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authorKenneth Graunke <[email protected]>2011-05-18 16:28:28 -0700
committerKenneth Graunke <[email protected]>2011-05-20 16:31:18 -0700
commit5e48560926d43dfa8fbc148d0f1f6a3063fede48 (patch)
tree13ebb9fd2dc20ef6438a5bdfcf1e93d7a13d737f /src/mesa/drivers
parent733fa000ce6792cb4f4d50537040441bdd8c6341 (diff)
i965/gen7: Add support for rendering to depthbuffer mipmap levels > 0.
The same as 3e43adef95ee24dd218279d2de56939b90edcb4c but for Gen7. This doesn't quite fix GL_ARB_depth_texture/fbo-clear-formats; there's still a 1 pixel wide black line on the right edge of the smaller squares. The results were entirely wrong before, and are at least close now. Signed-off-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/gen7_misc_state.c8
-rw-r--r--src/mesa/drivers/dri/i965/gen7_wm_surface_state.c41
2 files changed, 18 insertions, 31 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_misc_state.c b/src/mesa/drivers/dri/i965/gen7_misc_state.c
index 68a222eb3fb..a180b678c11 100644
--- a/src/mesa/drivers/dri/i965/gen7_misc_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_misc_state.c
@@ -86,6 +86,10 @@ static void emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
+ uint32_t tile_x, tile_y, offset;
+
+ offset = intel_region_tile_offsets(region, &tile_x, &tile_y);
+
assert(region->tiling == I915_TILING_Y);
BEGIN_BATCH(7);
@@ -98,10 +102,10 @@ static void emit_depthbuffer(struct brw_context *brw)
(BRW_SURFACE_2D << 29));
OUT_RELOC(region->buffer,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- 0);
+ offset);
OUT_BATCH(((region->width - 1) << 4) | ((region->height - 1) << 18));
OUT_BATCH(0);
- OUT_BATCH(0);
+ OUT_BATCH(tile_x | (tile_y << 16));
OUT_BATCH(0);
ADVANCE_BATCH();
}
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 361db2fead8..d4eb550c758 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -233,6 +233,7 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_region *region = irb->region;
struct gen7_surface_state *surf;
+ uint32_t tile_x, tile_y;
surf = brw_state_batch(brw, sizeof(*surf), 32,
&brw->wm.surf_offset[unit]);
@@ -271,37 +272,19 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
}
surf->ss0.surface_type = BRW_SURFACE_2D;
- if (region->tiling == I915_TILING_NONE) {
- surf->ss1.base_addr = (region->draw_x +
- region->draw_y * region->pitch) * region->cpp;
- } else {
- uint32_t tile_base, tile_x, tile_y;
- uint32_t pitch = region->pitch * region->cpp;
-
- if (region->tiling == I915_TILING_X) {
- tile_x = region->draw_x % (512 / region->cpp);
- tile_y = region->draw_y % 8;
- tile_base = ((region->draw_y / 8) * (8 * pitch));
- tile_base += (region->draw_x - tile_x) / (512 / region->cpp) * 4096;
- } else {
- /* Y */
- tile_x = region->draw_x % (128 / region->cpp);
- tile_y = region->draw_y % 32;
- tile_base = ((region->draw_y / 32) * (32 * pitch));
- tile_base += (region->draw_x - tile_x) / (128 / region->cpp) * 4096;
- }
- assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
- assert(tile_x % 4 == 0);
- assert(tile_y % 2 == 0);
- /* Note that the low bits of these fields are missing, so
- * there's the possibility of getting in trouble.
- */
- surf->ss1.base_addr = tile_base;
- surf->ss5.x_offset = tile_x / 4;
- surf->ss5.y_offset = tile_y / 2;
- }
+ /* reloc */
+ surf->ss1.base_addr = intel_region_tile_offsets(region, &tile_x, &tile_y);
surf->ss1.base_addr += region->buffer->offset; /* reloc */
+ assert(brw->has_surface_tile_offset);
+ /* Note that the low bits of these fields are missing, so
+ * there's the possibility of getting in trouble.
+ */
+ assert(tile_x % 4 == 0);
+ assert(tile_y % 2 == 0);
+ surf->ss5.x_offset = tile_x / 4;
+ surf->ss5.y_offset = tile_y / 2;
+
surf->ss2.width = rb->Width - 1;
surf->ss2.height = rb->Height - 1;
gen7_set_surface_tiling(surf, region->tiling);