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authorEric Anholt <[email protected]>2012-08-23 11:35:32 -0700
committerEric Anholt <[email protected]>2012-08-26 10:40:33 -0700
commit7540f25a345ed8d35d97ba4fbf66227a281eff6a (patch)
treeee401684a902d4bbb4eb26b191b75b0840f06e97 /src/mesa/drivers
parentf0159018d7709b57d9916575512d75cb3f2fb395 (diff)
i965: Rewrite the comment describing the query object support.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_queryobj.c22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c
index 87c8dac254b..d5c4fdf2725 100644
--- a/src/mesa/drivers/dri/i965/brw_queryobj.c
+++ b/src/mesa/drivers/dri/i965/brw_queryobj.c
@@ -25,18 +25,20 @@
*
*/
-/** @file support for ARB_query_object
+/** @file brw_queryobj.c
*
- * ARB_query_object is implemented by using the PIPE_CONTROL command to stall
- * execution on the completion of previous depth tests, and write the
- * current PS_DEPTH_COUNT to a buffer object.
+ * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
+ * GL_EXT_transform_feedback, and friends).
*
- * We use before and after counts when drawing during a query so that
- * we don't pick up other clients' query data in ours. To reduce overhead,
- * a single BO is used to record the query data for all active queries at
- * once. This also gives us a simple bound on how much batchbuffer space is
- * required for handling queries, so that we can be sure that we won't
- * have to emit a batchbuffer without getting the ending PS_DEPTH_COUNT.
+ * The hardware provides a PIPE_CONTROL command that can report the number of
+ * fragments that passed the depth test, or the hardware timer. They are
+ * appropriately synced with the stage of the pipeline for our extensions'
+ * needs.
+ *
+ * To avoid getting samples from another context's rendering in our results,
+ * we capture the counts at the start and end of every batchbuffer while the
+ * query is active, and sum up the differences. (We should do so for
+ * GL_TIME_ELAPSED as well, but don't).
*/
#include "main/imports.h"