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author | Brian <[email protected]> | 2007-12-10 14:25:30 -0700 |
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committer | Brian <[email protected]> | 2007-12-10 14:25:30 -0700 |
commit | e53303ba3b69c2c82cefd58e90d06132c2af2bb7 (patch) | |
tree | 21e6cb8381c6d27ca910850f60387d2b1b72fb33 /src/mesa/glapi/glthread.h | |
parent | e248f940506a678acc0cad1c925c0b11cca09672 (diff) |
Cell driver state-setter functions, basic tile get/put, glClear.
The state setting code was mostly just copied from the softpipe driver.
The SPUs can now get/put framebuffer tiles from/to main memory and clear
them to a given color. Lots of debug code in effect.
Tiled framebuffer is displayed in X window via the xmwinsys layer.
To enable Cell driver, export GALLIUM_CELL=1
Diffstat (limited to 'src/mesa/glapi/glthread.h')
0 files changed, 0 insertions, 0 deletions