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authorBrian Paul <[email protected]>2008-07-01 17:59:07 -0600
committerBrian Paul <[email protected]>2008-07-01 17:59:07 -0600
commit028739faedd97a67b2348e4561840cc13785b26c (patch)
tree4014e4e6f4b6f69642b85b763e8e038e98d097d5 /src/mesa/glapi/gl_x86-64_asm.py
parente19af171cf013098c35990069225a87c3a04e197 (diff)
mesa: fix a GLSL vector subscript/writemask bug
This fixes a failure for cases like: vec4 v; v[1] *= 2.0; The v[1] actually acts like a writemask, equivalent to v.y The fix is a bit convoluted, but will do for now.
Diffstat (limited to 'src/mesa/glapi/gl_x86-64_asm.py')
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