diff options
author | Michal Krol <[email protected]> | 2004-10-28 11:14:02 +0000 |
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committer | Michal Krol <[email protected]> | 2004-10-28 11:14:02 +0000 |
commit | af7a8076509600f644497629a36ef6f34284a165 (patch) | |
tree | 0bfbf4b65a0258ad81c116b40dd6d79aaf35ba4f /src/mesa/glapi/glprocs.h | |
parent | cc182213c81a4bfa094ac4cb06b65fa2b074b1e9 (diff) |
renumber ARB_shader_objects and ARB_vertex_shader offsets
to get BlendEquation have offset 710
fix param name lack with GetInfoLogARB
Diffstat (limited to 'src/mesa/glapi/glprocs.h')
-rw-r--r-- | src/mesa/glapi/glprocs.h | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 86425a13e59..4fdf2f04283 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -756,6 +756,7 @@ static const char gl_string_table[] = "glGetQueryObjectuivARB\0" "glMultiModeDrawArraysIBM\0" "glMultiModeDrawElementsIBM\0" + "glBlendEquationSeparateEXT\0" "glDeleteObjectARB\0" "glGetHandleARB\0" "glDetachObjectARB\0" @@ -798,7 +799,6 @@ static const char gl_string_table[] = "glBindAttribLocationARB\0" "glGetActiveAttribARB\0" "glGetAttribLocationARB\0" - "glBlendEquationSeparateEXT\0" "glActiveTexture\0" "glClientActiveTexture\0" "glMultiTexCoord1d\0" @@ -1719,49 +1719,49 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 12362, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ), NAME_FUNC_OFFSET( 12385, glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM ), NAME_FUNC_OFFSET( 12410, glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM ), - NAME_FUNC_OFFSET( 12437, glDeleteObjectARB, _gloffset_DeleteObjectARB ), - NAME_FUNC_OFFSET( 12455, glGetHandleARB, _gloffset_GetHandleARB ), - NAME_FUNC_OFFSET( 12470, glDetachObjectARB, _gloffset_DetachObjectARB ), - NAME_FUNC_OFFSET( 12488, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ), - NAME_FUNC_OFFSET( 12512, glShaderSourceARB, _gloffset_ShaderSourceARB ), - NAME_FUNC_OFFSET( 12530, glCompileShaderARB, _gloffset_CompileShaderARB ), - NAME_FUNC_OFFSET( 12549, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ), - NAME_FUNC_OFFSET( 12574, glAttachObjectARB, _gloffset_AttachObjectARB ), - NAME_FUNC_OFFSET( 12592, glLinkProgramARB, _gloffset_LinkProgramARB ), - NAME_FUNC_OFFSET( 12609, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ), - NAME_FUNC_OFFSET( 12631, glValidateProgramARB, _gloffset_ValidateProgramARB ), - NAME_FUNC_OFFSET( 12652, glUniform1fARB, _gloffset_Uniform1fARB ), - NAME_FUNC_OFFSET( 12667, glUniform2fARB, _gloffset_Uniform2fARB ), - NAME_FUNC_OFFSET( 12682, glUniform3fARB, _gloffset_Uniform3fARB ), - NAME_FUNC_OFFSET( 12697, glUniform4fARB, _gloffset_Uniform4fARB ), - NAME_FUNC_OFFSET( 12712, glUniform1iARB, _gloffset_Uniform1iARB ), - NAME_FUNC_OFFSET( 12727, glUniform2iARB, _gloffset_Uniform2iARB ), - NAME_FUNC_OFFSET( 12742, glUniform3iARB, _gloffset_Uniform3iARB ), - NAME_FUNC_OFFSET( 12757, glUniform4iARB, _gloffset_Uniform4iARB ), - NAME_FUNC_OFFSET( 12772, glUniform1fvARB, _gloffset_Uniform1fvARB ), - NAME_FUNC_OFFSET( 12788, glUniform2fvARB, _gloffset_Uniform2fvARB ), - NAME_FUNC_OFFSET( 12804, glUniform3fvARB, _gloffset_Uniform3fvARB ), - NAME_FUNC_OFFSET( 12820, glUniform4fvARB, _gloffset_Uniform4fvARB ), - NAME_FUNC_OFFSET( 12836, glUniform1ivARB, _gloffset_Uniform1ivARB ), - NAME_FUNC_OFFSET( 12852, glUniform2ivARB, _gloffset_Uniform2ivARB ), - NAME_FUNC_OFFSET( 12868, glUniform3ivARB, _gloffset_Uniform3ivARB ), - NAME_FUNC_OFFSET( 12884, glUniform4ivARB, _gloffset_Uniform4ivARB ), - NAME_FUNC_OFFSET( 12900, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ), - NAME_FUNC_OFFSET( 12922, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ), - NAME_FUNC_OFFSET( 12944, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ), - NAME_FUNC_OFFSET( 12966, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ), - NAME_FUNC_OFFSET( 12992, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ), - NAME_FUNC_OFFSET( 13018, glGetInfoLogARB, _gloffset_GetInfoLogARB ), - NAME_FUNC_OFFSET( 13034, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ), - NAME_FUNC_OFFSET( 13058, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ), - NAME_FUNC_OFFSET( 13082, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ), - NAME_FUNC_OFFSET( 13104, glGetUniformfvARB, _gloffset_GetUniformfvARB ), - NAME_FUNC_OFFSET( 13122, glGetUniformivARB, _gloffset_GetUniformivARB ), - NAME_FUNC_OFFSET( 13140, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ), - NAME_FUNC_OFFSET( 13161, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ), - NAME_FUNC_OFFSET( 13185, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ), - NAME_FUNC_OFFSET( 13206, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ), - NAME_FUNC_OFFSET( 13229, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ), + NAME_FUNC_OFFSET( 12437, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ), + NAME_FUNC_OFFSET( 12464, glDeleteObjectARB, _gloffset_DeleteObjectARB ), + NAME_FUNC_OFFSET( 12482, glGetHandleARB, _gloffset_GetHandleARB ), + NAME_FUNC_OFFSET( 12497, glDetachObjectARB, _gloffset_DetachObjectARB ), + NAME_FUNC_OFFSET( 12515, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ), + NAME_FUNC_OFFSET( 12539, glShaderSourceARB, _gloffset_ShaderSourceARB ), + NAME_FUNC_OFFSET( 12557, glCompileShaderARB, _gloffset_CompileShaderARB ), + NAME_FUNC_OFFSET( 12576, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ), + NAME_FUNC_OFFSET( 12601, glAttachObjectARB, _gloffset_AttachObjectARB ), + NAME_FUNC_OFFSET( 12619, glLinkProgramARB, _gloffset_LinkProgramARB ), + NAME_FUNC_OFFSET( 12636, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ), + NAME_FUNC_OFFSET( 12658, glValidateProgramARB, _gloffset_ValidateProgramARB ), + NAME_FUNC_OFFSET( 12679, glUniform1fARB, _gloffset_Uniform1fARB ), + NAME_FUNC_OFFSET( 12694, glUniform2fARB, _gloffset_Uniform2fARB ), + NAME_FUNC_OFFSET( 12709, glUniform3fARB, _gloffset_Uniform3fARB ), + NAME_FUNC_OFFSET( 12724, glUniform4fARB, _gloffset_Uniform4fARB ), + NAME_FUNC_OFFSET( 12739, glUniform1iARB, _gloffset_Uniform1iARB ), + NAME_FUNC_OFFSET( 12754, glUniform2iARB, _gloffset_Uniform2iARB ), + NAME_FUNC_OFFSET( 12769, glUniform3iARB, _gloffset_Uniform3iARB ), + NAME_FUNC_OFFSET( 12784, glUniform4iARB, _gloffset_Uniform4iARB ), + NAME_FUNC_OFFSET( 12799, glUniform1fvARB, _gloffset_Uniform1fvARB ), + NAME_FUNC_OFFSET( 12815, glUniform2fvARB, _gloffset_Uniform2fvARB ), + NAME_FUNC_OFFSET( 12831, glUniform3fvARB, _gloffset_Uniform3fvARB ), + NAME_FUNC_OFFSET( 12847, glUniform4fvARB, _gloffset_Uniform4fvARB ), + NAME_FUNC_OFFSET( 12863, glUniform1ivARB, _gloffset_Uniform1ivARB ), + NAME_FUNC_OFFSET( 12879, glUniform2ivARB, _gloffset_Uniform2ivARB ), + NAME_FUNC_OFFSET( 12895, glUniform3ivARB, _gloffset_Uniform3ivARB ), + NAME_FUNC_OFFSET( 12911, glUniform4ivARB, _gloffset_Uniform4ivARB ), + NAME_FUNC_OFFSET( 12927, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ), + NAME_FUNC_OFFSET( 12949, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ), + NAME_FUNC_OFFSET( 12971, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ), + NAME_FUNC_OFFSET( 12993, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ), + NAME_FUNC_OFFSET( 13019, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ), + NAME_FUNC_OFFSET( 13045, glGetInfoLogARB, _gloffset_GetInfoLogARB ), + NAME_FUNC_OFFSET( 13061, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ), + NAME_FUNC_OFFSET( 13085, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ), + NAME_FUNC_OFFSET( 13109, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ), + NAME_FUNC_OFFSET( 13131, glGetUniformfvARB, _gloffset_GetUniformfvARB ), + NAME_FUNC_OFFSET( 13149, glGetUniformivARB, _gloffset_GetUniformivARB ), + NAME_FUNC_OFFSET( 13167, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ), + NAME_FUNC_OFFSET( 13188, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ), + NAME_FUNC_OFFSET( 13212, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ), + NAME_FUNC_OFFSET( 13233, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ), NAME_FUNC_OFFSET( 13256, glActiveTexture, _gloffset_ActiveTextureARB ), NAME_FUNC_OFFSET( 13272, glClientActiveTexture, _gloffset_ClientActiveTextureARB ), NAME_FUNC_OFFSET( 13294, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ), |