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authorIan Romanick <[email protected]>2005-06-21 23:42:43 +0000
committerIan Romanick <[email protected]>2005-06-21 23:42:43 +0000
commit66a5548fbbf4c04a74b0bbc451718a8fc95502d9 (patch)
treef0e5a5964bca25e1e48c62bdb09e7f4c2fb88ce1 /src/mesa/glapi/glX_doc.py
parentf292e13a20a262411360bf4af5337595976cebc7 (diff)
Mammoth update to the Python code generator scripts that live in
src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
Diffstat (limited to 'src/mesa/glapi/glX_doc.py')
-rw-r--r--src/mesa/glapi/glX_doc.py111
1 files changed, 63 insertions, 48 deletions
diff --git a/src/mesa/glapi/glX_doc.py b/src/mesa/glapi/glX_doc.py
index fa2d812974c..e9fbbe6f169 100644
--- a/src/mesa/glapi/glX_doc.py
+++ b/src/mesa/glapi/glX_doc.py
@@ -1,4 +1,4 @@
-#!/usr/bin/python2
+#!/usr/bin/env python
# (C) Copyright IBM Corporation 2004, 2005
# All Rights Reserved.
@@ -25,28 +25,22 @@
# Authors:
# Ian Romanick <[email protected]>
-import gl_XML
-import glX_XML
-import license
+import gl_XML, glX_XML, glX_proto_common, license
import sys, getopt
-class glXDocItemFactory(glX_XML.glXItemFactory):
+class glx_doc_item_factory(glX_proto_common.glx_proto_item_factory):
"""Factory to create GLX protocol documentation oriented objects derived from glItem."""
- def create(self, context, name, attrs):
- if name == "param":
- return glXDocParameter(context, name, attrs)
+ def create_item(self, name, element, context):
+ if name == "parameter":
+ return glx_doc_parameter(element, context)
else:
- return glX_XML.glXItemFactory.create(self, context, name, attrs)
+ return glX_proto_common.glx_proto_item_factory.create_item(self, name, element, context)
-class glXDocParameter(gl_XML.glParameter):
- def __init__(self, context, name, attrs):
- self.order = 1;
- gl_XML.glParameter.__init__(self, context, name, attrs);
-
- def packet_type(self):
+class glx_doc_parameter(gl_XML.gl_parameter):
+ def packet_type(self, type_dict):
"""Get the type string for the packet header
GLX protocol documentation uses type names like CARD32,
@@ -57,13 +51,15 @@ class glXDocParameter(gl_XML.glParameter):
if self.is_array():
list_of = "LISTof"
- if self.p_type.glx_name == "":
+ t_name = self.get_base_type_string()
+ if not type_dict.has_key( t_name ):
type_name = "CARD8"
else:
- type_name = self.p_type.glx_name
+ type_name = type_dict[ t_name ]
return "%s%s" % (list_of, type_name)
+
def packet_size(self):
p = None
s = self.size()
@@ -89,16 +85,16 @@ class glXDocParameter(gl_XML.glParameter):
return [str(s), p]
-class PrintGlxProtoText(glX_XML.GlxProto):
+class PrintGlxProtoText(gl_XML.gl_print_base):
def __init__(self):
- glX_XML.GlxProto.__init__(self)
- self.factory = glXDocItemFactory()
- self.last_category = ""
+ gl_XML.gl_print_base.__init__(self)
self.license = ""
+
def printHeader(self):
return
+
def body_size(self, f):
# At some point, refactor this function and
# glXFunction::command_payload_length.
@@ -107,7 +103,7 @@ class PrintGlxProtoText(glX_XML.GlxProto):
size_str = ""
pad_str = ""
plus = ""
- for p in f.parameterIterator(1, 2):
+ for p in f.parameterIterateGlxSend():
[s, pad] = p.packet_size()
try:
size += int(s)
@@ -120,6 +116,7 @@ class PrintGlxProtoText(glX_XML.GlxProto):
return [size, size_str, pad_str]
+
def print_render_header(self, f):
[size, size_str, pad_str] = self.body_size(f)
size += 4;
@@ -162,6 +159,7 @@ class PrintGlxProtoText(glX_XML.GlxProto):
return
+
def print_reply(self, f):
print ' =>'
print ' 1 1 reply'
@@ -176,33 +174,39 @@ class PrintGlxProtoText(glX_XML.GlxProto):
print ' 4 m reply length, m = (n == 1 ? 0 : n)'
+ output = None
+ for x in f.parameterIterateOutputs():
+ output = x
+ break
+
+
unused = 24
- if f.fn_return_type != 'void':
- print ' 4 %-15s return value' % (f.fn_return_type)
+ if f.return_type != 'void':
+ print ' 4 %-15s return value' % (f.return_type)
unused -= 4
- elif f.output != None:
+ elif output != None:
print ' 4 unused'
unused -= 4
- if f.output != None:
+ if output != None:
print ' 4 CARD32 n'
unused -= 4
- if f.output != None:
+ if output != None:
if not f.reply_always_array:
print ''
print ' if (n = 1) this follows:'
print ''
- print ' 4 CARD32 %s' % (f.output.name)
+ print ' 4 CARD32 %s' % (output.name)
print ' %-2u unused' % (unused - 4)
print ''
print ' otherwise this follows:'
print ''
print ' %-2u unused' % (unused)
- p = f.output
- [s, pad] = p.packet_size()
- print ' %-8s %-15s %s' % (s, p.packet_type(), p.name)
+
+ [s, pad] = output.packet_size()
+ print ' %-8s %-15s %s' % (s, output.packet_type( self.type_map ), output.name)
if pad != None:
try:
bytes = int(s)
@@ -215,9 +219,9 @@ class PrintGlxProtoText(glX_XML.GlxProto):
def print_body(self, f):
- for p in f.parameterIterator(1, 2):
+ for p in f.parameterIterateGlxSend():
[s, pad] = p.packet_size()
- print ' %-8s %-15s %s' % (s, p.packet_type(), p.name)
+ print ' %-8s %-15s %s' % (s, p.packet_type( self.type_map ), p.name)
if pad != None:
try:
bytes = int(s)
@@ -226,26 +230,35 @@ class PrintGlxProtoText(glX_XML.GlxProto):
except Exception,e:
print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s)
- def printFunction(self, f):
+ def printBody(self, api):
+ self.type_map = {}
+ for t in api.typeIterate():
+ self.type_map[ "GL" + t.name ] = t.glx_name
+
+
# At some point this should be expanded to support pixel
# functions, but I'm not going to lose any sleep over it now.
- if f.client_handcode or f.server_handcode or f.vectorequiv or f.image:
- return
+ for f in api.functionIterateByOffset():
+ if f.client_handcode or f.server_handcode or f.vectorequiv or len(f.get_images()):
+ continue
- print ' %s' % (f.name)
- if f.glx_rop != 0:
- self.print_render_header(f)
- else:
- self.print_single_header(f)
-
- self.print_body(f)
+ if f.glx_rop:
+ print ' %s' % (f.name)
+ self.print_render_header(f)
+ elif f.glx_sop or f.glx_vendorpriv:
+ print ' %s' % (f.name)
+ self.print_single_header(f)
+ else:
+ continue
- if f.needs_reply():
- self.print_reply(f)
+ self.print_body(f)
- print ''
+ if f.needs_reply():
+ self.print_reply(f)
+
+ print ''
return
@@ -261,5 +274,7 @@ if __name__ == '__main__':
if arg == "-f":
file_name = val
- dh = PrintGlxProtoText()
- gl_XML.parse_GL_API( dh, file_name )
+ api = gl_XML.parse_GL_API( file_name, glx_doc_item_factory() )
+
+ printer = PrintGlxProtoText()
+ printer.Print( api )