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authorBrian Paul <[email protected]>2005-11-19 16:43:04 +0000
committerBrian Paul <[email protected]>2005-11-19 16:43:04 +0000
commit63d683091fe3a9600b65ae7ef3b554168b805406 (patch)
tree67d3aca6d541ef1a205e201ac7b2a6dda76898bf /src/mesa/drivers
parent430c469c5b5edd33fd29db9ab59ac1dccc02af21 (diff)
No longer derive 'ati_fragment_shader' from 'program' class. Only the
program->Id and program->RefCount fields were used and ATI fragment shaders didn't have too much in common with ARB/NV vertex/fragment programs anyway.
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/r300/r300_shader.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c
index a5549947f9d..f10b40a2228 100644
--- a/src/mesa/drivers/dri/r300/r300_shader.c
+++ b/src/mesa/drivers/dri/r300/r300_shader.c
@@ -61,9 +61,12 @@ static struct program *r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
fp=CALLOC_STRUCT(fragment_program);
return _mesa_init_fragment_program(ctx, fp, target, id);
#endif
+#if 00
+ /* _mesa_new_ati_fragment_shader() is now called instead */
case GL_FRAGMENT_SHADER_ATI:
afs=CALLOC_STRUCT(ati_fragment_shader);
return _mesa_init_ati_fragment_shader(ctx, afs, target, id);
+#endif
default:
_mesa_problem(ctx, "Bad target in r300NewProgram");
}