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author | Eric Anholt <[email protected]> | 2010-06-07 09:25:10 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-06-11 00:15:56 -0700 |
commit | 73de09f265cb1c66d70fd9eb92021882bfbbbef6 (patch) | |
tree | 999c40cc2b004ec8cc4670f21fbe72c485884821 /src/mesa/gl.pc.in | |
parent | 118a47623a11a374df371d52ed0294224e6a62dc (diff) |
i965: Convert the binding table to streamed indirect state.
This slightly reduces reduces cairo-gl firefox-talos-gfx runtime on my
Ironlake:
before:
[ # ] backend test min(s) median(s) stddev. count
[ 0] gl firefox-talos-gfx 38.236 38.383 0.43% 5/6
after:
[ 0] gl firefox-talos-gfx 37.799 38.203 0.39% 6/6
It turns out the cost of caching these objects and looking them up in
the cache again is greater than the cost of just computing the object
again, particularly when the overhead of having a separate BO to pin
is removed.
(Those that are paying close attention will note that this is a
reversal of the path I was moving the driver in a couple of years ago.
The major thing that has changed is that back then all state was
recomputed when we wrapped the streaming state buffer, including
recompiling our precious programs. Now, we're uncaching just the
objects that are cheap to compute, and retaining caching of expensive
objects)
Diffstat (limited to 'src/mesa/gl.pc.in')
0 files changed, 0 insertions, 0 deletions