diff options
author | Ilia Mirkin <[email protected]> | 2014-01-12 03:32:30 -0500 |
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committer | Maarten Lankhorst <[email protected]> | 2014-01-27 16:40:43 +0100 |
commit | 3bd40073b9803baf62f77ed5ac79979e037d2ed6 (patch) | |
tree | 47b7b3e62a7455bdcb23986b597811f1c8e1f999 /src/mesa/gl.pc.in | |
parent | a6cf950ba27236f8270a99288272628cf2cf00c5 (diff) |
nv50: add support for texelFetch'ing MS textures, ARB_texture_multisample
Creates two areas in the AUX constbuf:
- Sample offsets for MS textures
- Per-texture MS settings
When executing a texelFetch with a MS sampler, looks up that texture's
settings and adjusts the parameters given to the texfetch instruction.
With this change, all the ARB_texture_multisample piglits pass, so turn
on PIPE_CAP_TEXTURE_MULTISAMPLE.
Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/gl.pc.in')
0 files changed, 0 insertions, 0 deletions