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authorBrian Paul <[email protected]>2006-06-16 14:50:05 +0000
committerBrian Paul <[email protected]>2006-06-16 14:50:05 +0000
commit385f23edf91a366b2e81449632ba3862957a2a74 (patch)
tree61378612bdd021ecface03f6cd84ac75be5c32e2 /src/mesa/glapi/glapi.c
parentc0168fabed24e9089b47895475c7030925cbf399 (diff)
Thread safety for Win32. SourceForge bug #1507315.
Diffstat (limited to 'src/mesa/glapi/glapi.c')
-rw-r--r--src/mesa/glapi/glapi.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index e353dd45435..c095de3961a 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -185,6 +185,15 @@ static GLboolean ThreadSafe = GL_FALSE; /**< In thread-safe mode? */
_glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */
static _glthread_TSD ContextTSD; /**< Per-thread context pointer */
+#if defined(WIN32_THREADS)
+void FreeTSD(_glthread_TSD *p);
+void FreeAllTSD(void)
+{
+ FreeTSD(&_gl_DispatchTSD);
+ FreeTSD(&ContextTSD);
+}
+#endif /* defined(WIN32_THREADS) */
+
#endif /* defined(THREADS) */
PUBLIC struct _glapi_table *_glapi_Dispatch =