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author | Brian <[email protected]> | 2007-10-26 10:45:42 -0600 |
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committer | Brian <[email protected]> | 2007-10-26 10:45:42 -0600 |
commit | e4f6f0ec02133e9297c3f2db787dee14bf0ae6e1 (patch) | |
tree | a5706d83a96964b2cf63cd66ca25ed63641b4a56 /src/mesa/glapi/glX_proto_common.py | |
parent | f7be1b419aab80c4e011183611964eb4d7c023c2 (diff) |
surface_alloc() is now a winsys function.
This allows surfaces to be allocated without a rendering context.
A few loose ends to resolve, but in working condition.
Diffstat (limited to 'src/mesa/glapi/glX_proto_common.py')
0 files changed, 0 insertions, 0 deletions