summaryrefslogtreecommitdiffstats
path: root/src/mesa/glapi/gl_API.xml
diff options
context:
space:
mode:
authorDave Airlie <airliedfreedesktop.org>2004-12-19 03:06:59 +0000
committerDave Airlie <airliedfreedesktop.org>2004-12-19 03:06:59 +0000
commit7f752fed993e5e9423abac200dd59141edbada56 (patch)
tree06eba28f01c81dfbd8c4a9104206765f8731528c /src/mesa/glapi/gl_API.xml
parenta803b0c891404dcd7c376e91f6a033cd4e42abc3 (diff)
Implement software ATI_fragment_shader
no error detection, slow, may not be 100% correct but a good start
Diffstat (limited to 'src/mesa/glapi/gl_API.xml')
-rw-r--r--src/mesa/glapi/gl_API.xml113
1 files changed, 113 insertions, 0 deletions
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index fc51c63ee66..668913f0ac3 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -9300,6 +9300,119 @@ glx:
<!-- Extension number 237 is a GLX extension. -->
<!-- Extension number 238 is a GLX extension. -->
<!-- Extension number 242 is a WGL extension. -->
+
+<category name="GL_ATI_fragment_shader" number="245">
+ <function name="GenFragmentShadersATI" offset="782">
+ <return type="GLuint"/>
+ <param name="range" type="GLuint"/>
+ </function>
+
+ <function name="BindFragmentShaderATI" offset="783">
+ <param name="id" type="GLuint"/>
+ </function>
+
+ <function name="DeleteFragmentShaderATI" offset="784">
+ <param name="id" type="GLuint"/>
+ </function>
+
+ <function name="BeginFragmentShaderATI" offset="785">
+ </function>
+
+ <function name="EndFragmentShaderATI" offset="786">
+ </function>
+
+ <function name="PassTexCoordATI" offset="787">
+ <param name="dst" type="GLuint"/>
+ <param name="coord" type="GLuint"/>
+ <param name="swizzle" type="GLenum"/>
+ </function>
+
+ <function name="SampleMapATI" offset="788">
+ <param name="dst" type="GLuint"/>
+ <param name="interp" type="GLuint"/>
+ <param name="swizzle" type="GLenum"/>
+ </function>
+
+ <function name="ColorFragmentOp1ATI" offset="789">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMask" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ </function>
+
+ <function name="ColorFragmentOp2ATI" offset="790">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMask" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ </function>
+
+ <function name="ColorFragmentOp3ATI" offset="791">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMask" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <param name="arg3" type="GLuint"/>
+ <param name="arg3Rep" type="GLuint"/>
+ <param name="arg3Mod" type="GLuint"/>
+ </function>
+
+ <function name="AlphaFragmentOp1ATI" offset="792">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ </function>
+
+ <function name="AlphaFragmentOp2ATI" offset="793">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ </function>
+
+ <function name="AlphaFragmentOp3ATI" offset="794">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <param name="arg3" type="GLuint"/>
+ <param name="arg3Rep" type="GLuint"/>
+ <param name="arg3Mod" type="GLuint"/>
+ </function>
+
+ <function name="SetFragmentShaderConstantATI" offset="795">
+ <param name="dst" type="GLuint"/>
+ <param name="value" type="const GLfloat *"/>
+ </function>
+</category>
<!-- Extension number 250 is a WGL extension. -->
<!-- Extension number 251 is a WGL extension. -->
<!-- Extension number 252 is a WGL extension. -->