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authorKristian Høgsberg <[email protected]>2010-04-22 20:34:33 -0400
committerKristian Høgsberg <[email protected]>2010-04-27 19:28:10 -0400
commitc90166fd4fad6bbbeda51a4338bf17d976864188 (patch)
tree24bf886d5bee4d4dcc5e4b4883bb494a7385f293 /src/mesa/es
parentea0c7e71638a4a72a4eae962e6cc471bd33a5605 (diff)
mesa: Move GLES2 shader stubs to main/shaders.c
Diffstat (limited to 'src/mesa/es')
-rw-r--r--src/mesa/es/main/stubs.c23
1 files changed, 0 insertions, 23 deletions
diff --git a/src/mesa/es/main/stubs.c b/src/mesa/es/main/stubs.c
index b829543cc01..65866917150 100644
--- a/src/mesa/es/main/stubs.c
+++ b/src/mesa/es/main/stubs.c
@@ -60,29 +60,6 @@ _vbo_Materialf(GLenum face, GLenum pname, GLfloat param)
void GLAPIENTRY
-_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
- GLint* range, GLint* precision)
-{
- NEED_IMPLEMENT();
-}
-
-
-void GLAPIENTRY
-_mesa_ReleaseShaderCompiler(void)
-{
- NEED_IMPLEMENT();
-}
-
-
-void GLAPIENTRY
-_mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
- const void* binary, GLint length)
-{
- NEED_IMPLEMENT();
-}
-
-
-void GLAPIENTRY
_vbo_VertexAttrib1f(GLuint indx, GLfloat x)
{
_vbo_VertexAttrib4f(indx, x, 0.0, 0.0, 1.0f);