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authorBrian Paul <[email protected]>2002-05-29 15:16:01 +0000
committerBrian Paul <[email protected]>2002-05-29 15:16:01 +0000
commit60f1a3c288dd663ff420fada558763d7524e499b (patch)
tree01207f3046504b1fcf7e4e2ab020f14fdd59b3a2 /src/mesa/glapi
parent1d155c1dd878d59f7cfdb6c4dfd5fc2ac2853573 (diff)
Added GL_NV_point_sprite functions: glPointParameteri[v]NV().
Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
Diffstat (limited to 'src/mesa/glapi')
-rw-r--r--src/mesa/glapi/glapioffsets.h2
-rw-r--r--src/mesa/glapi/glapitable.h2
-rw-r--r--src/mesa/glapi/glapitemp.h12
3 files changed, 16 insertions, 0 deletions
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index e810ecb4b57..2ecf718bbb2 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -644,5 +644,7 @@
#define _gloffset_VertexAttribs4fvNV 639
#define _gloffset_VertexAttribs4svNV 640
#define _gloffset_VertexAttribs4ubvNV 641
+#define _gloffset_PointParameteriNV 642
+#define _gloffset_PointParameterivNV 643
#endif
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index aa3b449c33f..2f98e9b1a19 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -648,6 +648,8 @@ struct _glapi_table
void (*VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 639 */
void (*VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 640 */
void (*VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 641 */
+ void (*PointParameteriNV)(GLenum pname, GLint params); /* 642 */
+ void (*PointParameterivNV)(GLenum pname, const GLint * params); /* 643 */
};
#endif
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 298b5917986..cf1976e9b8d 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -3944,6 +3944,16 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const
DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint params)
+{
+ DISPATCH(PointParameteriNV, (pname, params), (F, "glPointParameteriNV(0x%x, %d);\n", pname, params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (void *) params));
+}
+
/*
@@ -4599,6 +4609,8 @@ void *DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(VertexAttribs4fvNV),
TABLE_ENTRY(VertexAttribs4svNV),
TABLE_ENTRY(VertexAttribs4ubvNV),
+ TABLE_ENTRY(PointParameteriNV),
+ TABLE_ENTRY(PointParameterivNV),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.