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authorBrian <[email protected]>2007-10-26 10:45:42 -0600
committerBrian <[email protected]>2007-10-26 10:45:42 -0600
commite4f6f0ec02133e9297c3f2db787dee14bf0ae6e1 (patch)
treea5706d83a96964b2cf63cd66ca25ed63641b4a56 /src/mesa/glapi/glX_proto_common.py
parentf7be1b419aab80c4e011183611964eb4d7c023c2 (diff)
surface_alloc() is now a winsys function.
This allows surfaces to be allocated without a rendering context. A few loose ends to resolve, but in working condition.
Diffstat (limited to 'src/mesa/glapi/glX_proto_common.py')
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