diff options
author | Chia-I Wu <[email protected]> | 2009-09-02 12:04:56 +0800 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-11-05 20:04:20 -0700 |
commit | f68bf0621d1f865033b078191c1f4ec1fa0bbc5c (patch) | |
tree | 2bbce637a23080e452339066ef3a7a34e4d3f14c /src/mesa/es/glapi/base1_API.xml | |
parent | 7cdf8ab0967b1a80c16d317ed5b0e3b810312ad1 (diff) |
mesa/es: Add OpenGL ES XMLs.
These XMLs define OpenGL ES 1.x and 2.x APIs.
Signed-off-by: Chia-I Wu <[email protected]>
Diffstat (limited to 'src/mesa/es/glapi/base1_API.xml')
-rw-r--r-- | src/mesa/es/glapi/base1_API.xml | 744 |
1 files changed, 744 insertions, 0 deletions
diff --git a/src/mesa/es/glapi/base1_API.xml b/src/mesa/es/glapi/base1_API.xml new file mode 100644 index 00000000000..f5d136ccefc --- /dev/null +++ b/src/mesa/es/glapi/base1_API.xml @@ -0,0 +1,744 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> + +<!-- OpenGL and OpenGL ES 1.x APIs + This file defines the base categories that can be shared by all APIs. + They are defined in an incremental fashion. +--> + +<OpenGLAPI> + +<!-- base subset of OpenGL 1.0 --> +<category name="base1.0"> + <enum name="FALSE" value="0x0"/> + <enum name="TRUE" value="0x1"/> + <enum name="ZERO" value="0x0"/> + <enum name="ONE" value="0x1"/> + <enum name="NO_ERROR" value="0x0"/> + + <enum name="POINTS" value="0x0000"/> + <enum name="LINES" value="0x0001"/> + <enum name="LINE_LOOP" value="0x0002"/> + <enum name="LINE_STRIP" value="0x0003"/> + <enum name="TRIANGLES" value="0x0004"/> + <enum name="TRIANGLE_STRIP" value="0x0005"/> + <enum name="TRIANGLE_FAN" value="0x0006"/> + <enum name="NEVER" value="0x0200"/> + <enum name="LESS" value="0x0201"/> + <enum name="EQUAL" value="0x0202"/> + <enum name="LEQUAL" value="0x0203"/> + <enum name="GREATER" value="0x0204"/> + <enum name="NOTEQUAL" value="0x0205"/> + <enum name="GEQUAL" value="0x0206"/> + <enum name="ALWAYS" value="0x0207"/> + <enum name="SRC_COLOR" value="0x0300"/> + <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/> + <enum name="SRC_ALPHA" value="0x0302"/> + <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/> + <enum name="DST_ALPHA" value="0x0304"/> + <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/> + <enum name="DST_COLOR" value="0x0306"/> + <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/> + <enum name="SRC_ALPHA_SATURATE" value="0x0308"/> + <enum name="FRONT" value="0x0404"/> + <enum name="BACK" value="0x0405"/> + <enum name="FRONT_AND_BACK" value="0x0408"/> + <enum name="INVALID_ENUM" value="0x0500"/> + <enum name="INVALID_VALUE" value="0x0501"/> + <enum name="INVALID_OPERATION" value="0x0502"/> + <enum name="OUT_OF_MEMORY" value="0x0505"/> + <enum name="CW" value="0x0900"/> + <enum name="CCW" value="0x0901"/> + <enum name="CULL_FACE" count="1" value="0x0B44"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_TEST" count="1" value="0x0B71"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_TEST" count="1" value="0x0B90"> + <size name="Get" mode="get"/> + </enum> + <enum name="DITHER" count="1" value="0x0BD0"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND" count="1" value="0x0BE2"> + <size name="Get" mode="get"/> + </enum> + <enum name="SCISSOR_TEST" count="1" value="0x0C11"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_ALIGNMENT" count="1" value="0x0CF5"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_ALIGNMENT" count="1" value="0x0D05"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_SIZE" count="1" value="0x0D33"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_VIEWPORT_DIMS" count="2" value="0x0D3A"> + <size name="Get" mode="get"/> + </enum> + <enum name="SUBPIXEL_BITS" count="1" value="0x0D50"> + <size name="Get" mode="get"/> + </enum> + <enum name="RED_BITS" count="1" value="0x0D52"> + <size name="Get" mode="get"/> + </enum> + <enum name="GREEN_BITS" count="1" value="0x0D53"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLUE_BITS" count="1" value="0x0D54"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_BITS" count="1" value="0x0D55"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_BITS" count="1" value="0x0D56"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BITS" count="1" value="0x0D57"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_2D" count="1" value="0x0DE1"> + <size name="Get" mode="get"/> + </enum> + <enum name="DONT_CARE" value="0x1100"/> + <enum name="FASTEST" value="0x1101"/> + <enum name="NICEST" value="0x1102"/> + <enum name="BYTE" count="1" value="0x1400"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_BYTE" count="1" value="0x1401"> + <size name="CallLists"/> + </enum> + <enum name="SHORT" count="2" value="0x1402"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_SHORT" count="2" value="0x1403"> + <size name="CallLists"/> + </enum> + <enum name="FLOAT" count="4" value="0x1406"> + <size name="CallLists"/> + </enum> + <enum name="INVERT" value="0x150A"/> + <enum name="TEXTURE" value="0x1702"/> + <enum name="ALPHA" value="0x1906"/> + <enum name="RGB" value="0x1907"/> + <enum name="RGBA" value="0x1908"/> + <enum name="LUMINANCE" value="0x1909"/> + <enum name="LUMINANCE_ALPHA" value="0x190A"/> + <enum name="KEEP" value="0x1E00"/> + <enum name="REPLACE" value="0x1E01"/> + <enum name="INCR" value="0x1E02"/> + <enum name="DECR" value="0x1E03"/> + <enum name="VENDOR" value="0x1F00"/> + <enum name="RENDERER" value="0x1F01"/> + <enum name="VERSION" value="0x1F02"/> + <enum name="EXTENSIONS" value="0x1F03"/> + <enum name="NEAREST" value="0x2600"/> + <enum name="LINEAR" value="0x2601"/> + <enum name="NEAREST_MIPMAP_NEAREST" value="0x2700"/> + <enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/> + <enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/> + <enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/> + <enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_S" count="1" value="0x2802"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_T" count="1" value="0x2803"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="REPEAT" value="0x2901"/> + + <enum name="DEPTH_BUFFER_BIT" value="0x00000100"/> + <enum name="STENCIL_BUFFER_BIT" value="0x00000400"/> + <enum name="COLOR_BUFFER_BIT" value="0x00004000"/> + + <type name="float" size="4" float="true" glx_name="FLOAT32"/> + <type name="clampf" size="4" float="true" glx_name="FLOAT32"/> + + <type name="int" size="4" glx_name="CARD32"/> + <type name="uint" size="4" unsigned="true" glx_name="CARD32"/> + <type name="sizei" size="4" glx_name="CARD32"/> + <type name="enum" size="4" unsigned="true" glx_name="ENUM"/> + <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/> + + <type name="short" size="2" glx_name="CARD16"/> + <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/> + + <type name="byte" size="1" glx_name="CARD8"/> + <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/> + <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/> + + <type name="void" size="1"/> + + <function name="BlendFunc" offset="241"> + <param name="sfactor" type="GLenum"/> + <param name="dfactor" type="GLenum"/> + <glx rop="160"/> + </function> + + <function name="Clear" offset="203"> + <param name="mask" type="GLbitfield"/> + <glx rop="127"/> + </function> + + <function name="ClearColor" offset="206"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="130"/> + </function> + + <function name="ClearStencil" offset="207"> + <param name="s" type="GLint"/> + <glx rop="131"/> + </function> + + <function name="ColorMask" offset="210"> + <param name="red" type="GLboolean"/> + <param name="green" type="GLboolean"/> + <param name="blue" type="GLboolean"/> + <param name="alpha" type="GLboolean"/> + <glx rop="134"/> + </function> + + <function name="CullFace" offset="152"> + <param name="mode" type="GLenum"/> + <glx rop="79"/> + </function> + + <function name="DepthFunc" offset="245"> + <param name="func" type="GLenum"/> + <glx rop="164"/> + </function> + + <function name="DepthMask" offset="211"> + <param name="flag" type="GLboolean"/> + <glx rop="135"/> + </function> + + <function name="Disable" offset="214"> + <param name="cap" type="GLenum"/> + <glx rop="138" handcode="client"/> + </function> + + <function name="Enable" offset="215"> + <param name="cap" type="GLenum"/> + <glx rop="139" handcode="client"/> + </function> + + <function name="Finish" offset="216"> + <glx sop="108" handcode="true"/> + </function> + + <function name="Flush" offset="217"> + <glx sop="142" handcode="true"/> + </function> + + <function name="FrontFace" offset="157"> + <param name="mode" type="GLenum"/> + <glx rop="84"/> + </function> + + <function name="GetError" offset="261"> + <return type="GLenum"/> + <glx sop="115" handcode="client"/> + </function> + + <function name="GetIntegerv" offset="263"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="117" handcode="client"/> + </function> + + <function name="GetString" offset="275"> + <param name="name" type="GLenum"/> + <return type="const GLubyte *"/> + <glx sop="129" handcode="true"/> + </function> + + <function name="Hint" offset="158"> + <param name="target" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx rop="85"/> + </function> + + <function name="LineWidth" offset="168"> + <param name="width" type="GLfloat"/> + <glx rop="95"/> + </function> + + <function name="PixelStorei" offset="250"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx sop="110" handcode="client"/> + </function> + + <function name="ReadPixels" offset="256"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/> + <glx sop="111"/> + </function> + + <function name="Scissor" offset="176"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="103"/> + </function> + + <function name="StencilFunc" offset="243"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + <glx rop="162"/> + </function> + + <function name="StencilMask" offset="209"> + <param name="mask" type="GLuint"/> + <glx rop="133"/> + </function> + + <function name="StencilOp" offset="244"> + <param name="fail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + <glx rop="163"/> + </function> + + <function name="TexParameterf" offset="178"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="105"/> + </function> + + <function name="Viewport" offset="305"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="191"/> + </function> + + <!-- these are not in OpenGL ES 1.0 --> + <enum name="LINE_WIDTH" count="1" value="0x0B21"> + <size name="Get" mode="get"/> + </enum> + <enum name="CULL_FACE_MODE" count="1" value="0x0B45"> + <size name="Get" mode="get"/> + </enum> + <enum name="FRONT_FACE" count="1" value="0x0B46"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_RANGE" count="2" value="0x0B70"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_FUNC" count="1" value="0x0B74"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_FUNC" count="1" value="0x0B92"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_FAIL" count="1" value="0x0B94"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_REF" count="1" value="0x0B97"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98"> + <size name="Get" mode="get"/> + </enum> + <enum name="VIEWPORT" count="4" value="0x0BA2"> + <size name="Get" mode="get"/> + </enum> + <enum name="SCISSOR_BOX" count="4" value="0x0C10"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_CLEAR_VALUE" count="4" value="0x0C22"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_WRITEMASK" count="4" value="0x0C23"> + <size name="Get" mode="get"/> + </enum> + + <function name="TexParameterfv" offset="179"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="106"/> + </function> + + <function name="TexParameteri" offset="180"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="107"/> + </function> + + <function name="TexParameteriv" offset="181"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="108"/> + </function> + + <function name="GetBooleanv" offset="258"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLboolean *" output="true" variable_param="pname"/> + <glx sop="112" handcode="client"/> + </function> + + <function name="GetFloatv" offset="262"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="116" handcode="client"/> + </function> + + <function name="GetTexParameterfv" offset="282"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="136"/> + </function> + + <function name="GetTexParameteriv" offset="283"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="137"/> + </function> + + <function name="IsEnabled" offset="286"> + <param name="cap" type="GLenum"/> + <return type="GLboolean"/> + <glx sop="140" handcode="client"/> + </function> +</category> + +<!-- base subset of OpenGL 1.1 --> +<category name="base1.1"> + <enum name="POLYGON_OFFSET_FILL" value="0x8037"/> + + <function name="BindTexture" offset="307"> + <param name="target" type="GLenum"/> + <param name="texture" type="GLuint"/> + <glx rop="4117"/> + </function> + + <function name="CopyTexImage2D" offset="324"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <glx rop="4120"/> + </function> + + <function name="CopyTexSubImage2D" offset="326"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4122"/> + </function> + + <function name="DeleteTextures" offset="327"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <glx sop="144"/> + </function> + + <function name="DrawArrays" offset="310"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <glx rop="193" handcode="true"/> + </function> + + <function name="DrawElements" offset="311"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="GenTextures" offset="328"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="GLuint *" output="true" count="n"/> + <glx sop="145" always_array="true"/> + </function> + + <function name="PolygonOffset" offset="319"> + <param name="factor" type="GLfloat"/> + <param name="units" type="GLfloat"/> + <glx rop="192"/> + </function> + + <function name="TexSubImage2D" offset="333"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4100" large="true"/> + </function> + + <!-- these are not in OpenGL ES 1.0 --> + <enum name="POLYGON_OFFSET_UNITS" count="1" value="0x2A00"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_OFFSET_FACTOR" count="1" value="0x8038"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_2D" count="1" value="0x8069"> + <size name="Get" mode="get"/> + </enum> + + <function name="IsTexture" offset="330"> + <param name="texture" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="146"/> + </function> +</category> + +<!-- base subset of OpenGL 1.2 --> +<category name="base1.2"> + <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/> + <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/> + <enum name="CLAMP_TO_EDGE" value="0x812F"/> + <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/> + <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- base subset of OpenGL 1.3 --> +<category name="base1.3"> + <enum name="SAMPLE_ALPHA_TO_COVERAGE" count="1" value="0x809E"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE" count="1" value="0x80A0"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE0" value="0x84C0"/> + <enum name="TEXTURE1" value="0x84C1"/> + <enum name="TEXTURE2" value="0x84C2"/> + <enum name="TEXTURE3" value="0x84C3"/> + <enum name="TEXTURE4" value="0x84C4"/> + <enum name="TEXTURE5" value="0x84C5"/> + <enum name="TEXTURE6" value="0x84C6"/> + <enum name="TEXTURE7" value="0x84C7"/> + <enum name="TEXTURE8" value="0x84C8"/> + <enum name="TEXTURE9" value="0x84C9"/> + <enum name="TEXTURE10" value="0x84CA"/> + <enum name="TEXTURE11" value="0x84CB"/> + <enum name="TEXTURE12" value="0x84CC"/> + <enum name="TEXTURE13" value="0x84CD"/> + <enum name="TEXTURE14" value="0x84CE"/> + <enum name="TEXTURE15" value="0x84CF"/> + <enum name="TEXTURE16" value="0x84D0"/> + <enum name="TEXTURE17" value="0x84D1"/> + <enum name="TEXTURE18" value="0x84D2"/> + <enum name="TEXTURE19" value="0x84D3"/> + <enum name="TEXTURE20" value="0x84D4"/> + <enum name="TEXTURE21" value="0x84D5"/> + <enum name="TEXTURE22" value="0x84D6"/> + <enum name="TEXTURE23" value="0x84D7"/> + <enum name="TEXTURE24" value="0x84D8"/> + <enum name="TEXTURE25" value="0x84D9"/> + <enum name="TEXTURE26" value="0x84DA"/> + <enum name="TEXTURE27" value="0x84DB"/> + <enum name="TEXTURE28" value="0x84DC"/> + <enum name="TEXTURE29" value="0x84DD"/> + <enum name="TEXTURE30" value="0x84DE"/> + <enum name="TEXTURE31" value="0x84DF"/> + <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2"> + <size name="Get" mode="get"/> + </enum> + <enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3"> + <size name="Get" mode="get"/> + </enum> + + <function name="ActiveTexture" offset="374"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="CompressedTexImage2D" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="215" handcode="client"/> + </function> + + <function name="CompressedTexSubImage2D" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="218" handcode="client"/> + </function> + + <function name="SampleCoverage" offset="assign"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + <glx rop="229"/> + </function> + + <!-- these are not in OpenGL ES 1.0 --> + <enum name="SAMPLE_BUFFERS" count="1" value="0x80A8"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLES" count="1" value="0x80A9"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_VALUE" count="1" value="0x80AA"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_INVERT" count="1" value="0x80AB"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACTIVE_TEXTURE" count="1" value="0x84E0"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- base subset of OpenGL 1.4 --> +<category name="base1.4"> + <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/> +</category> + +<!-- base subset of OpenGL 1.5 --> +<category name="base1.5"> + <enum name="BUFFER_SIZE" value="0x8764"/> + <enum name="BUFFER_USAGE" value="0x8765"/> + <enum name="ARRAY_BUFFER" value="0x8892"/> + <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/> + <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/> + <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/> + <enum name="STATIC_DRAW" value="0x88E4"/> + <enum name="DYNAMIC_DRAW" value="0x88E8"/> + + <type name="intptr" size="4" glx_name="CARD32"/> + <type name="sizeiptr" size="4" glx_name="CARD32"/> + + <function name="BindBuffer" offset="assign"> + <param name="target" type="GLenum"/> + <param name="buffer" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BufferData" offset="assign"> + <param name="target" type="GLenum"/> + <param name="size" type="GLsizeiptr" counter="true"/> + <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/> + <param name="usage" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="BufferSubData" offset="assign"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr" counter="true"/> + <param name="data" type="const GLvoid *" count="size"/> + <glx ignore="true"/> + </function> + + <function name="DeleteBuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="const GLuint *" count="n"/> + <glx ignore="true"/> + </function> + + <function name="GenBuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="GLuint *" output="true" count="n"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferParameteriv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="IsBuffer" offset="assign"> + <param name="buffer" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> +</category> + +</OpenGLAPI> |