644
--- a/src/mesa/glapi/APIspec
+++ b/src/mesa/glapi/APIspec
@@ -1,4 +1,4 @@
-# $Id: APIspec,v 1.9 2002/09/06 02:46:44 brianp Exp $
+# $Id: APIspec,v 1.10 2002/09/06 03:19:36 brianp Exp $
# This file describes all the OpenGL functions.
# We use a number of Python scripts to parse this file and
@@ -6562,52 +6562,53 @@ offset ?
# GL_NV_fence
-name GenFencesNV
+name DeleteFencesNV
return void
param n GLsizei
-param fences GLuint *
+param fences const GLuint *
category GL_NV_fence
-offset ?
+offset 647
-name DeleteFencesNV
+name GenFencesNV
return void
param n GLsizei
-param fences const GLuint *
+param fences GLuint *
category GL_NV_fence
-offset ?
+offset 648
-name SetFenceNV
-return void
+name IsFenceNV
+return GLboolean
param fence GLuint
-param condition GLenum
category GL_NV_fence
-offset ?
+offset 649
name TestFenceNV
return GLboolean
param fence GLuint
category GL_NV_fence
-offset ?
+offset 650
-name FinishFenceNV
+name GetFenceivNV
return void
param fence GLuint
+param pname GLenum
+param params GLint *
category GL_NV_fence
-offset ?
+offset 651
-name IsFenceNV
-return GLboolean
+name FinishFenceNV
+return void
param fence GLuint
category GL_NV_fence
-offset ?
+offset 652
-name GetFenceivNV
+name SetFenceNV
return void
param fence GLuint
-param pname GLenum
-param params GLint *
+param condition GLenum
category GL_NV_fence
-offset ?
+offset 653
+
# GL_NV_evaluators
@@ -7622,6 +7623,16 @@ category 1.4
alias WindowPos3svMESA
+# GL_EXT_stencil_two_side
+
+name ActiveStencilFaceEXT
+return void
+param face GLenum
+category EXT_stencil_two_side
+offset 646
+
+
+
# end of file sentinal
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index 21d70ef2536..4223395f3d2 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -648,5 +648,13 @@
#define _gloffset_PointParameterivNV 643
#define _gloffset_MultiDrawArraysEXT 644
#define _gloffset_MultiDrawElementsEXT 645
+#define _gloffset_ActiveStencilFaceEXT 646
+#define _gloffset_DeleteFencesNV 647
+#define _gloffset_GenFencesNV 648
+#define _gloffset_IsFenceNV 649
+#define _gloffset_TestFenceNV 650
+#define _gloffset_GetFenceivNV 651
+#define _gloffset_FinishFenceNV 652
+#define _gloffset_SetFenceNV 653
#endif
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 5511863b67b..f75ee10ca9d 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -652,6 +652,14 @@ struct _glapi_table
void (*PointParameterivNV)(GLenum pname, const GLint * params); /* 643 */
void (*MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 644 */
void (*MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 645 */
+ void (*ActiveStencilFaceEXT)(GLenum face); /* 646 */
+ void (*DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 647 */
+ void (*GenFencesNV)(GLsizei n, GLuint * fences); /* 648 */
+ GLboolean (*IsFenceNV)(GLuint fence); /* 649 */
+ GLboolean (*TestFenceNV)(GLuint fence); /* 650 */
+ void (*GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 651 */
+ void (*FinishFenceNV)(GLuint fence); /* 652 */
+ void (*SetFenceNV)(GLuint fence, GLenum condition); /* 653 */
};
#endif
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index a67c4fa8a6a..21acf562870 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -3534,13 +3534,41 @@ KEYWORD1 void KEYWORD2 NAME(SamplePatternEXT)(GLenum pattern)
/* No dispatch for TextureColorMaskSGIS() */
/* No dispatch for IglooInterfaceSGIX() */
-/* No dispatch for GenFencesNV() */
-/* No dispatch for DeleteFencesNV() */
-/* No dispatch for SetFenceNV() */
-/* No dispatch for TestFenceNV() */
-/* No dispatch for FinishFenceNV() */
-/* No dispatch for IsFenceNV() */
-/* No dispatch for GetFenceivNV() */
+KEYWORD1 void KEYWORD2 NAME(DeleteFencesNV)(GLsizei n, const GLuint * fences)
+{
+ DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (void *) fences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenFencesNV)(GLsizei n, GLuint * fences)
+{
+ DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (void *) fences));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsFenceNV)(GLuint fence)
+{
+ RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(TestFenceNV)(GLuint fence)
+{
+ RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFenceivNV)(GLuint fence, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FinishFenceNV)(GLuint fence)
+{
+ DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SetFenceNV)(GLuint fence, GLenum condition)
+{
+ DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
+}
+
/* No dispatch for MapControlPointsNV() */
/* No dispatch for MapParameterivNV() */
/* No dispatch for MapParameterfvNV() */
@@ -4147,6 +4175,11 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(ActiveStencilFaceEXT)(GLenum face)
+{
+ DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
+}
+
/*
@@ -4806,6 +4839,14 @@ void *DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(PointParameterivNV),
TABLE_ENTRY(MultiDrawArraysEXT),
TABLE_ENTRY(MultiDrawElementsEXT),
+ TABLE_ENTRY(ActiveStencilFaceEXT),
+ TABLE_ENTRY(DeleteFencesNV),
+ TABLE_ENTRY(GenFencesNV),
+ TABLE_ENTRY(IsFenceNV),
+ TABLE_ENTRY(TestFenceNV),
+ TABLE_ENTRY(GetFenceivNV),
+ TABLE_ENTRY(FinishFenceNV),
+ TABLE_ENTRY(SetFenceNV),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.