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authorAndre Maasikas <[email protected]>2009-10-21 12:23:27 +0300
committerAndre Maasikas <[email protected]>2009-10-22 09:44:03 +0300
commita88c9296cb079ff42ef901113d0fe772228e6feb (patch)
tree9499cf6d0da0c8aba6094fc1bd22d17817698798 /src/mesa/glapi/Makefile
parentb86302283b48654682e0580c53ece01bf095fa95 (diff)
r600: need to export something from PS
Also avoids empty shader for "END" - seems to be somewhat valid fp Maybe this can be done differently in the future (fake FRAG_RESULT_COLOR already in Map_Fragment_Program() or is there a way to program the chip to not hang in case of no exports.
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