diff options
author | Brian Paul <[email protected]> | 2000-02-11 21:14:27 +0000 |
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committer | Brian Paul <[email protected]> | 2000-02-11 21:14:27 +0000 |
commit | af763d5e4379f6dc3b48fdf76332ffa31a44a5bc (patch) | |
tree | c7c5be6bc7ead88978f54dfbdd1b5f0f6c0d1a49 /src/mesa/glapi/glapitable.h | |
parent | ae773f612c0b9262e9cf9fb63423a44d2125ce46 (diff) |
added code for all GL_MESA_window_pos functions
Diffstat (limited to 'src/mesa/glapi/glapitable.h')
-rw-r--r-- | src/mesa/glapi/glapitable.h | 27 |
1 files changed, 25 insertions, 2 deletions
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 371581bec99..ecdbb5d35b6 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -1,4 +1,4 @@ -/* $Id: glapitable.h,v 1.8 2000/02/03 09:35:17 joukj Exp $ */ +/* $Id: glapitable.h,v 1.9 2000/02/11 21:14:28 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -817,7 +817,30 @@ struct _glapi_table void (*BlendFuncSeparateINGR)(GLenum, GLenum, GLenum, GLenum); /* GL_MESA_window_pos */ - void (*WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); + void (*WindowPos2dMESA)(GLdouble, GLdouble); + void (*WindowPos2dvMESA)(const GLdouble *); + void (*WindowPos2fMESA)(GLfloat, GLfloat); + void (*WindowPos2fvMESA)(const GLfloat *); + void (*WindowPos2iMESA)(GLint, GLint); + void (*WindowPos2ivMESA)(const GLint *); + void (*WindowPos2sMESA)(GLshort, GLshort); + void (*WindowPos2svMESA)(const GLshort *); + void (*WindowPos3dMESA)(GLdouble, GLdouble, GLdouble); + void (*WindowPos3dvMESA)(const GLdouble *); + void (*WindowPos3fMESA)(GLfloat, GLfloat, GLfloat); + void (*WindowPos3fvMESA)(const GLfloat *); + void (*WindowPos3iMESA)(GLint, GLint, GLint); + void (*WindowPos3ivMESA)(const GLint *); + void (*WindowPos3sMESA)(GLshort, GLshort, GLshort); + void (*WindowPos3svMESA)(const GLshort *); + void (*WindowPos4dMESA)(GLdouble, GLdouble, GLdouble, GLdouble); + void (*WindowPos4dvMESA)(const GLdouble *); + void (*WindowPos4fMESA)(GLfloat, GLfloat, GLfloat, GLfloat); + void (*WindowPos4fvMESA)(const GLfloat *); + void (*WindowPos4iMESA)(GLint, GLint, GLint, GLint); + void (*WindowPos4ivMESA)(const GLint *); + void (*WindowPos4sMESA)(GLshort, GLshort, GLshort, GLshort); + void (*WindowPos4svMESA)(const GLshort *); /* GL_MESA_resize_buffers */ void (*ResizeBuffersMESA)(void); |