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authorIan Romanick <[email protected]>2005-01-28 17:30:25 +0000
committerIan Romanick <[email protected]>2005-01-28 17:30:25 +0000
commitfdb0527ddce8eb2927631d4fbf38e6625b0af8b1 (patch)
treea38a60921c3e05664bb5ab5545b4190bedb35259 /src/mesa/glapi/gl_API.xml
parent1fca5632325e1da42e278909e404dd57e0a62252 (diff)
Slightly modify the meaning of the 'handcode' attribute in a 'glx' element.
The attribute can now take one of 4 states. "false" (the default value) means that no handcoding is required for the function. "client" means that the function must be handcoded on the client-side only. "server" means that the function must be handcoded on the server-side only. "true" menas that the function must be handcoded on both the client-side and the server-side. Version 1.14 of glX_proto_send.py accidentally contained a line of this change.
Diffstat (limited to 'src/mesa/glapi/gl_API.xml')
-rw-r--r--src/mesa/glapi/gl_API.xml34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 5f9c83ce475..d3c4d816847 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -2064,12 +2064,12 @@ glx:
<function name="Disable" offset="214">
<param name="cap" type="GLenum"/>
- <glx rop="138" handcode="true"/>
+ <glx rop="138" handcode="client"/>
</function>
<function name="Enable" offset="215">
<param name="cap" type="GLenum"/>
- <glx rop="139" handcode="true"/>
+ <glx rop="139" handcode="client"/>
</function>
<function name="Finish" offset="216">
@@ -2293,13 +2293,13 @@ glx:
<function name="PixelStoref" offset="249">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
- <glx sop="109" handcode="true"/>
+ <glx sop="109" handcode="client"/>
</function>
<function name="PixelStorei" offset="250">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
- <glx sop="110" handcode="true"/>
+ <glx sop="110" handcode="client"/>
</function>
<function name="PixelMapfv" offset="251">
@@ -2360,7 +2360,7 @@ glx:
<function name="GetBooleanv" offset="258">
<param name="pname" type="GLenum"/>
<param name="params" type="GLboolean *" output="true"/>
- <glx sop="112" handcode="true"/>
+ <glx sop="112" handcode="client"/>
</function>
<function name="GetClipPlane" offset="259">
@@ -2372,24 +2372,24 @@ glx:
<function name="GetDoublev" offset="260">
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *" output="true"/>
- <glx sop="114" handcode="true"/>
+ <glx sop="114" handcode="client"/>
</function>
<function name="GetError" offset="261">
<return type="GLenum"/>
- <glx sop="115" handcode="true"/>
+ <glx sop="115" handcode="client"/>
</function>
<function name="GetFloatv" offset="262">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
- <glx sop="116" handcode="true"/>
+ <glx sop="116" handcode="client"/>
</function>
<function name="GetIntegerv" offset="263">
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
- <glx sop="117" handcode="true"/>
+ <glx sop="117" handcode="client"/>
</function>
<function name="GetLightfv" offset="264">
@@ -2547,7 +2547,7 @@ glx:
<function name="IsEnabled" offset="286">
<param name="cap" type="GLenum"/>
<return type="GLboolean"/>
- <glx sop="140" handcode="true"/>
+ <glx sop="140" handcode="client"/>
</function>
<function name="IsList" offset="287">
@@ -2827,7 +2827,7 @@ glx:
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
- <glx handcode="true"/>
+ <glx rop="193" handcode="true"/>
</function>
<function name="DrawElements" offset="311">
@@ -4887,7 +4887,7 @@ glx:
<param name="border" type="GLint"/>
<param name="imageSize" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
- <glx rop="216" handcode="true"/>
+ <glx rop="216" handcode="client"/>
</function>
<function name="CompressedTexImage2DARB" offset="555">
@@ -4899,7 +4899,7 @@ glx:
<param name="border" type="GLint"/>
<param name="imageSize" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
- <glx rop="215" handcode="true"/>
+ <glx rop="215" handcode="client"/>
</function>
<function name="CompressedTexImage1DARB" offset="556">
@@ -4910,7 +4910,7 @@ glx:
<param name="border" type="GLint"/>
<param name="imageSize" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
- <glx rop="214" handcode="true"/>
+ <glx rop="214" handcode="client"/>
</function>
<function name="CompressedTexSubImage3DARB" offset="557">
@@ -4925,7 +4925,7 @@ glx:
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
- <glx rop="219" handcode="true"/>
+ <glx rop="219" handcode="client"/>
</function>
<function name="CompressedTexSubImage2DARB" offset="558">
@@ -4938,7 +4938,7 @@ glx:
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
- <glx rop="218" handcode="true"/>
+ <glx rop="218" handcode="client"/>
</function>
<function name="CompressedTexSubImage1DARB" offset="559">
@@ -4949,7 +4949,7 @@ glx:
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
- <glx rop="217" handcode="true"/>
+ <glx rop="217" handcode="client"/>
</function>
<function name="GetCompressedTexImageARB" offset="560">