diff options
author | Brian <[email protected]> | 2007-06-28 16:34:40 -0600 |
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committer | Brian <[email protected]> | 2007-06-28 16:34:40 -0600 |
commit | 767cac149441ee0a8423713a9817c7ac154cbf9e (patch) | |
tree | adea6a7149958e58db2c335325b6e4c0aa217ec0 /src/mesa/glapi/gl_API.xml | |
parent | 37aca21129d87946d2dc6b45fa5bacd514921550 (diff) |
Add a few missing GL 2.0 entrypoints, regenerate related files.
Specifically:
glVertexAttrib4bv
glVertexAttrib4iv
glVertexAttrib4ubv
glVertexAttrib4uiv
glVertexAttrib4usv
Diffstat (limited to 'src/mesa/glapi/gl_API.xml')
-rw-r--r-- | src/mesa/glapi/gl_API.xml | 21 |
1 files changed, 20 insertions, 1 deletions
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index c7b48c45b51..4bd3b2f0fb7 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -5605,7 +5605,10 @@ <param name="index" type="GLuint"/> <param name="v" type="const GLushort *"/> </function> - + <function name="VertexAttrib4bv" alias="VertexAttrib4bvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *" count="4"/> + </function> <function name="VertexAttrib4d" alias="VertexAttrib4dARB"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> @@ -5628,6 +5631,10 @@ <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *"/> </function> + <function name="VertexAttrib4iv" alias="VertexAttrib4ivARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *" count="4"/> + </function> <function name="VertexAttrib4s" alias="VertexAttrib4sARB"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> @@ -5639,6 +5646,18 @@ <param name="index" type="GLuint"/> <param name="v" type="const GLshort *"/> </function> + <function name="VertexAttrib4ubv" alias="VertexAttrib4ubvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + </function> + <function name="VertexAttrib4uiv" alias="VertexAttrib4uivARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *" count="4"/> + </function> + <function name="VertexAttrib4usv" alias="VertexAttrib4usvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *" count="4"/> + </function> <function name="VertexAttribPointer" alias="VertexAttribPointerARB"> <param name="index" type="GLuint"/> |