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authorBrian Paul <[email protected]>2006-11-03 20:20:28 +0000
committerBrian Paul <[email protected]>2006-11-03 20:20:28 +0000
commit39cc8e8a0676dea4409ac530c64d754ce4fd6def (patch)
tree0417e035590042476874657c3f84dc8d261565ee /src/mesa/glapi/gl_API.xml
parent33748aaad885c6edd8fa94b7f319d7b406f93153 (diff)
Added OpenGL 2.1 entrypoints.
Diffstat (limited to 'src/mesa/glapi/gl_API.xml')
-rw-r--r--src/mesa/glapi/gl_API.xml74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 7da00d2e3bf..4f3a8805e08 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -5648,6 +5648,80 @@
</category>
+<category name="2.1">
+ <!-- XXX some of the enums and functions probably need additional -->
+ <!-- flags/attributes. -->
+
+ <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR" value="0x845F"/>
+ <enum name="GL_PIXEL_PACK_BUFFER" value="0x88EB"/>
+ <enum name="GL_PIXEL_UNPACK_BUFFER" value="0x88EC"/>
+ <enum name="GL_PIXEL_PACK_BUFFER_BINDING" value="0x88ED"/>
+ <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING" value="0x88EF"/>
+ <enum name="GL_FLOAT_MAT2x3" value="0x8B65"/>
+ <enum name="GL_FLOAT_MAT2x4" value="0x8B66"/>
+ <enum name="GL_FLOAT_MAT3x2" value="0x8B67"/>
+ <enum name="GL_FLOAT_MAT3x4" value="0x8B68"/>
+ <enum name="GL_FLOAT_MAT4x2" value="0x8B69"/>
+ <enum name="GL_FLOAT_MAT4x3" value="0x8B6A"/>
+ <enum name="GL_SRGB" value="0x8C40"/>
+ <enum name="GL_SRGB8" value="0x8C41"/>
+ <enum name="GL_SRGB_ALPHA" value="0x8C42"/>
+ <enum name="GL_SRGB8_ALPHA8" value="0x8C43"/>
+ <enum name="GL_SLUMINANCE_ALPHA" value="0x8C44"/>
+ <enum name="GL_SLUMINANCE8_ALPHA8" value="0x8C45"/>
+ <enum name="GL_SLUMINANCE" value="0x8C46"/>
+ <enum name="GL_SLUMINANCE8" value="0x8C47"/>
+ <enum name="GL_COMPRESSED_SRGB" value="0x8C48"/>
+ <enum name="GL_COMPRESSED_SRGB_ALPHA" value="0x8C49"/>
+ <enum name="GL_COMPRESSED_SLUMINANCE" value="0x8C4A"/>
+ <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/>
+
+ <function name="UniformMatrix2x3fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix3x2fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix2x4fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix4x2fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix3x4fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix4x3fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+</category>
+
+
<!-- ARB extensions sorted by extension number. -->
<category name="GL_ARB_multitexture" number="1">