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authorBrian Paul <[email protected]>2011-10-13 07:37:43 -0600
committerBrian Paul <[email protected]>2011-10-13 07:37:43 -0600
commite5fef34c2132e29b6cecfda525dfa956c4477d75 (patch)
tree240b3259618cc12691959774a9da526c8de68763 /src/mesa/gl.pc.in
parentf1f7645f23bd11fb54a992cdbe9ef0a6ee0136f3 (diff)
mesa: consolidate _mesa_source/dest_buffer_exists()
v2: add a 'reading' parameter to distinguish between reading and writing to the renderbuffer (we don't want to check if _ColorReadBuffer is null when we're about to draw). Eric found this mistake.
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