diff options
author | Roland Scheidegger <[email protected]> | 2009-03-27 19:39:52 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2009-03-28 02:02:42 +0100 |
commit | c6a6cc191813e8343a17b028146a34f193a6ce44 (patch) | |
tree | cb1ecd35ac15c9b2c0cf3740dbdc631c7622233a /src/mesa/glapi/gl_API.xml | |
parent | a9bf5b5ccac2a75f1a2470d4910361e65b2d8eab (diff) |
mesa: add new signed rgba texture format
This is a (partial) backport of the signed texture format support in OGL 3.1.
Since it wasn't promoted from an existing extension roll our own.
Diffstat (limited to 'src/mesa/glapi/gl_API.xml')
-rw-r--r-- | src/mesa/glapi/gl_API.xml | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index cc3e3ae6bff..ef774f2e608 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -12326,6 +12326,12 @@ </function> </category> +<category name="GL_MESA_texture_signed_rgba"> + <enum name="SIGNED_NORMALIZED" value="0x8F9C"/> + <enum name="RGBA_SNORM" value="0x8F93"/> + <enum name="RGBA8_SNORM" value="0x8F97"/> +</category> + <category name="GL_MESA_shader_debug"> <enum name="DEBUG_OBJECT_MESA" value="0x8759"/> <enum name="DEBUG_PRINT_MESA" value="0x875A"/> |