diff options
author | Ian Romanick <[email protected]> | 2006-08-29 17:44:45 +0000 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2006-08-29 17:44:45 +0000 |
commit | 8d675aa637a551c634b827b007c18e061d0ae2f6 (patch) | |
tree | ae9b514999b66e65a621006a8737f4bccaff612d /src/mesa/glapi/glapitemp.h | |
parent | dfdd0b4f30e12acca07c2076adb594293bdb15bb (diff) |
Deprecate GL_EXT_vertex_weighting.
Nvidia no longer supports this extension, and they no longer export its
entry points from their libGL. There's no reason for us to keep dragging it
around either.
Diffstat (limited to 'src/mesa/glapi/glapitemp.h')
-rw-r--r-- | src/mesa/glapi/glapitemp.h | 128 |
1 files changed, 55 insertions, 73 deletions
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index e55e4a27b99..bdf66880d1b 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -3897,21 +3897,6 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum sfactorRGB, GLenum df DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } -KEYWORD1 void KEYWORD2 NAME(VertexWeightPointerEXT)(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexWeightPointerEXT, (size, type, stride, pointer), (F, "glVertexWeightPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexWeightfEXT)(GLfloat weight) -{ - DISPATCH(VertexWeightfEXT, (weight), (F, "glVertexWeightfEXT(%f);\n", weight)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexWeightfvEXT)(const GLfloat * weight) -{ - DISPATCH(VertexWeightfvEXT, (weight), (F, "glVertexWeightfvEXT(%p);\n", (const void *) weight)); -} - KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) { DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n")); @@ -4272,65 +4257,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_645)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_645)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_646)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_646)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLsizei n, const GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_647)(GLsizei n, const GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLsizei n, const GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_647)(GLsizei n, const GLuint * fences) { DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLuint fence); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLuint fence); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLuint fence) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLuint fence) { DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLsizei n, GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLsizei n, GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLsizei n, GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLsizei n, GLuint * fences) { DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLuint fence, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLuint fence, GLenum pname, GLint * params) { DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_651)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_651)(GLuint fence) { RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence, GLenum condition); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLuint fence, GLenum condition); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence, GLenum condition) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLuint fence, GLenum condition) { DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence) { RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); } @@ -4770,37 +4755,37 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_741)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_741)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -4835,9 +4820,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_748)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_748)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -4847,9 +4832,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } @@ -4919,16 +4904,16 @@ KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum targe DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_760)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_760)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -4953,23 +4938,23 @@ KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum intern DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } @@ -5593,9 +5578,6 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoordfvEXT), TABLE_ENTRY(_dispatch_stub_603), TABLE_ENTRY(BlendFuncSeparateEXT), - TABLE_ENTRY(VertexWeightPointerEXT), - TABLE_ENTRY(VertexWeightfEXT), - TABLE_ENTRY(VertexWeightfvEXT), TABLE_ENTRY(FlushVertexArrayRangeNV), TABLE_ENTRY(VertexArrayRangeNV), TABLE_ENTRY(CombinerInputNV), @@ -5636,15 +5618,15 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA), TABLE_ENTRY(WindowPos4sMESA), TABLE_ENTRY(WindowPos4svMESA), + TABLE_ENTRY(_dispatch_stub_645), + TABLE_ENTRY(_dispatch_stub_646), + TABLE_ENTRY(_dispatch_stub_647), TABLE_ENTRY(_dispatch_stub_648), TABLE_ENTRY(_dispatch_stub_649), TABLE_ENTRY(_dispatch_stub_650), TABLE_ENTRY(_dispatch_stub_651), TABLE_ENTRY(_dispatch_stub_652), TABLE_ENTRY(_dispatch_stub_653), - TABLE_ENTRY(_dispatch_stub_654), - TABLE_ENTRY(_dispatch_stub_655), - TABLE_ENTRY(_dispatch_stub_656), TABLE_ENTRY(AreProgramsResidentNV), TABLE_ENTRY(BindProgramNV), TABLE_ENTRY(DeleteProgramsNV), @@ -5725,19 +5707,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), + TABLE_ENTRY(_dispatch_stub_734), + TABLE_ENTRY(_dispatch_stub_735), + TABLE_ENTRY(_dispatch_stub_736), TABLE_ENTRY(_dispatch_stub_737), TABLE_ENTRY(_dispatch_stub_738), - TABLE_ENTRY(_dispatch_stub_739), - TABLE_ENTRY(_dispatch_stub_740), - TABLE_ENTRY(_dispatch_stub_741), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), TABLE_ENTRY(ProgramNamedParameter4dvNV), TABLE_ENTRY(ProgramNamedParameter4fNV), TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_748), - TABLE_ENTRY(_dispatch_stub_749), + TABLE_ENTRY(_dispatch_stub_745), + TABLE_ENTRY(_dispatch_stub_746), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -5751,15 +5733,15 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GenRenderbuffersEXT), TABLE_ENTRY(GenerateMipmapEXT), TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), - TABLE_ENTRY(_dispatch_stub_763), - TABLE_ENTRY(_dispatch_stub_764), + TABLE_ENTRY(_dispatch_stub_760), + TABLE_ENTRY(_dispatch_stub_761), TABLE_ENTRY(GetRenderbufferParameterivEXT), TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_769), - TABLE_ENTRY(_dispatch_stub_770), - TABLE_ENTRY(_dispatch_stub_771), + TABLE_ENTRY(_dispatch_stub_766), + TABLE_ENTRY(_dispatch_stub_767), + TABLE_ENTRY(_dispatch_stub_768), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. |