diff options
author | Brian Paul <[email protected]> | 2000-01-05 04:36:17 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-01-05 04:36:17 +0000 |
commit | 26e14d2ea15c12a1534f3a76278f149cd0a6278c (patch) | |
tree | 3e3718600cc36a33ac08d26619608e475652459d /src/mesa/glapi/glapi.c | |
parent | 90d9e02f3ac9bda1650caaf37fe5f0e3f4ce01cf (diff) |
removed _glapi_ThreadSafe
Diffstat (limited to 'src/mesa/glapi/glapi.c')
-rw-r--r-- | src/mesa/glapi/glapi.c | 29 |
1 files changed, 12 insertions, 17 deletions
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index ed1a0c97da1..97cb1c8c8df 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -1,4 +1,4 @@ -/* $Id: glapi.c,v 1.18 1999/12/17 14:51:28 brianp Exp $ */ +/* $Id: glapi.c,v 1.19 2000/01/05 04:36:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -49,7 +49,7 @@ /* Flag to indicate whether thread-safe dispatch is enabled */ -GLboolean _glapi_ThreadSafe = GL_FALSE; +static GLboolean ThreadSafe = GL_FALSE; /* This is used when thread safety is disabled */ static struct _glapi_table *Dispatch = &__glapi_noop_table; @@ -95,7 +95,7 @@ void _glapi_check_multithread(void) { #if defined(THREADS) - if (!_glapi_ThreadSafe) { + if (!ThreadSafe) { static unsigned long knownID; static GLboolean firstCall = GL_TRUE; if (firstCall) { @@ -103,10 +103,10 @@ _glapi_check_multithread(void) firstCall = GL_FALSE; } else if (knownID != _glthread_GetID()) { - _glapi_ThreadSafe = GL_TRUE; + ThreadSafe = GL_TRUE; } } - if (_glapi_ThreadSafe) { + if (ThreadSafe) { /* make sure that this thread's dispatch pointer isn't null */ if (!_glapi_get_dispatch()) { _glapi_set_dispatch(NULL); @@ -127,7 +127,7 @@ _glapi_set_current_context(void *context) { #if defined(THREADS) _glthread_SetTSD(&ContextTSD, context, context_thread_init); - if (_glapi_ThreadSafe) + if (ThreadSafe) _glapi_CurrentContext = NULL; /* to help with debugging */ else _glapi_CurrentContext = context; @@ -147,7 +147,7 @@ void * _glapi_get_current_context(void) { #if defined(THREADS) - if (_glapi_ThreadSafe) { + if (ThreadSafe) { return _glthread_GetTSD(&ContextTSD); } else { @@ -178,7 +178,7 @@ _glapi_set_dispatch(struct _glapi_table *dispatch) #if defined(THREADS) _glthread_SetTSD(&DispatchTSD, (void*) dispatch, dispatch_thread_init); - if (_glapi_ThreadSafe) + if (ThreadSafe) Dispatch = NULL; /* to help with debugging */ else Dispatch = dispatch; @@ -196,7 +196,7 @@ struct _glapi_table * _glapi_get_dispatch(void) { #if defined(THREADS) - if (_glapi_ThreadSafe) { + if (ThreadSafe) { return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); } else { @@ -505,14 +505,9 @@ _glapi_check_table(const struct _glapi_table *table) #define NAME(func) gl##func #endif -#define DISPATCH_SETUP \ - const struct _glapi_table *dispatch; \ - if (_glapi_ThreadSafe) { \ - dispatch = _glapi_get_dispatch(); \ - } \ - else { \ - dispatch = Dispatch; \ - } +#define DISPATCH_SETUP \ + const struct _glapi_table *dispatch; \ + dispatch = Dispatch ? Dispatch : _glapi_get_dispatch(); #define DISPATCH(FUNC, ARGS) (dispatch->FUNC) ARGS |