diff options
author | Chia-I Wu <[email protected]> | 2009-09-21 17:57:57 +0800 |
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committer | Brian Paul <[email protected]> | 2009-11-05 20:04:20 -0700 |
commit | bfa66bd6f941920cf32ce79fb103c3755b4dd8fb (patch) | |
tree | 180a41b8262fc3d6dd80ad498889fd65dd260b49 /src/mesa/es/main/es_cpaltex.c | |
parent | f68bf0621d1f865033b078191c1f4ec1fa0bbc5c (diff) |
mesa/es: Add OpenGL ES overlay.
This is primitive support for OpenGL ES. It uses a subset of mesa
sources to build libesXgallium.a and libesXapi.a, where X is 1 for
OpenGL ES 1.x, 2 for OpenGL ES 2.x. The static libraries serve the same
purpose as libmesagallium.a and libglapi.a do for OpenGL.
This is based on the work of opengl-es branch.
Signed-off-by: Chia-I Wu <[email protected]>
Diffstat (limited to 'src/mesa/es/main/es_cpaltex.c')
-rw-r--r-- | src/mesa/es/main/es_cpaltex.c | 240 |
1 files changed, 240 insertions, 0 deletions
diff --git a/src/mesa/es/main/es_cpaltex.c b/src/mesa/es/main/es_cpaltex.c new file mode 100644 index 00000000000..0d6f7410c30 --- /dev/null +++ b/src/mesa/es/main/es_cpaltex.c @@ -0,0 +1,240 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + **************************************************************************/ + + +/** + * Code to convert compressed/paletted texture images to ordinary 4-byte RGBA. + * See the GL_OES_compressed_paletted_texture spec at + * http://khronos.org/registry/gles/extensions/OES/OES_compressed_paletted_texture.txt + */ + + +#include <stdlib.h> +#include <assert.h> +#include "GLES/gl.h" +#include "GLES/glext.h" + + +void GL_APIENTRY _es_CompressedTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); + +void GL_APIENTRY _mesa_TexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +void GL_APIENTRY _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); + + +static const struct { + GLenum format; + GLuint palette_size; + GLuint size; +} formats[] = { + { GL_PALETTE4_RGB8_OES, 16, 3 }, + { GL_PALETTE4_RGBA8_OES, 16, 4 }, + { GL_PALETTE4_R5_G6_B5_OES, 16, 2 }, + { GL_PALETTE4_RGBA4_OES, 16, 2 }, + { GL_PALETTE4_RGB5_A1_OES, 16, 2 }, + { GL_PALETTE8_RGB8_OES, 256, 3 }, + { GL_PALETTE8_RGBA8_OES, 256, 4 }, + { GL_PALETTE8_R5_G6_B5_OES, 256, 2 }, + { GL_PALETTE8_RGBA4_OES, 256, 2 }, + { GL_PALETTE8_RGB5_A1_OES, 256, 2 } +}; + + +/** + * Get a color/entry from the palette. Convert to GLubyte/RGBA format. + */ +static void +get_palette_entry(GLenum format, const void *palette, GLuint index, + GLubyte rgba[4]) +{ + switch (format) { + case GL_PALETTE4_RGB8_OES: + case GL_PALETTE8_RGB8_OES: + { + const GLubyte *pal = (const GLubyte *) palette; + rgba[0] = pal[index * 3 + 0]; + rgba[1] = pal[index * 3 + 1]; + rgba[2] = pal[index * 3 + 2]; + rgba[3] = 255; + } + break; + case GL_PALETTE4_RGBA8_OES: + case GL_PALETTE8_RGBA8_OES: + { + const GLubyte *pal = (const GLubyte *) palette; + rgba[0] = pal[index * 4 + 0]; + rgba[1] = pal[index * 4 + 1]; + rgba[2] = pal[index * 4 + 2]; + rgba[3] = pal[index * 4 + 3]; + } + break; + case GL_PALETTE4_R5_G6_B5_OES: + case GL_PALETTE8_R5_G6_B5_OES: + { + const GLushort *pal = (const GLushort *) palette; + const GLushort color = pal[index]; + rgba[0] = ((color >> 8) & 0xf8) | ((color >> 11) & 0x3); + rgba[1] = ((color >> 3) & 0xfc) | ((color >> 1 ) & 0x3); + rgba[2] = ((color << 3) & 0xf8) | ((color ) & 0x7); + rgba[3] = 255; + } + break; + case GL_PALETTE4_RGBA4_OES: + case GL_PALETTE8_RGBA4_OES: + { + const GLushort *pal = (const GLushort *) palette; + const GLushort color = pal[index]; + rgba[0] = ((color & 0xf000) >> 8) | ((color & 0xf000) >> 12); + rgba[1] = ((color & 0x0f00) >> 4) | ((color & 0x0f00) >> 8); + rgba[2] = ((color & 0x00f0) ) | ((color & 0x00f0) >> 4); + rgba[3] = ((color & 0x000f) << 4) | ((color & 0x000f) ); + } + break; + case GL_PALETTE4_RGB5_A1_OES: + case GL_PALETTE8_RGB5_A1_OES: + { + const GLushort *pal = (const GLushort *) palette; + const GLushort color = pal[index]; + rgba[0] = ((color >> 8) & 0xf8) | ((color >> 11) & 0x7); + rgba[1] = ((color >> 3) & 0xf8) | ((color >> 6) & 0x7); + rgba[2] = ((color << 2) & 0xf8) | ((color >> 1) & 0x7); + rgba[3] = (color & 0x1) * 255; + } + break; + default: + assert(0); + } +} + + +/** + * Convert paletted texture to simple GLubyte/RGBA format. + */ +static void +paletted_to_rgba(GLenum src_format, + const void *palette, + const void *indexes, + GLsizei width, GLsizei height, + GLubyte *rgba) +{ + GLuint pal_ents, i; + + assert(src_format >= GL_PALETTE4_RGB8_OES); + assert(src_format <= GL_PALETTE8_RGB5_A1_OES); + assert(formats[src_format - GL_PALETTE4_RGB8_OES].format == src_format); + + pal_ents = formats[src_format - GL_PALETTE4_RGB8_OES].palette_size; + + if (pal_ents == 16) { + /* 4 bits per index */ + const GLubyte *ind = (const GLubyte *) indexes; + + if (width * height == 1) { + /* special case the only odd-sized image */ + GLuint index0 = ind[0] >> 4; + get_palette_entry(src_format, palette, index0, rgba); + return; + } + /* two pixels per iteration */ + for (i = 0; i < width * height / 2; i++) { + GLuint index0 = ind[i] >> 4; + GLuint index1 = ind[i] & 0xf; + get_palette_entry(src_format, palette, index0, rgba + i * 8); + get_palette_entry(src_format, palette, index1, rgba + i * 8 + 4); + } + } + else { + /* 8 bits per index */ + const GLubyte *ind = (const GLubyte *) indexes; + for (i = 0; i < width * height; i++) { + GLuint index = ind[i]; + get_palette_entry(src_format, palette, index, rgba + i * 4); + } + } +} + + +/** + * Convert a call to glCompressedTexImage2D() where internalFormat is a + * compressed palette format into a regular GLubyte/RGBA glTexImage2D() call. + */ +static void +cpal_compressed_teximage2d(GLenum target, GLint level, + GLenum internalFormat, + GLsizei width, GLsizei height, + const void *pixels) +{ + GLuint pal_ents, pal_ent_size, pal_bytes; + const GLint num_levels = level + 1; + GLint lvl; + const GLubyte *indexes; + + assert(internalFormat >= GL_PALETTE4_RGB8_OES); + assert(internalFormat <= GL_PALETTE8_RGB5_A1_OES); + assert(formats[internalFormat - GL_PALETTE4_RGB8_OES].format == internalFormat); + + pal_ents = formats[internalFormat - GL_PALETTE4_RGB8_OES].palette_size; + pal_ent_size = formats[internalFormat - GL_PALETTE4_RGB8_OES].size; + pal_bytes = pal_ents * pal_ent_size; + + /* first image follows the palette */ + indexes = (const GLubyte *) pixels + pal_bytes; + + /* No worries about glPixelStore state since the only supported parameter is + * GL_UNPACK_ALIGNMENT and it doesn't matter when unpacking GLubyte/RGBA. + */ + + for (lvl = 0; lvl < num_levels; lvl++) { + /* Allocate GLubyte/RGBA dest image buffer */ + GLubyte *rgba = (GLubyte *) malloc(width * height * 4); + + if (pixels) + paletted_to_rgba(internalFormat, pixels, indexes, width, height, rgba); + + _mesa_TexImage2D(target, lvl, GL_RGBA, width, height, 0, + GL_RGBA, GL_UNSIGNED_BYTE, rgba); + + free(rgba); + + /* advance index pointer to point to next src mipmap */ + if (pal_ents == 4) + indexes += width * height / 2; + else + indexes += width * height; + + /* next mipmap level size */ + if (width > 1) + width /= 2; + if (height > 1) + height /= 2; + } +} + + +void GL_APIENTRY +_es_CompressedTexImage2D(GLenum target, GLint level, GLenum internalFormat, + GLsizei width, GLsizei height, GLint border, + GLsizei imageSize, const GLvoid *data) +{ + switch (internalFormat) { + case GL_PALETTE4_RGB8_OES: + case GL_PALETTE4_RGBA8_OES: + case GL_PALETTE4_R5_G6_B5_OES: + case GL_PALETTE4_RGBA4_OES: + case GL_PALETTE4_RGB5_A1_OES: + case GL_PALETTE8_RGB8_OES: + case GL_PALETTE8_RGBA8_OES: + case GL_PALETTE8_R5_G6_B5_OES: + case GL_PALETTE8_RGBA4_OES: + case GL_PALETTE8_RGB5_A1_OES: + cpal_compressed_teximage2d(target, level, internalFormat, + width, height, data); + break; + default: + _mesa_CompressedTexImage2DARB(target, level, internalFormat, + width, height, border, imageSize, data); + } +} |