diff options
author | Ian Romanick <[email protected]> | 2004-05-19 19:12:05 +0000 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2004-05-19 19:12:05 +0000 |
commit | d54549df239cd0fd64c94f59d632a64cf3115b75 (patch) | |
tree | cb7ac0c1c567afb0ba60882b1e679e7baa50f2cd /src/mesa/glapi/gl_API.xml | |
parent | fc332f008c8de215de59436c0ff5550b7ffd08e2 (diff) |
Re-ordered categories. Added extension number information.
Diffstat (limited to 'src/mesa/glapi/gl_API.xml')
-rw-r--r-- | src/mesa/glapi/gl_API.xml | 2799 |
1 files changed, 1475 insertions, 1324 deletions
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 202bbbe48c0..adade55b56c 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -9,7 +9,8 @@ <!ELEMENT return EMPTY> <!ELEMENT glx EMPTY> -<!ATTLIST category name CDATA #REQUIRED> +<!ATTLIST category name CDATA #REQUIRED + number CDATA #IMPLIED> <!ATTLIST type name CDATA #REQUIRED size CDATA #REQUIRED> <!ATTLIST enum name CDATA #REQUIRED @@ -29,6 +30,9 @@ ]> <OpenGLAPI> + +<!-- Core versions sorted by version number. --> + <category name="1.0"> <type name="double" size="8"/> <type name="clampd" size="8"/> @@ -2458,162 +2462,148 @@ </function> </category> -<category name="GL_ARB_multitexture"> - <function name="ActiveTextureARB" offset="374"> +<category name="1.3"> + <function name="ActiveTexture" alias="ActiveTextureARB"> <param name="texture" type="GLenum"/> - <glx rop="197"/> </function> - <function name="ClientActiveTextureARB" offset="375"> + <function name="ClientActiveTexture" alias="ClientActiveTextureARB"> <param name="texture" type="GLenum"/> - <glx handcode="true"/> </function> - <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB"> + <function name="MultiTexCoord1d" alias="MultiTexCoord1dARB"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> </function> - <function name="MultiTexCoord1dvARB" offset="377"> + <function name="MultiTexCoord1dv" alias="MultiTexCoord1dvARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *" count="1"/> - <glx rop="198"/> + <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB"> + <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> </function> - <function name="MultiTexCoord1fvARB" offset="379"> + <function name="MultiTexCoord1fv" alias="MultiTexCoord1fvARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *" count="1"/> - <glx rop="199"/> + <param name="v" type="const GLfloat *"/> </function> - <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB"> + <function name="MultiTexCoord1i" alias="MultiTexCoord1iARB"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> </function> - <function name="MultiTexCoord1ivARB" offset="381"> + <function name="MultiTexCoord1iv" alias="MultiTexCoord1ivARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLint *" count="1"/> - <glx rop="200"/> + <param name="v" type="const GLint *"/> </function> - <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB"> + <function name="MultiTexCoord1s" alias="MultiTexCoord1sARB"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> </function> - <function name="MultiTexCoord1svARB" offset="383"> + <function name="MultiTexCoord1sv" alias="MultiTexCoord1svARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *" count="1"/> - <glx rop="201"/> + <param name="v" type="const GLshort *"/> </function> - <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB"> + <function name="MultiTexCoord2d" alias="MultiTexCoord2dARB"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> </function> - <function name="MultiTexCoord2dvARB" offset="385"> + <function name="MultiTexCoord2dv" alias="MultiTexCoord2dvARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *" count="2"/> - <glx rop="202"/> + <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB"> + <function name="MultiTexCoord2f" alias="MultiTexCoord2fARB"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> </function> - <function name="MultiTexCoord2fvARB" offset="387"> + <function name="MultiTexCoord2fv" alias="MultiTexCoord2fvARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *" count="2"/> - <glx rop="203"/> + <param name="v" type="const GLfloat *"/> </function> - <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB"> + <function name="MultiTexCoord2i" alias="MultiTexCoord2iARB"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> <param name="t" type="GLint"/> </function> - <function name="MultiTexCoord2ivARB" offset="389"> + <function name="MultiTexCoord2iv" alias="MultiTexCoord2ivARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLint *" count="2"/> - <glx rop="204"/> + <param name="v" type="const GLint *"/> </function> - <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB"> + <function name="MultiTexCoord2s" alias="MultiTexCoord2sARB"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> </function> - <function name="MultiTexCoord2svARB" offset="391"> + <function name="MultiTexCoord2sv" alias="MultiTexCoord2svARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *" count="2"/> - <glx rop="205"/> + <param name="v" type="const GLshort *"/> </function> - <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB"> + <function name="MultiTexCoord3d" alias="MultiTexCoord3dARB"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> <param name="r" type="GLdouble"/> </function> - <function name="MultiTexCoord3dvARB" offset="393"> + <function name="MultiTexCoord3dv" alias="MultiTexCoord3dvARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *" count="3"/> - <glx rop="206"/> + <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB"> + <function name="MultiTexCoord3f" alias="MultiTexCoord3fARB"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> <param name="r" type="GLfloat"/> </function> - <function name="MultiTexCoord3fvARB" offset="395"> + <function name="MultiTexCoord3fv" alias="MultiTexCoord3fvARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *" count="3"/> - <glx rop="207"/> + <param name="v" type="const GLfloat *"/> </function> - <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB"> + <function name="MultiTexCoord3i" alias="MultiTexCoord3iARB"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> <param name="t" type="GLint"/> <param name="r" type="GLint"/> </function> - <function name="MultiTexCoord3ivARB" offset="397"> + <function name="MultiTexCoord3iv" alias="MultiTexCoord3ivARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLint *" count="3"/> - <glx rop="208"/> + <param name="v" type="const GLint *"/> </function> - <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB"> + <function name="MultiTexCoord3s" alias="MultiTexCoord3sARB"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> <param name="r" type="GLshort"/> </function> - <function name="MultiTexCoord3svARB" offset="399"> + <function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *" count="3"/> - <glx rop="209"/> + <param name="v" type="const GLshort *"/> </function> - <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB"> + <function name="MultiTexCoord4d" alias="MultiTexCoord4dARB"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> @@ -2621,13 +2611,12 @@ <param name="q" type="GLdouble"/> </function> - <function name="MultiTexCoord4dvARB" offset="401"> + <function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *" count="4"/> - <glx rop="210"/> + <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB"> + <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> @@ -2635,13 +2624,12 @@ <param name="q" type="GLfloat"/> </function> - <function name="MultiTexCoord4fvARB" offset="403"> + <function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *" count="4"/> - <glx rop="211"/> + <param name="v" type="const GLfloat *"/> </function> - <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB"> + <function name="MultiTexCoord4i" alias="MultiTexCoord4iARB"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> <param name="t" type="GLint"/> @@ -2649,13 +2637,12 @@ <param name="q" type="GLint"/> </function> - <function name="MultiTexCoord4ivARB" offset="405"> + <function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLint *" count="4"/> - <glx rop="212"/> + <param name="v" type="const GLint *"/> </function> - <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB"> + <function name="MultiTexCoord4s" alias="MultiTexCoord4sARB"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> @@ -2663,80 +2650,33 @@ <param name="q" type="GLshort"/> </function> - <function name="MultiTexCoord4svARB" offset="407"> + <function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB"> <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *" count="4"/> - <glx rop="213"/> + <param name="v" type="const GLshort *"/> </function> -</category> - -<category name="GL_ARB_transpose_matrix"> - <enum name="TRANSPOSE_MODELVIEW_MATRIX_ARB" value="0x84E3"/> - <enum name="TRANSPOSE_PROJECTION_MATRIX_ARB" value="0x84E4"/> - <enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/> - <enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/> - <function name="LoadTransposeMatrixfARB" offset="408"> + <function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB"> <param name="m" type="const GLfloat *"/> - <glx handcode="true"/> </function> - <function name="LoadTransposeMatrixdARB" offset="409"> + <function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB"> <param name="m" type="const GLdouble *"/> - <glx handcode="true"/> </function> - <function name="MultTransposeMatrixfARB" offset="410"> + <function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB"> <param name="m" type="const GLfloat *"/> - <glx handcode="true"/> </function> - <function name="MultTransposeMatrixdARB" offset="411"> + <function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB"> <param name="m" type="const GLdouble *"/> - <glx handcode="true"/> </function> -</category> - -<category name="GL_ARB_multisample"> - <enum name="MULTISAMPLE_ARB" value="0x809D"/> - <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" value="0x809E"/> - <enum name="SAMPLE_ALPHA_TO_ONE_ARB" value="0x809F"/> - <enum name="SAMPLE_COVERAGE_ARB" value="0x80A0"/> - <enum name="SAMPLE_BUFFERS_ARB" value="0x80A8"/> - <enum name="SAMPLES_ARB" value="0x80A9"/> - <enum name="SAMPLE_COVERAGE_VALUE_ARB" value="0x80AA"/> - <enum name="SAMPLE_COVERAGE_INVERT_ARB" value="0x80AB"/> - - <enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/> - - <function name="SampleCoverageARB" offset="412"> + <function name="SampleCoverage" alias="SampleCoverageARB"> <param name="value" type="GLclampf"/> <param name="invert" type="GLboolean"/> - <glx rop="229"/> </function> -</category> -<category name="unused"> - <function name="__unused413" offset="413"> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_ARB_texture_compression"> - <enum name="COMPRESSED_ALPHA_ARB" value="0x84E9"/> - <enum name="COMPRESSED_LUMINANCE_ARB" value="0x84EA"/> - <enum name="COMPRESSED_LUMINANCE_ALPHA_ARB" value="0x84EB"/> - <enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/> - <enum name="COMPRESSED_RGB_ARB" value="0x84ED"/> - <enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/> - <enum name="TEXTURE_COMPRESSION_HINT_ARB" value="0x84EF"/> - <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" value="0x86A0"/> - <enum name="TEXTURE_COMPRESSED_ARB" value="0x86A1"/> - <enum name="NUM_TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A2"/> - <enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/> - - <function name="CompressedTexImage3DARB" offset="554"> + <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -2746,10 +2686,9 @@ <param name="border" type="GLint"/> <param name="imageSize" type="GLsizei"/> <param name="data" type="const GLvoid *"/> - <glx rop="216" handcode="true"/> </function> - <function name="CompressedTexImage2DARB" offset="555"> + <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -2758,10 +2697,9 @@ <param name="border" type="GLint"/> <param name="imageSize" type="GLsizei"/> <param name="data" type="const GLvoid *"/> - <glx rop="215" handcode="true"/> </function> - <function name="CompressedTexImage1DARB" offset="556"> + <function name="CompressedTexImage1D" alias="CompressedTexImage1DARB"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -2769,10 +2707,9 @@ <param name="border" type="GLint"/> <param name="imageSize" type="GLsizei"/> <param name="data" type="const GLvoid *"/> - <glx rop="214" handcode="true"/> </function> - <function name="CompressedTexSubImage3DARB" offset="557"> + <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -2784,10 +2721,9 @@ <param name="format" type="GLenum"/> <param name="imageSize" type="GLsizei"/> <param name="data" type="const GLvoid *"/> - <glx rop="219" handcode="true"/> </function> - <function name="CompressedTexSubImage2DARB" offset="558"> + <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -2797,10 +2733,9 @@ <param name="format" type="GLenum"/> <param name="imageSize" type="GLsizei"/> <param name="data" type="const GLvoid *"/> - <glx rop="218" handcode="true"/> </function> - <function name="CompressedTexSubImage1DARB" offset="559"> + <function name="CompressedTexSubImage1D" alias="CompressedTexSubImage1DARB"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -2808,159 +2743,511 @@ <param name="format" type="GLenum"/> <param name="imageSize" type="GLsizei"/> <param name="data" type="const GLvoid *"/> - <glx rop="217" handcode="true"/> </function> - <function name="GetCompressedTexImageARB" offset="560"> + <function name="GetCompressedTexImage" alias="GetCompressedTexImageARB"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="img" type="GLvoid *"/> - <glx sop="160" handcode="true"/> </function> </category> -<category name="1.3"> - <function name="ActiveTexture" alias="ActiveTextureARB"> +<category name="1.4"> + <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + </function> + + <function name="FogCoordf" alias="FogCoordfEXT"> + <param name="coord" type="GLfloat"/> + </function> + + <function name="FogCoordfv" alias="FogCoordfvEXT"> + <param name="coord" type="const GLfloat *"/> + </function> + + <function name="FogCoordd" alias="FogCoorddEXT"> + <param name="coord" type="GLdouble"/> + </function> + + <function name="FogCoorddv" alias="FogCoorddvEXT"> + <param name="coord" type="const GLdouble *"/> + </function> + + <function name="FogCoordPointer" alias="FogCoordPointerEXT"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="MultiDrawArrays" alias="MultiDrawArraysEXT"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint *"/> + <param name="count" type="GLsizei *"/> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="MultiDrawElements" alias="MultiDrawElementsEXT"> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="PointParameterf" alias="PointParameterfEXT"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="PointParameterfv" alias="PointParameterfvEXT"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="PointParameteri" alias="PointParameteriNV"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="PointParameteriv" alias="PointParameterivNV"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="SecondaryColor3b" alias="SecondaryColor3bEXT"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + </function> + + <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT"> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="SecondaryColor3d" alias="SecondaryColor3dEXT"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + </function> + + <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="SecondaryColor3f" alias="SecondaryColor3fEXT"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + </function> + + <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="SecondaryColor3i" alias="SecondaryColor3iEXT"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + </function> + + <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT"> + <param name="v" type="const GLint *"/> + </function> + + <function name="SecondaryColor3s" alias="SecondaryColor3sEXT"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + </function> + + <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + </function> + + <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT"> + <param name="v" type="const GLubyte *"/> + </function> + + <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + </function> + + <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT"> + <param name="v" type="const GLuint *"/> + </function> + + <function name="SecondaryColor3us" alias="SecondaryColor3usEXT"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + </function> + + <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT"> + <param name="v" type="const GLushort *"/> + </function> + + <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="WindowPos2d" alias="WindowPos2dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="WindowPos2dv" alias="WindowPos2dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos2f" alias="WindowPos2fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="WindowPos2fv" alias="WindowPos2fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos2i" alias="WindowPos2iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="WindowPos2iv" alias="WindowPos2ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos2s" alias="WindowPos2sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="WindowPos2sv" alias="WindowPos2svMESA"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="WindowPos3d" alias="WindowPos3dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="WindowPos3dv" alias="WindowPos3dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos3f" alias="WindowPos3fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="WindowPos3fv" alias="WindowPos3fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos3i" alias="WindowPos3iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="WindowPos3iv" alias="WindowPos3ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos3s" alias="WindowPos3sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="WindowPos3sv" alias="WindowPos3svMESA"> + <param name="v" type="const GLshort *"/> + </function> +</category> + +<category name="1.5"> + <function name="BindBuffer" alias="BindBufferARB"> + <param name="target" type="GLenum"/> + <param name="buffer" type="GLuint"/> + </function> + + <function name="BufferData" alias="BufferDataARB"> + <param name="target" type="GLenum"/> + <param name="size" type="GLsizeiptrARB"/> + <param name="data" type="const GLvoid *"/> + <param name="usage" type="GLenum"/> + </function> + + <function name="BufferSubData" alias="BufferSubDataARB"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptrARB"/> + <param name="size" type="GLsizeiptrARB"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="DeleteBuffers" alias="DeleteBuffersARB"> + <param name="n" type="GLsizei"/> + <param name="buffer" type="const GLuint *"/> + </function> + + <function name="GenBuffers" alias="GenBuffersARB"> + <param name="n" type="GLsizei"/> + <param name="buffer" type="GLuint *"/> + </function> + + <function name="GetBufferParameteriv" alias="GetBufferParameterivARB"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + </function> + + <function name="GetBufferPointerv" alias="GetBufferPointervARB"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **"/> + </function> + + <function name="GetBufferSubData" alias="GetBufferSubDataARB"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptrARB"/> + <param name="size" type="GLsizeiptrARB"/> + <param name="data" type="GLvoid *"/> + </function> + + <function name="IsBuffer" alias="IsBufferARB"> + <param name="buffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="MapBuffer" alias="MapBufferARB"> + <param name="target" type="GLenum"/> + <param name="access" type="GLenum"/> + </function> + + <function name="UnmapBuffer" alias="UnmapBufferARB"> + <param name="target" type="GLenum"/> + <return type="GLboolean"/> + </function> + + <function name="GenQueries" alias="GenQueriesARB"> + <param name="n" type="GLsizei"/> + <param name="ids" type="GLuint *"/> + </function> + + <function name="DeleteQueries" alias="DeleteQueriesARB"> + <param name="n" type="GLsizei"/> + <param name="ids" type="const GLuint *"/> + </function> + + <function name="IsQuery" alias="IsQueryARB"> + <param name="id" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="BeginQuery" alias="BeginQueryARB"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + </function> + + <function name="EndQuery" alias="EndQueryARB"> + <param name="target" type="GLenum"/> + </function> + + <function name="GetQueryiv" alias="GetQueryivARB"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + </function> + + <function name="GetQueryObjectiv" alias="GetQueryObjectivARB"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + </function> + + <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *"/> + </function> +</category> + + + +<!-- ARB extensions sorted by extension number. --> + +<category name="GL_ARB_multitexture" number="1"> + <function name="ActiveTextureARB" offset="374"> <param name="texture" type="GLenum"/> + <glx rop="197"/> </function> - <function name="ClientActiveTexture" alias="ClientActiveTextureARB"> + <function name="ClientActiveTextureARB" offset="375"> <param name="texture" type="GLenum"/> + <glx handcode="true"/> </function> - <function name="MultiTexCoord1d" alias="MultiTexCoord1dARB"> + <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> </function> - <function name="MultiTexCoord1dv" alias="MultiTexCoord1dvARB"> + <function name="MultiTexCoord1dvARB" offset="377"> <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *"/> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="198"/> </function> - <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB"> + <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> </function> - <function name="MultiTexCoord1fv" alias="MultiTexCoord1fvARB"> + <function name="MultiTexCoord1fvARB" offset="379"> <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *"/> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="199"/> </function> - <function name="MultiTexCoord1i" alias="MultiTexCoord1iARB"> + <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> </function> - <function name="MultiTexCoord1iv" alias="MultiTexCoord1ivARB"> + <function name="MultiTexCoord1ivARB" offset="381"> <param name="target" type="GLenum"/> - <param name="v" type="const GLint *"/> + <param name="v" type="const GLint *" count="1"/> + <glx rop="200"/> </function> - <function name="MultiTexCoord1s" alias="MultiTexCoord1sARB"> + <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> </function> - <function name="MultiTexCoord1sv" alias="MultiTexCoord1svARB"> + <function name="MultiTexCoord1svARB" offset="383"> <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *"/> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="201"/> </function> - <function name="MultiTexCoord2d" alias="MultiTexCoord2dARB"> + <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> </function> - <function name="MultiTexCoord2dv" alias="MultiTexCoord2dvARB"> + <function name="MultiTexCoord2dvARB" offset="385"> <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *"/> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="202"/> </function> - <function name="MultiTexCoord2f" alias="MultiTexCoord2fARB"> + <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> </function> - <function name="MultiTexCoord2fv" alias="MultiTexCoord2fvARB"> + <function name="MultiTexCoord2fvARB" offset="387"> <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *"/> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="203"/> </function> - <function name="MultiTexCoord2i" alias="MultiTexCoord2iARB"> + <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> <param name="t" type="GLint"/> </function> - <function name="MultiTexCoord2iv" alias="MultiTexCoord2ivARB"> + <function name="MultiTexCoord2ivARB" offset="389"> <param name="target" type="GLenum"/> - <param name="v" type="const GLint *"/> + <param name="v" type="const GLint *" count="2"/> + <glx rop="204"/> </function> - <function name="MultiTexCoord2s" alias="MultiTexCoord2sARB"> + <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> </function> - <function name="MultiTexCoord2sv" alias="MultiTexCoord2svARB"> + <function name="MultiTexCoord2svARB" offset="391"> <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *"/> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="205"/> </function> - <function name="MultiTexCoord3d" alias="MultiTexCoord3dARB"> + <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> <param name="r" type="GLdouble"/> </function> - <function name="MultiTexCoord3dv" alias="MultiTexCoord3dvARB"> + <function name="MultiTexCoord3dvARB" offset="393"> <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *"/> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="206"/> </function> - <function name="MultiTexCoord3f" alias="MultiTexCoord3fARB"> + <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> <param name="r" type="GLfloat"/> </function> - <function name="MultiTexCoord3fv" alias="MultiTexCoord3fvARB"> + <function name="MultiTexCoord3fvARB" offset="395"> <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *"/> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="207"/> </function> - <function name="MultiTexCoord3i" alias="MultiTexCoord3iARB"> + <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> <param name="t" type="GLint"/> <param name="r" type="GLint"/> </function> - <function name="MultiTexCoord3iv" alias="MultiTexCoord3ivARB"> + <function name="MultiTexCoord3ivARB" offset="397"> <param name="target" type="GLenum"/> - <param name="v" type="const GLint *"/> + <param name="v" type="const GLint *" count="3"/> + <glx rop="208"/> </function> - <function name="MultiTexCoord3s" alias="MultiTexCoord3sARB"> + <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> <param name="r" type="GLshort"/> </function> - <function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB"> + <function name="MultiTexCoord3svARB" offset="399"> <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *"/> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="209"/> </function> - <function name="MultiTexCoord4d" alias="MultiTexCoord4dARB"> + <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> @@ -2968,12 +3255,13 @@ <param name="q" type="GLdouble"/> </function> - <function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB"> + <function name="MultiTexCoord4dvARB" offset="401"> <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="210"/> </function> - <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB"> + <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> @@ -2981,12 +3269,13 @@ <param name="q" type="GLfloat"/> </function> - <function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB"> + <function name="MultiTexCoord4fvARB" offset="403"> <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="211"/> </function> - <function name="MultiTexCoord4i" alias="MultiTexCoord4iARB"> + <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> <param name="t" type="GLint"/> @@ -2994,12 +3283,13 @@ <param name="q" type="GLint"/> </function> - <function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB"> + <function name="MultiTexCoord4ivARB" offset="405"> <param name="target" type="GLenum"/> - <param name="v" type="const GLint *"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="212"/> </function> - <function name="MultiTexCoord4s" alias="MultiTexCoord4sARB"> + <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> @@ -3007,33 +3297,83 @@ <param name="q" type="GLshort"/> </function> - <function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB"> + <function name="MultiTexCoord4svARB" offset="407"> <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="213"/> </function> +</category> - <function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB"> +<!-- ARB extension number 2 is a GLX extension. --> + +<category name="GL_ARB_transpose_matrix" number="3"> + <enum name="TRANSPOSE_MODELVIEW_MATRIX_ARB" value="0x84E3"/> + <enum name="TRANSPOSE_PROJECTION_MATRIX_ARB" value="0x84E4"/> + <enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/> + <enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/> + + <function name="LoadTransposeMatrixfARB" offset="408"> <param name="m" type="const GLfloat *"/> + <glx handcode="true"/> </function> - <function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB"> + <function name="LoadTransposeMatrixdARB" offset="409"> <param name="m" type="const GLdouble *"/> + <glx handcode="true"/> </function> - <function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB"> + <function name="MultTransposeMatrixfARB" offset="410"> <param name="m" type="const GLfloat *"/> + <glx handcode="true"/> </function> - <function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB"> + <function name="MultTransposeMatrixdARB" offset="411"> <param name="m" type="const GLdouble *"/> + <glx handcode="true"/> </function> +</category> - <function name="SampleCoverage" alias="SampleCoverageARB"> +<!-- ARB extension number 4 is a WGL extension. --> + +<category name="GL_ARB_multisample" number="5"> + <enum name="MULTISAMPLE_ARB" value="0x809D"/> + <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" value="0x809E"/> + <enum name="SAMPLE_ALPHA_TO_ONE_ARB" value="0x809F"/> + <enum name="SAMPLE_COVERAGE_ARB" value="0x80A0"/> + + <enum name="SAMPLE_BUFFERS_ARB" value="0x80A8"/> + <enum name="SAMPLES_ARB" value="0x80A9"/> + <enum name="SAMPLE_COVERAGE_VALUE_ARB" value="0x80AA"/> + <enum name="SAMPLE_COVERAGE_INVERT_ARB" value="0x80AB"/> + + <enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/> + + <function name="SampleCoverageARB" offset="412"> <param name="value" type="GLclampf"/> <param name="invert" type="GLboolean"/> + <glx rop="229"/> </function> +</category> - <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB"> +<!-- ARB extension number 8 is a WGL extension. --> +<!-- ARB extension number 9 is a WGL extension. --> +<!-- ARB extension number 10 is a WGL extension. --> +<!-- ARB extension number 11 is a WGL extension. --> + +<category name="GL_ARB_texture_compression" number="12"> + <enum name="COMPRESSED_ALPHA_ARB" value="0x84E9"/> + <enum name="COMPRESSED_LUMINANCE_ARB" value="0x84EA"/> + <enum name="COMPRESSED_LUMINANCE_ALPHA_ARB" value="0x84EB"/> + <enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/> + <enum name="COMPRESSED_RGB_ARB" value="0x84ED"/> + <enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/> + <enum name="TEXTURE_COMPRESSION_HINT_ARB" value="0x84EF"/> + <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" value="0x86A0"/> + <enum name="TEXTURE_COMPRESSED_ARB" value="0x86A1"/> + <enum name="NUM_TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A2"/> + <enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/> + + <function name="CompressedTexImage3DARB" offset="554"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -3043,9 +3383,10 @@ <param name="border" type="GLint"/> <param name="imageSize" type="GLsizei"/> <param name="data" type="const GLvoid *"/> + <glx rop="216" handcode="true"/> </function> - <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB"> + <function name="CompressedTexImage2DARB" offset="555"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -3054,9 +3395,10 @@ <param name="border" type="GLint"/> <param name="imageSize" type="GLsizei"/> <param name="data" type="const GLvoid *"/> + <glx rop="215" handcode="true"/> </function> - <function name="CompressedTexImage1D" alias="CompressedTexImage1DARB"> + <function name="CompressedTexImage1DARB" offset="556"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -3064,9 +3406,10 @@ <param name="border" type="GLint"/> <param name="imageSize" type="GLsizei"/> <param name="data" type="const GLvoid *"/> + <glx rop="214" handcode="true"/> </function> - <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB"> + <function name="CompressedTexSubImage3DARB" offset="557"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -3078,9 +3421,10 @@ <param name="format" type="GLenum"/> <param name="imageSize" type="GLsizei"/> <param name="data" type="const GLvoid *"/> + <glx rop="219" handcode="true"/> </function> - <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB"> + <function name="CompressedTexSubImage2DARB" offset="558"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -3090,9 +3434,10 @@ <param name="format" type="GLenum"/> <param name="imageSize" type="GLsizei"/> <param name="data" type="const GLvoid *"/> + <glx rop="218" handcode="true"/> </function> - <function name="CompressedTexSubImage1D" alias="CompressedTexSubImage1DARB"> + <function name="CompressedTexSubImage1DARB" offset="559"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -3100,16 +3445,32 @@ <param name="format" type="GLenum"/> <param name="imageSize" type="GLsizei"/> <param name="data" type="const GLvoid *"/> + <glx rop="217" handcode="true"/> </function> - <function name="GetCompressedTexImage" alias="GetCompressedTexImageARB"> + <function name="GetCompressedTexImageARB" offset="560"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="img" type="GLvoid *"/> + <glx sop="160" handcode="true"/> + </function> +</category> + +<category name="GL_ARB_point_parameters" number="14"> + <function name="PointParameterfARB" alias="PointParameterfEXT"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="2065"/> + </function> + + <function name="PointParameterfvARB" alias="PointParameterfvEXT"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2066"/> </function> </category> -<category name="GL_ARB_vertex_blend"> +<category name="GL_ARB_vertex_blend" number="15"> <function name="WeightbvARB" offset="?"> <param name="size" type="GLint"/> <param name="weights" type="const GLbyte *"/> @@ -3163,7 +3524,7 @@ </function> </category> -<category name="GL_ARB_matrix_palette"> +<category name="GL_ARB_matrix_palette" number="16"> <function name="CurrentPaletteMatrixARB" offset="?"> <param name="index" type="GLint"/> </function> @@ -3192,7 +3553,619 @@ </function> </category> -<category name="GL_EXT_blend_color"> +<!-- ARB extension number 20 is a WGL extension. --> + +<category name="GL_ARB_window_pos" number="25"> + <function name="WindowPos2dARB" alias="WindowPos2dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="WindowPos2fARB" alias="WindowPos2fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="WindowPos2iARB" alias="WindowPos2iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="WindowPos2sARB" alias="WindowPos2sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="WindowPos2dvARB" alias="WindowPos2dvMESA"> + <param name="p" type="const GLdouble *"/> + </function> + + <function name="WindowPos2fvARB" alias="WindowPos2fvMESA"> + <param name="p" type="const GLfloat *"/> + </function> + + <function name="WindowPos2ivARB" alias="WindowPos2ivMESA"> + <param name="p" type="const GLint *"/> + </function> + + <function name="WindowPos2svARB" alias="WindowPos2svMESA"> + <param name="p" type="const GLshort *"/> + </function> + + <function name="WindowPos3dARB" alias="WindowPos3dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="WindowPos3fARB" alias="WindowPos3fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="WindowPos3iARB" alias="WindowPos3iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="WindowPos3sARB" alias="WindowPos3sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="WindowPos3dvARB" alias="WindowPos3dvMESA"> + <param name="p" type="const GLdouble *"/> + </function> + + <function name="WindowPos3fvARB" alias="WindowPos3fvMESA"> + <param name="p" type="const GLfloat *"/> + </function> + + <function name="WindowPos3ivARB" alias="WindowPos3ivMESA"> + <param name="p" type="const GLint *"/> + </function> + + <function name="WindowPos3svARB" alias="WindowPos3svMESA"> + <param name="p" type="const GLshort *"/> + </function> +</category> + +<category name="GL_ARB_vertex_program" number="26"> + <function name="VertexAttrib1sARB" alias="VertexAttrib1sNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + </function> + + <function name="VertexAttrib1fARB" alias="VertexAttrib1fNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + </function> + + <function name="VertexAttrib1dARB" alias="VertexAttrib1dNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + </function> + + <function name="VertexAttrib2sARB" alias="VertexAttrib2sNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="VertexAttrib2fARB" alias="VertexAttrib2fNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="VertexAttrib2dARB" alias="VertexAttrib2dNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="VertexAttrib3sARB" alias="VertexAttrib3sNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="VertexAttrib3fARB" alias="VertexAttrib3fNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="VertexAttrib3dARB" alias="VertexAttrib3dNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="VertexAttrib4sARB" alias="VertexAttrib4sNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="VertexAttrib4fARB" alias="VertexAttrib4fNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="VertexAttrib4dARB" alias="VertexAttrib4dNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="VertexAttrib4NubARB" alias="VertexAttrib4ubNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLubyte"/> + <param name="y" type="GLubyte"/> + <param name="z" type="GLubyte"/> + <param name="w" type="GLubyte"/> + </function> + + <function name="VertexAttrib1svARB" alias="VertexAttrib1svNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="1"/> + </function> + + <function name="VertexAttrib1fvARB" alias="VertexAttrib1fvNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="1"/> + </function> + + <function name="VertexAttrib1dvARB" alias="VertexAttrib1dvNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="1"/> + </function> + + <function name="VertexAttrib2svARB" alias="VertexAttrib2svNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="2"/> + </function> + + <function name="VertexAttrib2fvARB" alias="VertexAttrib2fvNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="2"/> + </function> + + <function name="VertexAttrib2dvARB" alias="VertexAttrib2dvNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="2"/> + </function> + + <function name="VertexAttrib3svARB" alias="VertexAttrib3svNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="3"/> + </function> + + <function name="VertexAttrib3fvARB" alias="VertexAttrib3fvNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="3"/> + </function> + + <function name="VertexAttrib3dvARB" alias="VertexAttrib3dvNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="3"/> + </function> + + <function name="VertexAttrib4bvARB" offset="654"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="4230"/> + </function> + + <function name="VertexAttrib4svARB" alias="VertexAttrib4svNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="4"/> + </function> + + <function name="VertexAttrib4ivARB" offset="655"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="4231"/> + </function> + + <function name="VertexAttrib4ubvARB" offset="656"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="4232"/> + </function> + + <function name="VertexAttrib4usvARB" offset="657"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="4233"/> + </function> + + <function name="VertexAttrib4uivARB" offset="658"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="4234"/> + </function> + + <function name="VertexAttrib4fvARB" alias="VertexAttrib4fvNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="4"/> + </function> + + <function name="VertexAttrib4dvARB" alias="VertexAttrib4dvNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="4"/> + </function> + + <function name="VertexAttrib4NbvARB" offset="659"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="4235"/> + </function> + + <function name="VertexAttrib4NsvARB" offset="660"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="4236"/> + </function> + + <function name="VertexAttrib4NivARB" offset="661"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="4237"/> + </function> + + <function name="VertexAttrib4NubvARB" alias="VertexAttrib4ubvNV"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + </function> + + <function name="VertexAttrib4NusvARB" offset="662"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="4238"/> + </function> + + <function name="VertexAttrib4NuivARB" offset="663"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="4239"/> + </function> + + <function name="VertexAttribPointerARB" offset="664"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="normalized" type="GLboolean"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="EnableVertexAttribArrayARB" offset="665"> + <param name="index" type="GLuint"/> + <glx handcode="true"/> + </function> + + <function name="DisableVertexAttribArrayARB" offset="666"> + <param name="index" type="GLuint"/> + <glx handcode="true"/> + </function> + + <function name="ProgramStringARB" offset="667"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="len" type="GLsizei"/> + <param name="string" type="const GLvoid *"/> + <glx rop="4217" handcode="true"/> + </function> + + <function name="BindProgramARB" alias="BindProgramNV"> + <param name="target" type="GLenum"/> + <param name="program" type="GLuint"/> + </function> + + <function name="DeleteProgramsARB" alias="DeleteProgramsNV"> + <param name="n" type="GLsizei"/> + <param name="programs" type="const GLuint *"/> + </function> + + <function name="GenProgramsARB" alias="GenProgramsNV"> + <param name="n" type="GLsizei"/> + <param name="programs" type="GLuint *"/> + </function> + + <function name="IsProgramARB" alias="IsProgramNV"> + <param name="program" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <!-- FIXME: This should alias to ProgramParameter*NV --> + <function name="ProgramEnvParameter4dARB" offset="668" vectorequiv="ProgramEnvParameter4dvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <!-- FIXME: This should alias to ProgramParameter*NV --> + <function name="ProgramEnvParameter4dvARB" offset="669"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLdouble *" count="4"/> + <glx rop="4185" doubles_in_order="true"/> + </function> + + <!-- FIXME: This should alias to ProgramParameter*NV --> + <function name="ProgramEnvParameter4fARB" offset="670" vectorequiv="ProgramEnvParameter4fvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <!-- FIXME: This should alias to ProgramParameter*NV --> + <function name="ProgramEnvParameter4fvARB" offset="671"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLfloat *" count="4"/> + <glx rop="4184"/> + </function> + + <function name="ProgramLocalParameter4dARB" offset="672" vectorequiv="ProgramLocalParameter4dvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramLocalParameter4dvARB" offset="673"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLdouble *" count="4"/> + <glx rop="4216" doubles_in_order="true"/> + </function> + + <function name="ProgramLocalParameter4fARB" offset="674" vectorequiv="ProgramLocalParameter4fvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramLocalParameter4fvARB" offset="675"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLfloat *" count="4"/> + <glx rop="4215"/> + </function> + + <!-- FIXME: This should alias to GetProgramParameter*NV --> + <function name="GetProgramEnvParameterdvARB" offset="676"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLdouble *" output="true"/> + <glx vendorpriv="1297" doubles_in_order="true"/> + </function> + + <!-- FIXME: This should alias to GetProgramParameter*NV --> + <function name="GetProgramEnvParameterfvARB" offset="677"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLfloat *" output="true"/> + <glx vendorpriv="1296"/> + </function> + + <function name="GetProgramLocalParameterdvARB" offset="678"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLdouble *" output="true"/> + <glx vendorpriv="1306" doubles_in_order="true"/> + </function> + + <function name="GetProgramLocalParameterfvARB" offset="679"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLfloat *" output="true"/> + <glx vendorpriv="1305"/> + </function> + + <!-- FIXME: This should alias to GetProgramivNV --> + <function name="GetProgramivARB" offset="680"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1307"/> + </function> + + <!-- FIXME: This should alias to GetProgramStringNV --> + <function name="GetProgramStringARB" offset="681"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="string" type="GLvoid *"/> + <glx vendorpriv="1308" handcode="true"/> + </function> + + <function name="GetVertexAttribdvARB" alias="GetVertexAttribdvNV"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *"/> + </function> + + <function name="GetVertexAttribfvARB" alias="GetVertexAttribfvNV"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *"/> + </function> + + <function name="GetVertexAttribivARB" alias="GetVertexAttribivNV"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + </function> + + <function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **"/> + </function> +</category> + +<category name="GL_ARB_vertex_buffer_object" number="28"> + <function name="BindBufferARB" offset="688"> + <param name="target" type="GLenum"/> + <param name="buffer" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BufferDataARB" offset="689"> + <param name="target" type="GLenum"/> + <param name="size" type="GLsizeiptrARB"/> + <param name="data" type="const GLvoid *"/> + <param name="usage" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="BufferSubDataARB" offset="690"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptrARB"/> + <param name="size" type="GLsizeiptrARB"/> + <param name="data" type="const GLvoid *"/> + <glx ignore="true"/> + </function> + + <function name="DeleteBuffersARB" offset="691"> + <param name="n" type="GLsizei"/> + <param name="buffer" type="const GLuint *"/> + <glx ignore="true"/> + </function> + + <function name="GenBuffersARB" offset="692"> + <param name="n" type="GLsizei"/> + <param name="buffer" type="GLuint *"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferParameterivARB" offset="693"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferPointervARB" offset="694"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferSubDataARB" offset="695"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptrARB"/> + <param name="size" type="GLsizeiptrARB"/> + <param name="data" type="GLvoid *"/> + <glx ignore="true"/> + </function> + + <function name="IsBufferARB" offset="696"> + <param name="buffer" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="MapBufferARB" offset="697"> + <param name="target" type="GLenum"/> + <param name="access" type="GLenum"/> + <return type="GLvoid *"/> + <glx ignore="true"/> + </function> + + <function name="UnmapBufferARB" offset="698"> + <param name="target" type="GLenum"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_ARB_occlusion_query" number="29"> + <function name="GenQueriesARB" offset="700"> + <param name="n" type="GLsizei"/> + <param name="ids" type="GLuint *"/> + <glx ignore="true"/> + </function> + + <function name="DeleteQueriesARB" offset="701"> + <param name="n" type="GLsizei"/> + <param name="ids" type="const GLuint *"/> + <glx ignore="true"/> + </function> + + <function name="IsQueryARB" offset="702"> + <param name="id" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="BeginQueryARB" offset="703"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="EndQueryARB" offset="704"> + <param name="target" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="GetQueryivARB" offset="705"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetQueryObjectivARB" offset="706"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetQueryObjectuivARB" offset="707"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *"/> + <glx ignore="true"/> + </function> +</category> + + + +<!-- Non-ARB extensions sorted by extension number. --> + +<category name="GL_EXT_blend_color" number="2"> <enum name="CONSTANT_COLOR_EXT" value="0x8001"/> <enum name="ONE_MINUS_CONSTANT_COLOR_EXT" value="0x8002"/> <enum name="CONSTANT_ALPHA_EXT" value="0x8003"/> @@ -3207,7 +4180,7 @@ </function> </category> -<category name="GL_EXT_polygon_offset"> +<category name="GL_EXT_polygon_offset" number="3"> <function name="PolygonOffsetEXT" offset="414"> <param name="factor" type="GLfloat"/> <param name="bias" type="GLfloat"/> @@ -3215,7 +4188,7 @@ </function> </category> -<category name="GL_EXT_texture3D"> +<category name="GL_EXT_texture3D" number="6"> <function name="TexImage3DEXT" alias="TexImage3D"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> @@ -3244,7 +4217,7 @@ </function> </category> -<category name="GL_SGIS_texture_filter4"> +<category name="GL_SGIS_texture_filter4" number="7"> <function name="GetTexFilterFuncSGIS" offset="415"> <param name="target" type="GLenum"/> <param name="filter" type="GLenum"/> @@ -3261,7 +4234,9 @@ </function> </category> -<category name="GL_EXT_subtexture"> +<!-- Extension number 8 is not listed in the extension registry. --> + +<category name="GL_EXT_subtexture" number="9"> <function name="TexSubImage1DEXT" alias="TexSubImage1D"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> @@ -3285,7 +4260,7 @@ </function> </category> -<category name="GL_EXT_copy_texture"> +<category name="GL_EXT_copy_texture" number="10"> <function name="CopyTexImage1DEXT" alias="CopyTexImage1D"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> @@ -3340,7 +4315,7 @@ </function> </category> -<category name="GL_EXT_histogram"> +<category name="GL_EXT_histogram" number="11"> <function name="GetHistogramEXT" offset="417"> <param name="target" type="GLenum"/> <param name="reset" type="GLboolean"/> @@ -3409,7 +4384,7 @@ </function> </category> -<category name="GL_EXT_convolution"> +<category name="GL_EXT_convolution" number="12"> <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> @@ -3514,7 +4489,7 @@ </function> </category> -<category name="GL_SGI_color_table"> +<category name="GL_SGI_color_table" number="14"> <function name="ColorTableSGI" alias="ColorTable"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> @@ -3567,14 +4542,7 @@ </function> </category> -<category name="GL_SGIX_pixel_texture"> - <function name="PixelTexGenSGIX" offset="430"> - <param name="mode" type="GLenum"/> - <glx rop="2059"/> - </function> -</category> - -<category name="GL_SGIS_pixel_texture"> +<category name="GL_SGIS_pixel_texture" number="15"> <function name="PixelTexGenParameteriSGIS" offset="431"> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> @@ -3612,7 +4580,7 @@ </function> </category> -<category name="GL_SGIS_texture4D"> +<category name="GL_SGIS_texture4D" number="16"> <function name="TexImage4DSGIS" offset="437"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> @@ -3646,7 +4614,9 @@ </function> </category> -<category name="GL_EXT_texture_object"> +<!-- Extension number 19 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_object" number="20"> <function name="AreTexturesResidentEXT" offset="439"> <param name="n" type="GLsizei"/> <param name="textures" type="const GLuint *"/> @@ -3684,7 +4654,7 @@ </function> </category> -<category name="GL_SGIS_detail_texture"> +<category name="GL_SGIS_detail_texture" number="21"> <function name="DetailTexFuncSGIS" offset="442"> <param name="target" type="GLenum"/> <param name="n" type="GLsizei"/> @@ -3699,7 +4669,7 @@ </function> </category> -<category name="GL_SGIS_sharpen_texture"> +<category name="GL_SGIS_sharpen_texture" number="22"> <function name="SharpenTexFuncSGIS" offset="444"> <param name="target" type="GLenum"/> <param name="n" type="GLsizei"/> @@ -3714,7 +4684,7 @@ </function> </category> -<category name="GL_SGIS_multisample"> +<category name="GL_SGIS_multisample" number="25"> <function name="SampleMaskSGIS" offset="446"> <param name="value" type="GLclampf"/> <param name="invert" type="GLboolean"/> @@ -3727,7 +4697,10 @@ </function> </category> -<category name="GL_EXT_vertex_array"> +<!-- Extension number 28 is a GLX extension. --> +<!-- Extension number 29 is not listed in the extension registry. --> + +<category name="GL_EXT_vertex_array" number="30"> <function name="ArrayElementEXT" alias="ArrayElement"> <param name="i" type="GLint"/> </function> @@ -3794,13 +4767,24 @@ </function> </category> -<category name="GL_EXT_blend_minmax"> +<category name="GL_EXT_blend_minmax" number="37"> <function name="BlendEquationEXT" alias="BlendEquation"> <param name="mode" type="GLenum"/> </function> </category> -<category name="GL_SGIX_sprite"> +<!-- Extension number 40 is a GLX extension. --> +<!-- Extension number 41 is a GLX extension. --> +<!-- Extension number 42 is a GLX extension. --> +<!-- Extension number 43 is a GLX extension. --> +<!-- Extension number 44 is a GLX extension. --> +<!-- Extension number 46 is not listed in the extension registry. --> +<!-- Extension number 47 is a GLX extension. --> +<!-- Extension number 48 is not listed in the extension registry. --> +<!-- Extension number 49 is a GLX extension. --> +<!-- Extension number 50 is a GLX extension. --> + +<category name="GL_SGIX_sprite" number="52"> <function name="SpriteParameterfSGIX" offset="454"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> @@ -3826,7 +4810,7 @@ </function> </category> -<category name="GL_EXT_point_parameters"> +<category name="GL_EXT_point_parameters" number="54"> <function name="PointParameterfEXT" offset="458"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> @@ -3840,33 +4824,7 @@ </function> </category> -<category name="GL_ARB_point_parameters"> - <function name="PointParameterfARB" alias="PointParameterfEXT"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - <glx rop="2065"/> - </function> - - <function name="PointParameterfvARB" alias="PointParameterfvEXT"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *" variable_param="pname"/> - <glx rop="2066"/> - </function> -</category> - -<category name="GL_SGIS_point_parameters"> - <function name="PointParameterfSGIS" alias="PointParameterfEXT"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - </function> - - <function name="PointParameterfvSGIS" alias="PointParameterfvEXT"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - </function> -</category> - -<category name="GL_SGIX_instruments"> +<category name="GL_SGIX_instruments" number="55"> <function name="GetInstrumentsSGIX" offset="460"> <return type="GLint"/> <glx ignore="true"/> @@ -3899,77 +4857,37 @@ </function> </category> -<category name="GL_SGIX_framezoom"> +<category name="GL_SGIX_framezoom" number="57"> <function name="FrameZoomSGIX" offset="466"> <param name="factor" type="GLint"/> <glx rop="2072"/> </function> </category> -<category name="GL_SGIX_tag_sample_buffer"> +<category name="GL_SGIX_tag_sample_buffer" number="58"> <function name="TagSampleBufferSGIX" offset="467"> <glx rop="2050"/> </function> </category> -<category name="GL_SGIX_polynomial_ffd"> - <function name="DeformationMap3dSGIX" offset="?"> - <param name="target" type="GLenum"/> - <param name="u1" type="GLdouble"/> - <param name="u2" type="GLdouble"/> - <param name="ustride" type="GLint"/> - <param name="uorder" type="GLint"/> - <param name="v1" type="GLdouble"/> - <param name="v2" type="GLdouble"/> - <param name="vstride" type="GLint"/> - <param name="vorder" type="GLint"/> - <param name="w1" type="GLdouble"/> - <param name="w2" type="GLdouble"/> - <param name="wstride" type="GLint"/> - <param name="worder" type="GLint"/> - <param name="points" type="const GLdouble *"/> - </function> +<!-- Extension number 59 is not listed in the extension registry. --> - <function name="DeformationMap3fSGIX" offset="?"> - <param name="target" type="GLenum"/> - <param name="u1" type="GLfloat"/> - <param name="u2" type="GLfloat"/> - <param name="ustride" type="GLint"/> - <param name="uorder" type="GLint"/> - <param name="v1" type="GLfloat"/> - <param name="v2" type="GLfloat"/> - <param name="vstride" type="GLint"/> - <param name="vorder" type="GLint"/> - <param name="w1" type="GLfloat"/> - <param name="w2" type="GLfloat"/> - <param name="wstride" type="GLint"/> - <param name="worder" type="GLint"/> - <param name="points" type="const GLfloat *"/> - </function> - - <function name="DeformSGIX" offset="?"> - <param name="mask" type="GLenum"/> - </function> - - <function name="LoadIdentityDeformationMapSGIX" offset="?"> - <param name="mask" type="GLenum"/> - </function> -</category> - -<category name="GL_SGIX_reference_plane"> +<category name="GL_SGIX_reference_plane" number="60"> <function name="ReferencePlaneSGIX" offset="468"> <param name="equation" type="const GLdouble *" count="4"/> <glx rop="2071"/> </function> </category> -<category name="GL_SGIX_flush_raster"> +<category name="GL_SGIX_flush_raster" number="61"> <function name="FlushRasterSGIX" offset="469"> <glx vendorpriv="4105" ignore="true"/> </function> </category> -<category name="GL_SGIS_fog_function"> +<!-- Extension number 62 is a GLX extension. --> + +<category name="GL_SGIS_fog_function" number="64"> <function name="FogFuncSGIS" offset="?"> <param name="n" type="GLsizei"/> <param name="points" type="const GLfloat *"/> @@ -3982,7 +4900,7 @@ </function> </category> -<category name="GL_HP_image_transform"> +<category name="GL_HP_image_transform" number="66"> <function name="ImageTransformParameteriHP" offset="?"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> @@ -4020,7 +4938,13 @@ </function> </category> -<category name="GL_EXT_color_subtable"> +<!-- Extension number 68 is not listed in the extension registry. --> +<!-- Extension number 70 is not listed in the extension registry. --> +<!-- Extension number 71 is not listed in the extension registry. --> +<!-- Extension number 72 is not listed in the extension registry. --> +<!-- Extension number 73 is not listed in the extension registry. --> + +<category name="GL_EXT_color_subtable" number="74"> <function name="ColorSubTableEXT" alias="ColorSubTable"> <param name="target" type="GLenum"/> <param name="start" type="GLsizei"/> @@ -4039,7 +4963,9 @@ </function> </category> -<category name="GL_PGI_misc_hints"> +<!-- Extension number 75 is a GLU extension. --> + +<category name="GL_PGI_misc_hints" number="77"> <function name="HintPGI" offset="544"> <param name="target" type="GLenum"/> <param name="mode" type="GLint"/> @@ -4047,7 +4973,7 @@ </function> </category> -<category name="GL_EXT_paletted_texture"> +<category name="GL_EXT_paletted_texture" number="78"> <function name="ColorTableEXT" alias="ColorTable"> <param name="target" type="GLenum"/> <param name="internalFormat" type="GLenum"/> @@ -4080,7 +5006,7 @@ </function> </category> -<category name="GL_SGIX_list_priority"> +<category name="GL_SGIX_list_priority" number="80"> <function name="GetListParameterfvSGIX" offset="470"> <param name="list" type="GLuint"/> <param name="pname" type="GLenum"/> @@ -4124,7 +5050,17 @@ </function> </category> -<category name="GL_EXT_index_material"> +<!-- Extension number 82 is not listed in the extension registry. --> +<!-- Extension number 83 is a GLX extension. --> +<!-- Extension number 85 is a GLU extension. --> +<!-- Extension number 86 is a GLX extension. --> +<!-- Extension number 87 is not listed in the extension registry. --> +<!-- Extension number 88 is not listed in the extension registry. --> +<!-- Extension number 89 is not listed in the extension registry. --> +<!-- Extension number 91 is a GLX extension. --> +<!-- Extension number 92 is a GLX extension. --> + +<category name="GL_EXT_index_material" number="94"> <function name="IndexMaterialEXT" offset="538"> <param name="face" type="GLenum"/> <param name="mode" type="GLenum"/> @@ -4132,7 +5068,7 @@ </function> </category> -<category name="GL_EXT_index_func"> +<category name="GL_EXT_index_func" number="95"> <function name="IndexFuncEXT" offset="539"> <param name="func" type="GLenum"/> <param name="ref" type="GLclampf"/> @@ -4140,7 +5076,7 @@ </function> </category> -<category name="GL_EXT_compiled_vertex_array"> +<category name="GL_EXT_compiled_vertex_array" number="97"> <function name="LockArraysEXT" offset="540"> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> @@ -4152,7 +5088,7 @@ </function> </category> -<category name="GL_EXT_cull_vertex"> +<category name="GL_EXT_cull_vertex" number="98"> <function name="CullParameterdvEXT" offset="542"> <param name="pname" type="GLenum"/> <param name="params" type="GLdouble *"/> @@ -4166,7 +5102,11 @@ </function> </category> -<category name="GL_SGIX_fragment_lighting"> +<!-- Extension number 99 is not listed in the extension registry. --> +<!-- Extension number 100 is a GLU extension. --> + +<!-- Shouldn't this be EXT_fragment_lighting? --> +<category name="GL_SGIX_fragment_lighting" number="102"> <function name="FragmentColorMaterialSGIX" offset="476"> <param name="face" type="GLenum"/> <param name="mode" type="GLenum"/> @@ -4288,7 +5228,15 @@ </function> </category> -<category name="GL_EXT_draw_range_elements"> +<!-- Extension number 103 is not listed in the extension registry. --> +<!-- Extension number 104 is not listed in the extension registry. --> +<!-- Extension number 105 is not listed in the extension registry. --> +<!-- Extension number 106 is not listed in the extension registry. --> +<!-- Extension number 107 is not listed in the extension registry. --> +<!-- Extension number 108 is not listed in the extension registry. --> +<!-- Extension number 109 is not listed in the extension registry. --> + +<category name="GL_EXT_draw_range_elements" number="112"> <function name="DrawRangeElementsEXT" alias="DrawRangeElements"> <param name="mode" type="GLenum"/> <param name="start" type="GLuint"/> @@ -4300,7 +5248,10 @@ </function> </category> -<category name="GL_EXT_light_texture"> +<!-- Extension number 115 is a GLX extension. --> +<!-- Extension number 116 is not listed in the extension registry. --> + +<category name="GL_EXT_light_texture" number="117"> <function name="ApplyTextureEXT" offset="?"> <param name="mode" type="GLenum"/> </function> @@ -4315,7 +5266,18 @@ </function> </category> -<category name="GL_SGIX_async"> +<!-- Extension number 118 is not listed in the extension registry. --> +<!-- Extension number 121 is not listed in the extension registry. --> +<!-- Extension number 122 is not listed in the extension registry. --> +<!-- Extension number 123 is not listed in the extension registry. --> +<!-- Extension number 124 is not listed in the extension registry. --> +<!-- Extension number 125 is not listed in the extension registry. --> +<!-- Extension number 126 is not listed in the extension registry. --> +<!-- Extension number 128 is not listed in the extension registry. --> +<!-- Extension number 130 is not listed in the extension registry. --> +<!-- Extension number 131 is not listed in the extension registry. --> + +<category name="GL_SGIX_async" number="132"> <function name="AsyncMarkerSGIX" offset="?"> <param name="marker" type="GLuint"/> </function> @@ -4346,7 +5308,7 @@ </function> </category> -<category name="GL_INTEL_parallel_arrays"> +<category name="GL_INTEL_parallel_arrays" number="136"> <function name="VertexPointervINTEL" offset="?"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> @@ -4371,7 +5333,7 @@ </function> </category> -<category name="GL_EXT_pixel_transform"> +<category name="GL_EXT_pixel_transform" number="138"> <function name="PixelTransformParameteriEXT" offset="?"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> @@ -4397,7 +5359,11 @@ </function> </category> -<category name="GL_EXT_secondary_color"> +<!-- Extension number 140 is not listed in the extension registry. --> +<!-- Extension number 142 is a GLX extension. --> +<!-- Extension number 143 is not listed in the extension registry. --> + +<category name="GL_EXT_secondary_color" number="145"> <function name="SecondaryColor3bEXT" offset="561" vectorequiv="SecondaryColor3bvEXT"> <param name="red" type="GLbyte"/> <param name="green" type="GLbyte"/> @@ -4495,13 +5461,13 @@ </function> </category> -<category name="GL_EXT_texture_perturb_normal"> +<category name="GL_EXT_texture_perturb_normal" number="147"> <function name="TextureNormalEXT" offset="?"> <param name="mode" type="GLenum"/> </function> </category> -<category name="GL_EXT_multi_draw_arrays"> +<category name="GL_EXT_multi_draw_arrays" number="148"> <function name="MultiDrawArraysEXT" offset="644"> <param name="mode" type="GLenum"/> <param name="first" type="GLint *"/> @@ -4520,7 +5486,7 @@ </function> </category> -<category name="GL_EXT_fog_coord"> +<category name="GL_EXT_fog_coord" number="149"> <function name="FogCoordfEXT" offset="545" vectorequiv="FogCoordfvEXT"> <param name="coord" type="GLfloat"/> </function> @@ -4547,7 +5513,13 @@ </function> </category> -<category name="GL_EXT_coordinate_frame"> +<!-- Extension number 150 is not listed in the extension registry. --> +<!-- Extension number 151 is not listed in the extension registry. --> +<!-- Extension number 152 is not listed in the extension registry. --> +<!-- Extension number 153 is not listed in the extension registry. --> +<!-- Extension number 154 is not listed in the extension registry. --> + +<category name="GL_EXT_coordinate_frame" number="156"> <function name="Tangent3bEXT" offset="?"> <param name="tx" type="GLbyte"/> <param name="ty" type="GLbyte"/> @@ -4661,12 +5633,24 @@ </function> </category> -<category name="GL_SUNX_constant_data"> +<!-- Extension number 157 is not listed in the extension registry. --> + +<category name="GL_SGIX_pixel_texture" number="160"> + <function name="PixelTexGenSGIX" offset="430"> + <param name="mode" type="GLenum"/> + <glx rop="2059"/> + </function> +</category> + +<!-- Extension number 161 is not listed in the extension registry. --> +<!-- Extension number 162 is not listed in the extension registry. --> + +<category name="GL_SUNX_constant_data" number="163"> <function name="FinishTextureSUNX" offset="?"> </function> </category> -<category name="GL_SUN_global_alpha"> +<category name="GL_SUN_global_alpha" number="164"> <function name="GlobalAlphaFactorbSUN" offset="?"> <param name="factor" type="GLbyte"/> </function> @@ -4700,7 +5684,7 @@ </function> </category> -<category name="GL_SUN_triangle_list"> +<category name="GL_SUN_triangle_list" number="165"> <function name="ReplacementCodeuiSUN" offset="?"> <param name="code" type="GLuint"/> </function> @@ -4732,7 +5716,7 @@ </function> </category> -<category name="GL_SUN_vertex"> +<category name="GL_SUN_vertex" number="166"> <function name="Color4ubVertex2fSUN" offset="?"> <param name="r" type="GLubyte"/> <param name="g" type="GLubyte"/> @@ -5078,7 +6062,14 @@ </function> </category> -<category name="GL_EXT_blend_func_separate"> +<!-- Extension number 167 is a WGL extension. --> +<!-- Extension number 168 is a WGL extension. --> +<!-- Extension number 169 is a WGL extension. --> +<!-- Extension number 170 is a WGL extension. --> +<!-- Extension number 171 is a WGL extension. --> +<!-- Extension number 172 is a WGL extension. --> + +<category name="GL_EXT_blend_func_separate" number="173"> <function name="BlendFuncSeparateEXT" offset="537"> <param name="sfactorRGB" type="GLenum"/> <param name="dfactorRGB" type="GLenum"/> @@ -5088,16 +6079,12 @@ </function> </category> -<category name="GL_INGR_blend_func_separate"> - <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT"> - <param name="sfactorRGB" type="GLenum"/> - <param name="dfactorRGB" type="GLenum"/> - <param name="sfactorAlpha" type="GLenum"/> - <param name="dfactorAlpha" type="GLenum"/> - </function> -</category> +<!-- Extension number 177 is a WGL extension. --> +<!-- Extension number 180 is not listed in the extension registry. --> +<!-- Extension number 183 is a GLX extension. --> +<!-- Extension number 184 is not listed in the extension registry. --> -<category name="GL_EXT_vertex_weighting"> +<category name="GL_EXT_vertex_weighting" number="188"> <function name="VertexWeightfEXT" offset="494" vectorequiv="VertexWeightfvEXT"> <param name="weight" type="GLfloat"/> </function> @@ -5116,7 +6103,7 @@ </function> </category> -<category name="GL_NV_vertex_array_range"> +<category name="GL_NV_vertex_array_range" number="190"> <function name="FlushVertexArrayRangeNV" offset="497"> <glx ignore="true"/> </function> @@ -5128,7 +6115,7 @@ </function> </category> -<category name="GL_NV_register_combiners"> +<category name="GL_NV_register_combiners" number="191"> <function name="CombinerParameterfvNV" offset="499"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> @@ -5234,13 +6221,13 @@ </function> </category> -<category name="GL_MESA_resize_buffers"> +<category name="GL_MESA_resize_buffers" number="196"> <function name="ResizeBuffersMESA" offset="512"> <glx ignore="true"/> </function> </category> -<category name="GL_MESA_window_pos"> +<category name="GL_MESA_window_pos" number="197"> <function name="WindowPos2dMESA" offset="513"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> @@ -5386,7 +6373,7 @@ </function> </category> -<category name="GL_IBM_multimode_draw_arrays"> +<category name="GL_IBM_multimode_draw_arrays" number="200"> <function name="MultiModeDrawArraysIBM" offset="708"> <param name="mode" type="const GLenum *"/> <param name="first" type="const GLint *"/> @@ -5407,7 +6394,7 @@ </function> </category> -<category name="GL_IBM_vertex_array_lists"> +<category name="GL_IBM_vertex_array_lists" number="201"> <function name="ColorPointerListIBM" offset="?"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> @@ -5468,14 +6455,19 @@ </function> </category> -<category name="GL_3DFX_tbuffer"> +<!-- Extension number 202 is not listed in the extension registry. --> +<!-- Extension number 203 is not listed in the extension registry. --> +<!-- Extension number 204 is not listed in the extension registry. --> +<!-- Extension number 205 is not listed in the extension registry. --> + +<category name="GL_3DFX_tbuffer" number="208"> <function name="TbufferMask3DFX" offset="553"> <param name="mask" type="GLuint"/> <glx ignore="true"/> </function> </category> -<category name="GL_EXT_multisample"> +<category name="GL_EXT_multisample" number="209"> <function name="SampleMaskEXT" alias="SampleMaskSGIS"> <param name="value" type="GLclampf"/> <param name="invert" type="GLboolean"/> @@ -5486,7 +6478,10 @@ </function> </category> -<category name="GL_SGIS_texture_color_mask"> +<!-- Extension number 211 is not listed in the extension registry. --> +<!-- Extension number 213 is not listed in the extension registry. --> + +<category name="GL_SGIS_texture_color_mask" number="214"> <function name="TextureColorMaskSGIS" offset="?"> <param name="red" type="GLboolean"/> <param name="green" type="GLboolean"/> @@ -5495,14 +6490,57 @@ </function> </category> -<category name="GL_SGIX_igloo_interface"> - <function name="IglooInterfaceSGIX" offset="?"> +<!-- Extension number 215 is a GLX extension. --> +<!-- Extension number 216 is a GLX extension. --> +<!-- Extension number 217 is a GLX extension. --> +<!-- Extension number 218 is a GLX extension. --> +<!-- Extension number 219 is not listed in the extension registry. --> + +<category name="GL_NV_fence" number="222"> + <function name="DeleteFencesNV" offset="647"> + <param name="n" type="GLsizei"/> + <param name="fences" type="const GLuint *"/> + <glx ignore="true"/> + </function> + + <function name="GenFencesNV" offset="648"> + <param name="n" type="GLsizei"/> + <param name="fences" type="GLuint *"/> + <glx ignore="true"/> + </function> + + <function name="IsFenceNV" offset="649"> + <param name="fence" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="TestFenceNV" offset="650"> + <param name="fence" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="GetFenceivNV" offset="651"> + <param name="fence" type="GLuint"/> <param name="pname" type="GLenum"/> - <param name="params" type="const GLvoid *"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="FinishFenceNV" offset="652"> + <param name="fence" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="SetFenceNV" offset="653"> + <param name="fence" type="GLuint"/> + <param name="condition" type="GLenum"/> + <glx ignore="true"/> </function> </category> -<category name="GL_NV_evaluators"> +<category name="GL_NV_evaluators" number="225"> <function name="MapControlPointsNV" offset="?"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> @@ -5569,7 +6607,7 @@ </function> </category> -<category name="GL_NV_register_combiners2"> +<category name="GL_NV_register_combiners2" number="227"> <function name="CombinerStageParameterfvNV" offset="?"> <param name="stage" type="GLenum"/> <param name="pname" type="GLenum"/> @@ -5583,85 +6621,7 @@ </function> </category> -<category name="GL_ARB_window_pos"> - <function name="WindowPos2dARB" alias="WindowPos2dMESA"> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - </function> - - <function name="WindowPos2fARB" alias="WindowPos2fMESA"> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - </function> - - <function name="WindowPos2iARB" alias="WindowPos2iMESA"> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - </function> - - <function name="WindowPos2sARB" alias="WindowPos2sMESA"> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - </function> - - <function name="WindowPos2dvARB" alias="WindowPos2dvMESA"> - <param name="p" type="const GLdouble *"/> - </function> - - <function name="WindowPos2fvARB" alias="WindowPos2fvMESA"> - <param name="p" type="const GLfloat *"/> - </function> - - <function name="WindowPos2ivARB" alias="WindowPos2ivMESA"> - <param name="p" type="const GLint *"/> - </function> - - <function name="WindowPos2svARB" alias="WindowPos2svMESA"> - <param name="p" type="const GLshort *"/> - </function> - - <function name="WindowPos3dARB" alias="WindowPos3dMESA"> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - </function> - - <function name="WindowPos3fARB" alias="WindowPos3fMESA"> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - </function> - - <function name="WindowPos3iARB" alias="WindowPos3iMESA"> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="z" type="GLint"/> - </function> - - <function name="WindowPos3sARB" alias="WindowPos3sMESA"> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - </function> - - <function name="WindowPos3dvARB" alias="WindowPos3dvMESA"> - <param name="p" type="const GLdouble *"/> - </function> - - <function name="WindowPos3fvARB" alias="WindowPos3fvMESA"> - <param name="p" type="const GLfloat *"/> - </function> - - <function name="WindowPos3ivARB" alias="WindowPos3ivMESA"> - <param name="p" type="const GLint *"/> - </function> - - <function name="WindowPos3svARB" alias="WindowPos3svMESA"> - <param name="p" type="const GLshort *"/> - </function> -</category> - -<category name="GL_NV_vertex_program"> +<category name="GL_NV_vertex_program" number="233"> <function name="AreProgramsResidentNV" offset="578"> <param name="n" type="GLsizei"/> <param name="ids" type="const GLuint *"/> @@ -6102,7 +7062,19 @@ </function> </category> -<category name="GL_NV_point_sprite"> +<!-- Extension number 234 is a GLX extension. --> +<!-- Extension number 236 is not listed in the extension registry. --> +<!-- Extension number 237 is a GLX extension. --> +<!-- Extension number 238 is a GLX extension. --> +<!-- Extension number 242 is a WGL extension. --> +<!-- Extension number 250 is a WGL extension. --> +<!-- Extension number 251 is a WGL extension. --> +<!-- Extension number 252 is a WGL extension. --> +<!-- Extension number 253 is a WGL extension. --> +<!-- Extension number 254 is a WGL extension. --> +<!-- Extension number 255 is a WGL extension. --> + +<category name="GL_NV_point_sprite" number="262"> <function name="PointParameteriNV" offset="642"> <param name="pname" type="GLenum"/> <param name="params" type="GLint"/> @@ -6116,686 +7088,27 @@ </function> </category> -<category name="1.4"> - <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT"> - <param name="sfactorRGB" type="GLenum"/> - <param name="dfactorRGB" type="GLenum"/> - <param name="sfactorAlpha" type="GLenum"/> - <param name="dfactorAlpha" type="GLenum"/> - </function> - - <function name="FogCoordf" alias="FogCoordfEXT"> - <param name="coord" type="GLfloat"/> - </function> - - <function name="FogCoordfv" alias="FogCoordfvEXT"> - <param name="coord" type="const GLfloat *"/> - </function> - - <function name="FogCoordd" alias="FogCoorddEXT"> - <param name="coord" type="GLdouble"/> - </function> - - <function name="FogCoorddv" alias="FogCoorddvEXT"> - <param name="coord" type="const GLdouble *"/> - </function> - - <function name="FogCoordPointer" alias="FogCoordPointerEXT"> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - </function> - - <function name="MultiDrawArrays" alias="MultiDrawArraysEXT"> - <param name="mode" type="GLenum"/> - <param name="first" type="GLint *"/> - <param name="count" type="GLsizei *"/> - <param name="primcount" type="GLsizei"/> - </function> - - <function name="MultiDrawElements" alias="MultiDrawElementsEXT"> - <param name="mode" type="GLenum"/> - <param name="count" type="const GLsizei *"/> - <param name="type" type="GLenum"/> - <param name="indices" type="const GLvoid **"/> - <param name="primcount" type="GLsizei"/> - </function> - - <function name="PointParameterf" alias="PointParameterfEXT"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - </function> - - <function name="PointParameterfv" alias="PointParameterfvEXT"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - </function> - - <function name="PointParameteri" alias="PointParameteriNV"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - </function> - - <function name="PointParameteriv" alias="PointParameterivNV"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *"/> - </function> - - <function name="SecondaryColor3b" alias="SecondaryColor3bEXT"> - <param name="red" type="GLbyte"/> - <param name="green" type="GLbyte"/> - <param name="blue" type="GLbyte"/> - </function> - - <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT"> - <param name="v" type="const GLbyte *"/> - </function> - - <function name="SecondaryColor3d" alias="SecondaryColor3dEXT"> - <param name="red" type="GLdouble"/> - <param name="green" type="GLdouble"/> - <param name="blue" type="GLdouble"/> - </function> - - <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT"> - <param name="v" type="const GLdouble *"/> - </function> - - <function name="SecondaryColor3f" alias="SecondaryColor3fEXT"> - <param name="red" type="GLfloat"/> - <param name="green" type="GLfloat"/> - <param name="blue" type="GLfloat"/> - </function> - - <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT"> - <param name="v" type="const GLfloat *"/> - </function> - - <function name="SecondaryColor3i" alias="SecondaryColor3iEXT"> - <param name="red" type="GLint"/> - <param name="green" type="GLint"/> - <param name="blue" type="GLint"/> - </function> - - <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT"> - <param name="v" type="const GLint *"/> - </function> - - <function name="SecondaryColor3s" alias="SecondaryColor3sEXT"> - <param name="red" type="GLshort"/> - <param name="green" type="GLshort"/> - <param name="blue" type="GLshort"/> - </function> - - <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT"> - <param name="v" type="const GLshort *"/> - </function> - - <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT"> - <param name="red" type="GLubyte"/> - <param name="green" type="GLubyte"/> - <param name="blue" type="GLubyte"/> - </function> - - <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT"> - <param name="v" type="const GLubyte *"/> - </function> - - <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT"> - <param name="red" type="GLuint"/> - <param name="green" type="GLuint"/> - <param name="blue" type="GLuint"/> - </function> - - <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT"> - <param name="v" type="const GLuint *"/> - </function> - - <function name="SecondaryColor3us" alias="SecondaryColor3usEXT"> - <param name="red" type="GLushort"/> - <param name="green" type="GLushort"/> - <param name="blue" type="GLushort"/> - </function> - - <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT"> - <param name="v" type="const GLushort *"/> - </function> - - <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - </function> - - <function name="WindowPos2d" alias="WindowPos2dMESA"> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - </function> - - <function name="WindowPos2dv" alias="WindowPos2dvMESA"> - <param name="v" type="const GLdouble *"/> - </function> - - <function name="WindowPos2f" alias="WindowPos2fMESA"> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - </function> +<!-- Extension number 263 is a WGL extension. --> +<!-- Extension number 264 is a WGL extension. --> - <function name="WindowPos2fv" alias="WindowPos2fvMESA"> - <param name="v" type="const GLfloat *"/> - </function> - - <function name="WindowPos2i" alias="WindowPos2iMESA"> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - </function> - - <function name="WindowPos2iv" alias="WindowPos2ivMESA"> - <param name="v" type="const GLint *"/> - </function> - - <function name="WindowPos2s" alias="WindowPos2sMESA"> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - </function> - - <function name="WindowPos2sv" alias="WindowPos2svMESA"> - <param name="v" type="const GLshort *"/> - </function> - - <function name="WindowPos3d" alias="WindowPos3dMESA"> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - </function> - - <function name="WindowPos3dv" alias="WindowPos3dvMESA"> - <param name="v" type="const GLdouble *"/> - </function> - - <function name="WindowPos3f" alias="WindowPos3fMESA"> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - </function> - - <function name="WindowPos3fv" alias="WindowPos3fvMESA"> - <param name="v" type="const GLfloat *"/> - </function> - - <function name="WindowPos3i" alias="WindowPos3iMESA"> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="z" type="GLint"/> - </function> - - <function name="WindowPos3iv" alias="WindowPos3ivMESA"> - <param name="v" type="const GLint *"/> - </function> - - <function name="WindowPos3s" alias="WindowPos3sMESA"> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - </function> - - <function name="WindowPos3sv" alias="WindowPos3svMESA"> - <param name="v" type="const GLshort *"/> - </function> -</category> - -<category name="EXT_stencil_two_side"> +<category name="EXT_stencil_two_side" number="268"> <function name="ActiveStencilFaceEXT" offset="646"> <param name="face" type="GLenum"/> <glx rop="4220"/> </function> </category> -<category name="GL_NV_fence"> - <function name="DeleteFencesNV" offset="647"> - <param name="n" type="GLsizei"/> - <param name="fences" type="const GLuint *"/> - <glx ignore="true"/> - </function> - - <function name="GenFencesNV" offset="648"> +<category name="GL_ATI_draw_buffers" number="277"> + <function name="DrawBuffersATI" offset="?"> <param name="n" type="GLsizei"/> - <param name="fences" type="GLuint *"/> - <glx ignore="true"/> - </function> - - <function name="IsFenceNV" offset="649"> - <param name="fence" type="GLuint"/> - <return type="GLboolean"/> - <glx ignore="true"/> - </function> - - <function name="TestFenceNV" offset="650"> - <param name="fence" type="GLuint"/> - <return type="GLboolean"/> - <glx ignore="true"/> - </function> - - <function name="GetFenceivNV" offset="651"> - <param name="fence" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *"/> - <glx ignore="true"/> - </function> - - <function name="FinishFenceNV" offset="652"> - <param name="fence" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="SetFenceNV" offset="653"> - <param name="fence" type="GLuint"/> - <param name="condition" type="GLenum"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_ARB_vertex_program"> - <function name="VertexAttrib1sARB" alias="VertexAttrib1sNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - </function> - - <function name="VertexAttrib1fARB" alias="VertexAttrib1fNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - </function> - - <function name="VertexAttrib1dARB" alias="VertexAttrib1dNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - </function> - - <function name="VertexAttrib2sARB" alias="VertexAttrib2sNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - </function> - - <function name="VertexAttrib2fARB" alias="VertexAttrib2fNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - </function> - - <function name="VertexAttrib2dARB" alias="VertexAttrib2dNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - </function> - - <function name="VertexAttrib3sARB" alias="VertexAttrib3sNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - </function> - - <function name="VertexAttrib3fARB" alias="VertexAttrib3fNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - </function> - - <function name="VertexAttrib3dARB" alias="VertexAttrib3dNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - </function> - - <function name="VertexAttrib4sARB" alias="VertexAttrib4sNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - <param name="w" type="GLshort"/> - </function> - - <function name="VertexAttrib4fARB" alias="VertexAttrib4fNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - <param name="w" type="GLfloat"/> - </function> - - <function name="VertexAttrib4dARB" alias="VertexAttrib4dNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - <param name="w" type="GLdouble"/> - </function> - - <function name="VertexAttrib4NubARB" alias="VertexAttrib4ubNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLubyte"/> - <param name="y" type="GLubyte"/> - <param name="z" type="GLubyte"/> - <param name="w" type="GLubyte"/> - </function> - - <function name="VertexAttrib1svARB" alias="VertexAttrib1svNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="1"/> - </function> - - <function name="VertexAttrib1fvARB" alias="VertexAttrib1fvNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *" count="1"/> - </function> - - <function name="VertexAttrib1dvARB" alias="VertexAttrib1dvNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *" count="1"/> - </function> - - <function name="VertexAttrib2svARB" alias="VertexAttrib2svNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="2"/> - </function> - - <function name="VertexAttrib2fvARB" alias="VertexAttrib2fvNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *" count="2"/> - </function> - - <function name="VertexAttrib2dvARB" alias="VertexAttrib2dvNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *" count="2"/> - </function> - - <function name="VertexAttrib3svARB" alias="VertexAttrib3svNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="3"/> - </function> - - <function name="VertexAttrib3fvARB" alias="VertexAttrib3fvNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *" count="3"/> - </function> - - <function name="VertexAttrib3dvARB" alias="VertexAttrib3dvNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *" count="3"/> - </function> - - <function name="VertexAttrib4bvARB" offset="654"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLbyte *" count="4"/> - <glx rop="4230"/> - </function> - - <function name="VertexAttrib4svARB" alias="VertexAttrib4svNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="4"/> - </function> - - <function name="VertexAttrib4ivARB" offset="655"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLint *" count="4"/> - <glx rop="4231"/> - </function> - - <function name="VertexAttrib4ubvARB" offset="656"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLubyte *" count="4"/> - <glx rop="4232"/> - </function> - - <function name="VertexAttrib4usvARB" offset="657"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLushort *" count="4"/> - <glx rop="4233"/> - </function> - - <function name="VertexAttrib4uivARB" offset="658"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLuint *" count="4"/> - <glx rop="4234"/> - </function> - - <function name="VertexAttrib4fvARB" alias="VertexAttrib4fvNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *" count="4"/> - </function> - - <function name="VertexAttrib4dvARB" alias="VertexAttrib4dvNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *" count="4"/> - </function> - - <function name="VertexAttrib4NbvARB" offset="659"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLbyte *" count="4"/> - <glx rop="4235"/> - </function> - - <function name="VertexAttrib4NsvARB" offset="660"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="4"/> - <glx rop="4236"/> - </function> - - <function name="VertexAttrib4NivARB" offset="661"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLint *" count="4"/> - <glx rop="4237"/> - </function> - - <function name="VertexAttrib4NubvARB" alias="VertexAttrib4ubvNV"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLubyte *" count="4"/> - </function> - - <function name="VertexAttrib4NusvARB" offset="662"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLushort *" count="4"/> - <glx rop="4238"/> - </function> - - <function name="VertexAttrib4NuivARB" offset="663"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLuint *" count="4"/> - <glx rop="4239"/> - </function> - - <function name="VertexAttribPointerARB" offset="664"> - <param name="index" type="GLuint"/> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="normalized" type="GLboolean"/> - <param name="stride" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> - </function> - - <function name="EnableVertexAttribArrayARB" offset="665"> - <param name="index" type="GLuint"/> - <glx handcode="true"/> - </function> - - <function name="DisableVertexAttribArrayARB" offset="666"> - <param name="index" type="GLuint"/> + <param name="bufs" type="const GLenum *"/> <glx handcode="true"/> </function> - - <function name="ProgramStringARB" offset="667"> - <param name="target" type="GLenum"/> - <param name="format" type="GLenum"/> - <param name="len" type="GLsizei"/> - <param name="string" type="const GLvoid *"/> - <glx rop="4217" handcode="true"/> - </function> - - <function name="BindProgramARB" alias="BindProgramNV"> - <param name="target" type="GLenum"/> - <param name="program" type="GLuint"/> - </function> - - <function name="DeleteProgramsARB" alias="DeleteProgramsNV"> - <param name="n" type="GLsizei"/> - <param name="programs" type="const GLuint *"/> - </function> - - <function name="GenProgramsARB" alias="GenProgramsNV"> - <param name="n" type="GLsizei"/> - <param name="programs" type="GLuint *"/> - </function> - - <function name="IsProgramARB" alias="IsProgramNV"> - <param name="program" type="GLuint"/> - <return type="GLboolean"/> - </function> - - <!-- FIXME: This should alias to ProgramParameter*NV --> - <function name="ProgramEnvParameter4dARB" offset="668" vectorequiv="ProgramEnvParameter4dvARB"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - <param name="w" type="GLdouble"/> - </function> - - <!-- FIXME: This should alias to ProgramParameter*NV --> - <function name="ProgramEnvParameter4dvARB" offset="669"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="const GLdouble *" count="4"/> - <glx rop="4185" doubles_in_order="true"/> - </function> - - <!-- FIXME: This should alias to ProgramParameter*NV --> - <function name="ProgramEnvParameter4fARB" offset="670" vectorequiv="ProgramEnvParameter4fvARB"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - <param name="w" type="GLfloat"/> - </function> - - <!-- FIXME: This should alias to ProgramParameter*NV --> - <function name="ProgramEnvParameter4fvARB" offset="671"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="const GLfloat *" count="4"/> - <glx rop="4184"/> - </function> - - <function name="ProgramLocalParameter4dARB" offset="672" vectorequiv="ProgramLocalParameter4dvARB"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - <param name="w" type="GLdouble"/> - </function> - - <function name="ProgramLocalParameter4dvARB" offset="673"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="const GLdouble *" count="4"/> - <glx rop="4216" doubles_in_order="true"/> - </function> - - <function name="ProgramLocalParameter4fARB" offset="674" vectorequiv="ProgramLocalParameter4fvARB"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - <param name="w" type="GLfloat"/> - </function> - - <function name="ProgramLocalParameter4fvARB" offset="675"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="const GLfloat *" count="4"/> - <glx rop="4215"/> - </function> - - <!-- FIXME: This should alias to GetProgramParameter*NV --> - <function name="GetProgramEnvParameterdvARB" offset="676"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="GLdouble *" output="true"/> - <glx vendorpriv="1297" doubles_in_order="true"/> - </function> - - <!-- FIXME: This should alias to GetProgramParameter*NV --> - <function name="GetProgramEnvParameterfvARB" offset="677"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="GLfloat *" output="true"/> - <glx vendorpriv="1296"/> - </function> - - <function name="GetProgramLocalParameterdvARB" offset="678"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="GLdouble *" output="true"/> - <glx vendorpriv="1306" doubles_in_order="true"/> - </function> - - <function name="GetProgramLocalParameterfvARB" offset="679"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="GLfloat *" output="true"/> - <glx vendorpriv="1305"/> - </function> - - <!-- FIXME: This should alias to GetProgramivNV --> - <function name="GetProgramivARB" offset="680"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true"/> - <glx vendorpriv="1307"/> - </function> - - <!-- FIXME: This should alias to GetProgramStringNV --> - <function name="GetProgramStringARB" offset="681"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="string" type="GLvoid *"/> - <glx vendorpriv="1308" handcode="true"/> - </function> - - <function name="GetVertexAttribdvARB" alias="GetVertexAttribdvNV"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLdouble *"/> - </function> - - <function name="GetVertexAttribfvARB" alias="GetVertexAttribfvNV"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *"/> - </function> - - <function name="GetVertexAttribivARB" alias="GetVertexAttribivNV"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *"/> - </function> - - <function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLvoid **"/> - </function> </category> -<category name="GL_NV_fragment_program"> +<!-- Extension number 278 is a WGL extension. --> + +<category name="GL_NV_fragment_program" number="282"> <function name="ProgramNamedParameter4fNV" offset="682" vectorequiv="ProgramNamedParameter4fvNV"> <param name="id" type="GLuint"/> <param name="len" type="GLsizei"/> @@ -6850,84 +7163,7 @@ </function> </category> -<category name="GL_ARB_vertex_buffer_object"> - <function name="BindBufferARB" offset="688"> - <param name="target" type="GLenum"/> - <param name="buffer" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="BufferDataARB" offset="689"> - <param name="target" type="GLenum"/> - <param name="size" type="GLsizeiptrARB"/> - <param name="data" type="const GLvoid *"/> - <param name="usage" type="GLenum"/> - <glx ignore="true"/> - </function> - - <function name="BufferSubDataARB" offset="690"> - <param name="target" type="GLenum"/> - <param name="offset" type="GLintptrARB"/> - <param name="size" type="GLsizeiptrARB"/> - <param name="data" type="const GLvoid *"/> - <glx ignore="true"/> - </function> - - <function name="DeleteBuffersARB" offset="691"> - <param name="n" type="GLsizei"/> - <param name="buffer" type="const GLuint *"/> - <glx ignore="true"/> - </function> - - <function name="GenBuffersARB" offset="692"> - <param name="n" type="GLsizei"/> - <param name="buffer" type="GLuint *"/> - <glx ignore="true"/> - </function> - - <function name="GetBufferParameterivARB" offset="693"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *"/> - <glx ignore="true"/> - </function> - - <function name="GetBufferPointervARB" offset="694"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLvoid **"/> - <glx ignore="true"/> - </function> - - <function name="GetBufferSubDataARB" offset="695"> - <param name="target" type="GLenum"/> - <param name="offset" type="GLintptrARB"/> - <param name="size" type="GLsizeiptrARB"/> - <param name="data" type="GLvoid *"/> - <glx ignore="true"/> - </function> - - <function name="IsBufferARB" offset="696"> - <param name="buffer" type="GLuint"/> - <return type="GLboolean"/> - <glx ignore="true"/> - </function> - - <function name="MapBufferARB" offset="697"> - <param name="target" type="GLenum"/> - <param name="access" type="GLenum"/> - <return type="GLvoid *"/> - <glx ignore="true"/> - </function> - - <function name="UnmapBufferARB" offset="698"> - <param name="target" type="GLenum"/> - <return type="GLboolean"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_EXT_depth_bounds_test"> +<category name="GL_EXT_depth_bounds_test" number="297"> <function name="DepthBoundsEXT" offset="699"> <param name="zmin" type="GLclampd"/> <param name="zmax" type="GLclampd"/> @@ -6935,185 +7171,100 @@ </function> </category> -<category name="GL_ARB_occlusion_query"> - <function name="GenQueriesARB" offset="700"> - <param name="n" type="GLsizei"/> - <param name="ids" type="GLuint *"/> - <glx ignore="true"/> - </function> - - <function name="DeleteQueriesARB" offset="701"> - <param name="n" type="GLsizei"/> - <param name="ids" type="const GLuint *"/> - <glx ignore="true"/> +<category name="GL_EXT_blend_equation_separate" number="299"> + <function name="BlendEquationSeparateEXT" offset="710"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + <glx rop="4228"/> </function> +</category> - <function name="IsQueryARB" offset="702"> - <param name="id" type="GLuint"/> - <return type="GLboolean"/> - <glx ignore="true"/> - </function> - <function name="BeginQueryARB" offset="703"> - <param name="target" type="GLenum"/> - <param name="id" type="GLuint"/> - <glx ignore="true"/> - </function> +<!-- Unnumbered extensions sorted by name. --> - <function name="EndQueryARB" offset="704"> - <param name="target" type="GLenum"/> - <glx ignore="true"/> +<category name="GL_ATI_blend_equation_separate"> + <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> </function> +</category> - <function name="GetQueryivARB" offset="705"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *"/> - <glx ignore="true"/> +<category name="GL_INGR_blend_func_separate"> + <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> </function> +</category> - <function name="GetQueryObjectivARB" offset="706"> - <param name="id" type="GLuint"/> +<category name="GL_SGIS_point_parameters"> + <function name="PointParameterfSGIS" alias="PointParameterfEXT"> <param name="pname" type="GLenum"/> - <param name="params" type="GLint *"/> - <glx ignore="true"/> + <param name="param" type="GLfloat"/> </function> - <function name="GetQueryObjectuivARB" offset="707"> - <param name="id" type="GLuint"/> + <function name="PointParameterfvSGIS" alias="PointParameterfvEXT"> <param name="pname" type="GLenum"/> - <param name="params" type="GLuint *"/> - <glx ignore="true"/> + <param name="params" type="const GLfloat *"/> </function> </category> -<category name="1.5"> - <function name="BindBuffer" alias="BindBufferARB"> - <param name="target" type="GLenum"/> - <param name="buffer" type="GLuint"/> - </function> - - <function name="BufferData" alias="BufferDataARB"> - <param name="target" type="GLenum"/> - <param name="size" type="GLsizeiptrARB"/> - <param name="data" type="const GLvoid *"/> - <param name="usage" type="GLenum"/> - </function> - - <function name="BufferSubData" alias="BufferSubDataARB"> - <param name="target" type="GLenum"/> - <param name="offset" type="GLintptrARB"/> - <param name="size" type="GLsizeiptrARB"/> - <param name="data" type="const GLvoid *"/> - </function> - - <function name="DeleteBuffers" alias="DeleteBuffersARB"> - <param name="n" type="GLsizei"/> - <param name="buffer" type="const GLuint *"/> - </function> - - <function name="GenBuffers" alias="GenBuffersARB"> - <param name="n" type="GLsizei"/> - <param name="buffer" type="GLuint *"/> - </function> - - <function name="GetBufferParameteriv" alias="GetBufferParameterivARB"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *"/> - </function> - - <function name="GetBufferPointerv" alias="GetBufferPointervARB"> - <param name="target" type="GLenum"/> +<category name="GL_SGIX_igloo_interface"> + <function name="IglooInterfaceSGIX" offset="?"> <param name="pname" type="GLenum"/> - <param name="params" type="GLvoid **"/> - </function> - - <function name="GetBufferSubData" alias="GetBufferSubDataARB"> - <param name="target" type="GLenum"/> - <param name="offset" type="GLintptrARB"/> - <param name="size" type="GLsizeiptrARB"/> - <param name="data" type="GLvoid *"/> - </function> - - <function name="IsBuffer" alias="IsBufferARB"> - <param name="buffer" type="GLuint"/> - <return type="GLboolean"/> - </function> - - <function name="MapBuffer" alias="MapBufferARB"> - <param name="target" type="GLenum"/> - <param name="access" type="GLenum"/> - </function> - - <function name="UnmapBuffer" alias="UnmapBufferARB"> - <param name="target" type="GLenum"/> - <return type="GLboolean"/> - </function> - - <function name="GenQueries" alias="GenQueriesARB"> - <param name="n" type="GLsizei"/> - <param name="ids" type="GLuint *"/> - </function> - - <function name="DeleteQueries" alias="DeleteQueriesARB"> - <param name="n" type="GLsizei"/> - <param name="ids" type="const GLuint *"/> - </function> - - <function name="IsQuery" alias="IsQueryARB"> - <param name="id" type="GLuint"/> - <return type="GLboolean"/> - </function> - - <function name="BeginQuery" alias="BeginQueryARB"> - <param name="target" type="GLenum"/> - <param name="id" type="GLuint"/> + <param name="params" type="const GLvoid *"/> </function> +</category> - <function name="EndQuery" alias="EndQueryARB"> +<category name="GL_SGIX_polynomial_ffd"> + <function name="DeformationMap3dSGIX" offset="?"> <param name="target" type="GLenum"/> + <param name="u1" type="GLdouble"/> + <param name="u2" type="GLdouble"/> + <param name="ustride" type="GLint"/> + <param name="uorder" type="GLint"/> + <param name="v1" type="GLdouble"/> + <param name="v2" type="GLdouble"/> + <param name="vstride" type="GLint"/> + <param name="vorder" type="GLint"/> + <param name="w1" type="GLdouble"/> + <param name="w2" type="GLdouble"/> + <param name="wstride" type="GLint"/> + <param name="worder" type="GLint"/> + <param name="points" type="const GLdouble *"/> </function> - <function name="GetQueryiv" alias="GetQueryivARB"> + <function name="DeformationMap3fSGIX" offset="?"> <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *"/> - </function> - - <function name="GetQueryObjectiv" alias="GetQueryObjectivARB"> - <param name="id" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *"/> + <param name="u1" type="GLfloat"/> + <param name="u2" type="GLfloat"/> + <param name="ustride" type="GLint"/> + <param name="uorder" type="GLint"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="vstride" type="GLint"/> + <param name="vorder" type="GLint"/> + <param name="w1" type="GLfloat"/> + <param name="w2" type="GLfloat"/> + <param name="wstride" type="GLint"/> + <param name="worder" type="GLint"/> + <param name="points" type="const GLfloat *"/> </function> - <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB"> - <param name="id" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLuint *"/> + <function name="DeformSGIX" offset="?"> + <param name="mask" type="GLenum"/> </function> -</category> -<category name="GL_EXT_blend_equation_separate"> - <function name="BlendEquationSeparateEXT" offset="710"> - <param name="modeRGB" type="GLenum"/> - <param name="modeA" type="GLenum"/> - <glx rop="4228"/> + <function name="LoadIdentityDeformationMapSGIX" offset="?"> + <param name="mask" type="GLenum"/> </function> </category> -<category name="GL_ATI_blend_equation_separate"> - <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT"> - <param name="modeRGB" type="GLenum"/> - <param name="modeA" type="GLenum"/> +<category name="unused"> + <function name="__unused413" offset="413"> + <glx ignore="true"/> </function> </category> -<category name="GL_ATI_draw_buffers"> - <function name="DrawBuffersATI" offset="?"> - <param name="n" type="GLsizei"/> - <param name="bufs" type="const GLenum *"/> - <glx handcode="true"/> - </function> -</category> </OpenGLAPI> |