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author | Rune Petersen <[email protected]> | 2006-11-17 19:12:42 +0000 |
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committer | Rune Petersen <[email protected]> | 2006-11-17 19:12:42 +0000 |
commit | 6c9cc81601e87b87f11b89669175dc5bbae4c36b (patch) | |
tree | 3220a7b8fa3e30604604e9955597eb245f619d2e /src/mesa/glapi/gl_procs.py | |
parent | 0f614df7974a7126324a7fa5d80ee5c588a76f03 (diff) |
fragment.position support
World position is calculated in the vertex shader and passed to the
fragment shader via an unused texcoord.
Diffstat (limited to 'src/mesa/glapi/gl_procs.py')
0 files changed, 0 insertions, 0 deletions