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authorRoland Scheidegger <[email protected]>2009-03-27 19:39:52 +0100
committerRoland Scheidegger <[email protected]>2009-03-28 02:02:42 +0100
commitc6a6cc191813e8343a17b028146a34f193a6ce44 (patch)
treecb1ecd35ac15c9b2c0cf3740dbdc631c7622233a /src/mesa/glapi
parenta9bf5b5ccac2a75f1a2470d4910361e65b2d8eab (diff)
mesa: add new signed rgba texture format
This is a (partial) backport of the signed texture format support in OGL 3.1. Since it wasn't promoted from an existing extension roll our own.
Diffstat (limited to 'src/mesa/glapi')
-rw-r--r--src/mesa/glapi/gl_API.xml6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index cc3e3ae6bff..ef774f2e608 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -12326,6 +12326,12 @@
</function>
</category>
+<category name="GL_MESA_texture_signed_rgba">
+ <enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
+ <enum name="RGBA_SNORM" value="0x8F93"/>
+ <enum name="RGBA8_SNORM" value="0x8F97"/>
+</category>
+
<category name="GL_MESA_shader_debug">
<enum name="DEBUG_OBJECT_MESA" value="0x8759"/>
<enum name="DEBUG_PRINT_MESA" value="0x875A"/>